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Zhiheng Liu

Publications and source records attributed to Zhiheng Liu.

At least 19 recordsLinked to original sources

RxBrain: Embodied Cognition Foundation Model with Joint Language-Visual Reasoning and Imagination

Embodied cognition requires agents to connect high-level task reasoning with the physical states to be achieved. We introduce Hy-Embodied-RxBrain, an embodied cognition foundation model with joint language-visual reasoning and imagination. Unlike vision-language models that emphasize scene understanding and textual decision making, or generative world models that mainly predict future visual states, RxBrain represents embodied plans in a single planning sequence where language and visual imagination play complementary roles. Language provides the abstract structure of a plan, including task decomposition, planning primitives, constraints, temporal order, and decision logic, while visual imagination grounds this structure through world state prediction and joint subgoal planning, associating each planning step with intermediate and final physical states. RxBrain adopts a unified multimodal Mixture-of-Transformers architecture that supports language, image, and video understanding and generation within one model. To train this capability, we build an automatic pipeline that converts embodied videos into joint text-visual planning supervision by decomposing videos into planning steps and aligning them with visual state transitions. We further introduce RxBrain-Bench to evaluate whether models can represent embodied plans through joint textual and visual components rather than separate understanding or generation. Experiments show that RxBrain maintains embodied understanding and generation abilities, and produces plans with coupled textual reasoning, world state prediction, and joint subgoal planning. We also extend RxBrain to continuous robot action generation, where it shows promising real-robot performance without large-scale action-data pretraining. These results provide an initial step toward foundation models for embodied cognition.

cs.AI

TUA-Bench: A Benchmark for General-Purpose Terminal-Use Agents

As large language models and harness frameworks continue to advance, agents operating in terminals are increasingly capable of performing a broader range of general computer-use tasks beyond coding. However, existing benchmarks do not adequately evaluate general-purpose terminal computer-use agents (TUAs): general computer-use benchmarks primarily target graphical user interfaces (GUIs), whereas terminal-based benchmarks largely emphasize technical and programming-centric workflows historically native to the shell. We introduce TUA-Bench, a general-purpose benchmark for terminal-use agents. TUA-Bench includes 120 real-world tasks across five task families, covering routine digital activities-including document editing, email management, and live-web information seeking-as well as scientific and engineering workflows co-designed with PhD-level domain experts that require specialized software. This breadth distinguishes TUA-Bench from prior shell-focused or domain-specific benchmarks. Each task is manually designed, runs in a real terminal with a deterministic setup script, and is evaluated by an execution-based scoring protocol. We find that the strongest frontier agent, Claude Code with Claude Opus 4.8 max reasoning effort, achieves 65.8% overall performance, with substantial gaps across both tracks. By providing a broad and realistic evaluation of terminal-use capabilities, TUA-Bench aims to accelerate the transition from narrow, task-specific assistants to general-purpose agents capable of operating reliably across diverse digital environments.

cs.SE

See, Plan, Rewind: Progress-Aware Vision-Language-Action Models for Robust Robotic Manipulation

Measurement of task progress through explicit, actionable milestones is critical for robust robotic manipulation. This progress awareness enables a model to ground its current task status, anticipate verifiable intermediate states, and detect and recover from failures when progress stalls. To embody this capability, we introduce \textbf{S}ee, \textbf{P}lan, \textbf{R}ewind (SPR), a progress-aware vision-language-action framework that dynamically grounds language instructions into a sequence of spatial subgoals. SPR operates through a continuous core cycle, Seeing the current state and upcoming milestone, Planning a trajectory towards the next 2D waypoint, and Rewinding to a recoverable state upon failure by monitoring progress against the expected sequence. This closed-loop approach enables robust error correction without requiring additional training data or auxiliary models. Extensive experiments demonstrate the framework's effectiveness, generalization and robustness: SPR outperforms the MolmoAct baseline by 5\% on the LIBERO benchmark. On the challenging LIBERO-Plus benchmark with unseen instructions and initial states, SPR achieves state-of-the-art robustness with the smallest performance drop, surpassing OpenVLA-OFT and UniVLA, demonstrating superior out-of-distribution robustness.

cs.RO

EvA: An Evidence-First Audio Understanding Paradigm for LALMs

Large Audio Language Models (LALMs) still struggle in complex acoustic scenes because they often fail to preserve task-relevant acoustic evidence before reasoning begins. We identify this error pattern as the evidence bottleneck: state-of-the-art systems show larger deficits in acoustic evidence extraction than in downstream reasoning, suggesting that upstream perception is often the limiting factor. To address this problem, we propose EvA (Evidence-First Audio), a dual-path architecture that enhances acoustic evidence preservation through hierarchical aggregation and non-compressive, time-aligned fusion. We also build EvA-Perception, a large-scale training set with about 54K event-ordered captions and 500K evidence-grounded QA pairs. Under a unified zero-shot protocol, EvA achieves the best open-source \emph{Perception} results on MMAU, MMAR, and MMSU, with the largest gains on perception-heavy splits. Human evaluation on open-ended captioning further shows improved fine-grained acoustic coverage and caption quality. These results support the evidence-first hypothesis: stronger audio understanding depends on preserving acoustic evidence before reasoning. Project can be found at https://satsuki2486441738.github.io/EvA/.

cs.SD

Tuna-2: Pixel Embeddings Beat Vision Encoders for Multimodal Understanding and Generation

Unified multimodal models typically rely on pretrained vision encoders and use separate visual representations for understanding and generation, creating misalignment between the two tasks and preventing fully end-to-end optimization from raw pixels. We introduce Tuna-2, a native unified multimodal model that performs visual understanding and generation directly based on pixel embeddings. Tuna-2 drastically simplifies the model architecture by employing simple patch embedding layers to encode visual input, completely discarding the modular vision encoder designs such as the VAE or the representation encoder. Experiments show that Tuna-2 achieves state-of-the-art performance in multimodal benchmarks, demonstrating that unified pixel-space modelling can fully compete with latent-space approaches for high-quality image generation. Moreover, while the encoder-based variant converges faster in early pretraining, Tuna-2's encoder-free design achieves stronger multimodal understanding at scale, particularly on tasks requiring fine-grained visual perception. These results show that pretrained vision encoders are not necessary for multimodal modelling, and end-to-end pixel-space learning offers a scalable path toward stronger visual representations for both generation and perception.

cs.CV

WavFlow: Audio Generation in Waveform Space

Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity audio directly in raw waveform space without intermediate representations. To overcome the inherent difficulties of modeling high-dimensional and low-energy signals, we reshape audio into 2D token grids through waveform patchify and introduce amplitude lifting to align signal scales, enabling stable optimization via direct x-prediction in flow matching. To capture complex semantic alignment and temporal synchronization, we leverage an automated data pipeline to curate 5 million high-quality video-text-audio triplets, allowing the model to learn fine-grained acoustic patterns from scratch. Experimental results show that WavFlow achieves competitive performance on the video-to-audio benchmark VGGSound (FD_PaSST: 59.98, IS_PANNs: 17.40, DeSync: 0.44) and the text-to-audio benchmark AudioCaps (FD_PANNs: 10.63, IS_PANNs: 12.62), matching or exceeding the performance of established latent-based methods. Our work demonstrates that intermediate compression is not a prerequisite for high-quality synthesis, offering a simpler and more scalable alternative for multimodal audio generation.

cs.SD

DepthLab: From Partial to Complete

Missing values remain a common challenge for depth data across its wide range of applications, stemming from various causes like incomplete data acquisition and perspective alteration. This work bridges this gap with DepthLab, a foundation depth inpainting model powered by image diffusion priors. Our model features two notable strengths: (1) it demonstrates resilience to depth-deficient regions, providing reliable completion for both continuous areas and isolated points, and (2) it faithfully preserves scale consistency with the conditioned known depth when filling in missing values. Drawing on these advantages, our approach proves its worth in various downstream tasks, including 3D scene inpainting, text-to-3D scene generation, sparse-view reconstruction with DUST3R, and LiDAR depth completion, exceeding current solutions in both numerical performance and visual quality. Our project page with source code is available at https://johanan528.github.io/depthlab_web/.

cs.CV

VecGlypher: Unified Vector Glyph Generation with Language Models

Vector glyphs are the atomic units of digital typography, yet most learning-based pipelines still depend on carefully curated exemplar sheets and raster-to-vector postprocessing, which limits accessibility and editability. We introduce VecGlypher, a single multimodal language model that generates high-fidelity vector glyphs directly from text descriptions or image exemplars. Given a style prompt, optional reference glyph images, and a target character, VecGlypher autoregressively emits SVG path tokens, avoiding raster intermediates and producing editable, watertight outlines in one pass. A typography-aware data and training recipe makes this possible: (i) a large-scale continuation stage on 39K noisy Envato fonts to master SVG syntax and long-horizon geometry, followed by (ii) post-training on 2.5K expert-annotated Google Fonts with descriptive tags and exemplars to align language and imagery with geometry; preprocessing normalizes coordinate frames, canonicalizes paths, de-duplicates families, and quantizes coordinates for stable long-sequence decoding. On cross-family OOD evaluation, VecGlypher substantially outperforms both general-purpose LLMs and specialized vector-font baselines for text-only generation, while image-referenced generation reaches a state-of-the-art performance, with marked gains over DeepVecFont-v2 and DualVector. Ablations show that model scale and the two-stage recipe are critical and that absolute-coordinate serialization yields the best geometry. VecGlypher lowers the barrier to font creation by letting users design with words or exemplars, and provides a scalable foundation for future multimodal design tools.

cs.CL

HiStream: Efficient High-Resolution Video Generation via Redundancy-Eliminated Streaming

High-resolution video generation, while crucial for digital media and film, is computationally bottlenecked by the quadratic complexity of diffusion models, making practical inference infeasible. To address this, we introduce HiStream, an efficient autoregressive framework that systematically reduces redundancy across three axes: i) Spatial Compression: denoising at low resolution before refining at high resolution with cached features; ii) Temporal Compression: a chunk-by-chunk strategy with a fixed-size anchor cache, ensuring stable inference speed; and iii) Timestep Compression: applying fewer denoising steps to subsequent, cache-conditioned chunks. On 1080p benchmarks, our primary HiStream model (i+ii) achieves state-of-the-art visual quality while demonstrating up to 76.2x faster denoising compared to the Wan2.1 baseline and negligible quality loss. Our faster variant, HiStream+, applies all three optimizations (i+ii+iii), achieving a 107.5x acceleration over the baseline, offering a compelling trade-off between speed and quality, thereby making high-resolution video generation both practical and scalable.

cs.CV

OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to effectively model long-range cross-shot context, as they rely on limited temporal windows or single keyframe conditioning, leading to degraded performance under complex narratives. In this work, we propose OneStory, enabling global yet compact cross-shot context modeling for consistent and scalable narrative generation. OneStory reformulates MSV as a next-shot generation task, enabling autoregressive shot synthesis while leveraging pretrained image-to-video (I2V) models for strong visual conditioning. We introduce two key modules: a Frame Selection module that constructs a semantically-relevant global memory based on informative frames from prior shots, and an Adaptive Conditioner that performs importance-guided patchification to generate compact context for direct conditioning. We further curate a high-quality multi-shot dataset with referential captions to mirror real-world storytelling patterns, and design effective training strategies under the next-shot paradigm. Finetuned from a pretrained I2V model on our curated 60K dataset, OneStory achieves state-of-the-art narrative coherence across diverse and complex scenes in both text- and image-conditioned settings, enabling controllable and immersive long-form video storytelling.

cs.CV

Scaling Zero-Shot Reference-to-Video Generation

Reference-to-video (R2V) generation aims to synthesize videos that align with a text prompt while preserving the subject identity from reference images. However, current R2V methods are hindered by the reliance on explicit reference image-video-text triplets, whose construction is highly expensive and difficult to scale. We bypass this bottleneck by introducing Saber, a scalable zero-shot framework that requires no explicit R2V data. Trained exclusively on video-text pairs, Saber employs a masked training strategy and a tailored attention-based model design to learn identity-consistent and reference-aware representations. Mask augmentation techniques are further integrated to mitigate copy-paste artifacts common in reference-to-video generation. Moreover, Saber demonstrates remarkable generalization capabilities across a varying number of references and achieves superior performance on the OpenS2V-Eval benchmark compared to methods trained with R2V data.

cs.CV

TUNA: Taming Unified Visual Representations for Native Unified Multimodal Models

Unified multimodal models (UMMs) aim to jointly perform multimodal understanding and generation within a single framework. We present TUNA, a native UMM that builds a unified continuous visual representation by cascading a VAE encoder with a representation encoder. This unified representation space allows end-to-end processing of images and videos for both understanding and generation tasks. Compared to prior UMMs with decoupled representations, TUNA's unified visual space avoids representation format mismatches introduced by separate encoders, outperforming decoupled alternatives in both understanding and generation. Moreover, we observe that stronger pretrained representation encoders consistently yield better performance across all multimodal tasks, highlighting the importance of the representation encoder. Finally, in this unified setting, jointly training on both understanding and generation data allows the two tasks to benefit from each other rather than interfere. Our extensive experiments on multimodal understanding and generation benchmarks show that TUNA achieves state-of-the-art results in image and video understanding, image and video generation, and image editing, demonstrating the effectiveness and scalability of its unified representation design.

cs.CV

INT v.s. FP: A Comprehensive Study of Fine-Grained Low-bit Quantization Formats

Modern AI hardware, such as Nvidia's Blackwell architecture, is increasingly embracing low-precision floating-point (FP) formats to handle the pervasive activation outliers in Large Language Models (LLMs). Despite this industry trend, a unified comparison of FP and integer (INT) quantization across varying granularities has been missing, leaving algorithm and hardware co-design without clear guidance. This paper fills that gap by systematically investigating the trade-offs between FP and INT formats. We reveal a critical performance crossover: while FP excels in coarse-grained quantization, the comparison at fine-grained (block-wise) levels is more nuanced. Our comprehensive comparison demonstrates that for popular 8-bit fine-grained formats (e.g., MX with block size 32), MXINT8 is superior to its FP counterpart in both algorithmic accuracy and hardware efficiency. However, for 4-bit formats, FP (e.g., MXFP4, NVFP4) often holds an accuracy advantage , though we show that NVINT4 can surpass NVFP4 when outlier-mitigation techniques like Hadamard rotation are applied. We also introduce a symmetric clipping method that resolves gradient bias in fine-grained low-bit INT training, enabling nearly lossless performance for MXINT8 training. These findings challenge the current hardware trajectory, demonstrating that a one-size-fits-all FP approach is suboptimal and advocating that fine-grained INT formats, particularly MXINT8, offer a better balance of accuracy, power, and efficiency for future AI accelerators.

cs.LG

From Denoising to Refining: A Corrective Framework for Vision-Language Diffusion Model

Discrete diffusion models have emerged as a promising direction for vision-language tasks, offering bidirectional context modeling and theoretical parallelization. However, their practical application is severely hindered by a train-inference discrepancy, which leads to catastrophic error cascades: initial token errors during parallel decoding pollute the generation context, triggering a chain reaction of compounding errors and leading to syntactic errors and semantic hallucinations. To address this fundamental challenge, we reframe the generation process from passive denoising to active refining. We introduce ReDiff, a refining-enhanced diffusion framework that teaches the model to identify and correct its own errors. Our approach features a two-stage training process: first, we instill a foundational revision capability by training the model to revise synthetic errors; second, we implement a novel online self-correction loop where the model is explicitly trained to revise its own flawed drafts by learning from an expert's corrections. This mistake-driven learning endows the model with the crucial ability to revisit and refine its already generated output, effectively breaking the error cascade. Extensive experiments demonstrate that ReDiff significantly improves the coherence and factual accuracy of generated content, enabling stable and efficient parallel generation far superior to traditional denoising methods. Our codes and models are available at https://rediff-hku.github.io/.

cs.CL

DanceGRPO: Unleashing GRPO on Visual Generation

Recent advances in generative AI have revolutionized visual content creation, yet aligning model outputs with human preferences remains a critical challenge. While Reinforcement Learning (RL) has emerged as a promising approach for fine-tuning generative models, existing methods like DDPO and DPOK face fundamental limitations - particularly their inability to maintain stable optimization when scaling to large and diverse prompt sets, severely restricting their practical utility. This paper presents DanceGRPO, a framework that addresses these limitations through an innovative adaptation of Group Relative Policy Optimization (GRPO) for visual generation tasks. Our key insight is that GRPO's inherent stability mechanisms uniquely position it to overcome the optimization challenges that plague prior RL-based approaches on visual generation. DanceGRPO establishes several significant advances: First, it demonstrates consistent and stable policy optimization across multiple modern generative paradigms, including both diffusion models and rectified flows. Second, it maintains robust performance when scaling to complex, real-world scenarios encompassing three key tasks and four foundation models. Third, it shows remarkable versatility in optimizing for diverse human preferences as captured by five distinct reward models assessing image/video aesthetics, text-image alignment, video motion quality, and binary feedback. Our comprehensive experiments reveal that DanceGRPO outperforms baseline methods by up to 181\% across multiple established benchmarks, including HPS-v2.1, CLIP Score, VideoAlign, and GenEval. Our results establish DanceGRPO as a robust and versatile solution for scaling Reinforcement Learning from Human Feedback (RLHF) tasks in visual generation, offering new insights into harmonizing reinforcement learning and visual synthesis.

cs.CV

WorldWeaver: Generating Long-Horizon Video Worlds via Rich Perception

Generative video modeling has made significant strides, yet ensuring structural and temporal consistency over long sequences remains a challenge. Current methods predominantly rely on RGB signals, leading to accumulated errors in object structure and motion over extended durations. To address these issues, we introduce WorldWeaver, a robust framework for long video generation that jointly models RGB frames and perceptual conditions within a unified long-horizon modeling scheme. Our training framework offers three key advantages. First, by jointly predicting perceptual conditions and color information from a unified representation, it significantly enhances temporal consistency and motion dynamics. Second, by leveraging depth cues, which we observe to be more resistant to drift than RGB, we construct a memory bank that preserves clearer contextual information, improving quality in long-horizon video generation. Third, we employ segmented noise scheduling for training prediction groups, which further mitigates drift and reduces computational cost. Extensive experiments on both diffusion- and rectified flow-based models demonstrate the effectiveness of WorldWeaver in reducing temporal drift and improving the fidelity of generated videos.

cs.CV

ShizhenGPT: Towards Multimodal LLMs for Traditional Chinese Medicine

Despite the success of large language models (LLMs) in various domains, their potential in Traditional Chinese Medicine (TCM) remains largely underexplored due to two critical barriers: (1) the scarcity of high-quality TCM data and (2) the inherently multimodal nature of TCM diagnostics, which involve looking, listening, smelling, and pulse-taking. These sensory-rich modalities are beyond the scope of conventional LLMs. To address these challenges, we present ShizhenGPT, the first multimodal LLM tailored for TCM. To overcome data scarcity, we curate the largest TCM dataset to date, comprising 100GB+ of text and 200GB+ of multimodal data, including 1.2M images, 200 hours of audio, and physiological signals. ShizhenGPT is pretrained and instruction-tuned to achieve deep TCM knowledge and multimodal reasoning. For evaluation, we collect recent national TCM qualification exams and build a visual benchmark for Medicinal Recognition and Visual Diagnosis. Experiments demonstrate that ShizhenGPT outperforms comparable-scale LLMs and competes with larger proprietary models. Moreover, it leads in TCM visual understanding among existing multimodal LLMs and demonstrates unified perception across modalities like sound, pulse, smell, and vision, paving the way toward holistic multimodal perception and diagnosis in TCM. Datasets, models, and code are publicly available. We hope this work will inspire further exploration in this field.

cs.CL

UniPaint: Unified Space-time Video Inpainting via Mixture-of-Experts

In this paper, we present UniPaint, a unified generative space-time video inpainting framework that enables spatial-temporal inpainting and interpolation. Different from existing methods that treat video inpainting and video interpolation as two distinct tasks, we leverage a unified inpainting framework to tackle them and observe that these two tasks can mutually enhance synthesis performance. Specifically, we first introduce a plug-and-play space-time video inpainting adapter, which can be employed in various personalized models. The key insight is to propose a Mixture of Experts (MoE) attention to cover various tasks. Then, we design a spatial-temporal masking strategy during the training stage to mutually enhance each other and improve performance. UniPaint produces high-quality and aesthetically pleasing results, achieving the best quantitative results across various tasks and scale setups. The code and checkpoints are available at $\href{https://github.com/mmmmm-w/UniPaint}{this \ repository}$.

cs.CV