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Zhiyi Huang

Publications and source records attributed to Zhiyi Huang.

At least 37 records · Page 2Linked to original sources

A Learning Framework For Cooperative Collision Avoidance of UAV Swarms Leveraging Domain Knowledge

This paper presents a multi-agent reinforcement learning (MARL) framework for cooperative collision avoidance of UAV swarms leveraging domain knowledge-driven reward. The reward is derived from knowledge in the domain of image processing, approximating contours on a two-dimensional field. By modeling obstacles as maxima on the field, collisions are inherently avoided as contours never go through peaks or intersect. Additionally, counters are smooth and energy-efficient. Our framework enables training with large swarm sizes as the agent interaction is minimized and the need for complex credit assignment schemes or observation sharing mechanisms in state-of-the-art MARL approaches are eliminated. Moreover, UAVs obtain the ability to adapt to complex environments where contours may be non-viable or non-existent through intensive training. Extensive experiments are conducted to evaluate the performances of our framework against state-of-the-art MARL algorithms.

cs.MA↗

CoDe: A Cooperative and Decentralized Collision Avoidance Algorithm for Small-Scale UAV Swarms Considering Energy Efficiency

This paper introduces a cooperative and decentralized collision avoidance algorithm (CoDe) for small-scale UAV swarms consisting of up to three UAVs. CoDe improves energy efficiency of UAVs by achieving effective cooperation among UAVs. Moreover, CoDe is specifically tailored for UAV's operations by addressing the challenges faced by existing schemes, such as ineffectiveness in selecting actions from continuous action spaces and high computational complexity. CoDe is based on Multi-Agent Reinforcement Learning (MARL), and finds cooperative policies by incorporating a novel credit assignment scheme. The novel credit assignment scheme estimates the contribution of an individual by subtracting a baseline from the joint action value for the swarm. The credit assignment scheme in CoDe outperforms other benchmarks as the baseline takes into account not only the importance of a UAV's action but also the interrelation between UAVs. Furthermore, extensive experiments are conducted against existing MARL-based and conventional heuristic-based algorithms to demonstrate the advantages of the proposed algorithm.

cs.RO↗

Deterministic Refund Mechanisms

We consider a mechanism design setting with a single item and a single buyer who is uncertain about the value of the item. Both the buyer and the seller have a common model for the buyer's value, but the buyer discovers her true value only upon receiving the item. Mechanisms in this setting can be interpreted as randomized refund mechanisms, which allocate the item at some price and then offer a (partial and/or randomized) refund to the buyer in exchange for the item if the buyer is unsatisfied with her purchase. Motivated by their practical importance, we study the design of optimal deterministic mechanisms in this setting. We characterize optimal mechanisms as virtual value maximizers for both continuous and discrete type settings. We then use this characterization, along with bounds on the menu size complexity, to develop efficient algorithms for finding optimal and near-optimal deterministic mechanisms.

cs.GT↗

Multi-Unit Combinatorial Prophet Inequalities

We consider a combinatorial auction setting where buyers have fractionally subadditive (XOS) valuations over the items and the seller's objective is to maximize the social welfare. A prophet inequality in this setting bounds the competitive ratio of sequential allocation (often using item pricing) against the hindsight optimum. We study the dependence of the competitive ratio on the number of copies, $k$, of each item. We show that the multi-unit combinatorial setting is strictly harder than its single-item counterpart in that there is a gap between the competitive ratios achieved by static item pricings in the two settings. However, if the seller is allowed to change item prices dynamically, it becomes possible to asymptotically match the competitive ratio of a single-item static pricing. We also develop a new non-adaptive anonymous multi-unit combinatorial prophet inequality where the item prices are determined up front but increase as the item supply decreases. Setting the item prices in our prophet inequality requires minimal information about the buyers' value distributions -- merely (an estimate of) the expected social welfare accrued by each item in the hindsight optimal solution suffices. Our non-adaptive pricing achieves a competitive ratio that increases strictly as a function of the item supply $k$.

cs.GT↗

RWKV-X: A Linear Complexity Hybrid Language Model

In this paper, we introduce RWKV-X, a novel hybrid architecture that combines the efficiency of RWKV for short-range modeling with a sparse attention mechanism designed to capture long-range context. Unlike previous hybrid approaches that rely on full attention layers and retain quadratic complexity, RWKV-X achieves linear-time complexity in training and constant-time complexity in inference decoding. We demonstrate that RWKV-X, when continually pretrained on 64K-token sequences, achieves near-perfect accuracy on the 64K passkey retrieval benchmark. It consistently outperforms prior RWKV-7 models on long-context benchmarks, while maintaining strong performance on short-context tasks. These results highlight RWKV-X as a scalable and efficient backbone for general-purpose language modeling, capable of decoding sequences up to 1 million tokens with stable speed and memory usage. To facilitate further research and analysis, we have made the checkpoints and the associated code publicly accessible at: https://github.com/howard-hou/RWKV-X.

cs.CL↗

The Long Arm of Nashian Allocation in Online $p$-Mean Welfare Maximization

We study the online allocation of divisible items to $n$ agents with additive valuations for $p$-mean welfare maximization, a problem introduced by Barman, Khan, and Maiti~(2022). Our algorithmic and hardness results characterize the optimal competitive ratios for the entire spectrum of $-\infty \le p \le 1$. Surprisingly, our improved algorithms for all $p \le \frac{1}{\log n}$ are simply the greedy algorithm for the Nash welfare, supplemented with two auxiliary components to ensure all agents have non-zero utilities and to help a small number of agents with low utilities. In this sense, the long arm of Nashian allocation achieves near-optimal competitive ratios not only for Nash welfare but also all the way to egalitarian welfare.

cs.GT↗

Lifelong Reinforcement Learning with Similarity-Driven Weighting by Large Models

Lifelong Reinforcement Learning (LRL) holds significant potential for addressing sequential tasks, but it still faces considerable challenges. A key difficulty lies in effectively preventing catastrophic forgetting and facilitating knowledge transfer while maintaining reliable decision-making performance across subsequent tasks in dynamic environments. To tackle this, we propose a novel framework, SDW (Similarity-Driven Weighting Framework), which leverages large-language-model-generated dynamic functions to precisely control the training process. The core of SDW lies in two functions pre-generated by large models: the task similarity function and the weight computation function. The task similarity function extracts multidimensional features from task descriptions to quantify the similarities and differences between tasks in terms of states, actions, and rewards. The weight computation function dynamically generates critical training parameters based on the similarity information, including the proportion of old task data stored in the Replay Buffer and the strategy consistency weight in the loss function, enabling an adaptive balance between learning new tasks and transferring knowledge from previous tasks. By generating function code offline prior to training, rather than relying on large-model inference during the training process, the SDW framework reduces computational overhead while maintaining efficiency in sequential task scenarios. Experimental results on Atari and MiniHack sequential tasks demonstrate that SDW significantly outperforms existing lifelong reinforcement learning methods.

cs.LG↗

A Survey on LLM-based News Recommender Systems

News recommender systems play a critical role in mitigating the information overload problem. In recent years, due to the successful applications of large language model technologies, researchers have utilized Discriminative Large Language Models (DLLMs) or Generative Large Language Models (GLLMs) to improve the performance of news recommender systems. Although several recent surveys review significant challenges for deep learning-based news recommender systems, such as fairness, privacy-preserving, and responsibility, there is a lack of a systematic survey on Large Language Model (LLM)-based news recommender systems. In order to review different core methodologies and explore potential issues systematically, we categorize DLLM-based and GLLM-based news recommender systems under the umbrella of LLM-based news recommender systems. In this survey, we first overview the development of deep learning-based news recommender systems. Then, we review LLM-based news recommender systems based on three aspects: news-oriented modeling, user-oriented modeling, and prediction-oriented modeling. Next, we examine the challenges from various perspectives, including datasets, benchmarking tools, and methodologies. Furthermore, we conduct extensive experiments to analyze how large language model technologies affect the performance of different news recommender systems. Finally, we comprehensively explore the future directions for LLM-based news recommendations in the era of LLMs.

cs.IR↗

Prophet Secretary and Matching: the Significance of the Largest Item

The prophet secretary problem is a combination of the prophet inequality and the secretary problem, where elements are drawn from known independent distributions and arrive in uniformly random order. In this work, we design 1) a $0.688$-competitive algorithm, that breaks the $0.675$ barrier of blind strategies (Correa, Saona, Ziliotto, 2021), and 2) a $0.641$-competitive algorithm for the prophet secretary matching problem, that breaks the $1-1/e\approx 0.632$ barrier for the first time. Our second result also applies to the query-commit model of weighted stochastic matching and improves the state-of-the-art ratio (Derakhshan and Farhadi, 2023).

cs.DS↗

Integrated Image-Text Based on Semi-supervised Learning for Small Sample Instance Segmentation

Small sample instance segmentation is a very challenging task, and many existing methods follow the training strategy of meta-learning which pre-train models on support set and fine-tune on query set. The pre-training phase, which is highly task related, requires a significant amount of additional training time and the selection of datasets with close proximity to ensure effectiveness. The article proposes a novel small sample instance segmentation solution from the perspective of maximizing the utilization of existing information without increasing annotation burden and training costs. The proposed method designs two modules to address the problems encountered in small sample instance segmentation. First, it helps the model fully utilize unlabeled data by learning to generate pseudo labels, increasing the number of available samples. Second, by integrating the features of text and image, more accurate classification results can be obtained. These two modules are suitable for box-free and box-dependent frameworks. In the way, the proposed method not only improves the performance of small sample instance segmentation, but also greatly reduce reliance on pre-training. We have conducted experiments in three datasets from different scenes: on land, underwater and under microscope. As evidenced by our experiments, integrated image-text corrects the confidence of classification, and pseudo labels help the model obtain preciser masks. All the results demonstrate the effectiveness and superiority of our method.

cs.CV↗

Online Matching Meets Sampling Without Replacement

Sampling without replacement is a natural online rounding strategy for converting fractional bipartite matching into an integral one. In Online Bipartite Matching, we can use the Balance algorithm to fractionally match each online vertex, and then sample an unmatched offline neighbor with probability proportional to the fractional matching. In Online Stochastic Matching, we can take the solution to a linear program relaxation as a reference, and then match each online vertex to an unmatched offline neighbor with probability proportional to the fractional matching of the online vertex's type. On the one hand, we find empirical evidence that online matching algorithms based on sampling without replacement outperform existing algorithms. On the other hand, the literature offers little theoretical understanding of the power of sampling without replacement in online matching problems. This paper fills the gap in the literature by giving the first non-trivial competitive analyses of sampling without replacement for online matching problems. In Online Stochastic Matching, we develop a potential function analysis framework to show that sampling without replacement is at least $0.707$-competitive. The new analysis framework further allows us to derandomize the algorithm to obtain the first polynomial-time deterministic algorithm that breaks the $1-\frac{1}{e}$ barrier. In Online Bipartite Matching, we show that sampling without replacement provides provable online correlated selection guarantees when the selection probabilities correspond to the fractional matching chosen by the Balance algorithm. As a result, we prove that sampling without replacement is at least $0.513$-competitive for Online Bipartite Matching.

cs.DS↗

Robust Max Selection

We introduce a new model to study algorithm design under unreliable information, and apply this model for the problem of finding the uncorrupted maximum element of a list containing $n$ elements, among which are $k$ corrupted elements. Under our model, algorithms can perform black-box comparison queries between any pair of elements. However, queries regarding corrupted elements may have arbitrary output. In particular, corrupted elements do not need to behave as any consistent values, and may introduce cycles in the elements' ordering. This imposes new challenges for designing correct algorithms under this setting. For example, one cannot simply output a single element, as it is impossible to distinguish elements of a list containing one corrupted and one uncorrupted element. To ensure correctness, algorithms under this setting must output a set to make sure the uncorrupted maximum element is included. We first show that any algorithm must output a set of size at least $\min\{n, 2k + 1\}$ to ensure that the uncorrupted maximum is contained in the output set. Restricted to algorithms whose output size is exactly $\min\{n, 2k + 1\}$, for deterministic algorithms, we show matching upper and lower bounds of $Θ(nk)$ comparison queries to produce a set of elements that contains the uncorrupted maximum. On the randomized side, we propose a 2-stage algorithm that, with high probability, uses $O(n + k \operatorname{polylog} k)$ comparison queries to find such a set, almost matching the $Ω(n)$ queries necessary for any randomized algorithm to obtain a constant probability of being correct.

cs.DS↗

Stochastic Online Correlated Selection

We study Stochastic Online Correlated Selection (SOCS), a family of online rounding algorithms for Non-IID Stochastic Online Submodular Welfare Maximization and special cases such as Online Stochastic Matching, Stochastic AdWords, and Stochastic Display Ads. At each step, the algorithm sees an online item's type and fractional allocation, then immediately allocates it to an agent. We propose a metric called the convergence rate for the quality of SOCS. This is cleaner than most metrics in the OCS literature. We propose a Type Decomposition that reduces SOCS to the two-way special case. First, we sample a surrogate type with half-integer allocation. The rounding is trivial for a one-way type fully allocated to an agent. For a two-way type split equally between two agents, we round it using two-way SOCS. We design the distribution of surrogate types to get two-way types as often as possible while respecting the original fractional allocation in expectation. Following this framework, we make progress on numerous problems: 1) Online Stochastic Matching: We improve the state-of-the-art $0.666$ competitive ratio for unweighted/vertex-weighted matching to $0.69$. 2) Query-Commit Matching: We enhance the ratio to $0.705$ in the Query-Commit model, improving the best previous $0.696$ and $0.662$ for unweighted and vertex-weighted matching. 3) Stochastic AdWords: We give a $0.6338$ competitive algorithm, breaking the $1-\frac{1}{e}$ barrier and answering a decade-old open question. 4) AdWords: The framework applies to the adversarial model if the rounding is oblivious to future items' distributions. We get the first multi-way OCS for AdWords, addressing an open question about OCS. This gives a $0.504$ competitive ratio for AdWords, improving the previous $0.501$. 5) Stochastic Display Ads: We design a $0.644$ competitive algorithm, breaking the $1-\frac{1}{e}$ barrier.

cs.DS↗

Online Matching: A Brief Survey

Matching, capturing allocation of items to unit-demand buyers, or tasks to workers, or pairs of collaborators, is a central problem in economics. Indeed, the growing prevalence of matching-based markets, many of which online in nature, has motivated much research in economics, operations research, computer science, and their intersection. This brief survey is meant as an introduction to the area of online matching, with an emphasis on recent trends, both technical and conceptual.

cs.DS↗

Laminar Matroid Secretary: Greedy Strikes Back

We show that a simple greedy algorithm is $4.75$ probability-competitive for the Laminar Matroid Secretary Problem, improving the $3\sqrt{3} \approx 5.196$-competitive algorithm based on the forbidden sets technique (Soto, Turkieltaub, and Verdugo, 2018).

cs.DS↗

A Multi-Dimensional Online Contention Resolution Scheme for Revenue Maximization

We study multi-buyer multi-item sequential item pricing mechanisms for revenue maximization with the goal of approximating a natural fractional relaxation -- the ex ante optimal revenue. We assume that buyers' values are subadditive but make no assumptions on the value distributions. While the optimal revenue, and therefore also the ex ante benchmark, is inapproximable by any simple mechanism in this context, previous work has shown that a weaker benchmark that optimizes over so-called ``buy-many" mechanisms can be approximable. Approximations are known, in particular, for settings with either a single buyer or many unit-demand buyers. We extend these results to the much broader setting of many subadditive buyers. We show that the ex ante buy-many revenue can be approximated via sequential item pricings to within an $O(\log^2 m)$ factor, where $m$ is the number of items. We also show that a logarithmic dependence on $m$ is necessary. Our approximation is achieved through the construction of a new multi-dimensional Online Contention Resolution Scheme (OCRS), that provides an online rounding of the optimal ex ante solution. Chawla et al. arXiv:2204.01962 previously constructed an OCRS for revenue for unit-demand buyers, but their construction relied heavily on the ``almost single dimensional" nature of unit-demand values. Prior to that work, OCRSes have only been studied in the context of social welfare maximization for single-parameter buyers. For the welfare objective, constant-factor approximations have been demonstrated for a wide range of combinatorial constraints on item allocations and classes of buyer valuation functions. Our work opens up the possibility of a similar success story for revenue maximization.

cs.GT↗

Are Bounded Contracts Learnable and Approximately Optimal?

This paper considers the hidden-action model of the principal-agent problem, in which a principal incentivizes an agent to work on a project using a contract. We investigate whether contracts with bounded payments are learnable and approximately optimal. Our main results are two learning algorithms that can find a nearly optimal bounded contract using a polynomial number of queries, under two standard assumptions in the literature: a costlier action for the agent leads to a better outcome distribution for the principal, and the agent's cost/effort has diminishing returns. Our polynomial query complexity upper bound shows that standard assumptions are sufficient for achieving an exponential improvement upon the known lower bound for general instances. Unlike the existing algorithms, which relied on discretizing the contract space, our algorithms directly learn the underlying outcome distributions. As for the approximate optimality of bounded contracts, we find that they could be far from optimal in terms of multiplicative or additive approximation, but satisfy a notion of mixed approximation.

cs.GT↗

Identification of Causal Structure with Latent Variables Based on Higher Order Cumulants

Causal discovery with latent variables is a crucial but challenging task. Despite the emergence of numerous methods aimed at addressing this challenge, they are not fully identified to the structure that two observed variables are influenced by one latent variable and there might be a directed edge in between. Interestingly, we notice that this structure can be identified through the utilization of higher-order cumulants. By leveraging the higher-order cumulants of non-Gaussian data, we provide an analytical solution for estimating the causal coefficients or their ratios. With the estimated (ratios of) causal coefficients, we propose a novel approach to identify the existence of a causal edge between two observed variables subject to latent variable influence. In case when such a causal edge exits, we introduce an asymmetry criterion to determine the causal direction. The experimental results demonstrate the effectiveness of our proposed method.

cs.LG↗