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Zhenzhong Chen

Publications and source records attributed to Zhenzhong Chen.

72 records · Page 4Linked to original sources

Make It Move: Controllable Image-to-Video Generation with Text Descriptions

Generating controllable videos conforming to user intentions is an appealing yet challenging topic in computer vision. To enable maneuverable control in line with user intentions, a novel video generation task, named Text-Image-to-Video generation (TI2V), is proposed. With both controllable appearance and motion, TI2V aims at generating videos from a static image and a text description. The key challenges of TI2V task lie both in aligning appearance and motion from different modalities, and in handling uncertainty in text descriptions. To address these challenges, we propose a Motion Anchor-based video GEnerator (MAGE) with an innovative motion anchor (MA) structure to store appearance-motion aligned representation. To model the uncertainty and increase the diversity, it further allows the injection of explicit condition and implicit randomness. Through three-dimensional axial transformers, MA is interacted with given image to generate next frames recursively with satisfying controllability and diversity. Accompanying the new task, we build two new video-text paired datasets based on MNIST and CATER for evaluation. Experiments conducted on these datasets verify the effectiveness of MAGE and show appealing potentials of TI2V task. Source code for model and datasets will be available soon.

cs.CV↗

Pyramid Feature Alignment Network for Video Deblurring

Video deblurring remains a challenging task due to various causes of blurring. Traditional methods have considered how to utilize neighboring frames by the single-scale alignment for restoration. However, they typically suffer from misalignment caused by severe blur. In this work, we aim to better utilize neighboring frames with high efficient feature alignment. We propose a Pyramid Feature Alignment Network (PFAN) for video deblurring. First, the multi-scale feature of blurry frames is extracted with the strategy of Structure-to-Detail Downsampling (SDD) before alignment. This downsampling strategy makes the edges sharper, which is helpful for alignment. Then we align the feature at each scale and reconstruct the image at the corresponding scale. This strategy effectively supervises the alignment at each scale, overcoming the problem of propagated errors from the above scales at the alignment stage. To better handle the challenges of complex and large motions, instead of aligning features at each scale separately, lower-scale motion information is used to guide the higher-scale motion estimation. Accordingly, a Cascade Guided Deformable Alignment (CGDA) is proposed to integrate coarse motion into deformable convolution for finer and more accurate alignment. As demonstrated in extensive experiments, our proposed PFAN achieves superior performance with competitive speed compared to the state-of-the-art methods.

cs.CV↗

Predicate correlation learning for scene graph generation

For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well as the long-tailed data distribution. In this paper, a Predicate Correlation Learning (PCL) method for SGG is proposed to address the above two problems by taking the correlation between predicates into consideration. To describe the semantic overlap between strong-correlated predicate classes, a Predicate Correlation Matrix (PCM) is defined to quantify the relationship between predicate pairs, which is dynamically updated to remove the matrix's long-tailed bias. In addition, PCM is integrated into a Predicate Correlation Loss function ($L_{PC}$) to reduce discouraging gradients of unannotated classes. The proposed method is evaluated on Visual Genome benchmark, where the performance of the tail classes is significantly improved when built on the existing methods.

cs.CV↗

Dual-Modality Vehicle Anomaly Detection via Bilateral Trajectory Tracing

Traffic anomaly detection has played a crucial role in Intelligent Transportation System (ITS). The main challenges of this task lie in the highly diversified anomaly scenes and variational lighting conditions. Although much work has managed to identify the anomaly in homogenous weather and scene, few resolved to cope with complex ones. In this paper, we proposed a dual-modality modularized methodology for the robust detection of abnormal vehicles. We introduced an integrated anomaly detection framework comprising the following modules: background modeling, vehicle tracking with detection, mask construction, Region of Interest (ROI) backtracking, and dual-modality tracing. Concretely, we employed background modeling to filter the motion information and left the static information for later vehicle detection. For the vehicle detection and tracking module, we adopted YOLOv5 and multi-scale tracking to localize the anomalies. Besides, we utilized the frame difference and tracking results to identify the road and obtain the mask. In addition, we introduced multiple similarity estimation metrics to refine the anomaly period via backtracking. Finally, we proposed a dual-modality bilateral tracing module to refine the time further. The experiments conducted on the Track 4 testset of the NVIDIA 2021 AI City Challenge yielded a result of 0.9302 F1-Score and 3.4039 root mean square error (RMSE), indicating the effectiveness of our framework.

cs.CV↗

Multiple Video Frame Interpolation via Enhanced Deformable Separable Convolution

Generating non-existing frames from a consecutive video sequence has been an interesting and challenging problem in the video processing field. Typical kernel-based interpolation methods predict pixels with a single convolution process that convolves source frames with spatially adaptive local kernels, which circumvents the time-consuming, explicit motion estimation in the form of optical flow. However, when scene motion is larger than the pre-defined kernel size, these methods are prone to yield less plausible results. In addition, they cannot directly generate a frame at an arbitrary temporal position because the learned kernels are tied to the midpoint in time between the input frames. In this paper, we try to solve these problems and propose a novel non-flow kernel-based approach that we refer to as enhanced deformable separable convolution (EDSC) to estimate not only adaptive kernels, but also offsets, masks and biases to make the network obtain information from non-local neighborhood. During the learning process, different intermediate time step can be involved as a control variable by means of an extension of coord-conv trick, allowing the estimated components to vary with different input temporal information. This makes our method capable to produce multiple in-between frames. Furthermore, we investigate the relationships between our method and other typical kernel- and flow-based methods. Experimental results show that our method performs favorably against the state-of-the-art methods across a broad range of datasets. Code will be publicly available on URL: \url{https://github.com/Xianhang/EDSC-pytorch}.

cs.CV↗

Towards Visual Distortion in Black-Box Attacks

Constructing adversarial examples in a black-box threat model injures the original images by introducing visual distortion. In this paper, we propose a novel black-box attack approach that can directly minimize the induced distortion by learning the noise distribution of the adversarial example, assuming only loss-oracle access to the black-box network. The quantified visual distortion, which measures the perceptual distance between the adversarial example and the original image, is introduced in our loss whilst the gradient of the corresponding non-differentiable loss function is approximated by sampling noise from the learned noise distribution. We validate the effectiveness of our attack on ImageNet. Our attack results in much lower distortion when compared to the state-of-the-art black-box attacks and achieves $100\%$ success rate on InceptionV3, ResNet50 and VGG16bn. The code is available at https://github.com/Alina-1997/visual-distortion-in-attack.

cs.LG↗

Towards Mesh Saliency Detection in 6 Degrees of Freedom

Traditional 3D mesh saliency detection algorithms and corresponding databases were proposed under several constraints such as providing limited viewing directions and not taking the subject's movement into consideration. In this work, a novel 6DoF mesh saliency database is developed which provides both the subject's 6DoF data and eye-movement data. Different from traditional databases, subjects in the experiment are allowed to move freely to observe 3D meshes in a virtual reality environment. Based on the database, we first analyze the inter-observer variation and the influence of viewing direction towards subject's visual attention, then we provide further investigations about the subject's visual attention bias during observation. Furthermore, we propose a 6DoF mesh saliency detection algorithm based on the uniqueness measure and the bias preference. To evaluate the proposed approach, we also design an evaluation metric accordingly which takes the 6DoF information into consideration, and extend some state-of-the-art 3D saliency detection methods to make comparisons. The experimental results demonstrate the superior performance of our approach for 6DoF mesh saliency detection, in addition to providing benchmarks for the presented 6DoF mesh saliency database. The database and the corresponding algorithms will be made publicly available for research purposes.

cs.CV↗

Predicting the Popularity of Micro-videos with Multimodal Variational Encoder-Decoder Framework

As an emerging type of user-generated content, micro-video drastically enriches people's entertainment experiences and social interactions. However, the popularity pattern of an individual micro-video still remains elusive among the researchers. One of the major challenges is that the potential popularity of a micro-video tends to fluctuate under the impact of various external factors, which makes it full of uncertainties. In addition, since micro-videos are mainly uploaded by individuals that lack professional techniques, multiple types of noise could exist that obscure useful information. In this paper, we propose a multimodal variational encoder-decoder (MMVED) framework for micro-video popularity prediction tasks. MMVED learns a stochastic Gaussian embedding of a micro-video that is informative to its popularity level while preserves the inherent uncertainties simultaneously. Moreover, through the optimization of a deep variational information bottleneck lower-bound (IBLBO), the learned hidden representation is shown to be maximally expressive about the popularity target while maximally compressive to the noise in micro-video features. Furthermore, the Bayesian product-of-experts principle is applied to the multimodal encoder, where the decision for information keeping or discarding is made comprehensively with all available modalities. Extensive experiments conducted on a public dataset and a dataset we collect from Xigua demonstrate the effectiveness of the proposed MMVED framework.

cs.LG↗

Learning Compact Reward for Image Captioning

Adversarial learning has shown its advances in generating natural and diverse descriptions in image captioning. However, the learned reward of existing adversarial methods is vague and ill-defined due to the reward ambiguity problem. In this paper, we propose a refined Adversarial Inverse Reinforcement Learning (rAIRL) method to handle the reward ambiguity problem by disentangling reward for each word in a sentence, as well as achieve stable adversarial training by refining the loss function to shift the generator towards Nash equilibrium. In addition, we introduce a conditional term in the loss function to mitigate mode collapse and to increase the diversity of the generated descriptions. Our experiments on MS COCO and Flickr30K show that our method can learn compact reward for image captioning.

cs.CV↗

Learned Image Downscaling for Upscaling using Content Adaptive Resampler

Deep convolutional neural network based image super-resolution (SR) models have shown superior performance in recovering the underlying high resolution (HR) images from low resolution (LR) images obtained from the predefined downscaling methods. In this paper we propose a learned image downscaling method based on content adaptive resampler (CAR) with consideration on the upscaling process. The proposed resampler network generates content adaptive image resampling kernels that are applied to the original HR input to generate pixels on the downscaled image. Moreover, a differentiable upscaling (SR) module is employed to upscale the LR result into its underlying HR counterpart. By back-propagating the reconstruction error down to the original HR input across the entire framework to adjust model parameters, the proposed framework achieves a new state-of-the-art SR performance through upscaling guided image resamplers which adaptively preserve detailed information that is essential to the upscaling. Experimental results indicate that the quality of the generated LR image is comparable to that of the traditional interpolation based method, but the significant SR performance gain is achieved by deep SR models trained jointly with the CAR model. The code is publicly available on: URL https://github.com/sunwj/CAR.

cs.CV↗

Assessing Visual Quality of Omnidirectional Videos

In contrast with traditional video, omnidirectional video enables spherical viewing direction with support for head-mounted displays, providing an interactive and immersive experience. Unfortunately, to the best of our knowledge, there are few visual quality assessment (VQA) methods, either subjective or objective, for omnidirectional video coding. This paper proposes both subjective and objective methods for assessing quality loss in encoding omnidirectional video. Specifically, we first present a new database, which includes the viewing direction data from several subjects watching omnidirectional video sequences. Then, from our database, we find a high consistency in viewing directions across different subjects. The viewing directions are normally distributed in the center of the front regions, but they sometimes fall into other regions, related to video content. Given this finding, we present a subjective VQA method for measuring difference mean opinion score (DMOS) of the whole and regional omnidirectional video, in terms of overall DMOS (O-DMOS) and vectorized DMOS (V-DMOS), respectively. Moreover, we propose two objective VQA methods for encoded omnidirectional video, in light of human perception characteristics of omnidirectional video. One method weighs the distortion of pixels with regard to their distances to the center of front regions, which considers human preference in a panorama. The other method predicts viewing directions according to video content, and then the predicted viewing directions are leveraged to allocate weights to the distortion of each pixel in our objective VQA method. Finally, our experimental results verify that both the subjective and objective methods proposed in this paper advance state-of-the-art VQA for omnidirectional video.

eess.IV↗

Obj-GloVe: Scene-Based Contextual Object Embedding

Recently, with the prevalence of large-scale image dataset, the co-occurrence information among classes becomes rich, calling for a new way to exploit it to facilitate inference. In this paper, we propose Obj-GloVe, a generic scene-based contextual embedding for common visual objects, where we adopt the word embedding method GloVe to exploit the co-occurrence between entities. We train the embedding on pre-processed Open Images V4 dataset and provide extensive visualization and analysis by dimensionality reduction and projecting the vectors along a specific semantic axis, and showcasing the nearest neighbors of the most common objects. Furthermore, we reveal the potential applications of Obj-GloVe on object detection and text-to-image synthesis, then verify its effectiveness on these two applications respectively.

cs.CV↗

A Review-Driven Neural Model for Sequential Recommendation

Writing review for a purchased item is a unique channel to express a user's opinion in E-Commerce. Recently, many deep learning based solutions have been proposed by exploiting user reviews for rating prediction. In contrast, there has been few attempt to enlist the semantic signals covered by user reviews for the task of collaborative filtering. In this paper, we propose a novel review-driven neural sequential recommendation model (named RNS) by considering users' intrinsic preference (long-term) and sequential patterns (short-term). In detail, RNS is devised to encode each user or item with the aspect-aware representations extracted from the reviews. Given a sequence of historical purchased items for a user, we devise a novel hierarchical attention over attention mechanism to capture sequential patterns at both union-level and individual-level. Extensive experiments on three real-world datasets of different domains demonstrate that RNS obtains significant performance improvement over uptodate state-of-the-art sequential recommendation models.

cs.IR↗

Facial Expression Cloning with Elastic and Muscle Models

Expression cloning plays an important role in facial expression synthesis. In this paper, a novel algorithm is proposed for facial expression cloning. The proposed algorithm first introduces a new elastic model to balance the global and local warping effects, such that the impacts from facial feature diversity among people can be minimized, and thus more effective geometric warping results can be achieved. Furthermore, a muscle-distribution-based (MD) model is proposed, which utilizes the muscle distribution of the human face and results in more accurate facial illumination details. In addition, we also propose a new distance-based metric to automatically select the optimal parameters such that the global and local warping effects in the elastic model can be suitably balanced. Experimental results show that our proposed algorithm outperforms the existing methods.

cs.GR↗

Macroblock Classification Method for Video Applications Involving Motions

In this paper, a macroblock classification method is proposed for various video processing applications involving motions. Based on the analysis of the Motion Vector field in the compressed video, we propose to classify Macroblocks of each video frame into different classes and use this class information to describe the frame content. We demonstrate that this low-computation-complexity method can efficiently catch the characteristics of the frame. Based on the proposed macroblock classification, we further propose algorithms for different video processing applications, including shot change detection, motion discontinuity detection, and outlier rejection for global motion estimation. Experimental results demonstrate that the methods based on the proposed approach can work effectively on these applications.

cs.MM↗

A Fast Sub-Pixel Motion Estimation Algorithm for H.264/AVC Video Coding

Motion Estimation (ME) is one of the most time-consuming parts in video coding. The use of multiple partition sizes in H.264/AVC makes it even more complicated when compared to ME in conventional video coding standards. It is important to develop fast and effective sub-pixel ME algorithms since (a) The computation overhead by sub-pixel ME has become relatively significant while the complexity of integer-pixel search has been greatly reduced by fast algorithms, and (b) Reducing sub-pixel search points can greatly save the computation for sub-pixel interpolation. In this paper, a novel fast sub-pixel ME algorithm is proposed which performs a 'rough' sub-pixel search before the partition selection, and performs a 'precise' sub-pixel search for the best partition. By reducing the searching load for the large number of non-best partitions, the computation complexity for sub-pixel search can be greatly decreased. Experimental results show that our method can reduce the sub-pixel search points by more than 50% compared to existing fast sub-pixel ME methods with negligible quality degradation.

cs.MM↗

Intra-and-Inter-Constraint-based Video Enhancement based on Piecewise Tone Mapping

Video enhancement plays an important role in various video applications. In this paper, we propose a new intra-and-inter-constraint-based video enhancement approach aiming to 1) achieve high intra-frame quality of the entire picture where multiple region-of-interests (ROIs) can be adaptively and simultaneously enhanced, and 2) guarantee the inter-frame quality consistencies among video frames. We first analyze features from different ROIs and create a piecewise tone mapping curve for the entire frame such that the intra-frame quality of a frame can be enhanced. We further introduce new inter-frame constraints to improve the temporal quality consistency. Experimental results show that the proposed algorithm obviously outperforms the state-of-the-art algorithms.

cs.CV↗

A Heat-Map-based Algorithm for Recognizing Group Activities in Videos

In this paper, a new heat-map-based (HMB) algorithm is proposed for group activity recognition. The proposed algorithm first models human trajectories as series of "heat sources" and then applies a thermal diffusion process to create a heat map (HM) for representing the group activities. Based on this heat map, a new key-point based (KPB) method is used for handling the alignments among heat maps with different scales and rotations. And a surface-fitting (SF) method is also proposed for recognizing group activities. Our proposed HM feature can efficiently embed the temporal motion information of the group activities while the proposed KPB and SF methods can effectively utilize the characteristics of the heat map for activity recognition. Experimental results demonstrate the effectiveness of our proposed algorithms.

cs.CV↗