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Zhirui Dai

Publications and source records attributed to Zhirui Dai.

10 recordsLinked to original sources

From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs

Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real time. Conventional approaches treat mapping and planning as separate stages and often rely on binary occupancy for collision checking. We argue that these two stages should be co-designed around a single representation: a signed distance function (SDF). By encoding distance to the nearest obstacle, an SDF provides richer information for planning and trajectory optimization than occupancy alone. We develop an Octree REsidual Network (OREN) that pairs an explicit octree prior with an implicit neural residual to reconstruct SDFs online from point cloud observations with the efficiency of volumetric methods and the accuracy and differentiability of neural methods. In tandem, we develop Bubble$^\star$, a search-based planner that exploits the distance information to grow maximal collision-free balls, which we call bubbles, with formal guarantees of termination, completeness, and failure detection. Planning over a graph of bubbles significantly reduces collision checks compared to a grid-based A$^\star$ search and returns a bubble sequence that forms a safe corridor for trajectory optimization. We demonstrate the integrated OREN-Bubble$^\star$ approach onboard a quadrotor, navigating unseen indoor environments in real time under tight compute constraints. OREN improves SDF estimation by $22$% compared to baselines, while Bubble$^\star$ finds trajectories spanning $\approx 90$ m through a cluttered environment in $1$-$3$ sec., whereas baselines take up to $10$ sec. in the same environment.

cs.RO

Learning Scene-Level Signed Directional Distance Function with Ellipsoidal Priors and Neural Residuals

Dense reconstruction and differentiable rendering are fundamental tightly connected operations in 3D vision and computer graphics. Recent neural implicit representations demonstrate compelling advantages in reconstruction fidelity and differentiability over conventional discrete representations such as meshes, point clouds, and voxels. However, many neural implicit models, such as neural radiance fields (NeRF) and signed distance function (SDF) networks, are inefficient in rendering due to the need to perform multiple queries along each camera ray. Moreover, NeRF and Gaussian Splatting methods offer impressive photometric reconstruction but often require careful supervision to achieve accurate geometric reconstruction. To address these challenges, we propose a novel representation called signed directional distance function (SDDF). Unlike SDF and similar to NeRF, SDDF has a position and viewing direction as input. Like SDF and unlike NeRF, SDDF directly provides distance to the observed surface rather than integrating along the view ray. As a result, SDDF achieves accurate geometric reconstruction and efficient differentiable directional distance prediction. To learn and predict scene-level SDDF efficiently, we develop a differentiable hybrid representation that combines explicit ellipsoid priors and implicit neural residuals. This allows the model to handle distance discontinuities around obstacle boundaries effectively while preserving the ability for dense high-fidelity distance prediction. Through extensive evaluation against state-of-the-art representations, we show that SDDF achieves (i) competitive SDDF prediction accuracy, (ii) faster prediction speed than SDF and NeRF, and (iii) superior geometric consistency compared to NeRF and Gaussian Splatting.

cs.RO

Kernel-SDF: An Open-Source Library for Real-Time Signed Distance Function Estimation using Kernel Regression

Accurate and efficient scene representation is crucial for robotic tasks such as motion planning, manipulation, and navigation. Signed distance functions (SDFs) have emerged as a powerful representation for encoding distance to obstacle boundaries, enabling efficient collision-checking and trajectory optimization. However, existing methods are limited for large-scale uncertainty-aware SDF estimation from streaming sensor data: voxel-based approaches have fixed resolution and lack uncertainty quantification, neural network methods require significant training time, and Gaussian process (GP) methods struggle with scalability, sign estimation, and uncertainty calibration. In this letter, we develop an open-source library, Kernel-SDF, using kernel regression to learn SDF with calibrated uncertainty in real-time. It combines a front-end learning a continuous occupancy field via kernel regression with a back-end that estimates accurate SDF via GP regression using samples from the front-end surface boundaries. Kernel-SDF provides accurate SDF, gradient, uncertainty, and mesh construction in real-time. Evaluations show it achieves superior accuracy over existing methods while maintaining real-time performance, making it suitable for robotics tasks requiring reliable uncertainty-aware geometry.

cs.RO

OREN: Octree Residual Network for Real-Time Euclidean Signed Distance Mapping

Reconstructing signed distance functions (SDFs) from point cloud data benefits many robot autonomy capabilities, including localization, mapping, motion planning, and control. Methods that support online and large-scale SDF reconstruction often rely on discrete volumetric data structures, which affects the continuity and differentiability of the SDF estimates. Neural network methods have demonstrated high-fidelity differentiable SDF reconstruction but they tend to be less efficient, experience catastrophic forgetting and memory limitations in large environments, and are often restricted to truncated SDF. This work proposes OREN, a hybrid method that combines an explicit prior from octree interpolation with an implicit residual from neural network regression. Our method achieves non-truncated (Euclidean) SDF reconstruction with computational and memory efficiency comparable to volumetric methods and differentiability and accuracy comparable to neural network methods. Extensive experiments demonstrate that OREN outperforms the state of the art in terms of accuracy and efficiency, providing a scalable solution for downstream tasks in robotics and computer vision.

cs.RO

Seeing the Bigger Picture: 3D Latent Mapping for Mobile Manipulation Policy Learning

In this paper, we demonstrate that mobile manipulation policies utilizing a 3D latent map achieve stronger spatial and temporal reasoning than policies relying solely on images. We introduce Seeing the Bigger Picture (SBP), an end-to-end policy learning approach that operates directly on a 3D map of latent features. In SBP, the map extends perception beyond the robot's current field of view and aggregates observations over long horizons. Our mapping approach incrementally fuses multiview observations into a grid of scene-specific latent features. A pre-trained, scene-agnostic decoder reconstructs target embeddings from these features and enables online optimization of the map features during task execution. A policy, trainable with behavior cloning or reinforcement learning, treats the latent map as a state variable and uses global context from the map obtained via a 3D feature aggregator. We evaluate SBP on scene-level mobile manipulation and sequential tabletop manipulation tasks. Our experiments demonstrate that SBP (i) reasons globally over the scene, (ii) leverages the map as long-horizon memory, and (iii) outperforms image-based policies in both in-distribution and novel scenes, e.g., improving the success rate by 15% for the sequential manipulation task.

cs.RO

LTLCodeGen: Code Generation of Syntactically Correct Temporal Logic for Robot Task Planning

This paper focuses on planning robot navigation tasks from natural language specifications. We develop a modular approach, where a large language model (LLM) translates the natural language instructions into a linear temporal logic (LTL) formula with propositions defined by object classes in a semantic occupancy map. The LTL formula and the semantic occupancy map are provided to a motion planning algorithm to generate a collision-free robot path that satisfies the natural language instructions. Our main contribution is LTLCodeGen, a method to translate natural language to syntactically correct LTL using code generation. We demonstrate the complete task planning method in real-world experiments involving human speech to provide navigation instructions to a mobile robot. We also thoroughly evaluate our approach in simulated and real-world experiments in comparison to end-to-end LLM task planning and state-of-the-art LLM-to-LTL translation methods.

cs.RO

Sensor-Based Distributionally Robust Control for Safe Robot Navigation in Dynamic Environments

We introduce a novel method for mobile robot navigation in dynamic, unknown environments, leveraging onboard sensing and distributionally robust optimization to impose probabilistic safety constraints. Our method introduces a distributionally robust control barrier function (DR-CBF) that directly integrates noisy sensor measurements and state estimates to define safety constraints. This approach is applicable to a wide range of control-affine dynamics, generalizable to robots with complex geometries, and capable of operating at real-time control frequencies. Coupled with a control Lyapunov function (CLF) for path following, the proposed CLF-DR-CBF control synthesis method achieves safe, robust, and efficient navigation in challenging environments. We demonstrate the effectiveness and robustness of our approach for safe autonomous navigation under uncertainty in simulations and real-world experiments with differential-drive robots.

cs.RO

Safe Bubble Cover for Motion Planning on Distance Fields

We consider the problem of planning collision-free trajectories on distance fields. Our key observation is that querying a distance field at one configuration reveals a region of safe space whose radius is given by the distance value, obviating the need for additional collision checking within the safe region. We refer to such regions as safe bubbles, and show that safe bubbles can be obtained from any Lipschitz-continuous safety constraint. Inspired by sampling-based planning algorithms, we present three algorithms for constructing a safe bubble cover of free space, named bubble roadmap (BRM), rapidly exploring bubble graph (RBG), and expansive bubble graph (EBG). The bubble sampling algorithms are combined with a hierarchical planning method that first computes a discrete path of bubbles, followed by a continuous path within the bubbles computed via convex optimization. Experimental results show that the bubble-based methods yield up to 5- 10 times cost reduction relative to conventional baselines while simultaneously reducing computational efforts by orders of magnitude.

cs.RO

Optimal Scene Graph Planning with Large Language Model Guidance

Recent advances in metric, semantic, and topological mapping have equipped autonomous robots with semantic concept grounding capabilities to interpret natural language tasks. This work aims to leverage these new capabilities with an efficient task planning algorithm for hierarchical metric-semantic models. We consider a scene graph representation of the environment and utilize a large language model (LLM) to convert a natural language task into a linear temporal logic (LTL) automaton. Our main contribution is to enable optimal hierarchical LTL planning with LLM guidance over scene graphs. To achieve efficiency, we construct a hierarchical planning domain that captures the attributes and connectivity of the scene graph and the task automaton, and provide semantic guidance via an LLM heuristic function. To guarantee optimality, we design an LTL heuristic function that is provably consistent and supplements the potentially inadmissible LLM guidance in multi-heuristic planning. We demonstrate efficient planning of complex natural language tasks in scene graphs of virtualized real environments.

cs.RO

BEV-Net: Assessing Social Distancing Compliance by Joint People Localization and Geometric Reasoning

Social distancing, an essential public health measure to limit the spread of contagious diseases, has gained significant attention since the outbreak of the COVID-19 pandemic. In this work, the problem of visual social distancing compliance assessment in busy public areas, with wide field-of-view cameras, is considered. A dataset of crowd scenes with people annotations under a bird's eye view (BEV) and ground truth for metric distances is introduced, and several measures for the evaluation of social distance detection systems are proposed. A multi-branch network, BEV-Net, is proposed to localize individuals in world coordinates and identify high-risk regions where social distancing is violated. BEV-Net combines detection of head and feet locations, camera pose estimation, a differentiable homography module to map image into BEV coordinates, and geometric reasoning to produce a BEV map of the people locations in the scene. Experiments on complex crowded scenes demonstrate the power of the approach and show superior performance over baselines derived from methods in the literature. Applications of interest for public health decision makers are finally discussed. Datasets, code and pretrained models are publicly available at GitHub.

cs.CV