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Zhiyao Duan

Publications and source records attributed to Zhiyao Duan.

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VIOLET: High-Fidelity Violin Synthesis with Techniques and Dynamics

Neural synthesis for musical instruments has the potential to revolutionize current practices that use concatenative synthesis and a sample library. However, most research focused on piano synthesis and expressive performance generation; little work has been done on continuously articulated instruments like the violin, let alone rendering them with playing techniques and dynamics. We present VIOLET, a latent-diffusion framework for controllable violin synthesis, which uses a Diffusion Transformer (DiT) with rectified flow to synthesize high-fidelity audio from MIDI notes, playing techniques, and continuous dynamics. To train VIOLET, in addition to using a few existing datasets, we curate a new dataset named CSV-TD, which contains 39 h of 48 kHz synthetic audio and time-aligned annotations of MIDI notes, note-level techniques, and continuous dynamics curves. Objective and subjective evaluations show that VIOLET synthesizes violin performances with high technique adherence, accurate pitch and timing alignment, and good dynamics control. It outperforms the current state-of-the-art neural violin synthesis system and approaches a top commercial virtual instrument in terms of technique clarity, naturalness, and dynamics following.

eess.AS

Summary of DCASE 2026 Task 5: Audio-Dependent Question Answering

DCASE~2026 Task~5 introduces Audio-Dependent Question Answering (ADQA), which tests whether large audio-language models answer from the audio rather than from textual priors. An Audio-Dependency Filtering (ADF) pipeline combines silent-audio probing, per-option perplexity, a large language model (LLM) commonsense check, and human review to remove items solvable from text alone. The 3000 items that pass form the ADQA-Bench evaluation set, spanning music, speech, and environmental audio. The inaugural edition draws 14 teams and 36 submissions across two tracks defined by total parameter count (up to 100B and under 10B). A Chung-Ang University ensemble of MOSS-Audio-8B-Thinking and Qwen3-Omni-30B reaches the top overall accuracy at \pct{58.33}, and a MOSS-only configuration from the same team leads the sub-10B track at \pct{57.30}. Across the 30 submissions with a comparable development score, evaluation accuracy falls by 11.91 percentage points (pp) on average (median 10.91\,pp) on the hidden evaluation split, which is designed to be harder than the development split. The most common building blocks are: the MOSS-Audio-8B-Thinking backbone (13 of 36 submissions), Low-Rank Adaptation (LoRA) fine-tuning on AudioMCQ-StrongAC, and preference or reinforcement-learning objectives -- Group Relative Policy Optimization (GRPO) in five teams, Group reward-Decoupled Normalization Policy Optimization (GDPO) in two. At test time, prompt engineering is near-universal, and majority or choice-permutation voting is common. Every system misses the same set of 233 evaluation items.

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NouveauVoice: Generating Novel Pseudo Speakers for Voice Anonymization

Advanced neural technologies in speech synthesis and voice conversion (VC) have introduced severe risks to personal privacy, necessitating robust Speaker Anonymization Systems (SAS). Existing SAS approaches modify voice characteristics in the hand-crafted feature space or speaker embedding space, often struggling to provide sufficient identity variance across generated voices. In this paper, we propose NouveauVoice, a novel pseudo-speaker generation framework based on a Hierarchical Deep Variational Autoencoder (NVAE). Integrated as a standalone plug-in module on top of state-of-the-art architectures (FACodec and CosyVoice2), our approach leverages tractable sampling and the Evidence Lower Bound (ELBO) objective to synthesize highly expressive pseudo-speaker embeddings with significantly enhanced speaker diversity. Evaluating our framework under a protocol similar to the VoicePrivacy Challenge alongside Maximum Mean Discrepancy (MMD) analysis, we demonstrate that NouveauVoice achieves strong identity concealment, yielding an Equal Error Rate (EER) exceeding 38% against an automatic speaker verification attacker model. Our system shows a reasonable trade-off between strict anonymity, rich pseudo-speaker diversity, and downstream speech utility, such as intelligibility and emotional expressiveness.

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Single-Eye View: Monocular Real-time Perception Package for Autonomous Driving

Amidst the rapid advancement of camera-based autonomous driving technology, effectiveness is often prioritized with limited attention to computational efficiency. To address this issue, this paper introduces LRHPerception, a real-time monocular perception package for autonomous driving that uses single-view camera video to interpret the surrounding environment. The proposed system combines the computational efficiency of end-to-end learning with the rich representational detail of local mapping methodologies. With significant improvements in object tracking and prediction, road segmentation, and depth estimation integrated into a unified framework, LRHPerception processes monocular image data into a five-channel tensor consisting of RGB, road segmentation, and pixel-level depth estimation, augmented with object detection and trajectory prediction. Experimental results demonstrate strong performance, achieving real-time processing at 29 FPS on a single GPU, representing a 555% speedup over the fastest mapping-based approach.

cs.CV

MusicSem: A Semantically Rich Language--Audio Dataset of Natural Music Descriptions

Music representation learning is central to music information retrieval and generation. While recent advances in multimodal learning have improved alignment between text and audio for tasks such as cross-modal music retrieval, text-to-music generation, and music-to-text generation, existing models often struggle to capture users' expressed intent in natural language descriptions of music. This observation suggests that the datasets used to train and evaluate these models do not fully reflect the broader and more natural forms of human discourse through which music is described. In this paper, we introduce MusicSem, a dataset of 32,493 language-audio pairs derived from organic music-related discussions on the social media platform Reddit. Compared to existing datasets, MusicSem captures a broader spectrum of musical semantics, reflecting how listeners naturally describe music in nuanced and human-centered ways. To structure these expressions, we propose a taxonomy of five semantic categories: descriptive, atmospheric, situational, metadata-related, and contextual. In addition to the construction, analysis, and release of MusicSem, we use the dataset to evaluate a wide range of multimodal models for retrieval and generation, highlighting the importance of modeling fine-grained semantics. Overall, MusicSem serves as a novel semantics-aware resource to support future research on human-aligned multimodal music representation learning.

cs.MM

Audio Generation Through Score-Based Generative Modeling: Design Principles and Implementation

Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth discussion of these specific design choices. The audio diffusion model literature also lacks principled guidance for the implementation of these design choices and their comparisons for different applications. This survey provides a comprehensive review of diffusion model design with an emphasis on design principles for quality improvement and conditioning for audio applications. We adopt the score modeling perspective as a unifying framework that accommodates various interpretations, including recent approaches like flow matching. We systematically examine the training and sampling procedures of diffusion models, and audio applications through different conditioning mechanisms. To provide an integrated, unified codebase and to promote reproducible research and rapid prototyping, we introduce an open-source codebase (https://github.com/gzhu06/AudioDiffuser) that implements our reviewed framework for various audio applications. We demonstrate its capabilities through three case studies: audio generation, speech enhancement, and text-to-speech synthesis, with benchmark evaluations on standard datasets.

cs.SD

Generating Novel and Realistic Speakers for Voice Conversion

Voice conversion models modify timbre while preserving paralinguistic features, enabling applications like dubbing and identity protection. However, most VC systems require access to target utterances, limiting their use when target data is unavailable or when users desire conversion to entirely novel, unseen voices. To address this, we introduce a lightweight method SpeakerVAE to generate novel speakers for VC. Our approach uses a deep hierarchical variational autoencoder to model the speaker timbre space. By sampling from the trained model, we generate novel speaker representations for voice synthesis in a VC pipeline. The proposed method is a flexible plug-in module compatible with various VC models, without co-training or fine-tuning of the base VC system. We evaluated our approach with state-of-the-art VC models: FACodec and CosyVoice2. The results demonstrate that our method successfully generates novel, unseen speakers with quality comparable to that of the training speakers.

cs.SD

Twenty-Five Years of MIR Research: Achievements, Practices, Evaluations, and Future Challenges

In this paper, we trace the evolution of Music Information Retrieval (MIR) over the past 25 years. While MIR gathers all kinds of research related to music informatics, a large part of it focuses on signal processing techniques for music data, fostering a close relationship with the IEEE Audio and Acoustic Signal Processing Technical Commitee. In this paper, we reflect the main research achievements of MIR along the three EDICS related to music analysis, processing and generation. We then review a set of successful practices that fuel the rapid development of MIR research. One practice is the annual research benchmark, the Music Information Retrieval Evaluation eXchange, where participants compete on a set of research tasks. Another practice is the pursuit of reproducible and open research. The active engagement with industry research and products is another key factor for achieving large societal impacts and motivating younger generations of students to join the field. Last but not the least, the commitment to diversity, equity and inclusion ensures MIR to be a vibrant and open community where various ideas, methodologies, and career pathways collide. We finish by providing future challenges MIR will have to face.

cs.SD

Conan: A Chunkwise Online Network for Zero-Shot Adaptive Voice Conversion

Zero-shot online voice conversion (VC) holds significant promise for real-time communications and entertainment. However, current VC models struggle to preserve semantic fidelity under real-time constraints, deliver natural-sounding conversions, and adapt effectively to unseen speaker characteristics. To address these challenges, we introduce Conan, a chunkwise online zero-shot voice conversion model that preserves the content of the source while matching the voice timbre and styles of reference speech. Conan comprises three core components: 1) a Stream Content Extractor that leverages Emformer for low-latency streaming content encoding; 2) an Adaptive Style Encoder that extracts fine-grained stylistic features from reference speech for enhanced style adaptation; 3) a Causal Shuffle Vocoder that implements a fully causal HiFiGAN using a pixel-shuffle mechanism. Experimental evaluations demonstrate that Conan outperforms baseline models in subjective and objective metrics. Audio samples can be found at https://aaronz345.github.io/ConanDemo.

eess.AS

Towards Perception-Informed Latent HRTF Representations

Personalized head-related transfer functions (HRTFs) are essential for ensuring a realistic auditory experience over headphones, because they take into account individual anatomical differences that affect listening. Most machine learning approaches to HRTF personalization rely on a learned low-dimensional latent space to generate or select custom HRTFs for a listener. However, these latent representations are typically learned in a manner that optimizes for spectral reconstruction but not for perceptual compatibility, meaning they may not necessarily align with perceptual distance. In this work, we first study whether traditionally learned HRTF representations are well correlated with perceptual relations using auditory-based objective perceptual metrics; we then propose a method for explicitly embedding HRTFs into a perception-informed latent space, leveraging a metric-based loss function and supervision via Metric Multidimensional Scaling (MMDS). Finally, we demonstrate the applicability of these learned representations to the task of HRTF personalization. We suggest that our method has the potential to render personalized spatial audio, leading to an improved listening experience.

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Investigating an Overfitting and Degeneration Phenomenon in Self-Supervised Multi-Pitch Estimation

Multi-Pitch Estimation (MPE) continues to be a sought after capability of Music Information Retrieval (MIR) systems, and is critical for many applications and downstream tasks involving pitch, including music transcription. However, existing methods are largely based on supervised learning, and there are significant challenges in collecting annotated data for the task. Recently, self-supervised techniques exploiting intrinsic properties of pitch and harmonic signals have shown promise for both monophonic and polyphonic pitch estimation, but these still remain inferior to supervised methods. In this work, we extend the classic supervised MPE paradigm by incorporating several self-supervised objectives based on pitch-invariant and pitch-equivariant properties. This joint training results in a substantial improvement under closed training conditions, which naturally suggests that applying the same objectives to a broader collection of data will yield further improvements. However, in doing so we uncover a phenomenon whereby our model simultaneously overfits to the supervised data while degenerating on data used for self-supervision only. We demonstrate and investigate this and offer our insights on the underlying problem.

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PartialEdit: Identifying Partial Deepfakes in the Era of Neural Speech Editing

Neural speech editing enables seamless partial edits to speech utterances, allowing modifications to selected content while preserving the rest of the audio unchanged. This useful technique, however, also poses new risks of deepfakes. To encourage research on detecting such partially edited deepfake speech, we introduce PartialEdit, a deepfake speech dataset curated using advanced neural editing techniques. We explore both detection and localization tasks on PartialEdit. Our experiments reveal that models trained on the existing PartialSpoof dataset fail to detect partially edited speech generated by neural speech editing models. As recent speech editing models almost all involve neural audio codecs, we also provide insights into the artifacts the model learned on detecting these deepfakes. Further information about the PartialEdit dataset and audio samples can be found on the project page: https://yzyouzhang.com/PartialEdit/index.html.

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Audio Visual Segmentation Through Text Embeddings

The goal of Audio-Visual Segmentation (AVS) is to localize and segment the sounding source objects from video frames. Research on AVS suffers from data scarcity due to the high cost of fine-grained manual annotations. Recent works attempt to overcome the challenge of limited data by leveraging the vision foundation model, Segment Anything Model (SAM), prompting it with audio to enhance its ability to segment sounding source objects. While this approach alleviates the model's burden on understanding visual modality by utilizing knowledge of pre-trained SAM, it does not address the fundamental challenge of learning audio-visual correspondence with limited data. To address this limitation, we propose \textbf{AV2T-SAM}, a novel framework that bridges audio features with the text embedding space of pre-trained text-prompted SAM. Our method leverages multimodal correspondence learned from rich text-image paired datasets to enhance audio-visual alignment. Furthermore, we introduce a novel feature, $\mathbf{\textit{\textbf{f}}_{CLIP} \odot \textit{\textbf{f}}_{CLAP}}$, which emphasizes shared semantics of audio and visual modalities while filtering irrelevant noise. Our approach outperforms existing methods on the AVSBench dataset by effectively utilizing pre-trained segmentation models and cross-modal semantic alignment. The source code is released at https://github.com/bok-bok/AV2T-SAM.

cs.CV

ControlVC: Zero-Shot Voice Conversion with Time-Varying Controls on Pitch and Speed

Recent developments in neural speech synthesis and vocoding have sparked a renewed interest in voice conversion (VC). Beyond timbre transfer, achieving controllability on para-linguistic parameters such as pitch and Speed is critical in deploying VC systems in many application scenarios. Existing studies, however, either only provide utterance-level global control or lack interpretability on the controls. In this paper, we propose ControlVC, the first neural voice conversion system that achieves time-varying controls on pitch and speed. ControlVC uses pre-trained encoders to compute pitch and linguistic embeddings from the source utterance and speaker embeddings from the target utterance. These embeddings are then concatenated and converted to speech using a vocoder. It achieves speed control through TD-PSOLA pre-processing on the source utterance, and achieves pitch control by manipulating the pitch contour before feeding it to the pitch encoder. Systematic subjective and objective evaluations are conducted to assess the speech quality and controllability. Results show that, on non-parallel and zero-shot conversion tasks, ControlVC significantly outperforms two other self-constructed baselines on speech quality, and it can successfully achieve time-varying pitch and speed control.

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HARP 2.0: Expanding Hosted, Asynchronous, Remote Processing for Deep Learning in the DAW

HARP 2.0 brings deep learning models to digital audio workstation (DAW) software through hosted, asynchronous, remote processing, allowing users to route audio from a plug-in interface through any compatible Gradio endpoint to perform arbitrary transformations. HARP renders endpoint-defined controls and processed audio in-plugin, meaning users can explore a variety of cutting-edge deep learning models without ever leaving the DAW. In the 2.0 release we introduce support for MIDI-based models and audio/MIDI labeling models, provide a streamlined pyharp Python API for model developers, and implement numerous interface and stability improvements. Through this work, we hope to bridge the gap between model developers and creatives, improving access to deep learning models by seamlessly integrating them into DAW workflows.

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Predicting Global HRTFs From Scanned Head Geometry Using Deep Learning and Compact Representations

In the growing field of virtual auditory display, personalized head-related transfer functions (HRTFs) play a vital role in establishing an accurate sound image for mixed and augmented reality applications. In this work, we propose an HRTF personalization method employing convolutional neural networks (CNN) to predict a subject HRTFs for all directions from their scanned head geometry. To ease the training of the CNN models, we propose novel pre-processing methods for both the head scans and HRTF data to achieve compact representations. For the head scan, we use truncated spherical cap harmonic (SCH) coefficients to represent the pinna area, which is important in the acoustic scattering process. For the HRTF data, we use truncated spherical harmonic (SH) coefficients to represent the HRTF magnitudes and onsets. One CNN model is trained to predict the SH coefficients of the HRTF magnitudes from the SCH coefficients of the scanned ear geometry and other anthropometric measurements of the head. The other CNN model is trained to predict SH coefficients of the HRTF onsets from only the anthropometric measurements of the ear, head, and torso. Combining the magnitude and onset predictions, our method is able to predict the complete and global HRTF data. A leave-one-out validation with the log-spectral distortion (LSD) metric is used for objective evaluation. The results show a decent LSD level at both spatial \& temporal dimensions compared to the ground-truth HRTFs and a lower LSD than the boundary element method (BEM) simulation of HRTFs that the database provides. The localization simulation results with an auditory model are also consistent with the objective evaluation metrics, showing the localization responses with our predicted HRTFs are significantly better than with the BEM-calculated ones.

eess.AS

Scoring Time Intervals using Non-Hierarchical Transformer For Automatic Piano Transcription

The neural semi-Markov Conditional Random Field (semi-CRF) framework has demonstrated promise for event-based piano transcription. In this framework, all events (notes or pedals) are represented as closed time intervals tied to specific event types. The neural semi-CRF approach requires an interval scoring matrix that assigns a score for every candidate interval. However, designing an efficient and expressive architecture for scoring intervals is not trivial. This paper introduces a simple method for scoring intervals using scaled inner product operations that resemble how attention scoring is done in transformers. We show theoretically that, due to the special structure from encoding the non-overlapping intervals, under a mild condition, the inner product operations are expressive enough to represent an ideal scoring matrix that can yield the correct transcription result. We then demonstrate that an encoder-only structured non-hierarchical transformer backbone, operating only on a low-time-resolution feature map, is capable of transcribing piano notes and pedals with high accuracy and time precision. The experiment shows that our approach achieves the new state-of-the-art performance across all subtasks in terms of the F1 measure on the Maestro dataset.

cs.SD

MusicHiFi: Fast High-Fidelity Stereo Vocoding

Diffusion-based audio and music generation models commonly perform generation by constructing an image representation of audio (e.g., a mel-spectrogram) and then convert it to audio using a phase reconstruction model or vocoder. Typical vocoders, however, produce monophonic audio at lower resolutions (e.g., 16-24 kHz), which limits their usefulness. We propose MusicHiFi -- an efficient high-fidelity stereophonic vocoder. Our method employs a cascade of three generative adversarial networks (GANs) that convert low-resolution mel-spectrograms to audio, upsamples to high-resolution audio via bandwidth extension, and upmixes to stereophonic audio. Compared to past work, we propose 1) a unified GAN-based generator and discriminator architecture and training procedure for each stage of our cascade, 2) a new fast, near downsampling-compatible bandwidth extension module, and 3) a new fast downmix-compatible mono-to-stereo upmixer that ensures the preservation of monophonic content in the output. We evaluate our approach using objective and subjective listening tests and find our approach yields comparable or better audio quality, better spatialization control, and significantly faster inference speed compared to past work. Sound examples are at \url{https://MusicHiFi.github.io/web/}.

cs.SD