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Zhifeng Chen

Publications and source records attributed to Zhifeng Chen.

At least 55 records · Page 3Linked to original sources

Scalable Scene Flow from Point Clouds in the Real World

Autonomous vehicles operate in highly dynamic environments necessitating an accurate assessment of which aspects of a scene are moving and where they are moving to. A popular approach to 3D motion estimation, termed scene flow, is to employ 3D point cloud data from consecutive LiDAR scans, although such approaches have been limited by the small size of real-world, annotated LiDAR data. In this work, we introduce a new large-scale dataset for scene flow estimation derived from corresponding tracked 3D objects, which is $\sim$1,000$\times$ larger than previous real-world datasets in terms of the number of annotated frames. We demonstrate how previous works were bounded based on the amount of real LiDAR data available, suggesting that larger datasets are required to achieve state-of-the-art predictive performance. Furthermore, we show how previous heuristics for operating on point clouds such as down-sampling heavily degrade performance, motivating a new class of models that are tractable on the full point cloud. To address this issue, we introduce the FastFlow3D architecture which provides real time inference on the full point cloud. Additionally, we design human-interpretable metrics that better capture real world aspects by accounting for ego-motion and providing breakdowns per object type. We hope that this dataset may provide new opportunities for developing real world scene flow systems.

cs.CV↗

3D-MAN: 3D Multi-frame Attention Network for Object Detection

3D object detection is an important module in autonomous driving and robotics. However, many existing methods focus on using single frames to perform 3D detection, and do not fully utilize information from multiple frames. In this paper, we present 3D-MAN: a 3D multi-frame attention network that effectively aggregates features from multiple perspectives and achieves state-of-the-art performance on Waymo Open Dataset. 3D-MAN first uses a novel fast single-frame detector to produce box proposals. The box proposals and their corresponding feature maps are then stored in a memory bank. We design a multi-view alignment and aggregation module, using attention networks, to extract and aggregate the temporal features stored in the memory bank. This effectively combines the features coming from different perspectives of the scene. We demonstrate the effectiveness of our approach on the large-scale complex Waymo Open Dataset, achieving state-of-the-art results compared to published single-frame and multi-frame methods.

cs.CV↗

Pseudo-labeling for Scalable 3D Object Detection

To safely deploy autonomous vehicles, onboard perception systems must work reliably at high accuracy across a diverse set of environments and geographies. One of the most common techniques to improve the efficacy of such systems in new domains involves collecting large labeled datasets, but such datasets can be extremely costly to obtain, especially if each new deployment geography requires additional data with expensive 3D bounding box annotations. We demonstrate that pseudo-labeling for 3D object detection is an effective way to exploit less expensive and more widely available unlabeled data, and can lead to performance gains across various architectures, data augmentation strategies, and sizes of the labeled dataset. Overall, we show that better teacher models lead to better student models, and that we can distill expensive teachers into efficient, simple students. Specifically, we demonstrate that pseudo-label-trained student models can outperform supervised models trained on 3-10 times the amount of labeled examples. Using PointPillars [24], a two-year-old architecture, as our student model, we are able to achieve state of the art accuracy simply by leveraging large quantities of pseudo-labeled data. Lastly, we show that these student models generalize better than supervised models to a new domain in which we only have unlabeled data, making pseudo-label training an effective form of unsupervised domain adaptation.

cs.CV↗

GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding

Neural network scaling has been critical for improving the model quality in many real-world machine learning applications with vast amounts of training data and compute. Although this trend of scaling is affirmed to be a sure-fire approach for better model quality, there are challenges on the path such as the computation cost, ease of programming, and efficient implementation on parallel devices. GShard is a module composed of a set of lightweight annotation APIs and an extension to the XLA compiler. It provides an elegant way to express a wide range of parallel computation patterns with minimal changes to the existing model code. GShard enabled us to scale up multilingual neural machine translation Transformer model with Sparsely-Gated Mixture-of-Experts beyond 600 billion parameters using automatic sharding. We demonstrate that such a giant model can efficiently be trained on 2048 TPU v3 accelerators in 4 days to achieve far superior quality for translation from 100 languages to English compared to the prior art.

cs.CL↗

Scalability in Perception for Autonomous Driving: Waymo Open Dataset

The research community has increasing interest in autonomous driving research, despite the resource intensity of obtaining representative real world data. Existing self-driving datasets are limited in the scale and variation of the environments they capture, even though generalization within and between operating regions is crucial to the overall viability of the technology. In an effort to help align the research community's contributions with real-world self-driving problems, we introduce a new large scale, high quality, diverse dataset. Our new dataset consists of 1150 scenes that each span 20 seconds, consisting of well synchronized and calibrated high quality LiDAR and camera data captured across a range of urban and suburban geographies. It is 15x more diverse than the largest camera+LiDAR dataset available based on our proposed diversity metric. We exhaustively annotated this data with 2D (camera image) and 3D (LiDAR) bounding boxes, with consistent identifiers across frames. Finally, we provide strong baselines for 2D as well as 3D detection and tracking tasks. We further study the effects of dataset size and generalization across geographies on 3D detection methods. Find data, code and more up-to-date information at http://www.waymo.com/open.

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Streaming Object Detection for 3-D Point Clouds

Autonomous vehicles operate in a dynamic environment, where the speed with which a vehicle can perceive and react impacts the safety and efficacy of the system. LiDAR provides a prominent sensory modality that informs many existing perceptual systems including object detection, segmentation, motion estimation, and action recognition. The latency for perceptual systems based on point cloud data can be dominated by the amount of time for a complete rotational scan (e.g. 100 ms). This built-in data capture latency is artificial, and based on treating the point cloud as a camera image in order to leverage camera-inspired architectures. However, unlike camera sensors, most LiDAR point cloud data is natively a streaming data source in which laser reflections are sequentially recorded based on the precession of the laser beam. In this work, we explore how to build an object detector that removes this artificial latency constraint, and instead operates on native streaming data in order to significantly reduce latency. This approach has the added benefit of reducing the peak computational burden on inference hardware by spreading the computation over the acquisition time for a scan. We demonstrate a family of streaming detection systems based on sequential modeling through a series of modifications to the traditional detection meta-architecture. We highlight how this model may achieve competitive if not superior predictive performance with state-of-the-art, traditional non-streaming detection systems while achieving significant latency gains (e.g. 1/15'th - 1/3'rd of peak latency). Our results show that operating on LiDAR data in its native streaming formulation offers several advantages for self driving object detection -- advantages that we hope will be useful for any LiDAR perception system where minimizing latency is critical for safe and efficient operation.

cs.CV↗

A Streaming On-Device End-to-End Model Surpassing Server-Side Conventional Model Quality and Latency

Thus far, end-to-end (E2E) models have not been shown to outperform state-of-the-art conventional models with respect to both quality, i.e., word error rate (WER), and latency, i.e., the time the hypothesis is finalized after the user stops speaking. In this paper, we develop a first-pass Recurrent Neural Network Transducer (RNN-T) model and a second-pass Listen, Attend, Spell (LAS) rescorer that surpasses a conventional model in both quality and latency. On the quality side, we incorporate a large number of utterances across varied domains to increase acoustic diversity and the vocabulary seen by the model. We also train with accented English speech to make the model more robust to different pronunciations. In addition, given the increased amount of training data, we explore a varied learning rate schedule. On the latency front, we explore using the end-of-sentence decision emitted by the RNN-T model to close the microphone, and also introduce various optimizations to improve the speed of LAS rescoring. Overall, we find that RNN-T+LAS offers a better WER and latency tradeoff compared to a conventional model. For example, for the same latency, RNN-T+LAS obtains a 8% relative improvement in WER, while being more than 400-times smaller in model size.

cs.CL↗

StarNet: Targeted Computation for Object Detection in Point Clouds

Detecting objects from LiDAR point clouds is an important component of self-driving car technology as LiDAR provides high resolution spatial information. Previous work on point-cloud 3D object detection has re-purposed convolutional approaches from traditional camera imagery. In this work, we present an object detection system called StarNet designed specifically to take advantage of the sparse and 3D nature of point cloud data. StarNet is entirely point-based, uses no global information, has data dependent anchors, and uses sampling instead of learned region proposals. We demonstrate how this design leads to competitive or superior performance on the large Waymo Open Dataset and the KITTI detection dataset, as compared to convolutional baselines. In particular, we show how our detector can outperform a competitive baseline on Pedestrian detection on the Waymo Open Dataset by more than 7 absolute mAP while being more computationally efficient. We show how our redesign---namely using only local information and using sampling instead of learned proposals---leads to a significantly more flexible and adaptable system: we demonstrate how we can vary the computational cost of a single trained StarNet without retraining, and how we can target proposals towards areas of interest with priors and heuristics. Finally, we show how our design allows for incorporating temporal context by using detections from previous frames to target computation of the detector, which leads to further improvements in performance without additional computational cost.

cs.CV↗

A comparison of end-to-end models for long-form speech recognition

End-to-end automatic speech recognition (ASR) models, including both attention-based models and the recurrent neural network transducer (RNN-T), have shown superior performance compared to conventional systems. However, previous studies have focused primarily on short utterances that typically last for just a few seconds or, at most, a few tens of seconds. Whether such architectures are practical on long utterances that last from minutes to hours remains an open question. In this paper, we both investigate and improve the performance of end-to-end models on long-form transcription. We first present an empirical comparison of different end-to-end models on a real world long-form task and demonstrate that the RNN-T model is much more robust than attention-based systems in this regime. We next explore two improvements to attention-based systems that significantly improve its performance: restricting the attention to be monotonic, and applying a novel decoding algorithm that breaks long utterances into shorter overlapping segments. Combining these two improvements, we show that attention-based end-to-end models can be very competitive to RNN-T on long-form speech recognition.

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Large-Scale Multilingual Speech Recognition with a Streaming End-to-End Model

Multilingual end-to-end (E2E) models have shown great promise in expansion of automatic speech recognition (ASR) coverage of the world's languages. They have shown improvement over monolingual systems, and have simplified training and serving by eliminating language-specific acoustic, pronunciation, and language models. This work presents an E2E multilingual system which is equipped to operate in low-latency interactive applications, as well as handle a key challenge of real world data: the imbalance in training data across languages. Using nine Indic languages, we compare a variety of techniques, and find that a combination of conditioning on a language vector and training language-specific adapter layers produces the best model. The resulting E2E multilingual model achieves a lower word error rate (WER) than both monolingual E2E models (eight of nine languages) and monolingual conventional systems (all nine languages).

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GPipe: Efficient Training of Giant Neural Networks using Pipeline Parallelism

Scaling up deep neural network capacity has been known as an effective approach to improving model quality for several different machine learning tasks. In many cases, increasing model capacity beyond the memory limit of a single accelerator has required developing special algorithms or infrastructure. These solutions are often architecture-specific and do not transfer to other tasks. To address the need for efficient and task-independent model parallelism, we introduce GPipe, a pipeline parallelism library that allows scaling any network that can be expressed as a sequence of layers. By pipelining different sub-sequences of layers on separate accelerators, GPipe provides the flexibility of scaling a variety of different networks to gigantic sizes efficiently. Moreover, GPipe utilizes a novel batch-splitting pipelining algorithm, resulting in almost linear speedup when a model is partitioned across multiple accelerators. We demonstrate the advantages of GPipe by training large-scale neural networks on two different tasks with distinct network architectures: (i) Image Classification: We train a 557-million-parameter AmoebaNet model and attain a top-1 accuracy of 84.4% on ImageNet-2012, (ii) Multilingual Neural Machine Translation: We train a single 6-billion-parameter, 128-layer Transformer model on a corpus spanning over 100 languages and achieve better quality than all bilingual models.

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Learning to Speak Fluently in a Foreign Language: Multilingual Speech Synthesis and Cross-Language Voice Cloning

We present a multispeaker, multilingual text-to-speech (TTS) synthesis model based on Tacotron that is able to produce high quality speech in multiple languages. Moreover, the model is able to transfer voices across languages, e.g. synthesize fluent Spanish speech using an English speaker's voice, without training on any bilingual or parallel examples. Such transfer works across distantly related languages, e.g. English and Mandarin. Critical to achieving this result are: 1. using a phonemic input representation to encourage sharing of model capacity across languages, and 2. incorporating an adversarial loss term to encourage the model to disentangle its representation of speaker identity (which is perfectly correlated with language in the training data) from the speech content. Further scaling up the model by training on multiple speakers of each language, and incorporating an autoencoding input to help stabilize attention during training, results in a model which can be used to consistently synthesize intelligible speech for training speakers in all languages seen during training, and in native or foreign accents.

cs.CL↗

Physical-Layer Network Coding: An Efficient Technique for Wireless Communications

As a subfield of network coding, physical-layer network coding (PNC) can effectively enhance the throughput of wireless networks by mapping superimposed signals at receiver to other forms of user messages. Over the past twenty years, PNC has received significant research attention and has been widely studied in various communication scenarios, e.g., two-way relay communications (TWRC), nonorthogonal multiple access (NOMA) in 5G networks, random access networks, etc. To ensure network reliability, channel-coded PNC is proposed and related communication techniques are investigated, such as the design of channel code, low-complexity decoding, and cross-layer design. In this article, we briefly review the variants of channel-coded PNC wireless communications with the aim of inspiring future research activities in this area. We also put forth open research problems along with a few selected research directions under PNC-aided frameworks.

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Massively Multilingual Neural Machine Translation in the Wild: Findings and Challenges

We introduce our efforts towards building a universal neural machine translation (NMT) system capable of translating between any language pair. We set a milestone towards this goal by building a single massively multilingual NMT model handling 103 languages trained on over 25 billion examples. Our system demonstrates effective transfer learning ability, significantly improving translation quality of low-resource languages, while keeping high-resource language translation quality on-par with competitive bilingual baselines. We provide in-depth analysis of various aspects of model building that are crucial to achieving quality and practicality in universal NMT. While we prototype a high-quality universal translation system, our extensive empirical analysis exposes issues that need to be further addressed, and we suggest directions for future research.

cs.CL↗

Direct speech-to-speech translation with a sequence-to-sequence model

We present an attention-based sequence-to-sequence neural network which can directly translate speech from one language into speech in another language, without relying on an intermediate text representation. The network is trained end-to-end, learning to map speech spectrograms into target spectrograms in another language, corresponding to the translated content (in a different canonical voice). We further demonstrate the ability to synthesize translated speech using the voice of the source speaker. We conduct experiments on two Spanish-to-English speech translation datasets, and find that the proposed model slightly underperforms a baseline cascade of a direct speech-to-text translation model and a text-to-speech synthesis model, demonstrating the feasibility of the approach on this very challenging task.

cs.CL↗

Gmail Smart Compose: Real-Time Assisted Writing

In this paper, we present Smart Compose, a novel system for generating interactive, real-time suggestions in Gmail that assists users in writing mails by reducing repetitive typing. In the design and deployment of such a large-scale and complicated system, we faced several challenges including model selection, performance evaluation, serving and other practical issues. At the core of Smart Compose is a large-scale neural language model. We leveraged state-of-the-art machine learning techniques for language model training which enabled high-quality suggestion prediction, and constructed novel serving infrastructure for high-throughput and real-time inference. Experimental results show the effectiveness of our proposed system design and deployment approach. This system is currently being served in Gmail.

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LibriTTS: A Corpus Derived from LibriSpeech for Text-to-Speech

This paper introduces a new speech corpus called "LibriTTS" designed for text-to-speech use. It is derived from the original audio and text materials of the LibriSpeech corpus, which has been used for training and evaluating automatic speech recognition systems. The new corpus inherits desired properties of the LibriSpeech corpus while addressing a number of issues which make LibriSpeech less than ideal for text-to-speech work. The released corpus consists of 585 hours of speech data at 24kHz sampling rate from 2,456 speakers and the corresponding texts. Experimental results show that neural end-to-end TTS models trained from the LibriTTS corpus achieved above 4.0 in mean opinion scores in naturalness in five out of six evaluation speakers. The corpus is freely available for download from http://www.openslr.org/60/.

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Lingvo: a Modular and Scalable Framework for Sequence-to-Sequence Modeling

Lingvo is a Tensorflow framework offering a complete solution for collaborative deep learning research, with a particular focus towards sequence-to-sequence models. Lingvo models are composed of modular building blocks that are flexible and easily extensible, and experiment configurations are centralized and highly customizable. Distributed training and quantized inference are supported directly within the framework, and it contains existing implementations of a large number of utilities, helper functions, and the newest research ideas. Lingvo has been used in collaboration by dozens of researchers in more than 20 papers over the last two years. This document outlines the underlying design of Lingvo and serves as an introduction to the various pieces of the framework, while also offering examples of advanced features that showcase the capabilities of the framework.

cs.LG↗