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Zhihao Xia

Publications and source records attributed to Zhihao Xia.

At least 19 recordsLinked to original sources

Persistent Identity Preservation in Generative Image Models: A Benchmark and Evaluation System

Generative image models can now produce high-quality images, follow complex instructions, and support precise edits, but they still struggle to preserve who or what is being depicted. When generating or editing images of a specific subject, identity may drift as the pose, expression, appearance, viewpoint, or surrounding scene changes. Existing subject-driven methods make fundamentally different choices about where identity is represented: through the input context (GPT-Image-2, NB2), as trainable subject-specific model parameters (LoRA), or as a persistent identity layer (PHOTA IDENTITY) reusable across generations and edits. We systematically benchmark these paradigms across subject-driven generation, editing, restoration, and multi-subject settings, with tasks designed to increasingly stress identity preservation. Our results show that identity preservation remains a distinct limitation of current generative foundation models: strong image quality and instruction following do not necessarily imply strong identity fidelity, and identity degradation becomes more pronounced under iterative edits, small subject scales, severe image degradation, and multi-subject composition. Persistent identity substantially reduces this degradation across generation, editing, and restoration, consistently improving identity preservation when applied to different foundation models while maintaining comparable instruction adherence and perceptual image quality. These results suggest that identity does not simply emerge from increasingly capable generative models, but can instead be represented as persistent subject knowledge that is composed independently with the underlying generative model.

cs.CV

Reconfiguration-Complete Motion Primitives with Constructive Planning for Deformable Planar Modular Robots

The continuously deformable geometry of modular robots makes it difficult to define a fixed representation for reconfiguration planning and analysis. This letter introduces a square-cell abstraction that maps deformable rhombus modules to fixed-size grid cells while retaining physically interpretable local motions through two primitives, pivoting and shearing. Under this abstraction, we prove that every non-straight edge-connected configuration with $N \geq 7$ can be transformed to a fixed canonical staircase using only admissible primitive motions. Since these motions are reversible, any two configurations in this class are mutually reconfigurable. The proof is constructive and directly yields a staircase-canonicalization planner that transports removable boundary modules while preserving connectivity. As a practical enhancement, we further introduce a boundary-to-delivery lookahead selector that ranks admissible high level choices without affecting the completeness guarantee. Experiments demonstrate the constructive reconfiguration process and show that the selector substantially reduces planning time, while reference comparisons indicate lower planning times than the prior framework over the shared module counts.

cs.RO

RhoMorph: Rhombus-shaped Deformable Modular Robots for Stable, Medium-Independent Reconfiguration Motion

In this paper, we present RhoMorph, a novel deformable planar lattice modular self-reconfigurable robot (MSRR) with a rhombus shaped module. Each module consists of a parallelogram skeleton with a single centrally mounted actuator that enables folding and unfolding along its diagonal. The core design philosophy is to achieve essential MSRR functionalities such as morphing, docking, and locomotion with minimal control complexity. This enables a continuous and stable reconfiguration process that is independent of the surrounding medium, allowing the system to reliably form various configurations in diverse environments. To leverage the unique kinematics of RhoMorph, we introduce morphpivoting, a novel motion primitive for reconfiguration that differs from advanced MSRR systems, and propose a strategy for its continuous execution. Finally, a series of physical experiments validate the module's stable reconfiguration ability, as well as its positional and docking accuracy.

cs.RO

Self-Reconfiguration Planning for Deformable Quadrilateral Modular Robots

For lattice modular self-reconfigurable robots (MSRRs), maintaining stable connections during reconfiguration is crucial for physical feasibility and deployability. This letter presents a novel self-reconfiguration planning algorithm for deformable quadrilateral MSRRs that guarantees stable connection. The method first constructs feasible connect/disconnect actions using a virtual graph representation, and then organizes these actions into a valid execution sequence through a Dependence-based Reverse Tree (DRTree) that resolves interdependencies. We also prove that reconfiguration sequences satisfying motion characteristics exist for any pair of configurations with seven or more modules (excluding linear topologies). Finally, comparisons with a modified BiRRT algorithm highlight the superior efficiency and stability of our approach, while deployment on a physical robotic platform confirms its practical feasibility.

cs.RO

MODUR: A Modular Dual-reconfigurable Robot

Modular Self-Reconfigurable Robot (MSRR) systems are a class of robots capable of forming higher-level robotic systems by altering the topological relationships between modules, offering enhanced adaptability and robustness in various environments. This paper presents a novel MSRR called MODUR, featuring dual-level reconfiguration capabilities designed to integrate reconfigurable mechanisms into MSRR. Specifically, MODUR can perform high-level self-reconfiguration among modules to create different configurations, while each module is also able to change its shape to execute basic motions. The design of MODUR primarily includes a compact connector and scissor linkage groups that provide actuation, forming a parallel mechanism capable of achieving both connector motion decoupling and adjacent position migration capabilities. Furthermore, the workspace, considering the interdependent connectors, is comprehensively analyzed, laying a theoretical foundation for the design of the module's basic motion. Finally, the motion of MODUR is validated through a series of experiments.

cs.RO

Magic Fixup: Streamlining Photo Editing by Watching Dynamic Videos

We propose a generative model that, given a coarsely edited image, synthesizes a photorealistic output that follows the prescribed layout. Our method transfers fine details from the original image and preserve the identity of its parts. Yet, it adapts it to the lighting and context defined by the new layout. Our key insight is that videos are a powerful source of supervision for this task: objects and camera motions provide many observations of how the world changes with viewpoint, lighting, and physical interactions. We construct an image dataset in which each sample is a pair of source and target frames extracted from the same video at randomly chosen time intervals. We warp the source frame toward the target using two motion models that mimic the expected test-time user edits. We supervise our model to translate the warped image into the ground truth, starting from a pretrained diffusion model. Our model design explicitly enables fine detail transfer from the source frame to the generated image, while closely following the user-specified layout. We show that by using simple segmentations and coarse 2D manipulations, we can synthesize a photorealistic edit faithful to the user's input while addressing second-order effects like harmonizing the lighting and physical interactions between edited objects.

cs.CV

Classic Video Denoising in a Machine Learning World: Robust, Fast, and Controllable

Denoising is a crucial step in many video processing pipelines such as in interactive editing, where high quality, speed, and user control are essential. While recent approaches achieve significant improvements in denoising quality by leveraging deep learning, they are prone to unexpected failures due to discrepancies between training data distributions and the wide variety of noise patterns found in real-world videos. These methods also tend to be slow and lack user control. In contrast, traditional denoising methods perform reliably on in-the-wild videos and run relatively quickly on modern hardware. However, they require manually tuning parameters for each input video, which is not only tedious but also requires skill. We bridge the gap between these two paradigms by proposing a differentiable denoising pipeline based on traditional methods. A neural network is then trained to predict the optimal denoising parameters for each specific input, resulting in a robust and efficient approach that also supports user control.

cs.CV

LEDiff: Latent Exposure Diffusion for HDR Generation

While consumer displays increasingly support more than 10 stops of dynamic range, most image assets such as internet photographs and generative AI content remain limited to 8-bit low dynamic range (LDR), constraining their utility across high dynamic range (HDR) applications. Currently, no generative model can produce high-bit, high-dynamic range content in a generalizable way. Existing LDR-to-HDR conversion methods often struggle to produce photorealistic details and physically-plausible dynamic range in the clipped areas. We introduce LEDiff, a method that enables a generative model with HDR content generation through latent space fusion inspired by image-space exposure fusion techniques. It also functions as an LDR-to-HDR converter, expanding the dynamic range of existing low-dynamic range images. Our approach uses a small HDR dataset to enable a pretrained diffusion model to recover detail and dynamic range in clipped highlights and shadows. LEDiff brings HDR capabilities to existing generative models and converts any LDR image to HDR, creating photorealistic HDR outputs for image generation, image-based lighting (HDR environment map generation), and photographic effects such as depth of field simulation, where linear HDR data is essential for realistic quality.

cs.CV

Instruction-based Image Manipulation by Watching How Things Move

This paper introduces a novel dataset construction pipeline that samples pairs of frames from videos and uses multimodal large language models (MLLMs) to generate editing instructions for training instruction-based image manipulation models. Video frames inherently preserve the identity of subjects and scenes, ensuring consistent content preservation during editing. Additionally, video data captures diverse, natural dynamics-such as non-rigid subject motion and complex camera movements-that are difficult to model otherwise, making it an ideal source for scalable dataset construction. Using this approach, we create a new dataset to train InstructMove, a model capable of instruction-based complex manipulations that are difficult to achieve with synthetically generated datasets. Our model demonstrates state-of-the-art performance in tasks such as adjusting subject poses, rearranging elements, and altering camera perspectives.

cs.CV

Restoration by Generation with Constrained Priors

The inherent generative power of denoising diffusion models makes them well-suited for image restoration tasks where the objective is to find the optimal high-quality image within the generative space that closely resembles the input image. We propose a method to adapt a pretrained diffusion model for image restoration by simply adding noise to the input image to be restored and then denoise. Our method is based on the observation that the space of a generative model needs to be constrained. We impose this constraint by finetuning the generative model with a set of anchor images that capture the characteristics of the input image. With the constrained space, we can then leverage the sampling strategy used for generation to do image restoration. We evaluate against previous methods and show superior performances on multiple real-world restoration datasets in preserving identity and image quality. We also demonstrate an important and practical application on personalized restoration, where we use a personal album as the anchor images to constrain the generative space. This approach allows us to produce results that accurately preserve high-frequency details, which previous works are unable to do. Project webpage: https://gen2res.github.io.

cs.CV

Explorative Inbetweening of Time and Space

We introduce bounded generation as a generalized task to control video generation to synthesize arbitrary camera and subject motion based only on a given start and end frame. Our objective is to fully leverage the inherent generalization capability of an image-to-video model without additional training or fine-tuning of the original model. This is achieved through the proposed new sampling strategy, which we call Time Reversal Fusion, that fuses the temporally forward and backward denoising paths conditioned on the start and end frame, respectively. The fused path results in a video that smoothly connects the two frames, generating inbetweening of faithful subject motion, novel views of static scenes, and seamless video looping when the two bounding frames are identical. We curate a diverse evaluation dataset of image pairs and compare against the closest existing methods. We find that Time Reversal Fusion outperforms related work on all subtasks, exhibiting the ability to generate complex motions and 3D-consistent views guided by bounded frames. See project page at https://time-reversal.github.io.

cs.CV

DiffusionRig: Learning Personalized Priors for Facial Appearance Editing

We address the problem of learning person-specific facial priors from a small number (e.g., 20) of portrait photos of the same person. This enables us to edit this specific person's facial appearance, such as expression and lighting, while preserving their identity and high-frequency facial details. Key to our approach, which we dub DiffusionRig, is a diffusion model conditioned on, or "rigged by," crude 3D face models estimated from single in-the-wild images by an off-the-shelf estimator. On a high level, DiffusionRig learns to map simplistic renderings of 3D face models to realistic photos of a given person. Specifically, DiffusionRig is trained in two stages: It first learns generic facial priors from a large-scale face dataset and then person-specific priors from a small portrait photo collection of the person of interest. By learning the CGI-to-photo mapping with such personalized priors, DiffusionRig can "rig" the lighting, facial expression, head pose, etc. of a portrait photo, conditioned only on coarse 3D models while preserving this person's identity and other high-frequency characteristics. Qualitative and quantitative experiments show that DiffusionRig outperforms existing approaches in both identity preservation and photorealism. Please see the project website: https://diffusionrig.github.io for the supplemental material, video, code, and data.

cs.CV

Semi-supervised Parametric Real-world Image Harmonization

Learning-based image harmonization techniques are usually trained to undo synthetic random global transformations applied to a masked foreground in a single ground truth photo. This simulated data does not model many of the important appearance mismatches (illumination, object boundaries, etc.) between foreground and background in real composites, leading to models that do not generalize well and cannot model complex local changes. We propose a new semi-supervised training strategy that addresses this problem and lets us learn complex local appearance harmonization from unpaired real composites, where foreground and background come from different images. Our model is fully parametric. It uses RGB curves to correct the global colors and tone and a shading map to model local variations. Our method outperforms previous work on established benchmarks and real composites, as shown in a user study, and processes high-resolution images interactively.

cs.CV

The Implicit Values of A Good Hand Shake: Handheld Multi-Frame Neural Depth Refinement

Modern smartphones can continuously stream multi-megapixel RGB images at 60Hz, synchronized with high-quality 3D pose information and low-resolution LiDAR-driven depth estimates. During a snapshot photograph, the natural unsteadiness of the photographer's hands offers millimeter-scale variation in camera pose, which we can capture along with RGB and depth in a circular buffer. In this work we explore how, from a bundle of these measurements acquired during viewfinding, we can combine dense micro-baseline parallax cues with kilopixel LiDAR depth to distill a high-fidelity depth map. We take a test-time optimization approach and train a coordinate MLP to output photometrically and geometrically consistent depth estimates at the continuous coordinates along the path traced by the photographer's natural hand shake. With no additional hardware, artificial hand motion, or user interaction beyond the press of a button, our proposed method brings high-resolution depth estimates to point-and-shoot "tabletop" photography -- textured objects at close range.

cs.CV

Deep Denoising of Flash and No-Flash Pairs for Photography in Low-Light Environments

We introduce a neural network-based method to denoise pairs of images taken in quick succession, with and without a flash, in low-light environments. Our goal is to produce a high-quality rendering of the scene that preserves the color and mood from the ambient illumination of the noisy no-flash image, while recovering surface texture and detail revealed by the flash. Our network outputs a gain map and a field of kernels, the latter obtained by linearly mixing elements of a per-image low-rank kernel basis. We first apply the kernel field to the no-flash image, and then multiply the result with the gain map to create the final output. We show our network effectively learns to produce high-quality images by combining a smoothed out estimate of the scene's ambient appearance from the no-flash image, with high-frequency albedo details extracted from the flash input. Our experiments show significant improvements over alternative captures without a flash, and baseline denoisers that use flash no-flash pairs. In particular, our method produces images that are both noise-free and contain accurate ambient colors without the sharp shadows or strong specular highlights visible in the flash image.

cs.CV

A Dark Flash Normal Camera

Casual photography is often performed in uncontrolled lighting that can result in low quality images and degrade the performance of downstream processing. We consider the problem of estimating surface normal and reflectance maps of scenes depicting people despite these conditions by supplementing the available visible illumination with a single near infrared (NIR) light source and camera, a so-called "dark flash image". Our method takes as input a single color image captured under arbitrary visible lighting and a single dark flash image captured under controlled front-lit NIR lighting at the same viewpoint, and computes a normal map, a diffuse albedo map, and a specular intensity map of the scene. Since ground truth normal and reflectance maps of faces are difficult to capture, we propose a novel training technique that combines information from two readily available and complementary sources: a stereo depth signal and photometric shading cues. We evaluate our method over a range of subjects and lighting conditions and describe two applications: optimizing stereo geometry and filling the shadows in an image.

cs.CV

Basis Prediction Networks for Effective Burst Denoising with Large Kernels

Bursts of images exhibit significant self-similarity across both time and space. This motivates a representation of the kernels as linear combinations of a small set of basis elements. To this end, we introduce a novel basis prediction network that, given an input burst, predicts a set of global basis kernels -- shared within the image -- and the corresponding mixing coefficients -- which are specific to individual pixels. Compared to state-of-the-art techniques that output a large tensor of per-pixel spatiotemporal kernels, our formulation substantially reduces the dimensionality of the network output. This allows us to effectively exploit comparatively larger denoising kernels, achieving both significant quality improvements (over 1dB PSNR) and faster run-times over state-of-the-art methods.

cs.CV

Identifying Recurring Patterns with Deep Neural Networks for Natural Image Denoising

Image denoising methods must effectively model, implicitly or explicitly, the vast diversity of patterns and textures that occur in natural images. This is challenging, even for modern methods that leverage deep neural networks trained to regress to clean images from noisy inputs. One recourse is to rely on "internal" image statistics, by searching for similar patterns within the input image itself. In this work, we propose a new method for natural image denoising that trains a deep neural network to determine whether patches in a noisy image input share common underlying patterns. Given a pair of noisy patches, our network predicts whether different sub-band coefficients of the original noise-free patches are similar. The denoising algorithm then aggregates matched coefficients to obtain an initial estimate of the clean image. Finally, this estimate is provided as input, along with the original noisy image, to a standard regression-based denoising network. Experiments show that our method achieves state-of-the-art color image denoising performance, including with a blind version that trains a common model for a range of noise levels, and does not require knowledge of level of noise in an input image. Our approach also has a distinct advantage when training with limited amounts of training data.

cs.CV