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Zhiyi Fu

Publications and source records attributed to Zhiyi Fu.

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HoME: Hierarchy of Multi-Gate Experts for Multi-Task Learning at Kuaishou

In this paper, we present the practical problems and the lessons learned at short-video services from Kuaishou. In industry, a widely-used multi-task framework is the Mixture-of-Experts (MoE) paradigm, which always introduces some shared and specific experts for each task and then uses gate networks to measure related experts' contributions. Although the MoE achieves remarkable improvements, we still observe three anomalies that seriously affect model performances in our iteration: (1) Expert Collapse: We found that experts' output distributions are significantly different, and some experts have over 90% zero activations with ReLU, making it hard for gate networks to assign fair weights to balance experts. (2) Expert Degradation: Ideally, the shared-expert aims to provide predictive information for all tasks simultaneously. Nevertheless, we find that some shared-experts are occupied by only one task, which indicates that shared-experts lost their ability but degenerated into some specific-experts. (3) Expert Underfitting: In our services, we have dozens of behavior tasks that need to be predicted, but we find that some data-sparse prediction tasks tend to ignore their specific-experts and assign large weights to shared-experts. The reason might be that the shared-experts can perceive more gradient updates and knowledge from dense tasks, while specific-experts easily fall into underfitting due to their sparse behaviors. Motivated by those observations, we propose HoME to achieve a simple, efficient and balanced MoE system for multi-task learning.

cs.IR

TWIN: TWo-stage Interest Network for Lifelong User Behavior Modeling in CTR Prediction at Kuaishou

Life-long user behavior modeling, i.e., extracting a user's hidden interests from rich historical behaviors in months or even years, plays a central role in modern CTR prediction systems. Conventional algorithms mostly follow two cascading stages: a simple General Search Unit (GSU) for fast and coarse search over tens of thousands of long-term behaviors and an Exact Search Unit (ESU) for effective Target Attention (TA) over the small number of finalists from GSU. Although efficient, existing algorithms mostly suffer from a crucial limitation: the \textit{inconsistent} target-behavior relevance metrics between GSU and ESU. As a result, their GSU usually misses highly relevant behaviors but retrieves ones considered irrelevant by ESU. In such case, the TA in ESU, no matter how attention is allocated, mostly deviates from the real user interests and thus degrades the overall CTR prediction accuracy. To address such inconsistency, we propose \textbf{TWo-stage Interest Network (TWIN)}, where our Consistency-Preserved GSU (CP-GSU) adopts the identical target-behavior relevance metric as the TA in ESU, making the two stages twins. Specifically, to break TA's computational bottleneck and extend it from ESU to GSU, or namely from behavior length $10^2$ to length $10^4-10^5$, we build a novel attention mechanism by behavior feature splitting. For the video inherent features of a behavior, we calculate their linear projection by efficient pre-computing \& caching strategies. And for the user-item cross features, we compress each into a one-dimentional bias term in the attention score calculation to save the computational cost. The consistency between two stages, together with the effective TA-based relevance metric in CP-GSU, contributes to significant performance gain in CTR prediction.

cs.IR

CodeEditor: Learning to Edit Source Code with Pre-trained Models

Developers often perform repetitive code editing activities for various reasons (e.g., code refactoring) during software development. Pre-trained code editing models have achieved the state-of-the-art (SOTA) results. Pre-trained models are first pre-trained with pre-training tasks and fine-tuned with the code editing task. Existing pre-training tasks mainly are code infilling tasks (e.g., masked language modeling), which are derived from the natural language processing field and are not designed for automatic code editing. This paper proposes a novel pre-training task specialized in code editing and presents an effective pre-trained code editing model named CodeEditor. Our pre-training task further improves the performance and generalization ability of code editing models. Specifically, we collect lots of real-world code snippets as the ground truth and use a powerful generator to rewrite them into mutated versions. Then, we pre-train our CodeEditor to edit mutated versions into the corresponding ground truth, to learn edit patterns. We conduct experiments on four code editing datasets and evaluate the pre-trained CodeEditor in three settings. (1) In the fine-tuning setting, we train the pre-trained CodeEditor with four datasets and evaluate it on the test data. CodeEditor outperforms the SOTA baselines by 15%, 25.5%, and 9.4% and 26.6% on four datasets. (2) In the few-shot setting, we train the pre-trained CodeEditor with limited data and evaluate it on the test data. CodeEditor substantially performs better than all baselines. (3) In the zero-shot setting, CodeEditor correctly edits 1,113 programs while the SOTA baselines can not work.

cs.SE

Non-autoregressive Model for Full-line Code Completion

Code completion tools are frequently used by software developers to accelerate software development by suggesting the following code elements. Completing a sequence of code tokens (e.g., a full line of code) has been proved more efficient than predicting a single token at a time. To complete the code sequence, researchers are employing AutoRegressive (AR) decoders to generate tokens in a left-to-right, token-by-token fashion. Consequently, the prediction of the next token depends on all previously generated tokens, which leads to high latency in inference. To improve the efficiency and accuracy of full-line code completion, in this paper, we propose a Non-AutoRegressive (NAR) model for code completion boosted by a syntax-aware sampling strategy. Our experimental results on two widely used datasets suggest that our model outperforms both AR and NAR baselines on full-line code completion, and it is faster than the AR model with up to 9 times speed-up.

cs.SE

Contextual Representation Learning beyond Masked Language Modeling

How do masked language models (MLMs) such as BERT learn contextual representations? In this work, we analyze the learning dynamics of MLMs. We find that MLMs adopt sampled embeddings as anchors to estimate and inject contextual semantics to representations, which limits the efficiency and effectiveness of MLMs. To address these issues, we propose TACO, a simple yet effective representation learning approach to directly model global semantics. TACO extracts and aligns contextual semantics hidden in contextualized representations to encourage models to attend global semantics when generating contextualized representations. Experiments on the GLUE benchmark show that TACO achieves up to 5x speedup and up to 1.2 points average improvement over existing MLMs. The code is available at https://github.com/FUZHIYI/TACO.

cs.CL

Learning to Recommend Method Names with Global Context

In programming, the names for the program entities, especially for the methods, are the intuitive characteristic for understanding the functionality of the code. To ensure the readability and maintainability of the programs, method names should be named properly. Specifically, the names should be meaningful and consistent with other names used in related contexts in their codebase. In recent years, many automated approaches are proposed to suggest consistent names for methods, among which neural machine translation (NMT) based models are widely used and have achieved state-of-the-art results. However, these NMT-based models mainly focus on extracting the code-specific features from the method body or the surrounding methods, the project-specific context and documentation of the target method are ignored. We conduct a statistical analysis to explore the relationship between the method names and their contexts. Based on the statistical results, we propose GTNM, a Global Transformer-based Neural Model for method name suggestion, which considers the local context, the project-specific context, and the documentation of the method simultaneously. Experimental results on java methods show that our model can outperform the state-of-the-art results by a large margin on method name suggestion, demonstrating the effectiveness of our proposed model.

cs.SE

A Survey on Green Deep Learning

In recent years, larger and deeper models are springing up and continuously pushing state-of-the-art (SOTA) results across various fields like natural language processing (NLP) and computer vision (CV). However, despite promising results, it needs to be noted that the computations required by SOTA models have been increased at an exponential rate. Massive computations not only have a surprisingly large carbon footprint but also have negative effects on research inclusiveness and deployment on real-world applications. Green deep learning is an increasingly hot research field that appeals to researchers to pay attention to energy usage and carbon emission during model training and inference. The target is to yield novel results with lightweight and efficient technologies. Many technologies can be used to achieve this goal, like model compression and knowledge distillation. This paper focuses on presenting a systematic review of the development of Green deep learning technologies. We classify these approaches into four categories: (1) compact networks, (2) energy-efficient training strategies, (3) energy-efficient inference approaches, and (4) efficient data usage. For each category, we discuss the progress that has been achieved and the unresolved challenges.

cs.LG

TUTA: Tree-based Transformers for Generally Structured Table Pre-training

Tables are widely used with various structures to organize and present data. Recent attempts on table understanding mainly focus on relational tables, yet overlook to other common table structures. In this paper, we propose TUTA, a unified pre-training architecture for understanding generally structured tables. Noticing that understanding a table requires spatial, hierarchical, and semantic information, we enhance transformers with three novel structure-aware mechanisms. First, we devise a unified tree-based structure, called a bi-dimensional coordinate tree, to describe both the spatial and hierarchical information of generally structured tables. Upon this, we propose tree-based attention and position embedding to better capture the spatial and hierarchical information. Moreover, we devise three progressive pre-training objectives to enable representations at the token, cell, and table levels. We pre-train TUTA on a wide range of unlabeled web and spreadsheet tables and fine-tune it on two critical tasks in the field of table structure understanding: cell type classification and table type classification. Experiments show that TUTA is highly effective, achieving state-of-the-art on five widely-studied datasets.

cs.IR

Code Generation as a Dual Task of Code Summarization

Code summarization (CS) and code generation (CG) are two crucial tasks in the field of automatic software development. Various neural network-based approaches are proposed to solve these two tasks separately. However, there exists a specific intuitive correlation between CS and CG, which have not been exploited in previous work. In this paper, we apply the relations between two tasks to improve the performance of both tasks. In other words, exploiting the duality between the two tasks, we propose a dual training framework to train the two tasks simultaneously. In this framework, we consider the dualities on probability and attention weights, and design corresponding regularization terms to constrain the duality. We evaluate our approach on two datasets collected from GitHub, and experimental results show that our dual framework can improve the performance of CS and CG tasks over baselines.

cs.LG

A Self-Attentional Neural Architecture for Code Completion with Multi-Task Learning

Code completion, one of the most useful features in the Integrated Development Environments (IDEs), can accelerate software development by suggesting the libraries, APIs, and method names in real-time. Recent studies have shown that statistical language models can improve the performance of code completion tools through learning from large-scale software repositories. However, these models suffer from three major drawbacks: a) The hierarchical structural information of the programs is not fully utilized in the program's representation; b) In programs, the semantic relationships can be very long. Existing recurrent neural networks based language models are not sufficient to model the long-term dependency. c) Existing approaches perform a specific task in one model, which leads to the underuse of the information from related tasks. To address these challenges, in this paper, we propose a self-attentional neural architecture for code completion with multi-task learning. To utilize the hierarchical structural information of the programs, we present a novel method that considers the path from the predicting node to the root node. To capture the long-term dependency in the input programs, we adopt a self-attentional architecture based network as the base language model. To enable the knowledge sharing between related tasks, we creatively propose a Multi-Task Learning (MTL) framework to learn two related tasks in code completion jointly. Experiments on three real-world datasets demonstrate the effectiveness of our model when compared with state-of-the-art methods.

cs.SE