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Zhigang Cao

Publications and source records attributed to Zhigang Cao.

At least 19 recordsLinked to original sources

Linear-Quadratic Discrete-Time Dynamic Games with Unknown Dynamics

Considering linear-quadratic discrete-time games with unknown input/output/state (i/o/s) dynamics and state, we provide necessary and sufficient conditions for the existence and uniqueness of feedback Nash equilibria (FNE) in the finite-horizon game, based entirely on offline input/output data. We prove that the finite-horizon unknown-dynamics game and its corresponding known-dynamics game have the same FNEs, and provide detailed relationships between their respective FNE matrices. To simplify the computation of FNEs, we provide an invertibility condition and a corresponding algorithm that computes one FNE by solving a finite number of linear equation systems using offline data. For the infinite-horizon unknown-dynamics game, limited offline data restricts players to computing optimal strategies only over a finite horizon. We prove that the finite-horizon strategy ``watching $T$ steps into the future and moving one step now,'' which is commonly used in classical optimal control, exhibits convergence in both the FNE matrices and the total costs in the infinite-horizon unknown-dynamics game, and further provide an analysis of the convergence rate of the total cost. The corresponding algorithm for the infinite-horizon game is proposed and its efficacy is demonstrated through a non-scalar numerical example.

eess.SY

Order within disorder: spectral key generation and distribution in random lasers

In secure communication, highly random entropy sources are essential for information security. Random lasers (RLs), which arise from multiple scattering in disordered structures, are potentially ideal entropy sources. Traditionally, RLs are viewed as disordered and unpredictable. However, in this work, we present novel evidence that orderly patterns exist beneath the seemingly disordered outputs of RLs. Utilizing deep learning techniques, a variety of advanced neural network models are used to analyze the spectral data in multiple dimensions. The results show that the time series of RLs spectra are unpredictable, but spectral wavelength component intensities can be recovered due to inter-modal correlations. This finding not only breaks through the traditional perception that RLs are unpredictable, but also reveals for the first time that RLs have the dual characteristics of both randomness and determinism. Based on this new characteristic, we further expand the application field of RLs and innovatively design a new type of key generation and distribution scheme. In this scheme, the disordered property of RLs is used for key generation to ensure high randomness, while their ordered property is used for key distribution to guarantee accuracy and reliability. The scheme provides a new strategy for secure communication.

physics.optics

Mechanism Design in Max-Flows

This paper studies allocation mechanisms in max-flow games with players' capacities as private information. We first show that no core-selection mechanism is truthful: there may exist a player whose payoff increases if she under-reports her capacity when a core-section mechanism is adopted. We then introduce five desirable properties for mechanisms in max-flow games: DSIC (truthful reporting is a dominant strategy), SIR (individual rationality and positive payoff for each player contributing positively to at least one coalition), SP (no edge has an incentive to split into parallel edges), MP (no parallel edges have incentives to merge), and CM (a player's payoff does not decrease as another player's capacity and max-flow increase). While the Shapley value mechanism satisfies DSIC and SIR, it fails to meet SP, MP and CM. We propose a new mechanism based on minimal cuts that satisfies all five properties.

cs.GT

Analytical Research on a Locally Resonant Periodic Foundation for Mitigating Structure-Borne Vibrations from Subway

Filtering properties of locally resonant periodic foundations (LRPFs) have inspired an innovative direction towards the mitigation of structural vibrations. To mitigate the structure-borne vibrations from subways, this study proposes an LRPF equipped with a negative stiffness device connecting the resonator and primary structure. The proposed LRPF can exhibit a quasi-static band gap covering the ultra-low frequency range. These frequency components have the properties of strong diffraction and low attenuation and contribute the most to the incident wave fields impinging on nearby buildings. By formulating the interaction problem between the tunnel-ground and LRPF-superstructure systems, the mitigation performance of the proposed LRPF is evaluated considering the effects of soil compliance and superstructure. The performance depends on the dynamic properties of the ground, foundation, and superstructure as well as their coupling. Transmission analyses indicate that the superstructure responses can be effectively attenuated in the quasi-static band gap by adjusting the negative stiffness. Considering the coupling of the flexible ground, the peak responses of the LRPF-superstructure system occur not only at its eigenfrequencies but also at coupled resonance frequencies due to the contribution of the soil compliance. This study provides an analytical tool for mitigating the structure-borne vibrations from subways with the LRPF.

physics.app-ph

A Network Game of Dynamic Traffic

We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given priorities on edges (e.g., road segments). We first constructively prove that there always exists a subgame perfect equilibrium (SPE) in this game. We then study the relationship between this model and a simplified model, in which agents select and fix an origin-destination path simultaneously. We show that the set of Nash equilibrium (NE) flows of the simplified model is a proper subset of the set of SPE flows of our main model. We prove that each NE is also a strong NE and hence weakly Pareto optimal. We establish several other nice properties of NE flows, including global First-In-First-Out. Then for two classes of networks, including series-parallel ones, we show that the queue lengths at equilibrium are bounded at any given instance, which means the price of anarchy of any given game instance is bounded, provided that the inflow size never exceeds the network capacity.

cs.GT

Pricing in Social Networks with Negative Externalities

We study the problems of pricing an indivisible product to consumers who are embedded in a given social network. The goal is to maximize the revenue of the seller. We assume impatient consumers who buy the product as soon as the seller posts a price not greater than their values of the product. The product's value for a consumer is determined by two factors: a fixed consumer-specified intrinsic value and a variable externality that is exerted from the consumer's neighbors in a linear way. We study the scenario of negative externalities, which captures many interesting situations, but is much less understood in comparison with its positive externality counterpart. We assume complete information about the network, consumers' intrinsic values, and the negative externalities. The maximum revenue is in general achieved by iterative pricing, which offers impatient consumers a sequence of prices over time. We prove that it is NP-hard to find an optimal iterative pricing, even for unweighted tree networks with uniform intrinsic values. Complementary to the hardness result, we design a 2-approximation algorithm for finding iterative pricing in general weighted networks with (possibly) nonuniform intrinsic values. We show that, as an approximation to optimal iterative pricing, single pricing can work rather well for many interesting cases, but theoretically it can behave arbitrarily bad.

cs.GT

A Cross-layer Perspective on Energy Harvesting Aided Green Communications over Fading Channels

We consider the power allocation of the physical layer and the buffer delay of the upper application layer in energy harvesting green networks. The total power required for reliable transmission includes the transmission power and the circuit power. The harvested power (which is stored in a battery) and the grid power constitute the power resource. The uncertainty of data generated from the upper layer, the intermittence of the harvested energy, and the variation of the fading channel are taken into account and described as independent Markov processes. In each transmission, the transmitter decides the transmission rate as well as the allocated power from the battery, and the rest of the required power will be supplied by the power grid. The objective is to find an allocation sequence of transmission rate and battery power to minimize the long-term average buffer delay under the average grid power constraint. A stochastic optimization problem is formulated accordingly to find such transmission rate and battery power sequence. Furthermore, the optimization problem is reformulated as a constrained MDP problem whose policy is a two-dimensional vector with the transmission rate and the power allocation of the battery as its elements. We prove that the optimal policy of the constrained MDP can be obtained by solving the unconstrained MDP. Then we focus on the analysis of the unconstrained average-cost MDP. The structural properties of the average optimal policy are derived. Moreover, we discuss the relations between elements of the two-dimensional policy. Next, based on the theoretical analysis, the algorithm to find the constrained optimal policy is presented for the finite state space scenario. In addition, heuristic policies with low-complexity are given for the general state space. Finally, simulations are performed under these policies to demonstrate the effectiveness.

cs.IT

Analyzing user behavior of the micro-blogging website Sinaweibo during hot social events

The spread and resonance of users' opinions on SinaWeibo, the most popular micro-blogging website in China, are tremendously influential, having significantly affected the processes of many real-world hot social events. We select 21 hot events that were widely discussed on SinaWeibo in 2011, and do some statistical analyses. Our main findings are that (i) male users are more likely to be involved, (ii) messages that contain pictures and those posted by verified users are more likely to be reposted, while those with URLs are less likely, (iii) gender factor, for most events, presents no significant difference in reposting likelihood.

cs.SI

Outage Exponent: A Unified Performance Metric for Parallel Fading Channels

The parallel fading channel, which consists of finite number of subchannels, is very important, because it can be used to formulate many practical communication systems. The outage probability, on the other hand, is widely used to analyze the relationship among the communication efficiency, reliability, SNR, and channel fading. To the best of our knowledge, the previous works only studied the asymptotic outage performance of the parallel fading channel which are only valid for a large number of subchannels or high SNRs. In this paper, a unified performance metric, which we shall refer to as the outage exponent, will be proposed. Our approach is mainly based on the large deviations theory and the Meijer's G-function. It is shown that the proposed outage exponent is not only an accurate estimation of the outage probability for any number of subchannels, any SNR, and any target transmission rate, but also provides an easy way to compute the outage capacity, finite-SNR diversity-multiplexing tradeoff, and SNR gain. The asymptotic performance metrics, such as the delay-limited capacity, ergodic capacity, and diversity-multiplexing tradeoff can be directly obtained by letting the number of subchannels or SNR tends to infinity. Similar to Gallager's error exponent, a reliable function for parallel fading channels, which illustrates a fundamental relationship between the transmission reliability and efficiency, can also be defined from the outage exponent. Therefore, the proposed outage exponent provides a complete and comprehensive performance measure for parallel fading channels.

cs.IT

An Outage Exponent Region based Coded f-Matching Framework for Channel Allocation in Multi-carrier Multi-access Channels

The multi-carrier multi-access technique is widely adopt in future wireless communication systems, such as IEEE 802.16m and 3GPP LTE-A. The channel resources allocation in multi-carrier multi-access channel, which can greatly improve the system throughput with QoS assurance, thus attracted much attention from both academia and industry. There lacks, however, an analytic framework with a comprehensive performance metric, such that it is difficult to fully exploit the potentials of channel allocation. This paper will propose an analytic coded fmatching framework, where the outage exponent region (OER) will be defined as the performance metric. The OER determines the relationship of the outage performance among all of the users in the full SNR range, and converges to the diversity-multiplexing region (DMR) when SNR tends to infinity. To achieve the optimal OER and DMR, the random bipartite graph (RBG) approach, only depending on 1 bit CSI, will be proposed to formulate this problem. Based on the RBG formulation, the optimal frequency-domain coding based maximum f-matching method is then proposed. By analyzing the combinatorial structure of the RBG based coded f-matching with the help of saddlepoint approximation, the outage probability of each user, OER, and DMR will be derived in closed-form formulas. It will be shown that all of the users share the total multiplexing gain according to their rate requirements, while achieving the full frequency diversity, i.e., the optimal OER and DMR. Based on the principle of parallel computations, the parallel vertices expansion & random rotation based Hopcroft-Karp (PVER2HK) algorithm, which enjoys a logarithmic polynomial complexity, will be proposed. The simulation results will not only verify the theoretical derivations, but also show the significant performance gains.

cs.IT

What are Chinese Talking about in Hot Weibos?

SinaWeibo is a Twitter-like social network service emerging in China in recent years. People can post weibos (microblogs) and communicate with others on it. Based on a dataset of 650 million weibos from August 2009 to January 2012 crawled from APIs of SinaWeibo, we study the hot ones that have been reposted for at least 1000 times. We find that hot weibos can be roughly classified into eight categories, i.e. Entertainment & Fashion, Hot Social Events, Leisure & Mood, Life & Health, Seeking for Help, Sales Promotion, Fengshui & Fortune and Deleted Weibos. In particular, Leisure & Mood and Hot Social Events account for almost 65% of all the hot weibos. This reflects very well the fundamental dual-structure of the current society of China: On the one hand, economy has made a great progress and quite a part of people are now living a relatively prosperous and fairly easy life. On the other hand, there still exist quite a lot of serious social problems, such as government corruptions and environmental pollutions. It is also shown that users' posting and reposting behaviors are greatly affected by their identity factors (gender, verification status, and regional location). For instance, (1) Two thirds of the hot weibos are created by male users. (2) Although verified users account for only 0.1% in SinaWeibo, 46.5% of the hot weibos are contributed by them. Very interestingly, 39.2% are written by SPA users. A more or less pathetic fact is that only 14.4% of the hot weibos are created by grassroots (individual users that are neither SPA nor verified). (3) Users from different areas of China have distinct posting and reposting behaviors which usually reflect very their local cultures. Homophily is also examined for people's reposting behaviors.

cs.SI

How to Schedule the Marketing of Products with Negative Externalities

In marketing products with negative externalities, a schedule which specifies an order of consumer purchase decisions is crucial, since in the social network of consumers, the decision of each consumer is negatively affected by the choices of her neighbors. In this paper, we study the problems of finding a marketing schedule for two asymmetric products with negative externalites. The goals are two-fold: maximizing the sale of one product and ensuring regret-free purchase decisions. We show that the maximization is NP-hard, and provide efficient algorithms with satisfactory performance guarantees. Two of these algorithms give regret-proof schedules, i.e. they reach Nash equilibria where no consumers regret their previous decisions. Our work is the first attempt to address these marketing problems from an algorithmic point of view.

cs.GT

Coalitional Game Theoretic Approach for Cooperative Transmission in Vehicular Networks

Cooperative transmission in vehicular networks is studied by using coalitional game and pricing in this paper. There are several vehicles and roadside units (RSUs) in the networks. Each vehicle has a desire to transmit with a certain probability, which represents its data burtiness. The RSUs can enhance the vehicles' transmissions by cooperatively relaying the vehicles' data. We consider two kinds of cooperations: cooperation among the vehicles and cooperation between the vehicle and RSU. First, vehicles cooperate to avoid interfering transmissions by scheduling the transmissions of the vehicles in each coalition. Second, a RSU can join some coalition to cooperate the transmissions of the vehicles in that coalition. Moreover, due to the mobility of the vehicles, we introduce the notion of encounter between the vehicle and RSU to indicate the availability of the relay in space. To stimulate the RSU's cooperative relaying for the vehicles, the pricing mechanism is applied. A non-transferable utility (NTU) game is developed to analyze the behaviors of the vehicles and RSUs. The stability of the formulated game is studied. Finally, we present and discuss the numerical results for the 2-vehicle and 2-RSU scenario, and the numerical results verify the theoretical analysis.

cs.GT

Charging Scheduling of Electric Vehicles with Local Renewable Energy under Uncertain Electric Vehicle Arrival and Grid Power Price

In the paper, we consider delay-optimal charging scheduling of the electric vehicles (EVs) at a charging station with multiple charge points. The charging station is equipped with renewable energy generation devices and can also buy energy from power grid. The uncertainty of the EV arrival, the intermittence of the renewable energy, and the variation of the grid power price are taken into account and described as independent Markov processes. Meanwhile, the charging energy for each EV is random. The goal is to minimize the mean waiting time of EVs under the long term constraint on the cost. We propose queue mapping to convert the EV queue to the charge demand queue and prove the equivalence between the minimization of the two queues' average length. Then we focus on the minimization for the average length of the charge demand queue under long term cost constraint. We propose a framework of Markov decision process (MDP) to investigate this scheduling problem. The system state includes the charge demand queue length, the charge demand arrival, the energy level in the storage battery of the renewable energy, the renewable energy arrival, and the grid power price. Additionally the number of charging demands and the allocated energy from the storage battery compose the two-dimensional policy. We derive two necessary conditions of the optimal policy. Moreover, we discuss the reduction of the two-dimensional policy to be the number of charging demands only. We give the sets of system states for which charging no demand and charging as many demands as possible are optimal, respectively. Finally we investigate the proposed radical policy and conservative policy numerically.

math.OC

Opportunistic DF-AF Selection Relaying with Optimal Relay Selection in Nakagami-m Fading Environments

An opportunistic DF-AF selection relaying scheme with maximal received signal-to-noise ratio (SNR) at the destination is investigated in this paper. The outage probability of the opportunistic DF-AF selection relaying scheme over Nakagami-m fading channels is analyzed, and a closed-form solution is obtained. We perform asymptotic analysis of the outage probability in high SNR domain. The coding gain and the diversity order are obtained. For the purpose of comparison, the asymptotic analysis of opportunistic AF scheme in Nakagami-m fading channels is also performed by using the Squeeze Theorem. In addition, we prove that compared with the opportunistic DF scheme and opportunistic AF scheme, the opportunistic DF-AF selection relaying scheme has better outage performance.

cs.IT

Hierarchic Power Allocation for Spectrum Sharing in OFDM-Based Cognitive Radio Networks

In this paper, a Stackelberg game is built to model the hierarchic power allocation of primary user (PU) network and secondary user (SU) network in OFDM-based cognitive radio (CR) networks. We formulate the PU and the SUs as the leader and the followers, respectively. We consider two constraints: the total power constraint and the interference-to-signal ratio (ISR) constraint, in which the ratio between the accumulated interference and the received signal power at each PU should not exceed certain threshold. Firstly, we focus on the single-PU and multi-SU scenario. Based on the analysis of the Stackelberg Equilibrium (SE) for the proposed Stackelberg game, an analytical hierarchic power allocation method is proposed when the PU can acquire the additional information to anticipate SUs' reaction. The analytical algorithm has two steps: 1) The PU optimizes its power allocation with considering the reaction of SUs to its action. In the power optimization of the PU, there is a sub-game for power allocation of SUs given fixed transmit power of the PU. The existence and uniqueness for the Nash Equilibrium (NE) of the sub-game are investigated. We also propose an iterative algorithm to obtain the NE, and derive the closed-form solutions of NE for the perfectly symmetric channel. 2) The SUs allocate the power according to the NE of the sub-game given PU's optimal power allocation. Furthermore, we design two distributed iterative algorithms for the general channel even when private information of the SUs is unavailable at the PU. The first iterative algorithm has a guaranteed convergence performance, and the second iterative algorithm employs asynchronous power update to improve time efficiency. Finally, we extend to the multi-PU and multi-SU scenario, and a distributed iterative algorithm is presented.

cs.GT

Fashion, Cooperation, and Social Interactions

Fashion plays such a crucial rule in the evolution of culture and society that it is regarded as a second nature to the human being. Also, its impact on economy is quite nontrivial. On what is fashionable, interestingly, there are two viewpoints that are both extremely widespread but almost opposite: conformists think that what is popular is fashionable, while rebels believe that being different is the essence. Fashion color is fashionable in the first sense, and Lady Gaga in the second. We investigate a model where the population consists of the afore-mentioned two groups of people that are located on social networks (a spatial cellular automata network and small-world networks). This model captures two fundamental kinds of social interactions (coordination and anti-coordination) simultaneously, and also has its own interest to game theory: it is a hybrid model of pure competition and pure cooperation. This is true because when a conformist meets a rebel, they play the zero sum matching pennies game, which is pure competition. When two conformists (rebels) meet, they play the (anti-) coordination game, which is pure cooperation. Simulation shows that simple social interactions greatly promote cooperation: in most cases people can reach an extraordinarily high level of cooperation, through a selfish, myopic, naive, and local interacting dynamic (the best response dynamic). We find that degree of synchronization also plays a critical role, but mostly on the negative side. Four indices, namely cooperation degree, average satisfaction degree, equilibrium ratio and complete ratio, are defined and applied to measure people's cooperation levels from various angles. Phase transition, as well as emergence of many interesting geographic patterns in the cellular automata network, is also observed.

cs.MA

Complementary cooperation, minimal winning coalitions, and power indices

We introduce a new simple game, which is referred to as the complementary weighted multiple majority game (C-WMMG for short). C-WMMG models a basic cooperation rule, the complementary cooperation rule, and can be taken as a sister model of the famous weighted majority game (WMG for short). In this paper, we concentrate on the two dimensional C-WMMG. An interesting property of this case is that there are at most $n+1$ minimal winning coalitions (MWC for short), and they can be enumerated in time $O(n\log n)$, where $n$ is the number of players. This property guarantees that the two dimensional C-WMMG is more handleable than WMG. In particular, we prove that the main power indices, i.e. the Shapley-Shubik index, the Penrose-Banzhaf index, the Holler-Packel index, and the Deegan-Packel index, are all polynomially computable. To make a comparison with WMG, we know that it may have exponentially many MWCs, and none of the four power indices is polynomially computable (unless P=NP). Still for the two dimensional case, we show that local monotonicity holds for all of the four power indices. In WMG, this property is possessed by the Shapley-Shubik index and the Penrose-Banzhaf index, but not by the Holler-Packel index or the Deegan-Packel index. Since our model fits very well the cooperation and competition in team sports, we hope that it can be potentially applied in measuring the values of players in team sports, say help people give more objective ranking of NBA players and select MVPs, and consequently bring new insights into contest theory and the more general field of sports economics. It may also provide some interesting enlightenments into the design of non-additive voting mechanisms. Last but not least, the threshold version of C-WMMG is a generalization of WMG, and natural variants of it are closely related with the famous airport game and the stable marriage/roommates problem.

cs.GT