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Zhikang Zou

Publications and source records attributed to Zhikang Zou.

At least 19 recordsLinked to original sources

SOOD++: Leveraging Unlabeled Data to Boost Oriented Object Detection

Semi-supervised object detection (SSOD), leveraging unlabeled data to boost object detectors, has become a hot topic recently. However, existing SSOD approaches mainly focus on horizontal objects, leaving oriented objects common in aerial images unexplored. At the same time, the annotation cost of oriented objects is significantly higher than that of their horizontal counterparts. Therefore, in this paper, we propose a simple yet effective Semi-supervised Oriented Object Detection method termed SOOD++. Specifically, we observe that objects from aerial images usually have arbitrary orientations, small scales, and dense distribution, which inspires the following core designs: a Simple Instance-aware Dense Sampling (SIDS) strategy is used to generate comprehensive dense pseudo-labels; the Geometry-aware Adaptive Weighting (GAW) loss dynamically modulates the importance of each pair between pseudo-label and corresponding prediction by leveraging the intricate geometric information of aerial objects; we treat aerial images as global layouts and explicitly build the many-to-many relationship between the sets of pseudo-labels and predictions via the proposed Noise-driven Global Consistency (NGC). Extensive experiments conducted on various oriented object datasets under various labeled settings demonstrate the effectiveness of our method. For example, on the DOTA-V2.0/DOTA-V1.5 benchmark, the proposed method outperforms previous state-of-the-art (SOTA) by a large margin (+2.90/2.14, +2.16/2.18, and +2.66/2.32) mAP under 10%, 20%, and 30% labeled data settings, respectively, with single-scale training and testing. More importantly, it still improves upon a strong supervised baseline with 70.66 mAP, trained using the full DOTA-V1.5 train-val set, by +1.82 mAP, resulting in a 72.48 mAP, pushing the new state-of-the-art. The project page is at https://dk-liang.github.io/SOODv2/

cs.CV

Parameter-Efficient Fine-Tuning in Spectral Domain for Point Cloud Learning

Recently, leveraging pre-training techniques to enhance point cloud models has become a prominent research topic. However, existing approaches typically require full fine-tuning of pre-trained models to achieve satisfactory performance on downstream tasks, which is storage-intensive and computationally demanding. To address this issue, we propose a novel Parameter-Efficient Fine-Tuning (PEFT) method for point cloud, called \textbf{PointGST} (\textbf{Point} cloud \textbf{G}raph \textbf{S}pectral \textbf{T}uning). PointGST freezes the pre-trained model and introduces a lightweight, trainable Point Cloud Spectral Adapter (PCSA) for fine-tuning parameters in the spectral domain. The core idea is built on two observations: 1) The inner tokens from frozen models might present confusion in the spatial domain; 2) Task-specific intrinsic information is important for transferring the general knowledge to the downstream task. Specifically, PointGST transfers the point tokens from the spatial domain to the spectral domain, effectively de-correlating confusion among tokens by using orthogonal components for separation. Moreover, the generated spectral basis involves intrinsic information about the downstream point clouds, enabling more targeted tuning. As a result, PointGST facilitates the efficient transfer of general knowledge to downstream tasks while significantly reducing training costs. Extensive experiments on challenging point cloud datasets across various tasks demonstrate that PointGST not only outperforms its fully fine-tuning counterpart but also significantly reduces trainable parameters, making it a promising solution for efficient point cloud learning. The code will be made available at https://github.com/jerryfeng2003/PointGST

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PointMamba: A Simple State Space Model for Point Cloud Analysis

Transformers have become one of the foundational architectures in point cloud analysis tasks due to their excellent global modeling ability. However, the attention mechanism has quadratic complexity, making the design of a linear complexity method with global modeling appealing. In this paper, we propose PointMamba, transferring the success of Mamba, a recent representative state space model (SSM), from NLP to point cloud analysis tasks. Unlike traditional Transformers, PointMamba employs a linear complexity algorithm, presenting global modeling capacity while significantly reducing computational costs. Specifically, our method leverages space-filling curves for effective point tokenization and adopts an extremely simple, non-hierarchical Mamba encoder as the backbone. Comprehensive evaluations demonstrate that PointMamba achieves superior performance across multiple datasets while significantly reducing GPU memory usage and FLOPs. This work underscores the potential of SSMs in 3D vision-related tasks and presents a simple yet effective Mamba-based baseline for future research. The code will be made available at \url{https://github.com/LMD0311/PointMamba}.

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Uni$^2$Det: Unified and Universal Framework for Prompt-Guided Multi-dataset 3D Detection

We present Uni$^2$Det, a brand new framework for unified and universal multi-dataset training on 3D detection, enabling robust performance across diverse domains and generalization to unseen domains. Due to substantial disparities in data distribution and variations in taxonomy across diverse domains, training such a detector by simply merging datasets poses a significant challenge. Motivated by this observation, we introduce multi-stage prompting modules for multi-dataset 3D detection, which leverages prompts based on the characteristics of corresponding datasets to mitigate existing differences. This elegant design facilitates seamless plug-and-play integration within various advanced 3D detection frameworks in a unified manner, while also allowing straightforward adaptation for universal applicability across datasets. Experiments are conducted across multiple dataset consolidation scenarios involving KITTI, Waymo, and nuScenes, demonstrating that our Uni$^2$Det outperforms existing methods by a large margin in multi-dataset training. Notably, results on zero-shot cross-dataset transfer validate the generalization capability of our proposed method.

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AVS-Net: Point Sampling with Adaptive Voxel Size for 3D Scene Understanding

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling methods play a crucial role in point cloud learning. Existing downsampling methods either require a huge computational burden or sacrifice fine-grained geometric information. For such purpose, this paper presents an advanced sampler that achieves both high accuracy and efficiency. The proposed method utilizes voxel centroid sampling as a foundation but effectively addresses the challenges regarding voxel size determination and the preservation of critical geometric cues. Specifically, we propose a Voxel Adaptation Module that adaptively adjusts voxel sizes with the reference of point-based downsampling ratio. This ensures that the sampling results exhibit a favorable distribution for comprehending various 3D objects or scenes. Meanwhile, we introduce a network compatible with arbitrary voxel sizes for sampling and feature extraction while maintaining high efficiency. The proposed approach is demonstrated with 3D object detection and 3D semantic segmentation. Compared to existing state-of-the-art methods, our approach achieves better accuracy on outdoor and indoor large-scale datasets, e.g. Waymo and ScanNet, with promising efficiency.

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Exploring the Causality of End-to-End Autonomous Driving

Deep learning-based models are widely deployed in autonomous driving areas, especially the increasingly noticed end-to-end solutions. However, the black-box property of these models raises concerns about their trustworthiness and safety for autonomous driving, and how to debug the causality has become a pressing concern. Despite some existing research on the explainability of autonomous driving, there is currently no systematic solution to help researchers debug and identify the key factors that lead to the final predicted action of end-to-end autonomous driving. In this work, we propose a comprehensive approach to explore and analyze the causality of end-to-end autonomous driving. First, we validate the essential information that the final planning depends on by using controlled variables and counterfactual interventions for qualitative analysis. Then, we quantitatively assess the factors influencing model decisions by visualizing and statistically analyzing the response of key model inputs. Finally, based on the comprehensive study of the multi-factorial end-to-end autonomous driving system, we have developed a strong baseline and a tool for exploring causality in the close-loop simulator CARLA. It leverages the essential input sources to obtain a well-designed model, resulting in highly competitive capabilities. As far as we know, our work is the first to unveil the mystery of end-to-end autonomous driving and turn the black box into a white one. Thorough close-loop experiments demonstrate that our method can be applied to end-to-end autonomous driving solutions for causality debugging. Code will be available at https://github.com/bdvisl/DriveInsight.

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Dynamic Adapter Meets Prompt Tuning: Parameter-Efficient Transfer Learning for Point Cloud Analysis

Point cloud analysis has achieved outstanding performance by transferring point cloud pre-trained models. However, existing methods for model adaptation usually update all model parameters, i.e., full fine-tuning paradigm, which is inefficient as it relies on high computational costs (e.g., training GPU memory) and massive storage space. In this paper, we aim to study parameter-efficient transfer learning for point cloud analysis with an ideal trade-off between task performance and parameter efficiency. To achieve this goal, we freeze the parameters of the default pre-trained models and then propose the Dynamic Adapter, which generates a dynamic scale for each token, considering the token significance to the downstream task. We further seamlessly integrate Dynamic Adapter with Prompt Tuning (DAPT) by constructing Internal Prompts, capturing the instance-specific features for interaction. Extensive experiments conducted on five challenging datasets demonstrate that the proposed DAPT achieves superior performance compared to the full fine-tuning counterparts while significantly reducing the trainable parameters and training GPU memory by 95% and 35%, respectively. Code is available at https://github.com/LMD0311/DAPT.

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SAM3D: Zero-Shot 3D Object Detection via Segment Anything Model

With the development of large language models, many remarkable linguistic systems like ChatGPT have thrived and achieved astonishing success on many tasks, showing the incredible power of foundation models. In the spirit of unleashing the capability of foundation models on vision tasks, the Segment Anything Model (SAM), a vision foundation model for image segmentation, has been proposed recently and presents strong zero-shot ability on many downstream 2D tasks. However, whether SAM can be adapted to 3D vision tasks has yet to be explored, especially 3D object detection. With this inspiration, we explore adapting the zero-shot ability of SAM to 3D object detection in this paper. We propose a SAM-powered BEV processing pipeline to detect objects and get promising results on the large-scale Waymo open dataset. As an early attempt, our method takes a step toward 3D object detection with vision foundation models and presents the opportunity to unleash their power on 3D vision tasks. The code is released at https://github.com/DYZhang09/SAM3D.

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Diffusion-based 3D Object Detection with Random Boxes

3D object detection is an essential task for achieving autonomous driving. Existing anchor-based detection methods rely on empirical heuristics setting of anchors, which makes the algorithms lack elegance. In recent years, we have witnessed the rise of several generative models, among which diffusion models show great potential for learning the transformation of two distributions. Our proposed Diff3Det migrates the diffusion model to proposal generation for 3D object detection by considering the detection boxes as generative targets. During training, the object boxes diffuse from the ground truth boxes to the Gaussian distribution, and the decoder learns to reverse this noise process. In the inference stage, the model progressively refines a set of random boxes to the prediction results. We provide detailed experiments on the KITTI benchmark and achieve promising performance compared to classical anchor-based 3D detection methods.

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CityTrack: Improving City-Scale Multi-Camera Multi-Target Tracking by Location-Aware Tracking and Box-Grained Matching

Multi-Camera Multi-Target Tracking (MCMT) is a computer vision technique that involves tracking multiple targets simultaneously across multiple cameras. MCMT in urban traffic visual analysis faces great challenges due to the complex and dynamic nature of urban traffic scenes, where multiple cameras with different views and perspectives are often used to cover a large city-scale area. Targets in urban traffic scenes often undergo occlusion, illumination changes, and perspective changes, making it difficult to associate targets across different cameras accurately. To overcome these challenges, we propose a novel systematic MCMT framework, called CityTrack. Specifically, we present a Location-Aware SCMT tracker which integrates various advanced techniques to improve its effectiveness in the MCMT task and propose a novel Box-Grained Matching (BGM) method for the ICA module to solve the aforementioned problems. We evaluated our approach on the public test set of the CityFlowV2 dataset and achieved an IDF1 of 84.91%, ranking 1st in the 2022 AI CITY CHALLENGE. Our experimental results demonstrate the effectiveness of our approach in overcoming the challenges posed by urban traffic scenes.

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Understanding Depth Map Progressively: Adaptive Distance Interval Separation for Monocular 3d Object Detection

Monocular 3D object detection aims to locate objects in different scenes with just a single image. Due to the absence of depth information, several monocular 3D detection techniques have emerged that rely on auxiliary depth maps from the depth estimation task. There are multiple approaches to understanding the representation of depth maps, including treating them as pseudo-LiDAR point clouds, leveraging implicit end-to-end learning of depth information, or considering them as an image input. However, these methods have certain drawbacks, such as their reliance on the accuracy of estimated depth maps and suboptimal utilization of depth maps due to their image-based nature. While LiDAR-based methods and convolutional neural networks (CNNs) can be utilized for pseudo point clouds and depth maps, respectively, it is always an alternative. In this paper, we propose a framework named the Adaptive Distance Interval Separation Network (ADISN) that adopts a novel perspective on understanding depth maps, as a form that lies between LiDAR and images. We utilize an adaptive separation approach that partitions the depth map into various subgraphs based on distance and treats each of these subgraphs as an individual image for feature extraction. After adaptive separations, each subgraph solely contains pixels within a learned interval range. If there is a truncated object within this range, an evident curved edge will appear, which we can leverage for texture extraction using CNNs to obtain rich depth information in pixels. Meanwhile, to mitigate the inaccuracy of depth estimation, we designed an uncertainty module. To take advantage of both images and depth maps, we use different branches to learn localization detection tasks and appearance tasks separately.

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Multi-Modal 3D Object Detection by Box Matching

Multi-modal 3D object detection has received growing attention as the information from different sensors like LiDAR and cameras are complementary. Most fusion methods for 3D detection rely on an accurate alignment and calibration between 3D point clouds and RGB images. However, such an assumption is not reliable in a real-world self-driving system, as the alignment between different modalities is easily affected by asynchronous sensors and disturbed sensor placement. We propose a novel {F}usion network by {B}ox {M}atching (FBMNet) for multi-modal 3D detection, which provides an alternative way for cross-modal feature alignment by learning the correspondence at the bounding box level to free up the dependency of calibration during inference. With the learned assignments between 3D and 2D object proposals, the fusion for detection can be effectively performed by combing their ROI features. Extensive experiments on the nuScenes dataset demonstrate that our method is much more stable in dealing with challenging cases such as asynchronous sensors, misaligned sensor placement, and degenerated camera images than existing fusion methods. We hope that our FBMNet could provide an available solution to dealing with these challenging cases for safety in real autonomous driving scenarios. Codes will be publicly available at https://github.com/happinesslz/FBMNet.

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SOOD: Towards Semi-Supervised Oriented Object Detection

Semi-Supervised Object Detection (SSOD), aiming to explore unlabeled data for boosting object detectors, has become an active task in recent years. However, existing SSOD approaches mainly focus on horizontal objects, leaving multi-oriented objects that are common in aerial images unexplored. This paper proposes a novel Semi-supervised Oriented Object Detection model, termed SOOD, built upon the mainstream pseudo-labeling framework. Towards oriented objects in aerial scenes, we design two loss functions to provide better supervision. Focusing on the orientations of objects, the first loss regularizes the consistency between each pseudo-label-prediction pair (includes a prediction and its corresponding pseudo label) with adaptive weights based on their orientation gap. Focusing on the layout of an image, the second loss regularizes the similarity and explicitly builds the many-to-many relation between the sets of pseudo-labels and predictions. Such a global consistency constraint can further boost semi-supervised learning. Our experiments show that when trained with the two proposed losses, SOOD surpasses the state-of-the-art SSOD methods under various settings on the DOTA-v1.5 benchmark. The code will be available at https://github.com/HamPerdredes/SOOD.

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CrowdCLIP: Unsupervised Crowd Counting via Vision-Language Model

Supervised crowd counting relies heavily on costly manual labeling, which is difficult and expensive, especially in dense scenes. To alleviate the problem, we propose a novel unsupervised framework for crowd counting, named CrowdCLIP. The core idea is built on two observations: 1) the recent contrastive pre-trained vision-language model (CLIP) has presented impressive performance on various downstream tasks; 2) there is a natural mapping between crowd patches and count text. To the best of our knowledge, CrowdCLIP is the first to investigate the vision language knowledge to solve the counting problem. Specifically, in the training stage, we exploit the multi-modal ranking loss by constructing ranking text prompts to match the size-sorted crowd patches to guide the image encoder learning. In the testing stage, to deal with the diversity of image patches, we propose a simple yet effective progressive filtering strategy to first select the highly potential crowd patches and then map them into the language space with various counting intervals. Extensive experiments on five challenging datasets demonstrate that the proposed CrowdCLIP achieves superior performance compared to previous unsupervised state-of-the-art counting methods. Notably, CrowdCLIP even surpasses some popular fully-supervised methods under the cross-dataset setting. The source code will be available at https://github.com/dk-liang/CrowdCLIP.

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Repainting and Imitating Learning for Lane Detection

Current lane detection methods are struggling with the invisibility lane issue caused by heavy shadows, severe road mark degradation, and serious vehicle occlusion. As a result, discriminative lane features can be barely learned by the network despite elaborate designs due to the inherent invisibility of lanes in the wild. In this paper, we target at finding an enhanced feature space where the lane features are distinctive while maintaining a similar distribution of lanes in the wild. To achieve this, we propose a novel Repainting and Imitating Learning (RIL) framework containing a pair of teacher and student without any extra data or extra laborious labeling. Specifically, in the repainting step, an enhanced ideal virtual lane dataset is built in which only the lane regions are repainted while non-lane regions are kept unchanged, maintaining the similar distribution of lanes in the wild. The teacher model learns enhanced discriminative representation based on the virtual data and serves as the guidance for a student model to imitate. In the imitating learning step, through the scale-fusing distillation module, the student network is encouraged to generate features that mimic the teacher model both on the same scale and cross scales. Furthermore, the coupled adversarial module builds the bridge to connect not only teacher and student models but also virtual and real data, adjusting the imitating learning process dynamically. Note that our method introduces no extra time cost during inference and can be plug-and-play in various cutting-edge lane detection networks. Experimental results prove the effectiveness of the RIL framework both on CULane and TuSimple for four modern lane detection methods. The code and model will be available soon.

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Paint and Distill: Boosting 3D Object Detection with Semantic Passing Network

3D object detection task from lidar or camera sensors is essential for autonomous driving. Pioneer attempts at multi-modality fusion complement the sparse lidar point clouds with rich semantic texture information from images at the cost of extra network designs and overhead. In this work, we propose a novel semantic passing framework, named SPNet, to boost the performance of existing lidar-based 3D detection models with the guidance of rich context painting, with no extra computation cost during inference. Our key design is to first exploit the potential instructive semantic knowledge within the ground-truth labels by training a semantic-painted teacher model and then guide the pure-lidar network to learn the semantic-painted representation via knowledge passing modules at different granularities: class-wise passing, pixel-wise passing and instance-wise passing. Experimental results show that the proposed SPNet can seamlessly cooperate with most existing 3D detection frameworks with 1~5% AP gain and even achieve new state-of-the-art 3D detection performance on the KITTI test benchmark. Code is available at: https://github.com/jb892/SPNet.

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SGM3D: Stereo Guided Monocular 3D Object Detection

Monocular 3D object detection aims to predict the object location, dimension and orientation in 3D space alongside the object category given only a monocular image. It poses a great challenge due to its ill-posed property which is critically lack of depth information in the 2D image plane. While there exist approaches leveraging off-the-shelve depth estimation or relying on LiDAR sensors to mitigate this problem, the dependence on the additional depth model or expensive equipment severely limits their scalability to generic 3D perception. In this paper, we propose a stereo-guided monocular 3D object detection framework, dubbed SGM3D, adapting the robust 3D features learned from stereo inputs to enhance the feature for monocular detection. We innovatively present a multi-granularity domain adaptation (MG-DA) mechanism to exploit the network's ability to generate stereo-mimicking features given only on monocular cues. Coarse BEV feature-level, as well as the fine anchor-level domain adaptation, are both leveraged for guidance in the monocular domain.In addition, we introduce an IoU matching-based alignment (IoU-MA) method for object-level domain adaptation between the stereo and monocular predictions to alleviate the mismatches while adopting the MG-DA. Extensive experiments demonstrate state-of-the-art results on KITTI and Lyft datasets.

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The Devil is in the Task: Exploiting Reciprocal Appearance-Localization Features for Monocular 3D Object Detection

Low-cost monocular 3D object detection plays a fundamental role in autonomous driving, whereas its accuracy is still far from satisfactory. In this paper, we dig into the 3D object detection task and reformulate it as the sub-tasks of object localization and appearance perception, which benefits to a deep excavation of reciprocal information underlying the entire task. We introduce a Dynamic Feature Reflecting Network, named DFR-Net, which contains two novel standalone modules: (i) the Appearance-Localization Feature Reflecting module (ALFR) that first separates taskspecific features and then self-mutually reflects the reciprocal features; (ii) the Dynamic Intra-Trading module (DIT) that adaptively realigns the training processes of various sub-tasks via a self-learning manner. Extensive experiments on the challenging KITTI dataset demonstrate the effectiveness and generalization of DFR-Net. We rank 1st among all the monocular 3D object detectors in the KITTI test set (till March 16th, 2021). The proposed method is also easy to be plug-and-play in many cutting-edge 3D detection frameworks at negligible cost to boost performance. The code will be made publicly available.

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