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Zhenpeng Zhan

Publications and source records attributed to Zhenpeng Zhan.

8 recordsLinked to original sources

Dictionary-Constrained Grapheme-to-Phoneme for Unsegmented Languages from LLM-Annotated Data

Grapheme-to-phoneme (G2P) conversion turns raw text into its phonemic form and is an essential part of both text-to-speech (TTS) and automatic speech recognition (ASR) systems. It is required to be fast, stable and context-aware. For unsegmented languages such as Japanese, G2P additionally couples word segmentation with highly context-dependent polyphone disambiguation, and the scarcity of accurately annotated data remains a bottleneck. In this paper, we present a context-aware neural G2P method that scores paths of a discriminative conditional random field (CRF) over a word lattice constructed from dictionaries. To tackle data scarcity, we utilize large language models (LLMs) to generate more than 2 million sentences. Experimental results demonstrate that our method strongly outperforms conventional morphological analyzer-based methods and neural sequence models. On the Joyo-Kanji-Yomi benchmark, our method reaches 99.62% target word reading accuracy, 0.32% target word phoneme error rate (PER) and 0.14% sentence PER.

cs.CL

CRAFT: Constrained Reward via Attention Fine-Tuning for Subject Personalization without Composed Targets

Subject-driven image personalization---generating new images that preserve the identity of one or several reference subjects in novel scenes---is a foundational capability for modern visual content creation. It is currently dominated by generalized methods that fine-tune a pretrained multimodal diffusion transformer (MMDiT) on hundreds of thousands to millions of paired \emph{(reference, composed-target)} examples, where each composed target is a synthesized image of the subject in a novel scene. Producing such targets demands a costly multi-stage curation pipeline---LLM-based prompt generation, T2I-based composed-target synthesis, reference-subject extraction, VLM-based quality filtering, and correspondence labeling---and tightly couples each method to a particular target synthesizer and curation choice. We introduce \emph{CRAFT} (Constrained Reward via Attention Fine-Tuning), a single-step ReFL framework that fine-tunes a pre-trained \emph{reference-aware} MMDiT via LoRA adapters using a compact reference-only data construction---$10$K reference images and subject masks, with no composed-target supervision. CRAFT realizes a \emph{Where to look} principle: attention-level rewards align noise- and phrase-token attention with the correct reference subject, and the resulting per-subject attention masks gate a pixel-level identity reward to keep image-space supervision consistent with the learned attention routing. Applied to FLUX.2-klein-9B, CRAFT achieves state-of-the-art performance on XVerseBench \rev{while using no composed-target supervision---only $10$K reference-only samples, whereas prior generalized methods require $150$K to over $2$M composed-target pairs}. The same recipe transfers to other reference-aware backbones, consistently improving performance. Project page: https://jihun999.github.io/projects/CRAFT/.

cs.CV

SketchAssist: A Practical Assistant for Semantic Edits and Precise Local Redrawing

Sketch editing requires jointly handling high-level semantic changes and precise local redrawing, a combination that is particularly challenging for sparse, style-sensitive line art. Unlike natural images, sketches rely on minimal visual cues, making it difficult for existing methods to reconcile global semantic modifications with fine-grained structural control while preserving overall coherence. We present SketchAssist, an interactive sketch assistant that unifies instruction-guided editing with line-guided region redrawing, enabling efficient and controllable sketch manipulation while preserving overall composition. To support this task, we introduce a controllable data generation pipeline that constructs structured edit sequences with precise attribute variations and maintains structural alignment across multi-step modifications, while expanding stylistic diversity via style-preserving transformations. Building on this data, SketchAssist adopts a unified framework based on DiT, using a multi-channel input representation to encode sketches, masks, and guidance signals within a single interface. To further handle different editing modes, we integrate a Task-guided Mixture-of-Experts (T-MoE) into LoRA layers, enabling adaptive control over semantic and structural guidance. Extensive experiments demonstrate state-of-the-art performance on both tasks, achieving strong instruction adherence and improved structural and style consistency compared to recent methods. Together, our method provide a practical and controllable solution for sketch editing.

cs.CV

Setting the Stage: Text-Driven Scene-Consistent Image Generation

We focus on the foundational task of Scene Staging: given a reference scene image and a text condition specifying an actor category to be generated in the scene and its spatial relation to the scene, the goal is to synthesize an output image that preserves the same scene identity as the reference image while correctly generating the actor according to the spatial relation described in the text. Existing methods struggle with this task, largely due to the scarcity of high-quality paired data and unconstrained generation objectives. To overcome the data bottleneck, we propose a novel data construction pipeline that combines real-world photographs, entity removal, and image-to-video diffusion models to generate training pairs with diverse scenes, viewpoints and correct entity-scene relationships. Furthermore, we introduce a novel correspondence-guided attention loss that leverages cross-view cues to enforce spatial alignment with the reference scene. Experiments on our scene-consistent benchmark show that our approach achieves better scene alignment and text-image alignment than state-of-the-art baselines, according to both automatic metrics and human preference studies. Our method generates images with diverse viewpoints and compositions while faithfully following the textual instructions and preserving the reference scene identity.

cs.CV

Reframing Music-Driven 2D Dance Pose Generation as Multi-Channel Image Generation

Recent pose-to-video models can translate 2D pose sequences into photorealistic, identity-preserving dance videos, so the key challenge is to generate temporally coherent, rhythm-aligned 2D poses from music, especially under complex, high-variance in-the-wild distributions. We address this by reframing music-to-dance generation as a music-token-conditioned multi-channel image synthesis problem: 2D pose sequences are encoded as one-hot images, compressed by a pretrained image VAE, and modeled with a DiT-style backbone, allowing us to inherit architectural and training advances from modern text-to-image models and better capture high-variance 2D pose distributions. On top of this formulation, we introduce (i) a time-shared temporal indexing scheme that explicitly synchronizes music tokens and pose latents over time and (ii) a reference-pose conditioning strategy that preserves subject-specific body proportions and on-screen scale while enabling long-horizon segment-and-stitch generation. Experiments on a large in-the-wild 2D dance corpus and the calibrated AIST++2D benchmark show consistent improvements over representative music-to-dance methods in pose- and video-space metrics and human preference, and ablations validate the contributions of the representation, temporal indexing, and reference conditioning. See supplementary videos at https://hot-dance.github.io

cs.CV

DualCodec: A Low-Frame-Rate, Semantically-Enhanced Neural Audio Codec for Speech Generation

Neural audio codecs form the foundational building blocks for language model (LM)-based speech generation. Typically, there is a trade-off between frame rate and audio quality. This study introduces a low-frame-rate, semantically enhanced codec model. Existing approaches distill semantically rich self-supervised (SSL) representations into the first-layer codec tokens. This work proposes DualCodec, a dual-stream encoding approach that integrates SSL and waveform representations within an end-to-end codec framework. In this setting, DualCodec enhances the semantic information in the first-layer codec and enables the codec system to maintain high audio quality while operating at a low frame rate. Note that a low-frame-rate codec improves the efficiency of speech generation. Experimental results on audio codec and speech generation tasks confirm the effectiveness of the proposed DualCodec compared to state-of-the-art codec systems, such as Mimi Codec, SpeechTokenizer, DAC, and Encodec. Demos are available at: https://dualcodec.github.io, code is available at: https://github.com/jiaqili3/DualCodec

cs.SD

Transcript-Prompted Whisper with Dictionary-Enhanced Decoding for Japanese Speech Annotation

In this paper, we propose a method for annotating phonemic and prosodic labels on a given audio-transcript pair, aimed at constructing Japanese text-to-speech (TTS) datasets. Our approach involves fine-tuning a large-scale pre-trained automatic speech recognition (ASR) model, conditioned on ground truth transcripts, to simultaneously output phrase-level graphemes and annotation labels. To further correct errors in phonemic labeling, we employ a decoding strategy that utilizes dictionary prior knowledge. The objective evaluation results demonstrate that our proposed method outperforms previous approaches relying solely on text or audio. The subjective evaluation results indicate that the naturalness of speech synthesized by the TTS model, trained with labels annotated using our method, is comparable to that of a model trained with manual annotations.

cs.CL

SerialGen: Personalized Image Generation by First Standardization Then Personalization

In this work, we are interested in achieving both high text controllability and whole-body appearance consistency in the generation of personalized human characters. We propose a novel framework, named SerialGen, which is a serial generation method consisting of two stages: first, a standardization stage that standardizes reference images, and then a personalized generation stage based on the standardized reference. Furthermore, we introduce two modules aimed at enhancing the standardization process. Our experimental results validate the proposed framework's ability to produce personalized images that faithfully recover the reference image's whole-body appearance while accurately responding to a wide range of text prompts. Through thorough analysis, we highlight the critical contribution of the proposed serial generation method and standardization model, evidencing enhancements in appearance consistency between reference and output images and across serial outputs generated from diverse text prompts. The term "Serial" in this work carries a double meaning: it refers to the two-stage method and also underlines our ability to generate serial images with consistent appearance throughout.

cs.CV