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Zhiyan Wang

Publications and source records attributed to Zhiyan Wang.

10 recordsLinked to original sources

Boundary Renormalization Group Flow of Entanglement Entropy at a (2+1)-Dimensional Quantum Critical Point

We investigate the second-order Rényi entanglement entropy at the quantum critical point of a spin-1/2 antiferromagnetic Heisenberg model on a columnar dimerized square lattice. The universal constant $γ$ in the area-law scaling $S_{2}(\ell) = α\ell - γ$ is found to be sensitive to the entangling surface configurations, with $γ_{\text{sp}} > 0$ for strong-bond-cut (special) surfaces and $γ_{\text{ord}} < 0$ for weak-bond-cut (ordinary) surfaces, which is attributed to the distinct conformal boundary conditions. Introducing boundary dimerization drives a renormalization group (RG) flow from the special to the ordinary boundary criticality, and the constant $γ$ decreases monotonically with increasing dimerization strength, demonstrating irreversible evolution under the boundary RG flow. These results provide numerical evidence for a higher-dimensional analog of the $g$ theorem, and suggest $γ$ as a possible characteristic function for boundary RG flow in $(2+1)$-dimensional conformal field theory.

cond-mat.stat-mech

Generalized Reduced-Density-Matrix Quantum Monte Carlo Gives Access to More

For a long time, people have been focusing on how to extract more information, such as off-diagonal observables, from the quantum Monte Carlo (QMC) simulation of the partition function, but there have been numerous difficulties, and many of them are insurmountable. In this article, we point out that all the difficulties stem from the starting point of the simulation: calculating a partition function. We introduce a paradigm shift: when we transform the simulated object from a partition function to a generalized reduced density matrix (GRDM), the difficult problem of measurement can be readily solved. By designing the GRDM, both equal-time and nonequal-time off-diagonal observables have been measured easily in QMC with a polynomial computation complexity. As a demonstration, the GRDM enables direct access to nonequal-time correlators for dynamical spectra as well as Rényi-1 correlators that reveal strong-to-weak symmetry breaking in the mixed state, capabilities that lie beyond the reach of prior methods. This establishes a unified framework for holographic characterization within QMC.

cond-mat.str-el

Addressing general measurements in quantum Monte Carlo

Quantum Monte Carlo is one of the most promising approaches for dealing with large-scale quantum many-body systems. It has played an extremely important role in understanding strongly correlated physics. However, two fundamental problems, namely the sign problem and general measurement issues, have seriously hampered its scope of application. We propose a universal scheme to tackle the problems of general measurement. The target observables are expressed as the ratio of two types of partition functions $\langle \mathrm{O} \rangle=\bar{Z}/Z$, where $\bar{Z}=\mathrm{tr} (\mathrm{Oe^{-βH}})$ and $Z=\mathrm{tr} (\mathrm{e^{-βH}})$. These two partition functions can be estimated separately within the reweight-annealing frame, and then be connected by an easily solvable reference point. We have successfully applied this scheme to XXZ model and transverse field Ising model, from 1D to 2D systems, from two-body to multi-body correlations and even non-local disorder operators, and from equal-time to imaginary-time correlations. The reweighting path is not limited to physical parameters, but also works for space and time. Essentially, this scheme solves the long-standing problem of calculating the overlap between different distribution functions in mathematical statistics, which can be widely used in statistical problems, such as quantum many-body computation, big data and machine learning.

cond-mat.str-el

Universal Behavior in Entanglement Entropy Reveals Quantum Criticality and Underlying Symmetry Breaking

Entanglement plays a key role in quantum physics, but how much information it can extract from many-body systems is still an open question, particularly regarding quantum criticalities and emergent symmetries. In this work, we systematically study the entanglement entropy (EE) and derivative entanglement entropy (DEE) near quantum phase transitions in various quantum many-body systems. A one-parameter scaling relation between the DEE and system size at the critical point has been derived for the first time, which successfully obtains the critical exponent via data collapse. Furthermore, we find that the EE peaks at the (emergent) symmetry enhanced first-order transition, reflecting higher symmetry breaking. This work provides a new paradigm for quantum many-body research from the perspective of EE and DEE.

cond-mat.str-el

Tracking the variation of entanglement Rényi negativity: a quantum Monte Carlo study

Entanglement entropy has been a powerful tool for analyzing phases and criticality in pure ground states via quantum Monte Carlo (QMC). However, mixed-state entanglement, relevant to systems with dissipation, finite temperature, and disjoint regions, remains less explored due to the lack of efficient numerical methods. In this work, we present a practical and easy-to-implement QMC method within the reweight-annealing framework, enabling efficient computation of the entanglement Rényi negativity (RN) by tracking its variation along given parameter paths. This method is scalable, parallelizable, and well-suited for high-dimensional and large-scale simulations. Applying it to diverse scenarios-including 1D and 2D systems, ground and thermal states, and bipartite and tripartite partitions, not only the information of the underlying conformal field theory is achieved, but the role of entanglement in quantum and thermal phase transitions is revealed.

cond-mat.str-el

Bipartite reweight-annealing algorithm of quantum Monte Carlo to extract large-scale data of entanglement entropy and its derivative

We propose a quantum Monte Carlo scheme capable of extracting large-scale data of Rényi entanglement entropy (EE) with high precision and low technical barrier. Instead of directly computing the ratio of two partition functions within different space-time manifolds, we obtain them separately via a reweight-annealing scheme and connect them from the ratio of a reference point. The incremental process can thus be designed along a path of real physical parameters within this framework, and all intermediates are meaningful EEs corresponding to these parameters. In a single simulation, we can obtain many multiples ($\sim βL^d$, d is the space dimension) of EEs, which has been proven to be powerful for determining phase transition points and critical exponents. Additionally, we introduce a formula to calculate the derivative of EE without resorting to numerical differentiation from dense EE data. This formula only requires computing the difference of energies in different space-time manifolds. The calculation of EE and its derivative becomes much cheaper and simpler in our scheme. We then demonstrate the feasibility of using EE and its derivative to find phase transition points, critical exponents, and various phases.

cond-mat.str-el

Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high per-frame reconstruction time (10s+) and error accumulation, limiting their broader application. In this paper, we propose Instant Gaussian Stream (IGS), a fast and generalizable streaming framework, to address these issues. First, we introduce a generalized Anchor-driven Gaussian Motion Network, which projects multi-view 2D motion features into 3D space, using anchor points to drive the motion of all Gaussians. This generalized Network generates the motion of Gaussians for each target frame in the time required for a single inference. Second, we propose a Key-frame-guided Streaming Strategy that refines each key frame, enabling accurate reconstruction of temporally complex scenes while mitigating error accumulation. We conducted extensive in-domain and cross-domain evaluations, demonstrating that our approach can achieve streaming with a average per-frame reconstruction time of 2s+, alongside a enhancement in view synthesis quality.

cs.CV

Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations like 3D Gaussian Splatting, they still struggle to recover high-quality results and often consume too much storage memory and training time. In this paper we propose Swift4D, a divide-and-conquer 3D Gaussian Splatting method that can handle static and dynamic primitives separately, achieving a good trade-off between rendering quality and efficiency, motivated by the fact that most of the scene is the static primitive and does not require additional dynamic properties. Concretely, we focus on modeling dynamic transformations only for the dynamic primitives which benefits both efficiency and quality. We first employ a learnable decomposition strategy to separate the primitives, which relies on an additional parameter to classify primitives as static or dynamic. For the dynamic primitives, we employ a compact multi-resolution 4D Hash mapper to transform these primitives from canonical space into deformation space at each timestamp, and then mix the static and dynamic primitives to produce the final output. This divide-and-conquer method facilitates efficient training and reduces storage redundancy. Our method not only achieves state-of-the-art rendering quality while being 20X faster in training than previous SOTA methods with a minimum storage requirement of only 30MB on real-world datasets. Code is available at https://github.com/WuJH2001/swift4d.

cs.CV

A feature refinement module for light-weight semantic segmentation network

Low computational complexity and high segmentation accuracy are both essential to the real-world semantic segmentation tasks. However, to speed up the model inference, most existing approaches tend to design light-weight networks with a very limited number of parameters, leading to a considerable degradation in accuracy due to the decrease of the representation ability of the networks. To solve the problem, this paper proposes a novel semantic segmentation method to improve the capacity of obtaining semantic information for the light-weight network. Specifically, a feature refinement module (FRM) is proposed to extract semantics from multi-stage feature maps generated by the backbone and capture non-local contextual information by utilizing a transformer block. On Cityscapes and Bdd100K datasets, the experimental results demonstrate that the proposed method achieves a promising trade-off between accuracy and computational cost, especially for Cityscapes test set where 80.4% mIoU is achieved and only 214.82 GFLOPs are required.

cs.CV

A Deep Semantic Segmentation Network with Semantic and Contextual Refinements

Semantic segmentation is a fundamental task in multimedia processing, which can be used for analyzing, understanding, editing contents of images and videos, among others. To accelerate the analysis of multimedia data, existing segmentation researches tend to extract semantic information by progressively reducing the spatial resolutions of feature maps. However, this approach introduces a misalignment problem when restoring the resolution of high-level feature maps. In this paper, we design a Semantic Refinement Module (SRM) to address this issue within the segmentation network. Specifically, SRM is designed to learn a transformation offset for each pixel in the upsampled feature maps, guided by high-resolution feature maps and neighboring offsets. By applying these offsets to the upsampled feature maps, SRM enhances the semantic representation of the segmentation network, particularly for pixels around object boundaries. Furthermore, a Contextual Refinement Module (CRM) is presented to capture global context information across both spatial and channel dimensions. To balance dimensions between channel and space, we aggregate the semantic maps from all four stages of the backbone to enrich channel context information. The efficacy of these proposed modules is validated on three widely used datasets-Cityscapes, Bdd100K, and ADE20K-demonstrating superior performance compared to state-of-the-art methods. Additionally, this paper extends these modules to a lightweight segmentation network, achieving an mIoU of 82.5% on the Cityscapes validation set with only 137.9 GFLOPs.

cs.CV