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Zhining Gu

Publications and source records attributed to Zhining Gu.

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ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory

Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, tool use, verification, and cross-embodiment execution. We present ABot-AgentOS, a general robotic Agent Operating System that sits above low-level controllers and provides a deliberative agent layer for scene-conditioned planning, context-isolated skill execution, multi-stage verification, multi-modal memory, and edge-cloud collaboration. To evaluate such systems, we introduce EmbodiedWorldBench, an executable benchmark with 16 indoor, outdoor, and hybrid scenes, four difficulty levels, and over 200 tasks involving navigation, object search, NPC dialogue, dynamic events, and trace-grounded scoring. ABot-AgentOS further introduces Universal Multi-modal Graph Memory, a persistent source-grounded substrate that converts dialogue, visual observations, spatial context, temporal relations, and task traces into typed nodes and edges. A failure-driven self-evolution loop converts diagnosed memory failures into gated runtime evo-assets that are promoted only to later evaluation splits, preventing current-split ground-truth leakage while enabling continual improvement. On an initial EmbodiedWorldBench subset, ABot-AgentOS improves over a single-controller baseline in both task success and goal completion. Across memory benchmarks, ABot-AgentOS Static achieves 87.5 on LoCoMo, 59.9 on OpenEQA EM-EQA, 88.6 on Mem-Gallery, and 76.5 Acc@All on NExT-QA; self-evolution further improves LoCoMo to 88.7, OpenEQA to 60.4, and Mem-Gallery to 89.0. These results suggest that a general Agent OS layer can improve long-horizon embodied execution while providing persistent, auditable memory for continual interaction.

cs.AI

ABot-N1: Toward a General Visual Language Navigation Foundation Model

Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typically achieve this integration via monolithic policies that map observations directly to actions, yet they often suffer from coordinate drift and poor handling of long-tail semantics. Furthermore, these black-box mappings lack interpretability, hindering the simultaneous achievement of generality, robustness, and transparency. We present ABot-N1, a step toward a general Visual Language Navigation foundation model, that addresses these challenges by decoupling cognition from control via a slow-fast architecture guided by dual visual-language signals. More specifically, a slow vision-language reasoner performs explicit Chain-of-Thought reasoning while producing a pixel goal. This compact set of image-space anchor points serves as a universal interface for diverse tasks, including point-goal, object-goal, poi-goal, instruction-following, and person-following. Subsequently, a fast action expert leverages both the textual cues and the pixel guidance to generate continuous waypoints at the native control frequency. By bridging high-level intents and low-level control through pixel-grounded anchors paired with explicit linguistic traces, our approach ensures robust, generalizable, and interpretable navigation across simulation and real-world benchmarks. ABot-N1 establishes new state-of-the-art records, delivering massive gains specifically in urban-scale navigation: boosting POI arrival by 35.0% (to 77.3%) and achieving 95.4%/92.9% SR in complex indoor and outdoor scenes. It also maintains superior robustness across object-reaching, person-following, and instruction-following tasks. New Point-Goal/POI-Goal benchmarks are released as open source to advance the field of urban-scale navigation.

cs.CV

POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation

Real-world navigation is fundamentally driven by Points of Interest (POIs), yet reaching a precise POI remains a critical "final-meters" challenge. Existing Vision-Language Navigation (VLN) benchmarks of POI-goal navigation often suffer from coarse granularity or significant sim-to-real gaps due to generated scene. To bridge this gap, we present POINav-Bench, the first benchmark designed for closed-loop evaluation of real-world POI-goal navigation. It comprises 11 commercial areas reconstructed from real-world captures using 3D Gaussian Splatting (3DGS), covering 126,398 $m^{2}$ in total and spanning 163 distinct POIs. With traversability-aware annotations and reference trajectories, POINav-Bench enables high-fidelity evaluation of navigation agents in realistic, POI-rich real-world environments. Building on this, we propose the POINav Brain-Action Framework where a Brain module performs POI-grounded reasoning to guide an Action module in predicting continuous waypoints for real-world execution. We further curate the POINav-Dataset, containing 70K real-world signage-entrance pairs. Experiments show that our framework provides a viable path toward refining real-world POI-goal navigation.

cs.RO

Explore Like Humans: Autonomous Exploration with Online SG-Memo Construction for Embodied Agents

Constructing structured spatial memory is essential for enabling long-horizon reasoning in complex embodied navigation tasks. Current memory construction predominantly relies on a decoupled, two-stage paradigm: agents first aggregate environmental data through exploration, followed by the offline reconstruction of spatial memory. However, this post-hoc and geometry-centric approach precludes agents from leveraging high-level semantic intelligence, often causing them to overlook navigationally critical landmarks (e.g., doorways and staircases) that serve as fundamental semantic anchors in human cognitive maps. To bridge this gap, we propose ABot-Explorer, a novel active exploration framework that unifies memory construction and exploration into an online, RGB-only process. At its core, ABot-Explorer leverages Large Vision-Language Models (VLMs) to distill Semantic Navigational Affordances (SNA), which act as cognitive-aligned anchors to guide the agent's movement. By dynamically integrating these SNAs into a hierarchical SG-Memo, ABot-Explorer mirrors human-like exploratory logic by prioritizing structural transit nodes to facilitate efficient coverage. To support this framework, we contribute a large-scale dataset extending InteriorGS with SNA and SG-Memo annotations. Experimental results demonstrate that ABot-Explorer significantly outperforms current state-of-the-art methods in both exploration efficiency and environment coverage, while the resulting SG-Memo is shown to effectively support diverse downstream tasks.

cs.CV

ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation

Embodied navigation has long been fragmented by task-specific architectures. We introduce ABot-N0, a unified Vision-Language-Action (VLA) foundation model that achieves a ``Grand Unification'' across 5 core tasks: Point-Goal, Object-Goal, Instruction-Following, POI-Goal, and Person-Following. ABot-N0 utilizes a hierarchical ``Brain-Action'' architecture, pairing an LLM-based Cognitive Brain for semantic reasoning with a Flow Matching-based Action Expert for precise, continuous trajectory generation. To support large-scale learning, we developed the ABot-N0 Data Engine, curating 16.9M expert trajectories and 5.0M reasoning samples across 7,802 high-fidelity 3D scenes (10.7 $\text{km}^2$). ABot-N0 achieves new SOTA performance across 7 benchmarks, significantly outperforming specialized models. Furthermore, our Agentic Navigation System integrates a planner with hierarchical topological memory, enabling robust, long-horizon missions in dynamic real-world environments.

cs.RO

Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meters

Embodied navigation holds significant promise for real-world applications such as last-mile delivery. However, most existing approaches are confined to either indoor or outdoor environments and rely heavily on strong assumptions, such as access to precise coordinate systems. While current outdoor methods can guide agents to the vicinity of a target using coarse-grained localization, they fail to enable fine-grained entry through specific building entrances, critically limiting their utility in practical deployment scenarios that require seamless outdoor-to-indoor transitions. To bridge this gap, we introduce a novel task: out-to-in prior-free instruction-driven embodied navigation. This formulation explicitly eliminates reliance on accurate external priors, requiring agents to navigate solely based on egocentric visual observations guided by instructions. To tackle this task, we propose a vision-centric embodied navigation framework that leverages image-based prompts to drive decision-making. Additionally, we present the first open-source dataset for this task, featuring a pipeline that integrates trajectory-conditioned video synthesis into the data generation process. Through extensive experiments, we demonstrate that our proposed method consistently outperforms state-of-the-art baselines across key metrics including success rate and path efficiency.

cs.CV

Nav-$R^2$ Dual-Relation Reasoning for Generalizable Open-Vocabulary Object-Goal Navigation

Object-goal navigation in open-vocabulary settings requires agents to locate novel objects in unseen environments, yet existing approaches suffer from opaque decision-making processes and low success rate on locating unseen objects. To address these challenges, we propose Nav-$R^2$, a framework that explicitly models two critical types of relationships, target-environment modeling and environment-action planning, through structured Chain-of-Thought (CoT) reasoning coupled with a Similarity-Aware Memory. We construct a Nav$R^2$-CoT dataset that teaches the model to perceive the environment, focus on target-related objects in the surrounding context and finally make future action plans. Our SA-Mem preserves the most target-relevant and current observation-relevant features from both temporal and semantic perspectives by compressing video frames and fusing historical observations, while introducing no additional parameters. Compared to previous methods, Nav-R^2 achieves state-of-the-art performance in localizing unseen objects through a streamlined and efficient pipeline, avoiding overfitting to seen object categories while maintaining real-time inference at 2Hz. Resources will be made publicly available at \href{https://github.com/AMAP-EAI/Nav-R2}{github link}.

cs.CV

SocialNav: Training Human-Inspired Foundation Model for Socially-Aware Embodied Navigation

Embodied navigation that adheres to social norms remains an open research challenge. Our SocialNav is a foundational model for socially-aware navigation with a hierarchical "brain-action" architecture, capable of understanding high-level social norms and generating low-level, socially compliant trajectories. To enable such dual capabilities, we construct the SocNav Dataset, a large-scale collection of 7 million samples, comprising (1) a Cognitive Activation Dataset providing social reasoning signals such as chain-of-thought explanations and social traversability prediction, and (2) an Expert Trajectories Pyramid aggregating diverse navigation demonstrations from internet videos, simulated environments, and real-world robots. A multi-stage training pipeline is proposed to gradually inject and refine navigation intelligence: we first inject general navigation skills and social norms understanding into the model via imitation learning, and then refine such skills through a deliberately designed Socially-Aware Flow Exploration GRPO (SAFE-GRPO), the first flow-based reinforcement learning framework for embodied navigation that explicitly rewards socially compliant behaviors. SocialNav achieves +38% success rate and +46% social compliance rate compared to the state-of-the-art method, demonstrating strong gains in both navigation performance and social compliance. Our project page: https://amap-eai.github.io/SocialNav/

cs.RO

Where are GIScience Faculty Hired from? Analyzing Faculty Mobility and Research Themes Through Hiring Networks

Academia is profoundly influenced by faculty hiring networks, which serve as critical conduits for knowledge dissemination and the formation of collaborative research initiatives. While extensive research in various disciplines has revealed the institutional hierarchies inherent in these networks, their impacts within GIScience remain underexplored. To fill this gap, this study analyzes the placement patterns of 946 GIScience faculty worldwide by mapping the connections between PhD-granting institutions and current faculty affiliations. Our dataset, which is compiled from volunteer-contributed information, is the most comprehensive collection available in this field. While there may be some limitations in its representativeness, its scope and depth provide a unique and valuable perspective on the global placement patterns of GIScience faculty. Our analysis reveals several influential programs in placing GIScience faculty, with hiring concentrated in the western countries. We examined the diversity index to assess the representation of regions and institutions within the global GIScience faculty network. We observe significant internal retention at both the continental and country levels, and a high level of non-self-hired ratio at the institutional level. Over time, research themes have also evolved, with growing research clusters emphasis on spatial data analytics, cartography and geovisualization, geocomputation, and environmental sciences, etc. These results illuminate the influence of hiring practices on global knowledge dissemination and contribute to promoting academic equity within GIScience and Geography.

cs.HC

A multi-scale vision transformer-based multimodal GeoAI model for mapping Arctic permafrost thaw

Retrogressive Thaw Slumps (RTS) in Arctic regions are distinct permafrost landforms with significant environmental impacts. Mapping these RTS is crucial because their appearance serves as a clear indication of permafrost thaw. However, their small scale compared to other landform features, vague boundaries, and spatiotemporal variation pose significant challenges for accurate detection. In this paper, we employed a state-of-the-art deep learning model, the Cascade Mask R-CNN with a multi-scale vision transformer-based backbone, to delineate RTS features across the Arctic. Two new strategies were introduced to optimize multimodal learning and enhance the model's predictive performance: (1) a feature-level, residual cross-modality attention fusion strategy, which effectively integrates feature maps from multiple modalities to capture complementary information and improve the model's ability to understand complex patterns and relationships within the data; (2) pre-trained unimodal learning followed by multimodal fine-tuning to alleviate high computing demand while achieving strong model performance. Experimental results demonstrated that our approach outperformed existing models adopting data-level fusion, feature-level convolutional fusion, and various attention fusion strategies, providing valuable insights into the efficient utilization of multimodal data for RTS mapping. This research contributes to our understanding of permafrost landforms and their environmental implications.

cs.CV

Semantic Similarity Measure of Natural Language Text through Machine Learning and a Keyword-Aware Cross-Encoder-Ranking Summarizer -- A Case Study Using UCGIS GIS&T Body of Knowledge

Initiated by the University Consortium of Geographic Information Science (UCGIS), GIS&T Body of Knowledge (BoK) is a community-driven endeavor to define, develop, and document geospatial topics related to geographic information science and technologies (GIS&T). In recent years, GIS&T BoK has undergone rigorous development in terms of its topic re-organization and content updating, resulting in a new digital version of the project. While the BoK topics provide useful materials for researchers and students to learn about GIS, the semantic relationships among the topics, such as semantic similarity, should also be identified so that a better and automated topic navigation can be achieved. Currently, the related topics are either defined manually by editors or authors, which may result in an incomplete assessment of topic relationship. To address this challenge, our research evaluates the effectiveness of multiple natural language processing (NLP) techniques in extracting semantics from text, including both deep neural networks and traditional machine learning approaches. Besides, a novel text summarization - KACERS (Keyword-Aware Cross-Encoder-Ranking Summarizer) - is proposed to generate a semantic summary of scientific publications. By identifying the semantic linkages among key topics, this work provides guidance for future development and content organization of the GIS&T BoK project. It also offers a new perspective on the use of machine learning techniques for analyzing scientific publications, and demonstrate the potential of KACERS summarizer in semantic understanding of long text documents.

cs.CL

GeoGraphViz: Geographically Constrained 3D Force-Directed Graph for Knowledge Graph Visualization

Knowledge graphs are a key technique for linking and integrating cross-domain data, concepts, tools, and knowledge to enable data-driven analytics. As much of the worlds data have become massive in size, visualizing graph entities and their interrelationships intuitively and interactively has become a crucial task for ingesting and better utilizing graph content to support semantic reasoning, discovering hidden knowledge discovering, and better scientific understanding of geophysical and social phenomena. Despite the fact that many such phenomena (e.g., disasters) have clear spatial footprints and geographical properties, their location information is considered only as a textual label in existing graph visualization tools, limiting their capability to reveal the geospatial distribution patterns of the graph nodes. In addition, most graph visualization techniques rely on 2D graph visualization, which constraints the dimensions of information that can be presented and lacks support for graph structure examination from multiple angles. To tackle the above challenges, we developed a novel 3D map-based graph visualization algorithm to enable interactive exploration of graph content and patterns in a spatially explicit manner. The algorithm extends a 3D force directed graph by integrating a web map, an additional geolocational force, and a force balancing variable that allows for the dynamic adjustment of the 3D graph structure and layout. This mechanism helps create a balanced graph view between the semantic forces among the graph nodes and the attractive force from a geolocation to a graph node. Our solution offers a new perspective in visualizing and understanding spatial entities and events in a knowledge graph.

cs.HC

Applying Machine Learning to Understand Water Security and Water Access Inequality in Underserved Colonia Communities

This paper explores the application of machine learning to enhance our understanding of water accessibility issues in underserved communities called Colonias located along the northern part of the United States - Mexico border. We analyzed more than 2000 such communities using data from the Rural Community Assistance Partnership (RCAP) and applied hierarchical clustering and the adaptive affinity propagation algorithm to automatically group Colonias into clusters with different water access conditions. The Gower distance was introduced to make the algorithm capable of processing complex datasets containing both categorical and numerical attributes. To better understand and explain the clustering results derived from the machine learning process, we further applied a decision tree analysis algorithm to associate the input data with the derived clusters, to identify and rank the importance of factors that characterize different water access conditions in each cluster. Our results complement experts' priority rankings of water infrastructure needs, providing a more in-depth view of the water insecurity challenges that the Colonias suffer from. As an automated and reproducible workflow combining a series of tools, the proposed machine learning pipeline represents an operationalized solution for conducting data-driven analysis to understand water access inequality. This pipeline can be adapted to analyze different datasets and decision scenarios.

stat.AP