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Zhifeng Li

Publications and source records attributed to Zhifeng Li.

At least 55 records · Page 3Linked to original sources

Backdoor Learning: A Survey

Backdoor attack intends to embed hidden backdoor into deep neural networks (DNNs), so that the attacked models perform well on benign samples, whereas their predictions will be maliciously changed if the hidden backdoor is activated by attacker-specified triggers. This threat could happen when the training process is not fully controlled, such as training on third-party datasets or adopting third-party models, which poses a new and realistic threat. Although backdoor learning is an emerging and rapidly growing research area, its systematic review, however, remains blank. In this paper, we present the first comprehensive survey of this realm. We summarize and categorize existing backdoor attacks and defenses based on their characteristics, and provide a unified framework for analyzing poisoning-based backdoor attacks. Besides, we also analyze the relation between backdoor attacks and relevant fields ($i.e.,$ adversarial attacks and data poisoning), and summarize widely adopted benchmark datasets. Finally, we briefly outline certain future research directions relying upon reviewed works. A curated list of backdoor-related resources is also available at \url{https://github.com/THUYimingLi/backdoor-learning-resources}.

cs.CR↗

MT-GBM: A Multi-Task Gradient Boosting Machine with Shared Decision Trees

Despite the success of deep learning in computer vision and natural language processing, Gradient Boosted Decision Tree (GBDT) is yet one of the most powerful tools for applications with tabular data such as e-commerce and FinTech. However, applying GBDT to multi-task learning is still a challenge. Unlike deep models that can jointly learn a shared latent representation across multiple tasks, GBDT can hardly learn a shared tree structure. In this paper, we propose Multi-task Gradient Boosting Machine (MT-GBM), a GBDT-based method for multi-task learning. The MT-GBM can find the shared tree structures and split branches according to multi-task losses. First, it assigns multiple outputs to each leaf node. Next, it computes the gradient corresponding to each output (task). Then, we also propose an algorithm to combine the gradients of all tasks and update the tree. Finally, we apply MT-GBM to LightGBM. Experiments show that our MT-GBM improves the performance of the main task significantly, which means the proposed MT-GBM is efficient and effective.

cs.LG↗

SynFace: Face Recognition with Synthetic Data

With the recent success of deep neural networks, remarkable progress has been achieved on face recognition. However, collecting large-scale real-world training data for face recognition has turned out to be challenging, especially due to the label noise and privacy issues. Meanwhile, existing face recognition datasets are usually collected from web images, lacking detailed annotations on attributes (e.g., pose and expression), so the influences of different attributes on face recognition have been poorly investigated. In this paper, we address the above-mentioned issues in face recognition using synthetic face images, i.e., SynFace. Specifically, we first explore the performance gap between recent state-of-the-art face recognition models trained with synthetic and real face images. We then analyze the underlying causes behind the performance gap, e.g., the poor intra-class variations and the domain gap between synthetic and real face images. Inspired by this, we devise the SynFace with identity mixup (IM) and domain mixup (DM) to mitigate the above performance gap, demonstrating the great potentials of synthetic data for face recognition. Furthermore, with the controllable face synthesis model, we can easily manage different factors of synthetic face generation, including pose, expression, illumination, the number of identities, and samples per identity. Therefore, we also perform a systematically empirical analysis on synthetic face images to provide some insights on how to effectively utilize synthetic data for face recognition.

cs.CV↗

Regional Adversarial Training for Better Robust Generalization

Adversarial training (AT) has been demonstrated as one of the most promising defense methods against various adversarial attacks. To our knowledge, existing AT-based methods usually train with the locally most adversarial perturbed points and treat all the perturbed points equally, which may lead to considerably weaker adversarial robust generalization on test data. In this work, we introduce a new adversarial training framework that considers the diversity as well as characteristics of the perturbed points in the vicinity of benign samples. To realize the framework, we propose a Regional Adversarial Training (RAT) defense method that first utilizes the attack path generated by the typical iterative attack method of projected gradient descent (PGD), and constructs an adversarial region based on the attack path. Then, RAT samples diverse perturbed training points efficiently inside this region, and utilizes a distance-aware label smoothing mechanism to capture our intuition that perturbed points at different locations should have different impact on the model performance. Extensive experiments on several benchmark datasets show that RAT consistently makes significant improvement on standard adversarial training (SAT), and exhibits better robust generalization.

cs.CV↗

Target Adaptive Context Aggregation for Video Scene Graph Generation

This paper deals with a challenging task of video scene graph generation (VidSGG), which could serve as a structured video representation for high-level understanding tasks. We present a new {\em detect-to-track} paradigm for this task by decoupling the context modeling for relation prediction from the complicated low-level entity tracking. Specifically, we design an efficient method for frame-level VidSGG, termed as {\em Target Adaptive Context Aggregation Network} (TRACE), with a focus on capturing spatio-temporal context information for relation recognition. Our TRACE framework streamlines the VidSGG pipeline with a modular design, and presents two unique blocks of Hierarchical Relation Tree (HRTree) construction and Target-adaptive Context Aggregation. More specific, our HRTree first provides an adpative structure for organizing possible relation candidates efficiently, and guides context aggregation module to effectively capture spatio-temporal structure information. Then, we obtain a contextualized feature representation for each relation candidate and build a classification head to recognize its relation category. Finally, we provide a simple temporal association strategy to track TRACE detected results to yield the video-level VidSGG. We perform experiments on two VidSGG benchmarks: ImageNet-VidVRD and Action Genome, and the results demonstrate that our TRACE achieves the state-of-the-art performance. The code and models are made available at \url{https://github.com/MCG-NJU/TRACE}.

cs.CV↗

UniFaceGAN: A Unified Framework for Temporally Consistent Facial Video Editing

Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific task at a time. In addition, for video facial editing, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion, which leads to noticeable visual flickers. In this paper, we propose a unified temporally consistent facial video editing framework termed UniFaceGAN. Based on a 3D reconstruction model and a simple yet efficient dynamic training sample selection mechanism, our framework is designed to handle face swapping and face reenactment simultaneously. To enforce the temporal consistency, a novel 3D temporal loss constraint is introduced based on the barycentric coordinate interpolation. Besides, we propose a region-aware conditional normalization layer to replace the traditional AdaIN or SPADE to synthesize more context-harmonious results. Compared with the state-of-the-art facial image editing methods, our framework generates video portraits that are more photo-realistic and temporally smooth.

cs.CV↗

AlphaGAN: Fully Differentiable Architecture Search for Generative Adversarial Networks

Generative Adversarial Networks (GANs) are formulated as minimax game problems, whereby generators attempt to approach real data distributions by virtue of adversarial learning against discriminators. The intrinsic problem complexity poses the challenge to enhance the performance of generative networks. In this work, we aim to boost model learning from the perspective of network architectures, by incorporating recent progress on automated architecture search into GANs. To this end, we propose a fully differentiable search framework for generative adversarial networks, dubbed alphaGAN. The searching process is formalized as solving a bi-level minimax optimization problem, in which the outer-level objective aims for seeking a suitable network architecture towards pure Nash Equilibrium conditioned on the generator and the discriminator network parameters optimized with a traditional GAN loss in the inner level. The entire optimization performs a first-order method by alternately minimizing the two-level objective in a fully differentiable manner, enabling architecture search to be completed in an enormous search space. Extensive experiments on CIFAR-10 and STL-10 datasets show that our algorithm can obtain high-performing architectures only with 3-GPU hours on a single GPU in the search space comprised of approximate 2 ? 1011 possible configurations. We also provide a comprehensive analysis on the behavior of the searching process and the properties of searched architectures, which would benefit further research on architectures for generative models. Pretrained models and codes are available at https://github.com/yuesongtian/AlphaGAN.

cs.CV↗

Influence of Roughness on Granular Avalanches

Combining X-ray tomography with simultaneous shear force measurement, we investigate shear-induced granular avalanches using spherical particles with different surface roughness. We find that systems consisting of particles with large surface roughness display quasi-periodic avalanches interrupted by crackling-like small ones. In contrast, systems consisting of particles with small roughness display no detectable avalanches. The stress drop of quasi-periodic avalanche shows a linear relation with the correlation length of particle non-affine displacement, suggesting that roughness enhances inter-particle locking and hence particle-level dynamic correlation length. However, the nonaffine displacement is two orders of magnitude smaller than particle size, indicating that stress is mainly released on the length scale of roughness. The correlation length of non-affine displacements abruptly increases when a quasi-periodic avalanche occurs, suggesting that quasi-periodic avalanches can be interpreted as a spinodal nucleation event in a first-order phase transition.

cond-mat.soft↗

LARNet: Lie Algebra Residual Network for Face Recognition

Face recognition is an important yet challenging problem in computer vision. A major challenge in practical face recognition applications lies in significant variations between profile and frontal faces. Traditional techniques address this challenge either by synthesizing frontal faces or by pose invariant learning. In this paper, we propose a novel method with Lie algebra theory to explore how face rotation in the 3D space affects the deep feature generation process of convolutional neural networks (CNNs). We prove that face rotation in the image space is equivalent to an additive residual component in the feature space of CNNs, which is determined solely by the rotation. Based on this theoretical finding, we further design a Lie Algebraic Residual Network (LARNet) for tackling pose robust face recognition. Our LARNet consists of a residual subnet for decoding rotation information from input face images, and a gating subnet to learn rotation magnitude for controlling the strength of the residual component contributing to the feature learning process. Comprehensive experimental evaluations on both frontal-profile face datasets and general face recognition datasets convincingly demonstrate that our method consistently outperforms the state-of-the-art ones.

cs.CV↗

Structure-Regularized Attention for Deformable Object Representation

Capturing contextual dependencies has proven useful to improve the representational power of deep neural networks. Recent approaches that focus on modeling global context, such as self-attention and non-local operation, achieve this goal by enabling unconstrained pairwise interactions between elements. In this work, we consider learning representations for deformable objects which can benefit from context exploitation by modeling the structural dependencies that the data intrinsically possesses. To this end, we provide a novel structure-regularized attention mechanism, which formalizes feature interaction as structural factorization through the use of a pair of light-weight operations. The instantiated building blocks can be directly incorporated into modern convolutional neural networks, to boost the representational power in an efficient manner. Comprehensive studies on multiple tasks and empirical comparisons with modern attention mechanisms demonstrate the gains brought by our method in terms of both performance and model complexity. We further investigate its effect on feature representations, showing that our trained models can capture diversified representations characterizing object parts without resorting to extra supervision.

cs.CV↗

Attacking Adversarial Attacks as A Defense

It is well known that adversarial attacks can fool deep neural networks with imperceptible perturbations. Although adversarial training significantly improves model robustness, failure cases of defense still broadly exist. In this work, we find that the adversarial attacks can also be vulnerable to small perturbations. Namely, on adversarially-trained models, perturbing adversarial examples with a small random noise may invalidate their misled predictions. After carefully examining state-of-the-art attacks of various kinds, we find that all these attacks have this deficiency to different extents. Enlightened by this finding, we propose to counter attacks by crafting more effective defensive perturbations. Our defensive perturbations leverage the advantage that adversarial training endows the ground-truth class with smaller local Lipschitzness. By simultaneously attacking all the classes, the misled predictions with larger Lipschitzness can be flipped into correct ones. We verify our defensive perturbation with both empirical experiments and theoretical analyses on a linear model. On CIFAR10, it boosts the state-of-the-art model from 66.16% to 72.66% against the four attacks of AutoAttack, including 71.76% to 83.30% against the Square attack. On ImageNet, the top-1 robust accuracy of FastAT is improved from 33.18% to 38.54% under the 100-step PGD attack.

cs.LG↗

Image-to-Video Generation via 3D Facial Dynamics

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to integrate information from the input face image and a sequence of sparse facial landmarks. However, the generated face images usually suffer from quality loss, image distortion, identity change, and expression mismatching due to the weak representation capacity of the facial landmarks. In this paper, we propose to "imagine" a face video from a single face image according to the reconstructed 3D face dynamics, aiming to generate a realistic and identity-preserving face video, with precisely predicted pose and facial expression. The 3D dynamics reveal changes of the facial expression and motion, and can serve as a strong prior knowledge for guiding highly realistic face video generation. In particular, we explore face video prediction and exploit a well-designed 3D dynamic prediction network to predict a 3D dynamic sequence for a single face image. The 3D dynamics are then further rendered by the sparse texture mapping algorithm to recover structural details and sparse textures for generating face frames. Our model is versatile for various AR/VR and entertainment applications, such as face video retargeting and face video prediction. Superior experimental results have well demonstrated its effectiveness in generating high-fidelity, identity-preserving, and visually pleasant face video clips from a single source face image.

cs.CV↗

Joint Face Image Restoration and Frontalization for Recognition

In real-world scenarios, many factors may harm face recognition performance, e.g., large pose, bad illumination,low resolution, blur and noise. To address these challenges, previous efforts usually first restore the low-quality faces to high-quality ones and then perform face recognition. However, most of these methods are stage-wise, which is sub-optimal and deviates from the reality. In this paper, we address all these challenges jointly for unconstrained face recognition. We propose an Multi-Degradation Face Restoration (MDFR) model to restore frontalized high-quality faces from the given low-quality ones under arbitrary facial poses, with three distinct novelties. First, MDFR is a well-designed encoder-decoder architecture which extracts feature representation from an input face image with arbitrary low-quality factors and restores it to a high-quality counterpart. Second, MDFR introduces a pose residual learning strategy along with a 3D-based Pose Normalization Module (PNM), which can perceive the pose gap between the input initial pose and its real-frontal pose to guide the face frontalization. Finally, MDFR can generate frontalized high-quality face images by a single unified network, showing a strong capability of preserving face identity. Qualitative and quantitative experiments on both controlled and in-the-wild benchmarks demonstrate the superiority of MDFR over state-of-the-art methods on both face frontalization and face restoration.

cs.CV↗

Backdoor Attack in the Physical World

Backdoor attack intends to inject hidden backdoor into the deep neural networks (DNNs), such that the prediction of infected models will be maliciously changed if the hidden backdoor is activated by the attacker-defined trigger. Currently, most existing backdoor attacks adopted the setting of static trigger, $i.e.,$ triggers across the training and testing images follow the same appearance and are located in the same area. In this paper, we revisit this attack paradigm by analyzing trigger characteristics. We demonstrate that this attack paradigm is vulnerable when the trigger in testing images is not consistent with the one used for training. As such, those attacks are far less effective in the physical world, where the location and appearance of the trigger in the digitized image may be different from that of the one used for training. Moreover, we also discuss how to alleviate such vulnerability. We hope that this work could inspire more explorations on backdoor properties, to help the design of more advanced backdoor attack and defense methods.

cs.CR↗

Boosting Black-Box Attack with Partially Transferred Conditional Adversarial Distribution

This work studies black-box adversarial attacks against deep neural networks (DNNs), where the attacker can only access the query feedback returned by the attacked DNN model, while other information such as model parameters or the training datasets are unknown. One promising approach to improve attack performance is utilizing the adversarial transferability between some white-box surrogate models and the target model (i.e., the attacked model). However, due to the possible differences on model architectures and training datasets between surrogate and target models, dubbed "surrogate biases", the contribution of adversarial transferability to improving the attack performance may be weakened. To tackle this issue, we innovatively propose a black-box attack method by developing a novel mechanism of adversarial transferability, which is robust to the surrogate biases. The general idea is transferring partial parameters of the conditional adversarial distribution (CAD) of surrogate models, while learning the untransferred parameters based on queries to the target model, to keep the flexibility to adjust the CAD of the target model on any new benign sample. Extensive experiments on benchmark datasets and attacking against real-world API demonstrate the superior attack performance of the proposed method.

cs.CR↗

Experimental Test on Edwards Volume Ensemble of Tapped Granular Packings

Using X-ray tomography, we experimentally investigate granular packings subject to mechanical tapping for three types of beads with different friction coefficients. We validate Edwards volume ensemble in these three-dimensional granular systems and establish a granular version of thermodynamic zeroth law. Within Edwards framework, we also explicitly clarify how friction influences granular statistical mechanics as modifying the density of states, which allows us to determine the entropy as a function of packing fraction and friction subsequently. Additionally, we obtain a granular jamming phase diagram based on geometric coordination number and packing fraction.

cond-mat.soft↗

Targeted Attack against Deep Neural Networks via Flipping Limited Weight Bits

To explore the vulnerability of deep neural networks (DNNs), many attack paradigms have been well studied, such as the poisoning-based backdoor attack in the training stage and the adversarial attack in the inference stage. In this paper, we study a novel attack paradigm, which modifies model parameters in the deployment stage for malicious purposes. Specifically, our goal is to misclassify a specific sample into a target class without any sample modification, while not significantly reduce the prediction accuracy of other samples to ensure the stealthiness. To this end, we formulate this problem as a binary integer programming (BIP), since the parameters are stored as binary bits ($i.e.$, 0 and 1) in the memory. By utilizing the latest technique in integer programming, we equivalently reformulate this BIP problem as a continuous optimization problem, which can be effectively and efficiently solved using the alternating direction method of multipliers (ADMM) method. Consequently, the flipped critical bits can be easily determined through optimization, rather than using a heuristic strategy. Extensive experiments demonstrate the superiority of our method in attacking DNNs.

cs.LG↗

Rethinking the Trigger of Backdoor Attack

Backdoor attack intends to inject hidden backdoor into the deep neural networks (DNNs), such that the prediction of the infected model will be maliciously changed if the hidden backdoor is activated by the attacker-defined trigger, while it performs well on benign samples. Currently, most of existing backdoor attacks adopted the setting of \emph{static} trigger, $i.e.,$ triggers across the training and testing images follow the same appearance and are located in the same area. In this paper, we revisit this attack paradigm by analyzing the characteristics of the static trigger. We demonstrate that such an attack paradigm is vulnerable when the trigger in testing images is not consistent with the one used for training. We further explore how to utilize this property for backdoor defense, and discuss how to alleviate such vulnerability of existing attacks.

cs.CR↗