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Zhiwei Deng

Publications and source records attributed to Zhiwei Deng.

At least 37 records · Page 2Linked to original sources

Remember the Past: Distilling Datasets into Addressable Memories for Neural Networks

We propose an algorithm that compresses the critical information of a large dataset into compact addressable memories. These memories can then be recalled to quickly re-train a neural network and recover the performance (instead of storing and re-training on the full original dataset). Building upon the dataset distillation framework, we make a key observation that a shared common representation allows for more efficient and effective distillation. Concretely, we learn a set of bases (aka ``memories'') which are shared between classes and combined through learned flexible addressing functions to generate a diverse set of training examples. This leads to several benefits: 1) the size of compressed data does not necessarily grow linearly with the number of classes; 2) an overall higher compression rate with more effective distillation is achieved; and 3) more generalized queries are allowed beyond recalling the original classes. We demonstrate state-of-the-art results on the dataset distillation task across six benchmarks, including up to 16.5% and 9.7% in retained accuracy improvement when distilling CIFAR10 and CIFAR100 respectively. We then leverage our framework to perform continual learning, achieving state-of-the-art results on four benchmarks, with 23.2% accuracy improvement on MANY. The code is released on our project webpage https://github.com/princetonvisualai/RememberThePast-DatasetDistillation.

cs.LG↗

Adaptive Appearance Rendering

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we develop an approach based on intermediate representations of poses and appearance: our pose-guided appearance rendering network firstly encodes the targets' poses using an encoder-decoder neural network. Then the targets' appearances are encoded by learning adaptive appearance filters using a fully convolutional network. Finally, these filters are placed in the encoder-decoder neural networks to complete the rendering. We demonstrate that our model can generate images and videos that are superior to state-of-the-art methods, and can handle pose guided appearance rendering in both image and video generation.

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Evolving Graphical Planner: Contextual Global Planning for Vision-and-Language Navigation

The ability to perform effective planning is crucial for building an instruction-following agent. When navigating through a new environment, an agent is challenged with (1) connecting the natural language instructions with its progressively growing knowledge of the world; and (2) performing long-range planning and decision making in the form of effective exploration and error correction. Current methods are still limited on both fronts despite extensive efforts. In this paper, we introduce the Evolving Graphical Planner (EGP), a model that performs global planning for navigation based on raw sensory input. The model dynamically constructs a graphical representation, generalizes the action space to allow for more flexible decision making, and performs efficient planning on a proxy graph representation. We evaluate our model on a challenging Vision-and-Language Navigation (VLN) task with photorealistic images and achieve superior performance compared to previous navigation architectures. For instance, we achieve a 53% success rate on the test split of the Room-to-Room navigation task through pure imitation learning, outperforming previous navigation architectures by up to 5%.

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BabyWalk: Going Farther in Vision-and-Language Navigation by Taking Baby Steps

Learning to follow instructions is of fundamental importance to autonomous agents for vision-and-language navigation (VLN). In this paper, we study how an agent can navigate long paths when learning from a corpus that consists of shorter ones. We show that existing state-of-the-art agents do not generalize well. To this end, we propose BabyWalk, a new VLN agent that is learned to navigate by decomposing long instructions into shorter ones (BabySteps) and completing them sequentially. A special design memory buffer is used by the agent to turn its past experiences into contexts for future steps. The learning process is composed of two phases. In the first phase, the agent uses imitation learning from demonstration to accomplish BabySteps. In the second phase, the agent uses curriculum-based reinforcement learning to maximize rewards on navigation tasks with increasingly longer instructions. We create two new benchmark datasets (of long navigation tasks) and use them in conjunction with existing ones to examine BabyWalk's generalization ability. Empirical results show that BabyWalk achieves state-of-the-art results on several metrics, in particular, is able to follow long instructions better. The codes and the datasets are released on our project page https://github.com/Sha-Lab/babywalk.

cs.AI↗

Take the Scenic Route: Improving Generalization in Vision-and-Language Navigation

In the Vision-and-Language Navigation (VLN) task, an agent with egocentric vision navigates to a destination given natural language instructions. The act of manually annotating these instructions is timely and expensive, such that many existing approaches automatically generate additional samples to improve agent performance. However, these approaches still have difficulty generalizing their performance to new environments. In this work, we investigate the popular Room-to-Room (R2R) VLN benchmark and discover that what is important is not only the amount of data you synthesize, but also how you do it. We find that shortest path sampling, which is used by both the R2R benchmark and existing augmentation methods, encode biases in the action space of the agent which we dub as action priors. We then show that these action priors offer one explanation toward the poor generalization of existing works. To mitigate such priors, we propose a path sampling method based on random walks to augment the data. By training with this augmentation strategy, our agent is able to generalize better to unknown environments compared to the baseline, significantly improving model performance in the process.

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Policy Message Passing: A New Algorithm for Probabilistic Graph Inference

A general graph-structured neural network architecture operates on graphs through two core components: (1) complex enough message functions; (2) a fixed information aggregation process. In this paper, we present the Policy Message Passing algorithm, which takes a probabilistic perspective and reformulates the whole information aggregation as stochastic sequential processes. The algorithm works on a much larger search space, utilizes reasoning history to perform inference, and is robust to noisy edges. We apply our algorithm to multiple complex graph reasoning and prediction tasks and show that our algorithm consistently outperforms state-of-the-art graph-structured models by a significant margin.

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Continuous Graph Flow

In this paper, we propose Continuous Graph Flow, a generative continuous flow based method that aims to model complex distributions of graph-structured data. Once learned, the model can be applied to an arbitrary graph, defining a probability density over the random variables represented by the graph. It is formulated as an ordinary differential equation system with shared and reusable functions that operate over the graphs. This leads to a new type of neural graph message passing scheme that performs continuous message passing over time. This class of models offers several advantages: a flexible representation that can generalize to variable data dimensions; ability to model dependencies in complex data distributions; reversible and memory-efficient; and exact and efficient computation of the likelihood of the data. We demonstrate the effectiveness of our model on a diverse set of generation tasks across different domains: graph generation, image puzzle generation, and layout generation from scene graphs. Our proposed model achieves significantly better performance compared to state-of-the-art models.

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Sparsely Aggregated Convolutional Networks

We explore a key architectural aspect of deep convolutional neural networks: the pattern of internal skip connections used to aggregate outputs of earlier layers for consumption by deeper layers. Such aggregation is critical to facilitate training of very deep networks in an end-to-end manner. This is a primary reason for the widespread adoption of residual networks, which aggregate outputs via cumulative summation. While subsequent works investigate alternative aggregation operations (e.g. concatenation), we focus on an orthogonal question: which outputs to aggregate at a particular point in the network. We propose a new internal connection structure which aggregates only a sparse set of previous outputs at any given depth. Our experiments demonstrate this simple design change offers superior performance with fewer parameters and lower computational requirements. Moreover, we show that sparse aggregation allows networks to scale more robustly to 1000+ layers, thereby opening future avenues for training long-running visual processes.

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Structured Label Inference for Visual Understanding

Visual data such as images and videos contain a rich source of structured semantic labels as well as a wide range of interacting components. Visual content could be assigned with fine-grained labels describing major components, coarse-grained labels depicting high level abstractions, or a set of labels revealing attributes. Such categorization over different, interacting layers of labels evinces the potential for a graph-based encoding of label information. In this paper, we exploit this rich structure for performing graph-based inference in label space for a number of tasks: multi-label image and video classification and action detection in untrimmed videos. We consider the use of the Bidirectional Inference Neural Network (BINN) and Structured Inference Neural Network (SINN) for performing graph-based inference in label space and propose a Long Short-Term Memory (LSTM) based extension for exploiting activity progression on untrimmed videos. The methods were evaluated on (i) the Animal with Attributes (AwA), Scene Understanding (SUN) and NUS-WIDE datasets for multi-label image classification, (ii) the first two releases of the YouTube-8M large scale dataset for multi-label video classification, and (iii) the THUMOS'14 and MultiTHUMOS video datasets for action detection. Our results demonstrate the effectiveness of structured label inference in these challenging tasks, achieving significant improvements against baselines.

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Active Learning for Structured Prediction from Partially Labeled Data

We propose a general purpose active learning algorithm for structured prediction, gathering labeled data for training a model that outputs a set of related labels for an image or video. Active learning starts with a limited initial training set, then iterates querying a user for labels on unlabeled data and retraining the model. We propose a novel algorithm for selecting data for labeling, choosing examples to maximize expected information gain based on belief propagation inference. This is a general purpose method and can be applied to a variety of tasks or models. As a specific example we demonstrate this framework for learning to recognize human actions and group activities in video sequences. Experiments show that our proposed algorithm outperforms previous active learning methods and can achieve accuracy comparable to fully supervised methods while utilizing significantly less labeled data.

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Generic Tubelet Proposals for Action Localization

We develop a novel framework for action localization in videos. We propose the Tube Proposal Network (TPN), which can generate generic, class-independent, video-level tubelet proposals in videos. The generated tubelet proposals can be utilized in various video analysis tasks, including recognizing and localizing actions in videos. In particular, we integrate these generic tubelet proposals into a unified temporal deep network for action classification. Compared with other methods, our generic tubelet proposal method is accurate, general, and is fully differentiable under a smoothL1 loss function. We demonstrate the performance of our algorithm on the standard UCF-Sports, J-HMDB21, and UCF-101 datasets. Our class-independent TPN outperforms other tubelet generation methods, and our unified temporal deep network achieves state-of-the-art localization results on all three datasets.

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LabelBank: Revisiting Global Perspectives for Semantic Segmentation

Semantic segmentation requires a detailed labeling of image pixels by object category. Information derived from local image patches is necessary to describe the detailed shape of individual objects. However, this information is ambiguous and can result in noisy labels. Global inference of image content can instead capture the general semantic concepts present. We advocate that holistic inference of image concepts provides valuable information for detailed pixel labeling. We propose a generic framework to leverage holistic information in the form of a LabelBank for pixel-level segmentation. We show the ability of our framework to improve semantic segmentation performance in a variety of settings. We learn models for extracting a holistic LabelBank from visual cues, attributes, and/or textual descriptions. We demonstrate improvements in semantic segmentation accuracy on standard datasets across a range of state-of-the-art segmentation architectures and holistic inference approaches.

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Recalling Holistic Information for Semantic Segmentation

Semantic segmentation requires a detailed labeling of image pixels by object category. Information derived from local image patches is necessary to describe the detailed shape of individual objects. However, this information is ambiguous and can result in noisy labels. Global inference of image content can instead capture the general semantic concepts present. We advocate that high-recall holistic inference of image concepts provides valuable information for detailed pixel labeling. We build a two-stream neural network architecture that facilitates information flow from holistic information to local pixels, while keeping common image features shared among the low-level layers of both the holistic analysis and segmentation branches. We empirically evaluate our network on four standard semantic segmentation datasets. Our network obtains state-of-the-art performance on PASCAL-Context and NYUDv2, and ablation studies verify its effectiveness on ADE20K and SIFT-Flow.

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Learning Structured Inference Neural Networks with Label Relations

Images of scenes have various objects as well as abundant attributes, and diverse levels of visual categorization are possible. A natural image could be assigned with fine-grained labels that describe major components, coarse-grained labels that depict high level abstraction or a set of labels that reveal attributes. Such categorization at different concept layers can be modeled with label graphs encoding label information. In this paper, we exploit this rich information with a state-of-art deep learning framework, and propose a generic structured model that leverages diverse label relations to improve image classification performance. Our approach employs a novel stacked label prediction neural network, capturing both inter-level and intra-level label semantics. We evaluate our method on benchmark image datasets, and empirical results illustrate the efficacy of our model.

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Hierarchical Deep Temporal Models for Group Activity Recognition

In this paper we present an approach for classifying the activity performed by a group of people in a video sequence. This problem of group activity recognition can be addressed by examining individual person actions and their relations. Temporal dynamics exist both at the level of individual person actions as well as at the level of group activity. Given a video sequence as input, methods can be developed to capture these dynamics at both person-level and group-level detail. We build a deep model to capture these dynamics based on LSTM (long short-term memory) models. In order to model both person-level and group-level dynamics, we present a 2-stage deep temporal model for the group activity recognition problem. In our approach, one LSTM model is designed to represent action dynamics of individual people in a video sequence and another LSTM model is designed to aggregate person-level information for group activity recognition. We collected a new dataset consisting of volleyball videos labeled with individual and group activities in order to evaluate our method. Experimental results on this new Volleyball Dataset and the standard benchmark Collective Activity Dataset demonstrate the efficacy of the proposed models.

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Structure Inference Machines: Recurrent Neural Networks for Analyzing Relations in Group Activity Recognition

Rich semantic relations are important in a variety of visual recognition problems. As a concrete example, group activity recognition involves the interactions and relative spatial relations of a set of people in a scene. State of the art recognition methods center on deep learning approaches for training highly effective, complex classifiers for interpreting images. However, bridging the relatively low-level concepts output by these methods to interpret higher-level compositional scenes remains a challenge. Graphical models are a standard tool for this task. In this paper, we propose a method to integrate graphical models and deep neural networks into a joint framework. Instead of using a traditional inference method, we use a sequential inference modeled by a recurrent neural network. Beyond this, the appropriate structure for inference can be learned by imposing gates on edges between nodes. Empirical results on group activity recognition demonstrate the potential of this model to handle highly structured learning tasks.

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A Hierarchical Deep Temporal Model for Group Activity Recognition

In group activity recognition, the temporal dynamics of the whole activity can be inferred based on the dynamics of the individual people representing the activity. We build a deep model to capture these dynamics based on LSTM (long-short term memory) models. To make use of these ob- servations, we present a 2-stage deep temporal model for the group activity recognition problem. In our model, a LSTM model is designed to represent action dynamics of in- dividual people in a sequence and another LSTM model is designed to aggregate human-level information for whole activity understanding. We evaluate our model over two datasets: the collective activity dataset and a new volley- ball dataset. Experimental results demonstrate that our proposed model improves group activity recognition perfor- mance with compared to baseline methods.

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Deep Structured Models For Group Activity Recognition

This paper presents a deep neural-network-based hierarchical graphical model for individual and group activity recognition in surveillance scenes. Deep networks are used to recognize the actions of individual people in a scene. Next, a neural-network-based hierarchical graphical model refines the predicted labels for each class by considering dependencies between the classes. This refinement step mimics a message-passing step similar to inference in a probabilistic graphical model. We show that this approach can be effective in group activity recognition, with the deep graphical model improving recognition rates over baseline methods.

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