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Zhenyu Liang

Publications and source records attributed to Zhenyu Liang.

17 recordsLinked to original sources

Semantics-Guided Automatic Tensorization for Multiobjective Evolutionary Algorithms: A Multi-Agent Framework

Multiobjective evolutionary algorithms (MOEAs) naturally expose population-level parallelism, but many mature implementations encode their computation in sequential program structures designed for central processing units. Exploiting modern tensor computing platforms therefore requires more than direct code translation: the implementation must be restructured without changing the defining optimization mechanism of the underlying MOEA. We formulate automatic tensorization for MOEAs as semantics-guided computational restructuring and develop Evolutionary Code Conversion (EvoCoCo), a multi-agent framework that realizes this formulation. EvoCoCo reconstructs algorithm-specific states, dependencies, operators, and update logic into a structured semantic representation and organizes them through a shared tensorization blueprint. Specialized transformation branches then explore alternative tensor realizations, while execution feedback guides validation, repair, and candidate selection. Experiments on a benchmark of 48 MOEAs evaluate migration reliability, optimization fidelity, and computational scalability. Under matched large language model backends, EvoCoCo attains higher migration reliability than direct one-shot translation. Across the benchmark suites, 88.2% of valid comparisons satisfy the predefined optimization-fidelity criterion. The tensorized implementations also exhibit increasing acceleration on graphics processing units as population size or decision dimension grows, with median measured speedups ranging from $22.6\times$ under population scaling to $80.2\times$ under decision-dimension scaling. External-source and ablation studies further assess transfer beyond the main benchmark and the roles of the major framework components.

cs.NE

Multiphase-Diff: Diffusion-Based Generative Modeling for High-Contrast Multiphase Physical Systems with Sharp Interfaces

Physics-constrained diffusion for high-contrast, sharp-interface multiphase fields faces three coupled difficulties. At coefficient jumps, expanded pointwise strong-form PDE residuals contain singular gradient terms that can penalize physical interfaces. Under extreme contrast, low-magnitude phases may fall below the diffusion noise floor and be erased, misscaled, or generated with negative coefficients, while a global likelihood scale allows high-magnitude phases to dominate supervision. We therefore propose Multiphase-Diff, which makes three corresponding contributions: (i) a conservative flux residual that avoids differentiating discontinuous coefficients and enforces discrete conservation; (ii) an analytic bijective representation that maps low-amplitude signals to order-one latent scales and guarantees coefficient positivity through exponential decoding; and (iii) a Jacobi-preconditioned likelihood that normalizes local residual scales for balanced supervision. Experiments on three complementary multiphase benchmarks demonstrate the superiority of Multiphase-Diff over seven baselines in both physical and distributional fidelity and its robustness across phase contrasts and compositions, establishing its effectiveness for scientific sample generation in this challenging regime.

cs.CV

Persistent Recursive Worlds Enable Autonomous Software Evolution

Complex software systems develop over timescales that exceed the lifespan of any individual coding agent. Most agentic software systems preserve continuity through persistent sessions, memories, managers or shared context. We introduce EvoX Genesis (hereafter, Genesis), which instead makes the software project persistent while allowing local agents to remain finite-lived. Genesis represents software as a persistent recursive world: each local world is situated by an accepted version and a repository path, finite-lived agents propose local changes, recursive delegation moves work across paths, and only accepted consequences advance the persistent version history. We evaluate this organization across formation, continuation and redevelopment. Starting from a repository with no compiler implementation, Genesis used DeepSeek V4 Flash to build a Rust-based C compiler with about 250k tracked lines; the run lasted over 120 hours, archived over 1,000 agent episodes and incurred only US\$44 in model-token charges. The compiler passed the complete c-testsuite and most LLVM and Csmith tests. In a separate compiler world generated with GLM 5.2, development continued after repeated agent replacement while retaining full test performance. Genesis also reimplemented 13 MESA modules with over 100k Fortran lines as a Rust workspace with nearly 90k Rust lines; across six numerical workloads, it achieved median speedups of 1.55--6.87x. These results show that long-horizon software development can be organized around a persistent project rather than a persistent agent. Project Website: https://genesis.evox.group/

cs.SE

RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting

Existing digitization of buildings with reflective glass facades suffers from geometric reconstruction distortion, unrealistic view-dependent texture rendering, and difficulties in object-based semantic enhancement. Therefore, we propose RefGlass-GS, a fusion framework that enables end-to-end UAV-based photorealistic, semantic, and interactive digitization of reflective glass facades. The contributions include: (1) proposing an individual glass panel segmentation method based on maximum a posteriori estimation with structural regularities, robust to severe reflection and background interference; (2) formulating a UAV viewpoint planning optimization function that maximizes the coverage of view-dependent appearance for sufficient data capture; (3) developing an optimized Gaussian Splatting framework with a Reflection MLP, a novel deferred shading function, and two enhanced regularization terms for effective modeling of high-frequency near-field reflections; (4) introducing a standardized data organization paradigm for structuring GS-based representations into object-based models, facilitating interactive facility management on digital twin platforms. Experiments on real-world reflective glass facade scenes validate the effectiveness and superiority of the proposed method. Specifically, the glass panel segmentation achieves an improvement of 0.1927 in mIoU over SOTA methods, and only our method enables instance-level panel extraction. The UAV view planning improves novel view synthesis for reflective facades by 13.15 dB in PSNR compared to commercially used nap-of-the-object planning methods. The RefGlass-GS modeling outperforms SOTA Gaussian Splatting approaches for reflective scenes with an average improvement of 5.08 dB in PSNR.

cs.CV

TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering

Transmissive scenes are ubiquitous in daily life, yet reconstructing and rendering them remains highly challenging due to the inherent entanglement between near-field reflections from the surrounding environment on the transmissive surface, and the transmitted content of the scene behind it. This coupling gives rise to dual surface geometries and dual radiance components within each observation, posing ambiguities for standard methods. We present TransmissiveGS, a novel framework for disentangled reconstruction and rendering of transmissive scenes. Specifically, we model the scene with a dual-Gaussian representation and introduce a deferred shading function to jointly render the two Gaussian components. To separate reflection and transmission, we exploit the inherent multi-view inconsistency of reflections and leverage the residuals from reconstructing multi-view consistent content as cues for disentangled geometry and appearance modeling. We further propose a reflection light field that enables high-fidelity estimation of near-field reflections. During training, we introduce a high-frequency regularization to preserve fine details. We also contribute a new synthetic dataset for evaluating transmissive surface reconstruction. Experiments on both synthetic and real-world scenes demonstrate that TransmissiveGS consistently outperforms prior Gaussian Splatting-based methods in both reconstruction and rendering quality for transmissive scenes.

cs.CV

UAV-Assisted Scan-to-Simulation for Landslides Using Physics-Informed Gaussian Splatting

Landslide monitoring and simulation play an important role in urban safety assessment and disaster prevention. Existing landslide simulation pipelines typically rely on digital elevation model and mesh-based representations, which are suitable for geometric analysis, but often lack visual realism. This limitation reduces their effectiveness in interactive applications, hazard communication, and public education. In this paper, we propose a UAV-based scan-to-simulation framework that bridges photorealistic scene capture and physics-based landslide simulation through 3DGS. Specifically, our pipeline includes four stages: (1) UAV-based acquisition of slope imagery, (2) reconstruction of a low-anisotropy 3DGS scene representation, (3) volumetric conversion of the target simulation region by filling the interior of the surface-based model, and (4) integration with the Material Point Method (MPM) for landslide simulation. We validate the proposed framework on a real landslide site in Hong Kong that experienced a severe landslide event. The results show that our method supports both realistic visual reconstruction and effective simulation.

cs.CV

Industrial3D: A Water-Treatment TLS Point Cloud Dataset and Cross-Paradigm Benchmark for MEP Scene Understanding

Automated semantic understanding of dense terrestrial laser scanning (TLS) point clouds is a prerequisite for Scan-to-BIM, digital twin maintenance, and as-built verifcation. Yet for operational industrial mechanical, electrical, and plumbing (MEP) facilities, this challenge remains largely unsolved: water-treatment TLS scans exhibit extreme geometric ambiguity, severe occlusion, and extreme class imbalance that architectural benchmarks such as S3DIS and ScanNet cannot adequately represent. We present Industrial3D, a terrestrial LiDAR dataset with 612.7 million expert-labeled points at 6 mm resolution from 20 room scenes, 13 dataset areas, and 7 operational water treatment facilities. At 6.6x the scale of the closest comparable MEP dataset, Industrial3D provides the largest industrial MEP testbed for within-domain scene understanding. We further establish a cross-paradigm benchmark of nine methods across fully supervised, weakly supervised, unsupervised, and foundation-model settings. The best supervised method reaches 55.74% mIoU, whereas zero-shot Point-SAM reaches 15.79%, a 39.95 percentage-point gap that quantifes unresolved domain transfer for industrial TLS data. Analysis attributes this gap to a dual crisis: 215:1 statistical rarity and cylindrical geometric ambiguity between tail classes and head-class pipes. The dataset, benchmark code, and pre-trained models will be publicly released at https://github.com/pointcloudyc/Industrial3D.

cs.CV

2K Retrofit: Entropy-Guided Efficient Sparse Refinement for High-Resolution 3D Geometry Prediction

High-resolution geometric prediction is essential for robust perception in autonomous driving, robotics, and AR/MR, but current foundation models are fundamentally limited by their scalability to real-world, high-resolution scenarios. Direct inference on 2K images with these models incurs prohibitive computational and memory demands, making practical deployment challenging. To tackle the issue, we present 2K Retrofit, a novel framework that enables efficient 2K-resolution inference for any geometric foundation model, without modifying or retraining the backbone. Our approach leverages fast coarse predictions and an entropy-based sparse refinement to selectively enhance high-uncertainty regions, achieving precise and high-fidelity 2K outputs with minimal overhead. Extensive experiments on widely used benchmark demonstrate that 2K Retrofit consistently achieves state-of-the-art accuracy and speed, bridging the gap between research advances and scalable deployment in high-resolution 3D vision applications. Code will be released upon acceptance.

cs.CV

Evolutionary Generative Optimization: Towards Fully Data-Driven Evolutionary Optimization via Generative Learning

Recent advances in data-driven evolutionary algorithms (EAs) have demonstrated the potential of leveraging historical data to improve optimization accuracy and adaptability. Despite these advancements, existing methods remain reliant on handcrafted process-level operators. In contrast, Evolutionary Generative Optimization (EvoGO) is a fully data-driven framework designed from the objective level, enabling autonomous learning of the entire search process. EvoGO streamlines the evolutionary optimization process into three stages: data preparation, model training, and population generation. The data preparation stage constructs a pairwise dataset to enrich training diversity without incurring additional evaluation costs. During model training, a tailored generative model learns to transform inferior solutions into superior ones. In the population generation stage, EvoGO replaces traditional reproduction operators with a scalable and parallelizable generative mechanism. Extensive experiments on numerical benchmarks, classical control problems, and high-dimensional robotic tasks demonstrate that EvoGO consistently converges within merely 10 generations and substantially outperforms a wide spectrum of optimization approaches, including traditional EAs, Bayesian optimization, and reinforcement learning based methods. Code is available at: https://github.com/EMI-Group/evogo

cs.NE

A Self-training Framework for Semi-supervised Pulmonary Vessel Segmentation and Its Application in COPD

Background: It is fundamental for accurate segmentation and quantification of the pulmonary vessel, particularly smaller vessels, from computed tomography (CT) images in chronic obstructive pulmonary disease (COPD) patients. Objective: The aim of this study was to segment the pulmonary vasculature using a semi-supervised method. Methods: In this study, a self-training framework is proposed by leveraging a teacher-student model for the segmentation of pulmonary vessels. First, the high-quality annotations are acquired in the in-house data by an interactive way. Then, the model is trained in the semi-supervised way. A fully supervised model is trained on a small set of labeled CT images, yielding the teacher model. Following this, the teacher model is used to generate pseudo-labels for the unlabeled CT images, from which reliable ones are selected based on a certain strategy. The training of the student model involves these reliable pseudo-labels. This training process is iteratively repeated until an optimal performance is achieved. Results: Extensive experiments are performed on non-enhanced CT scans of 125 COPD patients. Quantitative and qualitative analyses demonstrate that the proposed method, Semi2, significantly improves the precision of vessel segmentation by 2.3%, achieving a precision of 90.3%. Further, quantitative analysis is conducted in the pulmonary vessel of COPD, providing insights into the differences in the pulmonary vessel across different severity of the disease. Conclusion: The proposed method can not only improve the performance of pulmonary vascular segmentation, but can also be applied in COPD analysis. The code will be made available at https://github.com/wuyanan513/semi-supervised-learning-for-vessel-segmentation.

eess.IV

GPU-accelerated Evolutionary Many-objective Optimization Using Tensorized NSGA-III

NSGA-III is one of the most widely adopted algorithms for tackling many-objective optimization problems. However, its CPU-based design severely limits scalability and computational efficiency. To address the limitations, we propose {TensorNSGA-III}, a fully tensorized implementation of NSGA-III that leverages GPU parallelism for large-scale many-objective optimization. Unlike conventional GPU-accelerated evolutionary algorithms that rely on heuristic approximations to improve efficiency, TensorNSGA-III maintains the exact selection and variation mechanisms of NSGA-III while achieving significant acceleration. By reformulating the selection process with tensorized data structures and an optimized caching strategy, our approach effectively eliminates computational bottlenecks inherent in traditional CPU-based and na\"ive GPU implementations. Experimental results on widely used numerical benchmarks show that TensorNSGA-III achieves speedups of up to $3629\times$ over the CPU version of NSGA-III. Additionally, we validate its effectiveness in multiobjective robotic control tasks, where it discovers diverse and high-quality behavioral solutions. Furthermore, we investigate the critical role of large population sizes in many-objective optimization and demonstrate the scalability of TensorNSGA-III in such scenarios. The source code is available at https://github.com/EMI-Group/evomo

cs.NE

Bridging Evolutionary Multiobjective Optimization and GPU Acceleration via Tensorization

Evolutionary multiobjective optimization (EMO) has made significant strides over the past two decades. However, as problem scales and complexities increase, traditional EMO algorithms face substantial performance limitations due to insufficient parallelism and scalability. While most work has focused on algorithm design to address these challenges, little attention has been given to hardware acceleration, thereby leaving a clear gap between EMO algorithms and advanced computing devices, such as GPUs. To bridge the gap, we propose to parallelize EMO algorithms on GPUs via the tensorization methodology. By employing tensorization, the data structures and operations of EMO algorithms are transformed into concise tensor representations, which seamlessly enables automatic utilization of GPU computing. We demonstrate the effectiveness of our approach by applying it to three representative EMO algorithms: NSGA-III, MOEA/D, and HypE. To comprehensively assess our methodology, we introduce a multiobjective robot control benchmark using a GPU-accelerated physics engine. Our experiments show that the tensorized EMO algorithms achieve speedups of up to 1113x compared to their CPU-based counterparts, while maintaining solution quality and effectively scaling population sizes to hundreds of thousands. Furthermore, the tensorized EMO algorithms efficiently tackle complex multiobjective robot control tasks, producing high-quality solutions with diverse behaviors. Source codes are available at https://github.com/EMI-Group/evomo.

cs.NE

GPU-accelerated Evolutionary Multiobjective Optimization Using Tensorized RVEA

Evolutionary multiobjective optimization has witnessed remarkable progress during the past decades. However, existing algorithms often encounter computational challenges in large-scale scenarios, primarily attributed to the absence of hardware acceleration. In response, we introduce a Tensorized Reference Vector Guided Evolutionary Algorithm (TensorRVEA) for harnessing the advancements of GPU acceleration. In TensorRVEA, the key data structures and operators are fully transformed into tensor forms for leveraging GPU-based parallel computing. In numerical benchmark tests involving large-scale populations and problem dimensions, TensorRVEA consistently demonstrates high computational performance, achieving up to over 1000$\times$ speedups. Then, we applied TensorRVEA to the domain of multiobjective neuroevolution for addressing complex challenges in robotic control tasks. Furthermore, we assessed TensorRVEA's extensibility by altering several tensorized reproduction operators. Experimental results demonstrate promising scalability and robustness of TensorRVEA. Source codes are available at \url{https://github.com/EMI-Group/tensorrvea}.

cs.NE

A Multi-objective Optimization Benchmark Test Suite for Real-time Semantic Segmentation

As one of the emerging challenges in Automated Machine Learning, the Hardware-aware Neural Architecture Search (HW-NAS) tasks can be treated as black-box multi-objective optimization problems (MOPs). An important application of HW-NAS is real-time semantic segmentation, which plays a pivotal role in autonomous driving scenarios. The HW-NAS for real-time semantic segmentation inherently needs to balance multiple optimization objectives, including model accuracy, inference speed, and hardware-specific considerations. Despite its importance, benchmarks have yet to be developed to frame such a challenging task as multi-objective optimization. To bridge the gap, we introduce a tailored streamline to transform the task of HW-NAS for real-time semantic segmentation into standard MOPs. Building upon the streamline, we present a benchmark test suite, CitySeg/MOP, comprising fifteen MOPs derived from the Cityscapes dataset. The CitySeg/MOP test suite is integrated into the EvoXBench platform to provide seamless interfaces with various programming languages (e.g., Python and MATLAB) for instant fitness evaluations. We comprehensively assessed the CitySeg/MOP test suite on various multi-objective evolutionary algorithms, showcasing its versatility and practicality. Source codes are available at https://github.com/EMI-Group/evoxbench.

cs.CV

Large Scale Many-Objective Optimization Driven by Distributional Adversarial Networks

Estimation of distribution algorithms (EDA) as one of the EAs is a stochastic optimization problem which establishes a probability model to describe the distribution of solutions and randomly samples the probability model to create offspring and optimize model and population. Reference Vector Guided Evolutionary (RVEA) based on the EDA framework, having a better performance to solve MaOPs. Besides, using the generative adversarial networks to generate offspring solutions is also a state-of-art thought in EAs instead of crossover and mutation. In this paper, we will propose a novel algorithm based on RVEA[1] framework and using Distributional Adversarial Networks (DAN) [2]to generate new offspring. DAN uses a new distributional framework for adversarial training of neural networks and operates on genuine samples rather than a single point because the framework also leads to more stable training and extraordinarily better mode coverage compared to single-point-sample methods. Thereby, DAN can quickly generate offspring with high convergence regarding the same distribution of data. In addition, we also use Large-Scale Multi-Objective Optimization Based on A Competitive Swarm Optimizer (LMOCSO)[3] to adopts a new two-stage strategy to update the position in order to significantly increase the search efficiency to find optimal solutions in huge decision space. The propose new algorithm will be tested on 9 benchmark problems in Large scale multi-objective problems (LSMOP). To measure the performance, we will compare our proposal algorithm with some state-of-art EAs e.g., RM-MEDA[4], MO-CMA[10] and NSGA-II.

cs.NE

Many-Objective Estimation of Distribution Optimization Algorithm Based on WGAN-GP

Estimation of distribution algorithms (EDA) are stochastic optimization algorithms. EDA establishes a probability model to describe the distribution of solution from the perspective of population macroscopically by statistical learning method, and then randomly samples the probability model to generate a new population. EDA can better solve multi-objective optimal problems (MOPs). However, the performance of EDA decreases in solving many-objective optimal problems (MaOPs), which contains more than three objectives. Reference Vector Guided Evolutionary Algorithm (RVEA), based on the EDA framework, can better solve MaOPs. In our paper, we use the framework of RVEA. However, we generate the new population by Wasserstein Generative Adversarial Networks-Gradient Penalty (WGAN-GP) instead of using crossover and mutation. WGAN-GP have advantages of fast convergence, good stability and high sample quality. WGAN-GP learn the mapping relationship from standard normal distribution to given data set distribution based on a given data set subject to the same distribution. It can quickly generate populations with high diversity and good convergence. To measure the performance, RM-MEDA, MOPSO and NSGA-II are selected to perform comparison experiments over DTLZ and LSMOP test suites with 3-, 5-, 8-, 10- and 15-objective.

cs.NE

First-principles calculation on the transport properties of molecular wires between Au clusters under equilibrium

Based on the matrix Green's function method combined with hybrid tight-binding / density functional theory, we calculate the conductances of a series of gold-dithiol molecule-gold junctions including benzenedithiol (BDT), benzenedimethanethiol (BDMT), hexanedithiol (HDT), octanedithiol (ODT) and decanedithiol (DDT). An atomically-contacted extended molecule model is used in our calculation. As an important procedure, we determine the position of the Fermi level by the energy reference according to the results from ultraviolet photoelectron spectroscopy (UPS) experiments. After considering the experimental uncertainty in UPS measurement, the calculated results of molecular conductances near the Fermi level qualitatively agree with the experimental values measured by Tao et. al. [{\it Science} 301, 1221 (2003); {\it J. Am. Chem. Soc.} 125, 16164 (2003); {\it Nano. Lett.} 4, 267 (2004).]

cond-mat.mes-hall