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Zhixiang Wang

Publications and source records attributed to Zhixiang Wang.

At least 37 records · Page 2Linked to original sources

Emergence of half-semiconductor behavior and tunable magnetism via carrier doping in Janus VXSe (X=Cl, Br, I) monolayers

Two-dimensional ferromagnetic semiconductors with high Curie temperature, large magnetic anisotropy, and electrically tunable properties are highly sought for nanoscale spintronics. Here, using first-principles calculations, we predict a new class of Janus VXSe (X=Cl, Br, I) monolayers. All three compounds are intrinsic ferromagnetic semiconductors with indirect band gaps of 1.66-2.33 eV, Curie temperatures up to 128 K, and magnetic anisotropy energies up to 910 ueV per V, leading to easy-plane magnetization for VClSe and VBrSe and an out-of-plane easy axis for VISe. The robust ferromagnetic order originates from the competition between superexchange and itinerant magnetism. Remarkably, VISe is a pristine half-semiconductor, whereas carrier doping unlocks fully spin-polarized states in the initially non-ideal VClSe and VBrSe. We also find that hole doping can switch the magnetic easy axis of VBrSe from in-plane to out-of-plane, enabling a spin-field-effect transistor with giant magnetoresistance. Our findings highlight carrier doping as a key to unlock hidden half-semiconducting behavior and establish Janus VXSe as a promising platform for 2D spintronics and magnetoelectric devices.

cond-mat.mtrl-sci↗

Position: The Systemic Lack of Agency in Visual Reasoning

This paper argues that a systemic lack of Agency constrains the implicit reasoning capabilities of current Vision-Language Models (VLMs). Implicit reasoning refers to the ability to autonomously discover and utilize hidden visual evidence to bridge information gaps, rather than merely relying on explicitly specified targets. This capacity underlies human visual understanding and everyday reasoning. We argue that this limitation arises from a tendency to approach visual reasoning primarily as passive semantic retrieval, rather than as active, situated reasoning that depends on autonomous visual exploration. As a result, most existing benchmarks primarily assess Passive Capacity, leaving this aspect of reasoning largely unmeasured. To address this gap, we introduce the Visual Implicit Reasoning Diagnosing Benchmark (V-IRD), which targets this missing quadrant by requiring models to derive answers strictly through autonomous visual analysis. Our results show that, despite strong retrieval abilities, prominent VLMs struggle to utilize reference objects and to attend to visual evidence that requires self-directed inquiry. Simply put, strong semantic recognition does not equate to active visual exploration, revealing a critical gap in current VLMs. More information can be found at https://haoychen.github.io/Implicit-Reasoning/

cs.CV↗

Learning Adaptive Parallel Execution for Efficient Code Localization

Code localization constitutes a key bottleneck in automated software development pipelines. While concurrent tool execution can enhance discovery speed, current agents demonstrate a 34.9% redundant invocation rate, which negates parallelism benefits. We propose FuseSearch, reformulating parallel code localization as a joint quality-efficiency optimization} task. Through defining tool efficiency -- the ratio of unique information gain to invocation count -- we utilize a two-phase SFT and RL training approach for learning adaptive parallel strategies. Different from fixed-breadth approaches, FuseSearch dynamically modulates search breadth according to task context, evolving from exploration phases to refinement stages. Evaluated on SWE-bench Verified, FuseSearch-4B achieves SOTA-level performance (84.7% file-level and 56.4% function-level F1 scores) with 93.6% speedup, utilizing 67.7% fewer turns and 68.9% fewer tokens. Results indicate that efficiency-aware training naturally improves quality through eliminating noisy redundant signals, enabling high-performance cost-effective localization agents.

cs.AI↗

Reflection Separation from a Single Image via Joint Latent Diffusion

Single-image reflection separation is highly challenging under extreme conditions like glare or weak reflections. Existing methods often struggle to recover both layers in glare or weak-reflection scenarios because of insufficient information. This paper presents a diffusion model explicitly fine-tuned for this task, leveraging generative diffusion priors for robust separation. Our method simultaneously generates transmission and reflection layers through a unified diffusion model, incorporating a novel cross-layer self-attention mechanism for better feature disentanglement. We further introduce a disjoint sampling strategy to iteratively reduce interference between the layers during diffusion and a latent optimization step with a learned composition function for improved results in complex real-world scenarios. Extensive experiments demonstrate that our approach surpasses state-of-the-art methods on multiple real-world benchmarks. Project page: https://brian90709.github.io/diff-reflection-separation/

cs.CV↗

One Tool Is Enough: Reinforcement Learning for Repository-Level LLM Agents

Locating files and functions requiring modification in large software repositories is challenging due to their scale and structural complexity. Existing LLM-based methods typically treat this as a repository-level retrieval task and rely on multiple auxiliary tools, which often overlook code execution logic and complicate model control. We propose RepoNavigator, an LLM agent equipped with a single execution-aware tool: jumping to the definition of an invoked symbol. This unified design reflects the actual flow of code execution while simplifying tool manipulation. RepoNavigator is trained end-to-end via Reinforcement Learning (RL) directly from a base pretrained model, without relying on closed-source distillation. Experiments demonstrate that RL-trained RepoNavigator achieves state-of-the-art performance, with the 7B model outperforming 14B baselines, the 14B model surpassing 32B competitors, and the 32B model exceeding closed-source models such as GPT-5 on most metrics. These results confirm that integrating a single, structurally grounded tool with RL training provides an efficient and scalable solution for repository-level issue localization.

cs.SE↗

Generative World Renderer

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic dataset curated from visually complex AAA games. Using a novel dual-screen stitched capture method, we extracted 4M continuous frames (720p/30 FPS) of synchronized RGB and five G-buffer channels across diverse scenes, visual effects, and environments, including adverse weather and motion-blur variants. This dataset uniquely advances bidirectional rendering: enabling robust in-the-wild geometry and material decomposition, and facilitating high-fidelity G-buffer-guided video generation. Furthermore, to evaluate the real-world performance of inverse rendering without ground truth, we propose a novel VLM-based assessment protocol measuring semantic, spatial, and temporal consistency. Experiments demonstrate that inverse renderers fine-tuned on our data achieve superior cross-dataset generalization and controllable generation, while our VLM evaluation strongly correlates with human judgment. Combined with our toolkit, our forward renderer enables users to edit styles of AAA games from G-buffers using text prompts.

cs.CV↗

Securing the Floor and Raising the Ceiling: A Merging-based Paradigm for Multi-modal Search Agents

Recent advances in Vision-Language Models (VLMs) have motivated the development of multi-modal search agents that can actively invoke external search tools and integrate retrieved evidence through multi-step reasoning. While promising, existing approaches typically rely on large-scale supervised trajectories or expensive reinforcement learning (RL), leading to high training cost, instability, and a severe cold-start problem for standard VLMs. We propose a training-free paradigm to empower VLMs with autonomous search capabilities via cross-modal model merging. By fusing a text-based search agent with a base VLM, we show that multi-modal search capabilities can be effectively composed without any additional multi-modal training data. To mitigate parameter interference during cross-modal integration, we introduce Optimal Brain Merging (OBM), a saliency-aware merging algorithm that identifies task-critical parameters based on their impact on model loss using only a small set of calibration samples. Extensive experiments on search-intensive benchmarks (e.g., InfoSeek, MMSearch) reveal that: (1) Model merging secures a reasonable performance floor as a zero-shot agent, with OBM achieving superior search rates; (2) OBM significantly raises the performance ceiling as a warm-start strategy, achieving faster convergence and higher peak accuracy than standard VLM initialization.

cs.AI↗

EGSS: Entropy-guided Stepwise Scaling for Reliable Software Engineering

Agentic Test-Time Scaling (TTS) has delivered state-of-the-art (SOTA) performance on complex software engineering tasks such as code generation and bug fixing. However, its practical adoption remains limited due to significant computational overhead, primarily driven by two key challenges: (1) the high cost associated with deploying excessively large ensembles, and (2) the lack of a reliable mechanism for selecting the optimal candidate solution, ultimately constraining the performance gains that can be realized. To address these challenges, we propose Entropy-Guided Stepwise Scaling (EGSS), a novel TTS framework that dynamically balances efficiency and effectiveness through entropy-guided adaptive search and robust test-suite augmentation. Extensive experiments on SWE-Bench-Verified demonstrate that EGSS consistently boosts performance by 5-10% across all evaluated models. Specifically, it increases the resolved ratio of Kimi-K2-Intruct from 63.2% to 72.2%, and GLM-4.6 from 65.8% to 74.6%. Furthermore, when paired with GLM-4.6, EGSS achieves a new state-of-the-art among open-source large language models. In addition to these accuracy improvements, EGSS reduces inference-time token usage by over 28% compared to existing TTS methods, achieving simultaneous gains in both effectiveness and computational efficiency.

cs.SE↗

A Three-Level Whole-Body Disturbance Rejection Control Framework for Dynamic Motions in Legged Robots

This paper presents a control framework designed to enhance the stability and robustness of legged robots in the presence of uncertainties, including model uncertainties, external disturbances, and faults. The framework enables the full-state feedback estimator to estimate and compensate for uncertainties in the whole-body dynamics of the legged robots. First, we propose a novel moving horizon extended state observer (MH-ESO) to estimate uncertainties and mitigate noise in legged systems, which can be integrated into the framework for disturbance compensation. Second, we introduce a three-level whole-body disturbance rejection control framework (T-WB-DRC). Unlike the previous two-level approach, this three-level framework considers both the plan based on whole-body dynamics without uncertainties and the plan based on dynamics with uncertainties, significantly improving payload transportation, external disturbance rejection, and fault tolerance. Third, simulations of both humanoid and quadruped robots in the Gazebo simulator demonstrate the effectiveness and versatility of T-WB-DRC. Finally, extensive experimental trials on a quadruped robot validate the robustness and stability of the system when using T-WB-DRC under various disturbance conditions.

cs.RO↗

KaoLRM: Repurposing Pre-trained Large Reconstruction Models for Parametric 3D Face Reconstruction

We propose KaoLRM to re-target the learned prior of the Large Reconstruction Model (LRM) for parametric 3D face reconstruction from single-view images. Parametric 3D Morphable Models (3DMMs) have been widely used for facial reconstruction due to their compact and interpretable parameterization, yet existing 3DMM regressors often exhibit poor consistency across varying viewpoints. To address this, we harness the pre-trained 3D prior of LRM and incorporate FLAME-based 2D Gaussian Splatting into LRM's rendering pipeline. Specifically, KaoLRM projects LRM's pre-trained triplane features into the FLAME parameter space to recover geometry, and models appearance via 2D Gaussian primitives that are tightly coupled to the FLAME mesh. The rich prior enables the FLAME regressor to be aware of the 3D structure, leading to accurate and robust reconstructions under self-occlusions and diverse viewpoints. Experiments on both controlled and in-the-wild benchmarks demonstrate that KaoLRM achieves superior reconstruction accuracy and cross-view consistency, while existing methods remain sensitive to viewpoint variations. The code is released at https://github.com/CyberAgentAILab/KaoLRM.

cs.CV↗

DiffIR2VR-Zero: Zero-Shot Video Restoration with Diffusion-based Image Restoration Models

We present DiffIR2VR-Zero, a zero-shot framework that enables any pre-trained image restoration diffusion model to perform high-quality video restoration without additional training. While image diffusion models have shown remarkable restoration capabilities, their direct application to video leads to temporal inconsistencies, and existing video restoration methods require extensive retraining for different degradation types. Our approach addresses these challenges through two key innovations: a hierarchical latent warping strategy that maintains consistency across both keyframes and local frames, and a hybrid token merging mechanism that adaptively combines optical flow and feature matching. Through extensive experiments, we demonstrate that our method not only maintains the high-quality restoration of base diffusion models but also achieves superior temporal consistency across diverse datasets and degradation conditions, including challenging scenarios like 8$\times$ super-resolution and severe noise. Importantly, our framework works with any image restoration diffusion model, providing a versatile solution for video enhancement without task-specific training or modifications. Project page: https://jimmycv07.github.io/DiffIR2VR_web/

cs.CV↗

The Geometry of Persona: Disentangling Personality from Reasoning in Large Language Models

Background: The deployment of personalized Large Language Models (LLMs) is currently constrained by the stability-plasticity dilemma. Prevailing alignment methods, such as Supervised Fine-Tuning (SFT), rely on stochastic weight updates that often incur an "alignment tax" -- degrading general reasoning capabilities. Methods: We propose the Soul Engine, a framework based on the Linear Representation Hypothesis, which posits that personality traits exist as orthogonal linear subspaces. We introduce SoulBench, a dataset constructed via dynamic contextual sampling. Using a dual-head architecture on a frozen Qwen-2.5 base, we extract disentangled personality vectors without modifying the backbone weights. Results: Our experiments demonstrate three breakthroughs. First, High-Precision Profiling: The model achieves a Mean Squared Error (MSE) of 0.011 against psychological ground truth. Second, Geometric Orthogonality: T-SNE visualization confirms that personality manifolds are distinct and continuous, allowing for "Zero-Shot Personality Injection" that maintains original model intelligence. Third, Deterministic Steering: We achieve robust control over behavior via vector arithmetic, validated through extensive ablation studies. Conclusion: This work challenges the necessity of fine-tuning for personalization. By transitioning from probabilistic prompting to deterministic latent intervention, we provide a mathematically rigorous foundation for safe, controllable AI personalization.

cs.LG↗

Continuous Gaussian Process Pre-Optimization for Asynchronous Event-Inertial Odometry

Event cameras, as bio-inspired sensors, are asynchronously triggered with high-temporal resolution compared to intensity cameras. Recent work has focused on fusing the event measurements with inertial measurements to enable ego-motion estimation in high-speed and HDR environments. However, existing methods predominantly rely on IMU preintegration designed mainly for synchronous sensors and discrete-time frameworks. In this paper, we propose a continuous-time preintegration method based on the Temporal Gaussian Process (TGP) called GPO. Concretely, we model the preintegration as a time-indexed motion trajectory and leverage an efficient two-step optimization to initialize the precision preintegration pseudo-measurements. Our method realizes a linear and constant time cost for initialization and query, respectively. To further validate the proposal, we leverage the GPO to design an asynchronous event-inertial odometry and compare with other asynchronous fusion schemes within the same odometry system. Experiments conducted on both public and own-collected datasets demonstrate that the proposed GPO offers significant advantages in terms of precision and efficiency, outperforming existing approaches in handling asynchronous sensor fusion.

cs.RO↗

AsynEIO: Asynchronous Monocular Event-Inertial Odometry Using Gaussian Process Regression

Event cameras, when combined with inertial sensors, show significant potential for motion estimation in challenging scenarios, such as high-speed maneuvers and low-light environments. There are many methods for producing such estimations, but most boil down to a synchronous discrete-time fusion problem. However, the asynchronous nature of event cameras and their unique fusion mechanism with inertial sensors remain underexplored. In this paper, we introduce a monocular event-inertial odometry method called AsynEIO, designed to fuse asynchronous event and inertial data within a unified Gaussian Process (GP) regression framework. Our approach incorporates an event-driven frontend that tracks feature trajectories directly from raw event streams at a high temporal resolution. These tracked feature trajectories, along with various inertial factors, are integrated into the same GP regression framework to enable asynchronous fusion. With deriving analytical residual Jacobians and noise models, our method constructs a factor graph that is iteratively optimized and pruned using a sliding-window optimizer. Comparative assessments highlight the performance of different inertial fusion strategies, suggesting optimal choices for varying conditions. Experimental results on both public datasets and our own event-inertial sequences indicate that AsynEIO outperforms existing methods, especially in high-speed and low-illumination scenarios.

cs.RO↗

Sekai: A Video Dataset towards World Exploration

Video generation techniques have made remarkable progress, promising to be the foundation of interactive world exploration. However, existing video generation datasets are not well-suited for world exploration training as they suffer from some limitations: limited locations, short duration, static scenes, and a lack of annotations about exploration and the world. In this paper, we introduce Sekai (meaning "world" in Japanese), a high-quality first-person view worldwide video dataset with rich annotations for world exploration. It consists of over 5,000 hours of walking or drone view (FPV and UVA) videos from over 100 countries and regions across 750 cities. We develop an efficient and effective toolbox to collect, pre-process and annotate videos with location, scene, weather, crowd density, captions, and camera trajectories. Comprehensive analyses and experiments demonstrate the dataset's scale, diversity, annotation quality, and effectiveness for training video generation models. We believe Sekai will benefit the area of video generation and world exploration, and motivate valuable applications. The project page is https://lixsp11.github.io/sekai-project/.

cs.CV↗

Beyond Demonstrations: Dynamic Vector Construction from Latent Representations

In-Context derived Vector (ICV) methods extract task-relevant representations from large language models (LLMs) and reinject them during inference, achieving comparable performance to few-shot In-Context Learning (ICL) without repeated demonstration processing. However, existing ICV methods remain sensitive to ICL-specific factors, often use coarse or semantically fragmented representations as the source of the vector, and rely on heuristic-based injection positions, limiting their applicability. To address these issues, we propose Dynamic Vector (DyVec), which incorporates an Exhaustive Query Rotation (EQR) strategy to extract robust semantically aggregated latent representations by mitigating variance introduced by ICL. It then applies Dynamic Latent Segmentation and Injection to adaptively partition representations based on task complexity and leverages REINFORCE-based optimization to learn optimal injection positions for each segment. Experiments results show that DyVec outperforms few-shot ICL, LoRA, and prior ICV baselines. Further analysis highlights the effectiveness of dynamically segmenting and injecting semantically aggregated latent representations. DyVec provides a lightweight and data-efficient solution for inference-time task adaptation.

cs.CL↗

Subjective Camera 1.0: Bridging Human Cognition and Visual Reconstruction through Sequence-Aware Sketch-Guided Diffusion

We introduce the concept of a subjective camera to reconstruct meaningful moments that physical cameras fail to capture. We propose Subjective Camera 1.0, a framework for reconstructing real-world scenes from readily accessible subjective readouts, i.e., textual descriptions and progressively drawn rough sketches. Built on optimization-based alignment of diffusion models, our approach avoids large-scale paired training data and mitigates generalization issues. To address the challenge of integrating multiple abstract concepts in real-world scenarios, we design a Sequence-Aware Sketch-Guided Diffusion framework with three loss terms for concept-wise sequential optimization, following the natural order of subjective readouts. Experiments on two datasets demonstrate that our method achieves state-of-the-art performance in image quality as well as spatial and semantic alignment with target scenes. User studies with 40 participants further confirm that our approach is consistently preferred. Our project page is at: subjective-camera.github.io

cs.CV↗

Large Language Models Might Not Care What You Are Saying: Prompt Format Beats Descriptions

With the help of in-context learning (ICL), large language models (LLMs) have achieved impressive performance across various tasks. However, the function of descriptive instructions during ICL remains under-explored. In this work, we propose an ensemble prompt framework to describe the selection criteria of multiple in-context examples, and preliminary experiments on machine translation (MT) across six translation directions confirm that this framework boosts ICL performance. But to our surprise, LLMs might not care what the descriptions actually say, and the performance gain is primarily caused by the ensemble format, since it could lead to improvement even with random descriptive nouns. We further apply this new ensemble framework on a range of commonsense, math, logical reasoning and hallucination tasks with three LLMs and achieve promising results, suggesting again that designing a proper prompt format would be much more effective and efficient than paying effort into specific descriptions.

cs.CL↗