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Zhibin Li

Publications and source records attributed to Zhibin Li.

At least 55 records · Page 3Linked to original sources

Learning Fine Pinch-Grasp Skills using Tactile Sensing from A Few Real-world Demonstrations

Imitation learning for robot dexterous manipulation, especially with a real robot setup, typically requires a large number of demonstrations. In this paper, we present a data-efficient learning from demonstration framework which exploits the use of rich tactile sensing data and achieves fine bimanual pinch grasping. Specifically, we employ a convolutional autoencoder network that can effectively extract and encode high-dimensional tactile information. Further, We develop a framework that achieves efficient multi-sensor fusion for imitation learning, allowing the robot to learn contact-aware sensorimotor skills from demonstrations. Our comparision study against the framework without using encoded tactile features highlighted the effectiveness of incorporating rich contact information, which enabled dexterous bimanual grasping with active contact searching. Extensive experiments demonstrated the robustness of the fine pinch grasp policy directly learned from few-shot demonstration, including grasping of the same object with different initial poses, generalizing to ten unseen new objects, robust and firm grasping against external pushes, as well as contact-aware and reactive re-grasping in case of dropping objects under very large perturbations. Furthermore, the saliency map analysis method is used to describe weight distribution across various modalities during pinch grasping, confirming the effectiveness of our framework at leveraging multimodal information.

cs.RO↗

Intrinsic Language-Guided Exploration for Complex Long-Horizon Robotic Manipulation Tasks

Current reinforcement learning algorithms struggle in sparse and complex environments, most notably in long-horizon manipulation tasks entailing a plethora of different sequences. In this work, we propose the Intrinsically Guided Exploration from Large Language Models (IGE-LLMs) framework. By leveraging LLMs as an assistive intrinsic reward, IGE-LLMs guides the exploratory process in reinforcement learning to address intricate long-horizon with sparse rewards robotic manipulation tasks. We evaluate our framework and related intrinsic learning methods in an environment challenged with exploration, and a complex robotic manipulation task challenged by both exploration and long-horizons. Results show IGE-LLMs (i) exhibit notably higher performance over related intrinsic methods and the direct use of LLMs in decision-making, (ii) can be combined and complement existing learning methods highlighting its modularity, (iii) are fairly insensitive to different intrinsic scaling parameters, and (iv) maintain robustness against increased levels of uncertainty and horizons.

cs.RO↗

Gravitational Waves and Primordial Black Hole Productions from Gluodynamics by Holography

Understanding the nature of quantum chromodynamics (QCD) matter is important but challenging due to the presence of non-perturbative dynamics under extreme conditions. We construct a holographic model describing the gluon sector of QCD at finite temperatures in the non-perturbative regime. The equation of state as a function of temperature is in good accordance with the lattice QCD data. Moreover, the Polyakov loop and the gluon condensation, which are proper order parameters to capture the deconfinement phase transition, also agree quantitatively well with the lattice QCD data. We obtain a strong first-order confinement/deconfinement phase transition at $T_c=276.5\,\text{MeV}$ that is consistent with the lattice QCD prediction. Based on our model for a pure gluon hidden sector, we compute the stochastic gravitational waves and primordial black hole (PBH) productions from this confinement/deconfinement phase transition in the early Universe. The resulting stochastic gravitational-wave backgrounds are found to be within detectability in the International Pulsar Timing Array and Square Kilometre Array in the near future when the associated productions of PBHs saturate the current observational bounds on the PBH abundances from the LIGO-Virgo-Collaboration O3 data.

hep-ph↗

Phase structure and critical phenomena in 2-flavor QCD by holography

We explore the phase structure of Quantum Chromodynamics (QCD) with two dynamical quark flavors at finite temperature and baryon chemical potential, employing the non-perturbative gauge/gravity duality approach. Our gravitational model is tailored to align with state-of-the-art lattice data regarding the thermal properties of multi-flavor QCD. Following a rigorous parameter calibration to match equations of state and the QCD trace anomaly at zero chemical potential derived from cutting-edge lattice QCD simulations, we investigate thermodynamic quantities and order parameters. We predict the location of the critical endpoint (CEP) at $(μ_{\text{CEP}}, T_{\text{CEP}})=(219,182)$ MeV at which a line of first-order phase transitions terminate. We compute critical exponents associated with the CEP and find that they almost coincide with the critical exponents of the quantum 3D Ising model.

hep-ph↗

Modular Neural Network Policies for Learning In-Flight Object Catching with a Robot Hand-Arm System

We present a modular framework designed to enable a robot hand-arm system to learn how to catch flying objects, a task that requires fast, reactive, and accurately-timed robot motions. Our framework consists of five core modules: (i) an object state estimator that learns object trajectory prediction, (ii) a catching pose quality network that learns to score and rank object poses for catching, (iii) a reaching control policy trained to move the robot hand to pre-catch poses, (iv) a grasping control policy trained to perform soft catching motions for safe and robust grasping, and (v) a gating network trained to synthesize the actions given by the reaching and grasping policy. The former two modules are trained via supervised learning and the latter three use deep reinforcement learning in a simulated environment. We conduct extensive evaluations of our framework in simulation for each module and the integrated system, to demonstrate high success rates of in-flight catching and robustness to perturbations and sensory noise. Whilst only simple cylindrical and spherical objects are used for training, the integrated system shows successful generalization to a variety of household objects that are not used in training.

cs.RO↗

Value Functions are Control Barrier Functions: Verification of Safe Policies using Control Theory

Guaranteeing safe behaviour of reinforcement learning (RL) policies poses significant challenges for safety-critical applications, despite RL's generality and scalability. To address this, we propose a new approach to apply verification methods from control theory to learned value functions. By analyzing task structures for safety preservation, we formalize original theorems that establish links between value functions and control barrier functions. Further, we propose novel metrics for verifying value functions in safe control tasks and practical implementation details to improve learning. Our work presents a novel method for certificate learning, which unlocks a diversity of verification techniques from control theory for RL policies, and marks a significant step towards a formal framework for the general, scalable, and verifiable design of RL-based control systems. Code and videos are available at this https url: https://rl-cbf.github.io/

cs.LG↗

TrTr: A Versatile Pre-Trained Large Traffic Model based on Transformer for Capturing Trajectory Diversity in Vehicle Population

Understanding trajectory diversity is a fundamental aspect of addressing practical traffic tasks. However, capturing the diversity of trajectories presents challenges, particularly with traditional machine learning and recurrent neural networks due to the requirement of large-scale parameters. The emerging Transformer technology, renowned for its parallel computation capabilities enabling the utilization of models with hundreds of millions of parameters, offers a promising solution. In this study, we apply the Transformer architecture to traffic tasks, aiming to learn the diversity of trajectories within vehicle populations. We analyze the Transformer's attention mechanism and its adaptability to the goals of traffic tasks, and subsequently, design specific pre-training tasks. To achieve this, we create a data structure tailored to the attention mechanism and introduce a set of noises that correspond to spatio-temporal demands, which are incorporated into the structured data during the pre-training process. The designed pre-training model demonstrates excellent performance in capturing the spatial distribution of the vehicle population, with no instances of vehicle overlap and an RMSE of 0.6059 when compared to the ground truth values. In the context of time series prediction, approximately 95% of the predicted trajectories' speeds closely align with the true speeds, within a deviation of 7.5144m/s. Furthermore, in the stability test, the model exhibits robustness by continuously predicting a time series ten times longer than the input sequence, delivering smooth trajectories and showcasing diverse driving behaviors. The pre-trained model also provides a good basis for downstream fine-tuning tasks. The number of parameters of our model is over 50 million.

cs.AI↗

Pose-Graph Attentional Graph Neural Network for Lidar Place Recognition

This paper proposes a pose-graph attentional graph neural network, called P-GAT, which compares (key)nodes between sequential and non-sequential sub-graphs for place recognition tasks as opposed to a common frame-to-frame retrieval problem formulation currently implemented in SOTA place recognition methods. P-GAT uses the maximum spatial and temporal information between neighbour cloud descriptors -- generated by an existing encoder -- utilising the concept of pose-graph SLAM. Leveraging intra- and inter-attention and graph neural network, P-GAT relates point clouds captured in nearby locations in Euclidean space and their embeddings in feature space. Experimental results on the large-scale publically available datasets demonstrate the effectiveness of our approach in scenes lacking distinct features and when training and testing environments have different distributions (domain adaptation). Further, an exhaustive comparison with the state-of-the-art shows improvements in performance gains. Code is available at https://github.com/csiro-robotics/P-GAT.

cs.CV↗

Language-guided Robot Grasping: CLIP-based Referring Grasp Synthesis in Clutter

Robots operating in human-centric environments require the integration of visual grounding and grasping capabilities to effectively manipulate objects based on user instructions. This work focuses on the task of referring grasp synthesis, which predicts a grasp pose for an object referred through natural language in cluttered scenes. Existing approaches often employ multi-stage pipelines that first segment the referred object and then propose a suitable grasp, and are evaluated in private datasets or simulators that do not capture the complexity of natural indoor scenes. To address these limitations, we develop a challenging benchmark based on cluttered indoor scenes from OCID dataset, for which we generate referring expressions and connect them with 4-DoF grasp poses. Further, we propose a novel end-to-end model (CROG) that leverages the visual grounding capabilities of CLIP to learn grasp synthesis directly from image-text pairs. Our results show that vanilla integration of CLIP with pretrained models transfers poorly in our challenging benchmark, while CROG achieves significant improvements both in terms of grounding and grasping. Extensive robot experiments in both simulation and hardware demonstrate the effectiveness of our approach in challenging interactive object grasping scenarios that include clutter.

cs.RO↗

Efficient Learning of Control Policies for Robust Quadruped Bounding using Pretrained Neural Networks

Bounding is one of the important gaits in quadrupedal locomotion for negotiating obstacles. The authors proposed an effective approach that can learn robust bounding gaits more efficiently despite its large variation in dynamic body movements. The authors first pretrained the neural network (NN) based on data from a robot operated by conventional model based controllers, and then further optimised the pretrained NN via deep reinforcement learning (DRL). In particular, the authors designed a reward function considering contact points and phases to enforce the gait symmetry and periodicity, which improved the bounding performance. The NN based feedback controller was learned in the simulation and directly deployed on the real quadruped robot Jueying Mini successfully. A variety of environments are presented both indoors and outdoors with the authors approach. The authors approach shows efficient computing and good locomotion results by the Jueying Mini quadrupedal robot bounding over uneven terrain.

cs.RO↗

Hierarchical generative modelling for autonomous robots

Humans can produce complex whole-body motions when interacting with their surroundings, by planning, executing and combining individual limb movements. We investigated this fundamental aspect of motor control in the setting of autonomous robotic operations. We approach this problem by hierarchical generative modelling equipped with multi-level planning-for autonomous task completion-that mimics the deep temporal architecture of human motor control. Here, temporal depth refers to the nested time scales at which successive levels of a forward or generative model unfold, for example, delivering an object requires a global plan to contextualise the fast coordination of multiple local movements of limbs. This separation of temporal scales also motivates robotics and control. Specifically, to achieve versatile sensorimotor control, it is advantageous to hierarchically structure the planning and low-level motor control of individual limbs. We use numerical and physical simulation to conduct experiments and to establish the efficacy of this formulation. Using a hierarchical generative model, we show how a humanoid robot can autonomously complete a complex task that necessitates a holistic use of locomotion, manipulation, and grasping. Specifically, we demonstrate the ability of a humanoid robot that can retrieve and transport a box, open and walk through a door to reach the destination, approach and kick a football, while showing robust performance in presence of body damage and ground irregularities. Our findings demonstrated the effectiveness of using human-inspired motor control algorithms, and our method provides a viable hierarchical architecture for the autonomous completion of challenging goal-directed tasks.

cs.RO↗

Feasibility Retargeting for Multi-contact Teleoperation and Physical Interaction

This short paper outlines two recent works on multi-contact teleoperation and the development of the SEIKO (Sequential Equilibrium Inverse Kinematic Optimization) framework. SEIKO adapts commands from the operator in real-time and ensures that the reference configuration sent to the underlying controller is feasible. Additionally, an admittance scheme is used to implement physical interaction, which is then combined with the operator's command and retargeted. SEIKO has been applied in simulations on various robots, including humanoid and quadruped robots designed for loco-manipulation. Furthermore, SEIKO has been tested on real hardware for bimanual heavy object carrying tasks.

cs.RO↗

Exploiting Field Dependencies for Learning on Categorical Data

Traditional approaches for learning on categorical data underexploit the dependencies between columns (\aka fields) in a dataset because they rely on the embedding of data points driven alone by the classification/regression loss. In contrast, we propose a novel method for learning on categorical data with the goal of exploiting dependencies between fields. Instead of modelling statistics of features globally (i.e., by the covariance matrix of features), we learn a global field dependency matrix that captures dependencies between fields and then we refine the global field dependency matrix at the instance-wise level with different weights (so-called local dependency modelling) w.r.t. each field to improve the modelling of the field dependencies. Our algorithm exploits the meta-learning paradigm, i.e., the dependency matrices are refined in the inner loop of the meta-learning algorithm without the use of labels, whereas the outer loop intertwines the updates of the embedding matrix (the matrix performing projection) and global dependency matrix in a supervised fashion (with the use of labels). Our method is simple yet it outperforms several state-of-the-art methods on six popular dataset benchmarks. Detailed ablation studies provide additional insights into our method.

cs.LG↗

Collaborative Bimanual Manipulation Using Optimal Motion Adaptation and Interaction Control

This work developed collaborative bimanual manipulation for reliable and safe human-robot collaboration, which allows remote and local human operators to work interactively for bimanual tasks. We proposed an optimal motion adaptation to retarget arbitrary commands from multiple human operators into feasible control references. The collaborative manipulation framework has three main modules: (1) contact force modulation for compliant physical interactions with objects via admittance control; (2) task-space sequential equilibrium and inverse kinematics optimization, which adapts interactive commands from multiple operators to feasible motions by satisfying the task constraints and physical limits of the robots; and (3) an interaction controller adopted from the fractal impedance control, which is robust to time delay and stable to superimpose multiple control efforts for generating desired joint torques and controlling the dual-arm robots. Extensive experiments demonstrated the capability of the collaborative bimanual framework, including (1) dual-arm teleoperation that adapts arbitrary infeasible commands that violate joint torque limits into continuous operations within safe boundaries, compared to failures without the proposed optimization; (2) robust maneuver of a stack of objects via physical interactions in presence of model inaccuracy; (3) collaborative multi-operator part assembly, and teleoperated industrial connector insertion, which validate the guaranteed stability of reliable human-robot co-manipulation.

cs.RO↗

Identifying Important Sensory Feedback for Learning Locomotion Skills

Robot motor skills can be learned through deep reinforcement learning (DRL) by neural networks as state-action mappings. While the selection of state observations is crucial, there has been a lack of quantitative analysis to date. Here, we present a systematic saliency analysis that quantitatively evaluates the relative importance of different feedback states for motor skills learned through DRL. Our approach can identify the most essential feedback states for locomotion skills, including balance recovery, trotting, bounding, pacing and galloping. By using only key states including joint positions, gravity vector, base linear and angular velocities, we demonstrate that a simulated quadruped robot can achieve robust performance in various test scenarios across these distinct skills. The benchmarks using task performance metrics show that locomotion skills learned with key states can achieve comparable performance to those with all states, and the task performance or learning success rate will drop significantly if key states are missing. This work provides quantitative insights into the relationship between state observations and specific types of motor skills, serving as a guideline for robot motor learning. The proposed method is applicable to differentiable state-action mapping, such as neural network based control policies, enabling the learning of a wide range of motor skills with minimal sensing dependencies.

cs.RO↗

Real-Time Network-Level Traffic Signal Control: An Explicit Multiagent Coordination Method

Efficient traffic signal control (TSC) has been one of the most useful ways for reducing urban road congestion. Key to the challenge of TSC includes 1) the essential of real-time signal decision, 2) the complexity in traffic dynamics, and 3) the network-level coordination. Recent efforts that applied reinforcement learning (RL) methods can query policies by mapping the traffic state to the signal decision in real-time, however, is inadequate for unexpected traffic flows. By observing real traffic information, online planning methods can compute the signal decisions in a responsive manner. We propose an explicit multiagent coordination (EMC)-based online planning methods that can satisfy adaptive, real-time and network-level TSC. By multiagent, we model each intersection as an autonomous agent, and the coordination efficiency is modeled by a cost (i.e., congestion index) function between neighbor intersections. By network-level coordination, each agent exchanges messages with respect to cost function with its neighbors in a fully decentralized manner. By real-time, the message passing procedure can interrupt at any time when the real time limit is reached and agents select the optimal signal decisions according to the current message. Moreover, we prove our EMC method can guarantee network stability by borrowing ideas from transportation domain. Finally, we test our EMC method in both synthetic and real road network datasets. Experimental results are encouraging: compared to RL and conventional transportation baselines, our EMC method performs reasonably well in terms of adapting to real-time traffic dynamics, minimizing vehicle travel time and scalability to city-scale road networks.

cs.AI↗

Holographic study of higher-order baryon number susceptibilities at finite temperature and density

The cumulants of baryon number fluctuations serve as a good probe for experimentally exploring the QCD phase diagram at finite density, giving rise to characteristic fluctuation patterns associated with a possible critical endpoint (CEP). We compute the higher-order baryon number susceptibilities at finite temperature and baryon chemical potential using a holographic QCD model to address the non-perturbative aspect of strongly coupled QCD matter. The model can accurately confront lattice QCD data on a quantitative level and the location of the CEP is found to fall within the range accessible to upcoming experimental measurements. The baryon number susceptibilities up to the twelfth order are computed, and the collision energy dependence of different ratios of these susceptibilities is examined along the chemical freeze-out line. The holographic results show quantitative agreement with experimental data and the functional renormalization group results in a large collision energy range, with all ratios exhibiting a peak structure around 5-10 GeV. The mismatching between our holographic results with experimental data for sufficiently low collision energy is possibly due to non-equilibrium effects and complex experimental environments. The future experiments with measurements in the low collision energy range $\sqrt{S_{NN}}\approx 1-10~\text{GeV}$ and reduced experimental uncertainty could reveal more non-monotonic behavior signals which can be used to locate the CEP.

hep-ph↗

Learning Quadruped Locomotion using Bio-Inspired Neural Networks with Intrinsic Rhythmicity

Biological studies reveal that neural circuits located at the spinal cord called central pattern generator (CPG) oscillates and generates rhythmic signals, which are the underlying mechanism responsible for rhythmic locomotion behaviors of animals. Inspired by CPG's capability to naturally generate rhythmic patterns, researchers have attempted to create mathematical models of CPG and utilize them for the locomotion of legged robots. In this paper, we propose a network architecture that incorporates CPGs for rhythmic pattern generation and a multi-layer perceptron (MLP) network for sensory feedback. We also proposed a method that reformulates CPGs into a fully-differentiable stateless network, allowing CPGs and MLP to be jointly trained with gradient-based learning. The results show that our proposed method learned agile and dynamic locomotion policies which are capable of blind traversal over uneven terrain and resist external pushes. Simulation results also show that the learned policies are capable of self-modulating step frequency and step length to adapt to the locomotion velocity.

cs.RO↗