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Zhi-Song Liu

Publications and source records attributed to Zhi-Song Liu.

31 records · Page 2Linked to original sources

See360: Novel Panoramic View Interpolation

We present See360, which is a versatile and efficient framework for 360 panoramic view interpolation using latent space viewpoint estimation. Most of the existing view rendering approaches only focus on indoor or synthetic 3D environments and render new views of small objects. In contrast, we suggest to tackle camera-centered view synthesis as a 2D affine transformation without using point clouds or depth maps, which enables an effective 360? panoramic scene exploration. Given a pair of reference images, the See360 model learns to render novel views by a proposed novel Multi-Scale Affine Transformer (MSAT), enabling the coarse-to-fine feature rendering. We also propose a Conditional Latent space AutoEncoder (C-LAE) to achieve view interpolation at any arbitrary angle. To show the versatility of our method, we introduce four training datasets, namely UrbanCity360, Archinterior360, HungHom360 and Lab360, which are collected from indoor and outdoor environments for both real and synthetic rendering. Experimental results show that the proposed method is generic enough to achieve real-time rendering of arbitrary views for all four datasets. In addition, our See360 model can be applied to view synthesis in the wild: with only a short extra training time (approximately 10 mins), and is able to render unknown real-world scenes. The superior performance of See360 opens up a promising direction for camera-centered view rendering and 360 panoramic view interpolation.

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Arbitrary point cloud upsampling via Dual Back-Projection Network

Point clouds acquired from 3D sensors are usually sparse and noisy. Point cloud upsampling is an approach to increase the density of the point cloud so that detailed geometric information can be restored. In this paper, we propose a Dual Back-Projection network for point cloud upsampling (DBPnet). A Dual Back-Projection is formulated in an up-down-up manner for point cloud upsampling. It not only back projects feature residues but also coordinates residues so that the network better captures the point correlations in the feature and space domains, achieving lower reconstruction errors on both uniform and non-uniform sparse point clouds. Our proposed method is also generalizable for arbitrary upsampling tasks (e.g. 4x, 5.5x). Experimental results show that the proposed method achieves the lowest point set matching losses with respect to the benchmark. In addition, the success of our approach demonstrates that generative networks are not necessarily needed for non-uniform point clouds.

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Soft-IntroVAE for Continuous Latent space Image Super-Resolution

Continuous image super-resolution (SR) recently receives a lot of attention from researchers, for its practical and flexible image scaling for various displays. Local implicit image representation is one of the methods that can map the coordinates and 2D features for latent space interpolation. Inspired by Variational AutoEncoder, we propose a Soft-introVAE for continuous latent space image super-resolution (SVAE-SR). A novel latent space adversarial training is achieved for photo-realistic image restoration. To further improve the quality, a positional encoding scheme is used to extend the original pixel coordinates by aggregating frequency information over the pixel areas. We show the effectiveness of the proposed SVAE-SR through quantitative and qualitative comparisons, and further, illustrate its generalization in denoising and real-image super-resolution.

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Multiple Style Transfer via Variational AutoEncoder

Modern works on style transfer focus on transferring style from a single image. Recently, some approaches study multiple style transfer; these, however, are either too slow or fail to mix multiple styles. We propose ST-VAE, a Variational AutoEncoder for latent space-based style transfer. It performs multiple style transfer by projecting nonlinear styles to a linear latent space, enabling to merge styles via linear interpolation before transferring the new style to the content image. To evaluate ST-VAE, we experiment on COCO for single and multiple style transfer. We also present a case study revealing that ST-VAE outperforms other methods while being faster, flexible, and setting a new path for multiple style transfer.

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Variational AutoEncoder for Reference based Image Super-Resolution

In this paper, we propose a novel reference based image super-resolution approach via Variational AutoEncoder (RefVAE). Existing state-of-the-art methods mainly focus on single image super-resolution which cannot perform well on large upsampling factors, e.g., 8$\times$. We propose a reference based image super-resolution, for which any arbitrary image can act as a reference for super-resolution. Even using random map or low-resolution image itself, the proposed RefVAE can transfer the knowledge from the reference to the super-resolved images. Depending upon different references, the proposed method can generate different versions of super-resolved images from a hidden super-resolution space. Besides using different datasets for some standard evaluations with PSNR and SSIM, we also took part in the NTIRE2021 SR Space challenge and have provided results of the randomness evaluation of our approach. Compared to other state-of-the-art methods, our approach achieves higher diverse scores.

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Deep Relighting Networks for Image Light Source Manipulation

Manipulating the light source of given images is an interesting task and useful in various applications, including photography and cinematography. Existing methods usually require additional information like the geometric structure of the scene, which may not be available for most images. In this paper, we formulate the single image relighting task and propose a novel Deep Relighting Network (DRN) with three parts: 1) scene reconversion, which aims to reveal the primary scene structure through a deep auto-encoder network, 2) shadow prior estimation, to predict light effect from the new light direction through adversarial learning, and 3) re-renderer, to combine the primary structure with the reconstructed shadow view to form the required estimation under the target light source. Experimental results show that the proposed method outperforms other possible methods, both qualitatively and quantitatively. Specifically, the proposed DRN has achieved the best PSNR in the "AIM2020 - Any to one relighting challenge" of the 2020 ECCV conference.

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AIM 2020: Scene Relighting and Illumination Estimation Challenge

We review the AIM 2020 challenge on virtual image relighting and illumination estimation. This paper presents the novel VIDIT dataset used in the challenge and the different proposed solutions and final evaluation results over the 3 challenge tracks. The first track considered one-to-one relighting; the objective was to relight an input photo of a scene with a different color temperature and illuminant orientation (i.e., light source position). The goal of the second track was to estimate illumination settings, namely the color temperature and orientation, from a given image. Lastly, the third track dealt with any-to-any relighting, thus a generalization of the first track. The target color temperature and orientation, rather than being pre-determined, are instead given by a guide image. Participants were allowed to make use of their track 1 and 2 solutions for track 3. The tracks had 94, 52, and 56 registered participants, respectively, leading to 20 confirmed submissions in the final competition stage.

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AIM 2020 Challenge on Real Image Super-Resolution: Methods and Results

This paper introduces the real image Super-Resolution (SR) challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2020. This challenge involves three tracks to super-resolve an input image for $\times$2, $\times$3 and $\times$4 scaling factors, respectively. The goal is to attract more attention to realistic image degradation for the SR task, which is much more complicated and challenging, and contributes to real-world image super-resolution applications. 452 participants were registered for three tracks in total, and 24 teams submitted their results. They gauge the state-of-the-art approaches for real image SR in terms of PSNR and SSIM.

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DeepGIN: Deep Generative Inpainting Network for Extreme Image Inpainting

The degree of difficulty in image inpainting depends on the types and sizes of the missing parts. Existing image inpainting approaches usually encounter difficulties in completing the missing parts in the wild with pleasing visual and contextual results as they are trained for either dealing with one specific type of missing patterns (mask) or unilaterally assuming the shapes and/or sizes of the masked areas. We propose a deep generative inpainting network, named DeepGIN, to handle various types of masked images. We design a Spatial Pyramid Dilation (SPD) ResNet block to enable the use of distant features for reconstruction. We also employ Multi-Scale Self-Attention (MSSA) mechanism and Back Projection (BP) technique to enhance our inpainting results. Our DeepGIN outperforms the state-of-the-art approaches generally, including two publicly available datasets (FFHQ and Oxford Buildings), both quantitatively and qualitatively. We also demonstrate that our model is capable of completing masked images in the wild.

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NTIRE 2020 Challenge on Real-World Image Super-Resolution: Methods and Results

This paper reviews the NTIRE 2020 challenge on real world super-resolution. It focuses on the participating methods and final results. The challenge addresses the real world setting, where paired true high and low-resolution images are unavailable. For training, only one set of source input images is therefore provided along with a set of unpaired high-quality target images. In Track 1: Image Processing artifacts, the aim is to super-resolve images with synthetically generated image processing artifacts. This allows for quantitative benchmarking of the approaches \wrt a ground-truth image. In Track 2: Smartphone Images, real low-quality smart phone images have to be super-resolved. In both tracks, the ultimate goal is to achieve the best perceptual quality, evaluated using a human study. This is the second challenge on the subject, following AIM 2019, targeting to advance the state-of-the-art in super-resolution. To measure the performance we use the benchmark protocol from AIM 2019. In total 22 teams competed in the final testing phase, demonstrating new and innovative solutions to the problem.

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Unsupervised Real Image Super-Resolution via Generative Variational AutoEncoder

Benefited from the deep learning, image Super-Resolution has been one of the most developing research fields in computer vision. Depending upon whether using a discriminator or not, a deep convolutional neural network can provide an image with high fidelity or better perceptual quality. Due to the lack of ground truth images in real life, people prefer a photo-realistic image with low fidelity to a blurry image with high fidelity. In this paper, we revisit the classic example based image super-resolution approaches and come up with a novel generative model for perceptual image super-resolution. Given that real images contain various noise and artifacts, we propose a joint image denoising and super-resolution model via Variational AutoEncoder. We come up with a conditional variational autoencoder to encode the reference for dense feature vector which can then be transferred to the decoder for target image denoising. With the aid of the discriminator, an additional overhead of super-resolution subnetwork is attached to super-resolve the denoised image with photo-realistic visual quality. We participated the NTIRE2020 Real Image Super-Resolution Challenge. Experimental results show that by using the proposed approach, we can obtain enlarged images with clean and pleasant features compared to other supervised methods. We also compared our approach with state-of-the-art methods on various datasets to demonstrate the efficiency of our proposed unsupervised super-resolution model.

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Image Super-Resolution via Attention based Back Projection Networks

Deep learning based image Super-Resolution (SR) has shown rapid development due to its ability of big data digestion. Generally, deeper and wider networks can extract richer feature maps and generate SR images with remarkable quality. However, the more complex network we have, the more time consumption is required for practical applications. It is important to have a simplified network for efficient image SR. In this paper, we propose an Attention based Back Projection Network (ABPN) for image super-resolution. Similar to some recent works, we believe that the back projection mechanism can be further developed for SR. Enhanced back projection blocks are suggested to iteratively update low- and high-resolution feature residues. Inspired by recent studies on attention models, we propose a Spatial Attention Block (SAB) to learn the cross-correlation across features at different layers. Based on the assumption that a good SR image should be close to the original LR image after down-sampling. We propose a Refined Back Projection Block (RBPB) for final reconstruction. Extensive experiments on some public and AIM2019 Image Super-Resolution Challenge datasets show that the proposed ABPN can provide state-of-the-art or even better performance in both quantitative and qualitative measurements.

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Hierarchical Back Projection Network for Image Super-Resolution

Deep learning based single image super-resolution methods use a large number of training datasets and have recently achieved great quality progress both quantitatively and qualitatively. Most deep networks focus on nonlinear mapping from low-resolution inputs to high-resolution outputs via residual learning without exploring the feature abstraction and analysis. We propose a Hierarchical Back Projection Network (HBPN), that cascades multiple HourGlass (HG) modules to bottom-up and top-down process features across all scales to capture various spatial correlations and then consolidates the best representation for reconstruction. We adopt the back projection blocks in our proposed network to provide the error correlated up and down-sampling process to replace simple deconvolution and pooling process for better estimation. A new Softmax based Weighted Reconstruction (WR) process is used to combine the outputs of HG modules to further improve super-resolution. Experimental results on various datasets (including the validation dataset, NTIRE2019, of the Real Image Super-resolution Challenge) show that our proposed approach can achieve and improve the performance of the state-of-the-art methods for different scaling factors.

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