SearcharxivSearch

arXiv subjects

Zhiyang Xu

Publications and source records attributed to Zhiyang Xu.

At least 19 recordsLinked to original sources

SuperFlow: Training Flow Matching Models with RL on the Fly

Recent progress in flow-based generative models and reinforcement learning (RL) has improved text-image alignment and visual quality. However, current RL training for flow models still has two main problems: (i) GRPO-style fixed per-prompt group sizes ignore variation in sampling importance across prompts, which leads to inefficient sampling and slower training; and (ii) trajectory-level advantages are reused as per-step estimates, which biases credit assignment along the flow. We propose SuperFlow, an RL training framework for flow-based models that adjusts group sizes with variance-aware sampling and computes step-level advantages in a way that is consistent with continuous-time flow dynamics. Empirically, SuperFlow reaches promising performance while using only 5.4% to 56.3% of the original training steps and reduces training time by 5.2% to 16.7% without any architectural changes. On standard text-to-image (T2I) tasks, including text rendering, compositional image generation, and human preference alignment, SuperFlow improves over SD3.5-M by 4.6% to 47.2%, and over Flow-GRPO by 1.7% to 16.0%.

cs.CV

LaTtE-Flow: Layerwise Timestep-Expert Flow-based Transformer

Recent advances in multimodal foundation models unifying image understanding and generation have opened exciting avenues for tackling a wide range of vision-language tasks within a single framework. Despite progress, existing unified models typically require extensive pretraining and struggle to achieve the same level of performance compared to models dedicated to each task. Additionally, many of these models suffer from slow image generation speeds, limiting their practical deployment in real-time or resource-constrained settings. In this work, we propose Layerwise Timestep-Expert Flow-based Transformer (LaTtE-Flow), a novel and efficient architecture that unifies image understanding and generation within a single multimodal model. LaTtE-Flow builds upon powerful pretrained Vision-Language Models (VLMs) to inherit strong multimodal understanding capabilities, and extends them with a novel Layerwise Timestep Experts flow-based architecture for efficient image generation. LaTtE-Flow distributes the flow-matching process across specialized groups of Transformer layers, each responsible for a distinct subset of timesteps. This design significantly improves sampling efficiency by activating only a small subset of layers at each sampling timestep. To further enhance performance, we propose a Timestep-Conditioned Residual Attention mechanism for efficient information reuse across layers. Experiments demonstrate that LaTtE-Flow achieves strong performance on multimodal understanding tasks, while achieving competitive image generation quality with around 6x faster inference speed compared to recent unified multimodal models.

cs.CV

COMPASS: Benchmarking Constrained Optimization in LLM Agents

Human decision-making often involves constrained optimization. As LLM agents are deployed to assist with real-world tasks like travel planning, shopping, and scheduling, they must mirror this capability. We introduce COMPASS, a benchmark that evaluates whether LLM agents can perform constrained optimization in realistic travel planning settings. To success in these tasks, agents must engage in multi-turn conversations with user to gather task information as well as use tools to gather information from the database. Then agents must propose a solution that not only satisfies hard constraints but also optimizes user's utility objective. Evaluating state-of-the-art models, we reveal a significant feasible-optimal gap: while models achieve 70-90% feasibility (constraint satisfaction), they reach only 20-60% optimality (utility optimization). Our analysis shows that tool use is not the bottleneck. Instead, the core limitation is insufficient exploration of the search space, with success strongly correlating with information gathered. Coding agents show a promising approach to mitigate this gap. Together, COMPASS provides a testbed for developing LLM agents that can truly mirror human decision-making by both satisfying constraints and optimizing objectives.

cs.LG

GLANCE: A Global-Local Coordination Multi-Agent Framework for Music-Grounded Non-Linear Video Editing

Music-grounded mashup video creation is a challenging form of video non-linear editing, where a system must compose a coherent timeline from large collections of source videos while aligning with music rhythm, user intent, story completeness, and long-range structural constraints. Existing approaches typically rely on fixed pipelines or simplified retrieval-and-concatenation paradigms, limiting their ability to adapt to diverse prompts and heterogeneous source materials. In this paper, we present GLANCE, a global-local coordination multi-agent framework for music-grounded nonlinear video editing. GLANCE adopts a bi-loop architecture for better editing practice: an outer loop performs long-horizon planning and task-graph construction, and an inner loop adopts the "Observe-Think-Act-Verify" flow for segment-wise editing tasks and their refinements. To address the cross-segment and global conflict emerging after subtimelines composition, we introduce a dedicated global-local coordination mechanism with both preventive and corrective components, which includes a novelly designed context controller, conflict region decomposition module, and a bottom-up dynamic negotiation mechanism. To support rigorous evaluation, we construct MVEBench, a new benchmark that factorizes editing difficulty along task type, prompt specificity, and music length, and propose an agent-as-a-judge evaluation framework for scalable multi-dimensional assessment. Experimental results show that GLANCE consistently outperforms prior research baselines and open-source product baselines under the same backbone models. With GPT-4o-mini as the backbone, GLANCE improves over the strongest baseline by 33.2% and 15.6% on two task settings, respectively. Human evaluation further confirms the quality of the generated videos and validates the effectiveness of the proposed evaluation framework.

cs.MA

Think, Act, Build: An Agentic Framework with Vision Language Models for Zero-Shot 3D Visual Grounding

3D Visual Grounding (3D-VG) aims to localize objects in 3D scenes via natural language descriptions. While recent advancements leveraging Vision-Language Models (VLMs) have explored zero-shot possibilities, they typically suffer from a static workflow relying on preprocessed 3D point clouds, essentially degrading grounding into proposal matching. To bypass this reliance, our core motivation is to decouple the task: leveraging 2D VLMs to resolve complex spatial semantics, while relying on deterministic multi-view geometry to instantiate the 3D structure. Driven by this insight, we propose "Think, Act, Build (TAB)", a dynamic agentic framework that reformulates 3D-VG tasks as a generative 2D-to-3D reconstruction paradigm operating directly on raw RGB-D streams. Specifically, guided by a specialized 3D-VG skill, our VLM agent dynamically invokes visual tools to track and reconstruct the target across 2D frames. Crucially, to overcome the multi-view coverage deficit caused by strict VLM semantic tracking, we introduce the Semantic-Anchored Geometric Expansion, a mechanism that first anchors the target in a reference video clip and then leverages multi-view geometry to propagate its spatial location across unobserved frames. This enables the agent to "Build" the target's 3D representation by aggregating these multi-view features via camera parameters, directly mapping 2D visual cues to 3D coordinates. Furthermore, to ensure rigorous assessment, we identify flaws such as reference ambiguity and category errors in existing benchmarks and manually refine the incorrect queries. Extensive experiments on ScanRefer and Nr3D demonstrate that our framework, relying entirely on open-source models, significantly outperforms previous zero-shot methods and even surpasses fully supervised baselines.

cs.CV

Incentivizing Temporal-Awareness in Egocentric Video Understanding Models

Multimodal large language models (MLLMs) have recently shown strong performance in visual understanding, yet they often lack temporal awareness, particularly in egocentric settings where reasoning depends on the correct ordering and evolution of events. This deficiency stems in part from training objectives that fail to explicitly reward temporal reasoning and instead rely on frame-level spatial shortcuts. To address this limitation, we propose Temporal Global Policy Optimization (TGPO), a reinforcement learning with verifiable rewards (RLVR) algorithm designed to incentivize temporal awareness in MLLMs. TGPO contrasts model outputs generated from temporally ordered versus shuffled video frames to derive calibrated, globally normalized reward signals that explicitly favor temporally coherent reasoning. Integrated with GRPO and GSPO, TGPO supports cold-start RL training and effectively suppresses spatial shortcut behaviors learned by existing MLLMs. Experiments across five egocentric video benchmarks demonstrate that TGPO consistently improves temporal grounding and causal coherence, outperforming prior RL-based video reasoning approaches. Our results suggest that TGPO offers a simple and scalable pathway toward temporally robust MLLMs for egocentric video understanding.

cs.CV

Controlling Performance and Budget of a Centralized Multi-agent LLM System with Reinforcement Learning

Large language models (LLMs) exhibit complementary strengths across domains and come with varying inference costs, motivating the design of multi-agent LLM systems where specialized models collaborate efficiently. Existing approaches predominantly rely on decentralized frameworks, which invoke multiple LLMs for every input and thus lead to substantial and uncontrolled inference costs. In this work, we introduce a centralized multi-LLM framework, where a controller LLM selectively coordinates a pool of expert models in a cost-efficient and cost-controllable manner. We formulate this coordination problem as reinforcement learning with dual objectives: maximizing task performance while minimizing the overall inference cost. In addition, we expect the multi-agent system to have adapted behavior with different budget conditions during inference. To this end, we propose CoRL, a reinforcement learning framework that optimizes the performance cost trade-off in a controllable multi-budget setting. Experiments on four diverse benchmarks demonstrate that CoRL enables a single system to surpass the best expert LLM under high-budget settings, while maintaining strong performance in more economical low-budget modes, highlighting the effectiveness of centralized coordination for scalable and cost-efficient multi-agent LLM systems.

cs.CL

BLIP3o-NEXT: Next Frontier of Native Image Generation

We present BLIP3o-NEXT, a fully open-source foundation model in the BLIP3 series that advances the next frontier of native image generation. BLIP3o-NEXT unifies text-to-image generation and image editing within a single architecture, demonstrating strong image generation and image editing capabilities. In developing the state-of-the-art native image generation model, we identify four key insights: (1) Most architectural choices yield comparable performance; an architecture can be deemed effective provided it scales efficiently and supports fast inference; (2) The successful application of reinforcement learning can further push the frontier of native image generation; (3) Image editing still remains a challenging task, yet instruction following and the consistency between generated and reference images can be significantly enhanced through post-training and data engine; (4) Data quality and scale continue to be decisive factors that determine the upper bound of model performance. Building upon these insights, BLIP3o-NEXT leverages an Autoregressive + Diffusion architecture in which an autoregressive model first generates discrete image tokens conditioned on multimodal inputs, whose hidden states are then used as conditioning signals for a diffusion model to generate high-fidelity images. This architecture integrates the reasoning strength and instruction following of autoregressive models with the fine-detail rendering ability of diffusion models, achieving a new level of coherence and realism. Extensive evaluations of various text-to-image and image-editing benchmarks show that BLIP3o-NEXT achieves superior performance over existing models.

cs.CV

Grounded-VideoLLM: Sharpening Fine-grained Temporal Grounding in Video Large Language Models

Video Large Language Models (Video-LLMs) have demonstrated remarkable capabilities in coarse-grained video understanding, however, they struggle with fine-grained temporal grounding. In this paper, we introduce Grounded-VideoLLM, a novel Video-LLM adept at perceiving and reasoning over specific video moments in a fine-grained manner. We identify that current Video-LLMs have limitations for fine-grained video understanding since they lack effective temporal modeling and timestamp representation. In light of this, we sharpen our model by incorporating (1) an additional temporal stream to encode the relationships between frames and (2) discrete temporal tokens enriched with specific time knowledge to represent timestamps. To optimize the training of Grounded-VideoLLM, we employ a multi-stage training scheme, beginning with simple video-captioning tasks and progressively introducing video temporal grounding tasks of increasing complexity. To further enhance Grounded-VideoLLM's temporal reasoning capability, we also curate a grounded VideoQA dataset by an automatic annotation pipeline. Extensive experiments demonstrate that Grounded-VideoLLM not only excels in fine-grained grounding tasks such as temporal sentence grounding, dense video captioning, and grounded VideoQA, but also shows great potential as a versatile video assistant for general video understanding.

cs.CV

Pisces: An Auto-regressive Foundation Model for Image Understanding and Generation

Recent advances in large language models (LLMs) have enabled multimodal foundation models to tackle both image understanding and generation within a unified framework. Despite these gains, unified models often underperform compared to specialized models in either task. A key challenge in developing unified models lies in the inherent differences between the visual features needed for image understanding versus generation, as well as the distinct training processes required for each modality. In this work, we introduce Pisces, an auto-regressive multimodal foundation model that addresses this challenge through a novel decoupled visual encoding architecture and tailored training techniques optimized for multimodal generation. Combined with meticulous data curation, pretraining, and finetuning, Pisces achieves competitive performance in both image understanding and image generation. We evaluate Pisces on over 20 public benchmarks for image understanding, where it demonstrates strong performance across a wide range of tasks. Additionally, on GenEval, a widely adopted benchmark for image generation, Pisces exhibits robust generative capabilities. Our extensive analysis reveals the synergistic relationship between image understanding and generation, and the benefits of using separate visual encoders, advancing the field of unified multimodal models.

cs.CV

AR-RAG: Autoregressive Retrieval Augmentation for Image Generation

We introduce Autoregressive Retrieval Augmentation (AR-RAG), a novel paradigm that enhances image generation by autoregressively incorporating knearest neighbor retrievals at the patch level. Unlike prior methods that perform a single, static retrieval before generation and condition the entire generation on fixed reference images, AR-RAG performs context-aware retrievals at each generation step, using prior-generated patches as queries to retrieve and incorporate the most relevant patch-level visual references, enabling the model to respond to evolving generation needs while avoiding limitations (e.g., over-copying, stylistic bias, etc.) prevalent in existing methods. To realize AR-RAG, we propose two parallel frameworks: (1) Distribution-Augmentation in Decoding (DAiD), a training-free plug-and-use decoding strategy that directly merges the distribution of model-predicted patches with the distribution of retrieved patches, and (2) Feature-Augmentation in Decoding (FAiD), a parameter-efficient fine-tuning method that progressively smooths the features of retrieved patches via multi-scale convolution operations and leverages them to augment the image generation process. We validate the effectiveness of AR-RAG on widely adopted benchmarks, including Midjourney-30K, GenEval and DPG-Bench, demonstrating significant performance gains over state-of-the-art image generation models.

cs.CV

AMELI: Enhancing Multimodal Entity Linking with Fine-Grained Attributes

We propose attribute-aware multimodal entity linking, where the input consists of a mention described with a text paragraph and images, and the goal is to predict the corresponding target entity from a multimodal knowledge base (KB) where each entity is also accompanied by a text description, visual images, and a collection of attributes that present the meta-information of the entity in a structured format. To facilitate this research endeavor, we construct AMELI, encompassing a new multimodal entity linking benchmark dataset that contains 16,735 mentions described in text and associated with 30,472 images, and a multimodal knowledge base that covers 34,690 entities along with 177,873 entity images and 798,216 attributes. To establish baseline performance on AMELI, we experiment with several state-of-the-art architectures for multimodal entity linking and further propose a new approach that incorporates attributes of entities into disambiguation. Experimental results and extensive qualitative analysis demonstrate that extracting and understanding the attributes of mentions from their text descriptions and visual images play a vital role in multimodal entity linking. To the best of our knowledge, we are the first to integrate attributes in the multimodal entity linking task. The programs, model checkpoints, and the dataset are publicly available at https://github.com/VT-NLP/Ameli.

cs.CL

Modality-Specialized Synergizers for Interleaved Vision-Language Generalists

Recent advancements in Vision-Language Models (VLMs) have led to the emergence of Vision-Language Generalists (VLGs) capable of understanding and generating both text and images. However, seamlessly generating an arbitrary sequence of text and images remains a challenging task for the current VLGs. One primary limitation lies in applying a unified architecture and the same set of parameters to simultaneously model discrete text tokens and continuous image features. Recent works attempt to tackle this fundamental problem by introducing modality-aware expert models. However, they employ identical architectures to process both text and images, disregarding the intrinsic inductive biases in these two modalities. In this work, we introduce MODALITY-SPECIALIZED SYNERGIZERS (MOSS), a novel design that efficiently optimizes existing unified architectures of VLGs with modality-specialized adaptation layers, i.e., a Convolutional LoRA for modeling the local priors of image patches and a Linear LoRA for processing sequential text. This design enables more effective modeling of modality-specific features while maintaining the strong cross-modal integration gained from pretraining. In addition, to improve the instruction-following capability on interleaved text-and-image generation, we introduce LEAFINSTRUCT, the first open-sourced interleaved instruction tuning dataset comprising 184,982 high-quality instances on more than 10 diverse domains. Extensive experiments show that VLGs integrated with M OSS achieve state-of-the-art performance, significantly surpassing baseline VLGs in complex interleaved generation tasks. Furthermore, our method exhibits strong generalizability on different VLGs.

cs.CL

R2I-Bench: Benchmarking Reasoning-Driven Text-to-Image Generation

Reasoning is a fundamental capability often required in real-world text-to-image (T2I) generation, e.g., generating ``a bitten apple that has been left in the air for more than a week`` necessitates understanding temporal decay and commonsense concepts. While recent T2I models have made impressive progress in producing photorealistic images, their reasoning capability remains underdeveloped and insufficiently evaluated. To bridge this gap, we introduce R2I-Bench, a comprehensive benchmark specifically designed to rigorously assess reasoning-driven T2I generation. R2I-Bench comprises meticulously curated data instances, spanning core reasoning categories, including commonsense, mathematical, logical, compositional, numerical, causal, and concept mixing. To facilitate fine-grained evaluation, we design R2IScore, a QA-style metric based on instance-specific, reasoning-oriented evaluation questions that assess three critical dimensions: text-image alignment, reasoning accuracy, and image quality. Extensive experiments with 16 representative T2I models, including a strong pipeline-based framework that decouples reasoning and generation using the state-of-the-art language and image generation models, demonstrate consistently limited reasoning performance, highlighting the need for more robust, reasoning-aware architectures in the next generation of T2I systems. Project Page: https://r2i-bench.github.io

cs.CV

BLIP3-o: A Family of Fully Open Unified Multimodal Models-Architecture, Training and Dataset

Unifying image understanding and generation has gained growing attention in recent research on multimodal models. Although design choices for image understanding have been extensively studied, the optimal model architecture and training recipe for a unified framework with image generation remain underexplored. Motivated by the strong potential of autoregressive and diffusion models for high-quality generation and scalability, we conduct a comprehensive study of their use in unified multimodal settings, with emphasis on image representations, modeling objectives, and training strategies. Grounded in these investigations, we introduce a novel approach that employs a diffusion transformer to generate semantically rich CLIP image features, in contrast to conventional VAE-based representations. This design yields both higher training efficiency and improved generative quality. Furthermore, we demonstrate that a sequential pretraining strategy for unified models-first training on image understanding and subsequently on image generation-offers practical advantages by preserving image understanding capability while developing strong image generation ability. Finally, we carefully curate a high-quality instruction-tuning dataset BLIP3o-60k for image generation by prompting GPT-4o with a diverse set of captions covering various scenes, objects, human gestures, and more. Building on our innovative model design, training recipe, and datasets, we develop BLIP3-o, a suite of state-of-the-art unified multimodal models. BLIP3-o achieves superior performance across most of the popular benchmarks spanning both image understanding and generation tasks. To facilitate future research, we fully open-source our models, including code, model weights, training scripts, and pretraining and instruction tuning datasets.

cs.CV

LLM Can be a Dangerous Persuader: Empirical Study of Persuasion Safety in Large Language Models

Recent advancements in Large Language Models (LLMs) have enabled them to approach human-level persuasion capabilities. However, such potential also raises concerns about the safety risks of LLM-driven persuasion, particularly their potential for unethical influence through manipulation, deception, exploitation of vulnerabilities, and many other harmful tactics. In this work, we present a systematic investigation of LLM persuasion safety through two critical aspects: (1) whether LLMs appropriately reject unethical persuasion tasks and avoid unethical strategies during execution, including cases where the initial persuasion goal appears ethically neutral, and (2) how influencing factors like personality traits and external pressures affect their behavior. To this end, we introduce PersuSafety, the first comprehensive framework for the assessment of persuasion safety which consists of three stages, i.e., persuasion scene creation, persuasive conversation simulation, and persuasion safety assessment. PersuSafety covers 6 diverse unethical persuasion topics and 15 common unethical strategies. Through extensive experiments across 8 widely used LLMs, we observe significant safety concerns in most LLMs, including failing to identify harmful persuasion tasks and leveraging various unethical persuasion strategies. Our study calls for more attention to improve safety alignment in progressive and goal-driven conversations such as persuasion.

cs.CL

Transfer between Modalities with MetaQueries

Unified multimodal models aim to integrate understanding (text output) and generation (pixel output), but aligning these different modalities within a single architecture often demands complex training recipes and careful data balancing. We introduce MetaQueries, a set of learnable queries that act as an efficient interface between autoregressive multimodal LLMs (MLLMs) and diffusion models. MetaQueries connects the MLLM's latents to the diffusion decoder, enabling knowledge-augmented image generation by leveraging the MLLM's deep understanding and reasoning capabilities. Our method simplifies training, requiring only paired image-caption data and standard diffusion objectives. Notably, this transfer is effective even when the MLLM backbone remains frozen, thereby preserving its state-of-the-art multimodal understanding capabilities while achieving strong generative performance. Additionally, our method is flexible and can be easily instruction-tuned for advanced applications such as image editing and subject-driven generation.

cs.CV

SPARTUN3D: Situated Spatial Understanding of 3D World in Large Language Models

Integrating the 3D world into large language models (3D-based LLMs) has been a promising research direction for 3D scene understanding. However, current 3D-based LLMs fall short in situated understanding due to two key limitations: 1) existing 3D datasets are constructed from a global perspective of the 3D scenes and lack situated context. 2) the architectures of existing 3D-based LLMs lack explicit alignment between the spatial representations of 3D scenes and natural language, limiting their performance in tasks requiring precise spatial reasoning. We address these issues by introducing a scalable situated 3D dataset, named Spartun3D, that incorporates various situated spatial reasoning tasks. Furthermore, we propose Spartun3D-LLM, built on an existing 3D-based LLM but integrated with a novel situated spatial alignment module, aiming to enhance the alignment between 3D visual representations and their corresponding textual descriptions. Experimental results demonstrate that both our proposed dataset and alignment module significantly enhance the situated spatial understanding of 3D-based LLMs.

cs.CV