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Zhiyu Tan

Publications and source records attributed to Zhiyu Tan.

At least 37 records · Page 2Linked to original sources

EventHallusion: Diagnosing Event Hallucinations in Video LLMs

Recently, Multimodal Large Language Models (MLLMs) have made significant progress in the video comprehension field. Despite remarkable content reasoning and instruction following capabilities they demonstrated, the hallucination problem of these VideoLLMs is less explored compared with its counterpart in the image domain. To mitigate this gap, we propose EventHallusion, a novel benchmark that focuses on assessing the VideoLLMs' hallucination toward event, the crux of video analysis. From a hallucination attribution perspective, our EventHallusion benchmark is curated to assess a VideoLLM's susceptibility toward language priors and vision-language biases. On the other hand, we also propose a simple yet effective method, called Temporal Contrastive Decoding (TCD), to tackle the hallucination problems of VideoLLMs. The proposed TCD method rectifies the model's bias toward its priors during the decoding stage by comparing the original video with a modified version, in which temporal cues are disrupted. Through comprehensive evaluation of eight open-source and two closed-source VideoLLMs on the proposed EventHallusion benchmark, we observe that the open-source models suffer significantly from hallucination problems, whereas the closed-source ones perform markedly better. By further equipping open-source VideoLLMs with the proposed TCD approach, evident performance improvements are achieved across most metrics in the EventHallusion benchmark. Our codes and benchmark data are available at https://github.com/Stevetich/EventHallusion.

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Prox-PINNs: A Deep Learning Algorithmic Framework for Elliptic Variational Inequalities

Elliptic variational inequalities (EVIs) present significant challenges in numerical computation due to their inherent non-smoothness, nonlinearity, and inequality formulations. Traditional mesh-based methods often struggle with complex geometries and high computational costs, while existing deep learning approaches lack generality for diverse EVIs. To alleviate these issues, this paper introduces Prox-PINNs, a novel deep learning algorithmic framework that integrates proximal operators with physics-informed neural networks (PINNs) to solve a broad class of EVIs. The Prox-PINNs reformulate EVIs as nonlinear equations using proximal operators and then approximate the solutions via neural networks that enforce boundary conditions as hard constraints. Then the neural networks are trained by minimizing physics-informed residuals. The Prox-PINNs framework advances the state-of-the-art by unifying the treatment of diverse EVIs within a mesh-free and scalable computational architecture. The framework is demonstrated on several prototypical applications, including obstacle problems, elasto-plastic torsion, Bingham visco-plastic flows, and simplified friction problems. Numerical experiments validate the method's accuracy, efficiency, robustness, and flexibility across benchmark examples.

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RDPO: Real Data Preference Optimization for Physics Consistency Video Generation

Video generation techniques have achieved remarkable advancements in visual quality, yet faithfully reproducing real-world physics remains elusive. Preference-based model post-training may improve physical consistency, but requires costly human-annotated datasets or reward models that are not yet feasible. To address these challenges, we present Real Data Preference Optimisation (RDPO), an annotation-free framework that distills physical priors directly from real-world videos. Specifically, the proposed RDPO reverse-samples real video sequences with a pre-trained generator to automatically build preference pairs that are statistically distinguishable in terms of physical correctness. A multi-stage iterative training schedule then guides the generator to obey physical laws increasingly well. Benefiting from the dynamic information explored from real videos, our proposed RDPO significantly improves the action coherence and physical realism of the generated videos. Evaluations on multiple benchmarks and human evaluations have demonstrated that RDPO achieves improvements across multiple dimensions. The source code and demonstration of this paper are available at: https://wwenxu.github.io/RDPO/

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Cockatiel: Ensembling Synthetic and Human Preferenced Training for Detailed Video Caption

Video Detailed Captioning (VDC) is a crucial task for vision-language bridging, enabling fine-grained descriptions of complex video content. In this paper, we first comprehensively benchmark current state-of-the-art approaches and systematically identified two critical limitations: biased capability towards specific captioning aspect and misalignment with human preferences. To address these deficiencies, we propose Cockatiel, a novel three-stage training pipeline that ensembles synthetic and human-aligned training for improving VDC performance. In the first stage, we derive a scorer from a meticulously annotated dataset to select synthetic captions high-performing on certain fine-grained video-caption alignment and human-preferred while disregarding others. Then, we train Cockatiel-13B, using this curated dataset to infuse it with assembled model strengths and human preferences. Finally, we further distill Cockatiel-8B from Cockatiel-13B for the ease of usage. Extensive quantitative and qualitative experiments reflect the effectiveness of our method, as we not only set new state-of-the-art performance on VDCSCORE in a dimension-balanced way but also surpass leading alternatives on human preference by a large margin as depicted by the human evaluation results.

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SARA: Structural and Adversarial Representation Alignment for Training-efficient Diffusion Models

Modern diffusion models encounter a fundamental trade-off between training efficiency and generation quality. While existing representation alignment methods, such as REPA, accelerate convergence through patch-wise alignment, they often fail to capture structural relationships within visual representations and ensure global distribution consistency between pretrained encoders and denoising networks. To address these limitations, we introduce SARA, a hierarchical alignment framework that enforces multi-level representation constraints: (1) patch-wise alignment to preserve local semantic details, (2) autocorrelation matrix alignment to maintain structural consistency within representations, and (3) adversarial distribution alignment to mitigate global representation discrepancies. Unlike previous approaches, SARA explicitly models both intra-representation correlations via self-similarity matrices and inter-distribution coherence via adversarial alignment, enabling comprehensive alignment across local and global scales. Experiments on ImageNet-256 show that SARA achieves an FID of 1.36 while converging twice as fast as REPA, surpassing recent state-of-the-art image generation methods. This work establishes a systematic paradigm for optimizing diffusion training through hierarchical representation alignment.

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E2ED^2:Direct Mapping from Noise to Data for Enhanced Diffusion Models

Diffusion models have established themselves as the de facto primary paradigm in visual generative modeling, revolutionizing the field through remarkable success across various diverse applications ranging from high-quality image synthesis to temporal aware video generation. Despite these advancements, three fundamental limitations persist, including 1) discrepancy between training and inference processes, 2) progressive information leakage throughout the noise corruption procedures, and 3) inherent constraints preventing effective integration of modern optimization criteria like perceptual and adversarial loss. To mitigate these critical challenges, we in this paper present a novel end-to-end learning paradigm that establishes direct optimization from the final generated samples to initial noises. Our proposed End-to-End Differentiable Diffusion, dubbed E2ED^2, introduces several key improvements: it eliminates the sequential training-sampling mismatch and intermediate information leakage via conceptualizing training as a direct transformation from isotropic Gaussian noise to the target data distribution. Additionally, such training framework enables seamless incorporation of adversarial and perceptual losses into the core optimization objective. Comprehensive evaluation across standard benchmarks including COCO30K and HW30K reveals that our method achieves substantial performance gains in terms of Fréchet Inception Distance (FID) and CLIP score, even with fewer sampling steps (less than 4). Our findings highlight that the end-to-end mechanism might pave the way for more robust and efficient solutions, \emph{i.e.,} combining diffusion stability with GAN-like discriminative optimization in an end-to-end manner.

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Raccoon: Multi-stage Diffusion Training with Coarse-to-Fine Curating Videos

Text-to-video generation has demonstrated promising progress with the advent of diffusion models, yet existing approaches are limited by dataset quality and computational resources. To address these limitations, this paper presents a comprehensive approach that advances both data curation and model design. We introduce CFC-VIDS-1M, a high-quality video dataset constructed through a systematic coarse-to-fine curation pipeline. The pipeline first evaluates video quality across multiple dimensions, followed by a fine-grained stage that leverages vision-language models to enhance text-video alignment and semantic richness. Building upon the curated dataset's emphasis on visual quality and temporal coherence, we develop RACCOON, a transformer-based architecture with decoupled spatial-temporal attention mechanisms. The model is trained through a progressive four-stage strategy designed to efficiently handle the complexities of video generation. Extensive experiments demonstrate that our integrated approach of high-quality data curation and efficient training strategy generates visually appealing and temporally coherent videos while maintaining computational efficiency. We will release our dataset, code, and models.

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LiFT: Leveraging Human Feedback for Text-to-Video Model Alignment

Recent advances in text-to-video (T2V) generative models have shown impressive capabilities. However, these models are still inadequate in aligning synthesized videos with human preferences (e.g., accurately reflecting text descriptions), which is particularly difficult to address, as human preferences are subjective and challenging to formalize as objective functions. Existing studies train video quality assessment models that rely on human-annotated ratings for video evaluation but overlook the reasoning behind evaluations, limiting their ability to capture nuanced human criteria. Moreover, aligning T2V model using video-based human feedback remains unexplored. Therefore, this paper proposes LiFT, the first method designed to leverage human feedback for T2V model alignment. Specifically, we first construct a Human Rating Annotation dataset, LiFT-HRA, consisting of approximately 10k human annotations, each including a score and its corresponding rationale. Based on this, we train a reward model LiFT-Critic to learn reward function effectively, which serves as a proxy for human judgment, measuring the alignment between given videos and human expectations. Lastly, we leverage the learned reward function to align the T2V model by maximizing the reward-weighted likelihood. As a case study, we apply our pipeline to CogVideoX-2B, showing that the fine-tuned model outperforms the CogVideoX-5B across all 16 metrics, highlighting the potential of human feedback in improving the alignment and quality of synthesized videos.

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EVALALIGN: Supervised Fine-Tuning Multimodal LLMs with Human-Aligned Data for Evaluating Text-to-Image Models

The recent advancements in text-to-image generative models have been remarkable. Yet, the field suffers from a lack of evaluation metrics that accurately reflect the performance of these models, particularly lacking fine-grained metrics that can guide the optimization of the models. In this paper, we propose EvalAlign, a metric characterized by its accuracy, stability, and fine granularity. Our approach leverages the capabilities of Multimodal Large Language Models (MLLMs) pre-trained on extensive data. We develop evaluation protocols that focus on two key dimensions: image faithfulness and text-image alignment. Each protocol comprises a set of detailed, fine-grained instructions linked to specific scoring options, enabling precise manual scoring of the generated images. We supervised fine-tune (SFT) the MLLM to align with human evaluative judgments, resulting in a robust evaluation model. Our evaluation across 24 text-to-image generation models demonstrate that EvalAlign not only provides superior metric stability but also aligns more closely with human preferences than existing metrics, confirming its effectiveness and utility in model assessment.

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ReToMe-VA: Recursive Token Merging for Video Diffusion-based Unrestricted Adversarial Attack

Recent diffusion-based unrestricted attacks generate imperceptible adversarial examples with high transferability compared to previous unrestricted attacks and restricted attacks. However, existing works on diffusion-based unrestricted attacks are mostly focused on images yet are seldom explored in videos. In this paper, we propose the Recursive Token Merging for Video Diffusion-based Unrestricted Adversarial Attack (ReToMe-VA), which is the first framework to generate imperceptible adversarial video clips with higher transferability. Specifically, to achieve spatial imperceptibility, ReToMe-VA adopts a Timestep-wise Adversarial Latent Optimization (TALO) strategy that optimizes perturbations in diffusion models' latent space at each denoising step. TALO offers iterative and accurate updates to generate more powerful adversarial frames. TALO can further reduce memory consumption in gradient computation. Moreover, to achieve temporal imperceptibility, ReToMe-VA introduces a Recursive Token Merging (ReToMe) mechanism by matching and merging tokens across video frames in the self-attention module, resulting in temporally consistent adversarial videos. ReToMe concurrently facilitates inter-frame interactions into the attack process, inducing more diverse and robust gradients, thus leading to better adversarial transferability. Extensive experiments demonstrate the efficacy of ReToMe-VA, particularly in surpassing state-of-the-art attacks in adversarial transferability by more than 14.16% on average.

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VidGen-1M: A Large-Scale Dataset for Text-to-video Generation

The quality of video-text pairs fundamentally determines the upper bound of text-to-video models. Currently, the datasets used for training these models suffer from significant shortcomings, including low temporal consistency, poor-quality captions, substandard video quality, and imbalanced data distribution. The prevailing video curation process, which depends on image models for tagging and manual rule-based curation, leads to a high computational load and leaves behind unclean data. As a result, there is a lack of appropriate training datasets for text-to-video models. To address this problem, we present VidGen-1M, a superior training dataset for text-to-video models. Produced through a coarse-to-fine curation strategy, this dataset guarantees high-quality videos and detailed captions with excellent temporal consistency. When used to train the video generation model, this dataset has led to experimental results that surpass those obtained with other models.

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An Empirical Study and Analysis of Text-to-Image Generation Using Large Language Model-Powered Textual Representation

One critical prerequisite for faithful text-to-image generation is the accurate understanding of text inputs. Existing methods leverage the text encoder of the CLIP model to represent input prompts. However, the pre-trained CLIP model can merely encode English with a maximum token length of 77. Moreover, the model capacity of the text encoder from CLIP is relatively limited compared to Large Language Models (LLMs), which offer multilingual input, accommodate longer context, and achieve superior text representation. In this paper, we investigate LLMs as the text encoder to improve the language understanding in text-to-image generation. Unfortunately, training text-to-image generative model with LLMs from scratch demands significant computational resources and data. To this end, we introduce a three-stage training pipeline that effectively and efficiently integrates the existing text-to-image model with LLMs. Specifically, we propose a lightweight adapter that enables fast training of the text-to-image model using the textual representations from LLMs. Extensive experiments demonstrate that our model supports not only multilingual but also longer input context with superior image generation quality.

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Towards Effective Usage of Human-Centric Priors in Diffusion Models for Text-based Human Image Generation

Vanilla text-to-image diffusion models struggle with generating accurate human images, commonly resulting in imperfect anatomies such as unnatural postures or disproportionate limbs.Existing methods address this issue mostly by fine-tuning the model with extra images or adding additional controls -- human-centric priors such as pose or depth maps -- during the image generation phase. This paper explores the integration of these human-centric priors directly into the model fine-tuning stage, essentially eliminating the need for extra conditions at the inference stage. We realize this idea by proposing a human-centric alignment loss to strengthen human-related information from the textual prompts within the cross-attention maps. To ensure semantic detail richness and human structural accuracy during fine-tuning, we introduce scale-aware and step-wise constraints within the diffusion process, according to an in-depth analysis of the cross-attention layer. Extensive experiments show that our method largely improves over state-of-the-art text-to-image models to synthesize high-quality human images based on user-written prompts. Project page: \url{https://hcplayercvpr2024.github.io}.

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OVO: Open-Vocabulary Occupancy

Semantic occupancy prediction aims to infer dense geometry and semantics of surroundings for an autonomous agent to operate safely in the 3D environment. Existing occupancy prediction methods are almost entirely trained on human-annotated volumetric data. Although of high quality, the generation of such 3D annotations is laborious and costly, restricting them to a few specific object categories in the training dataset. To address this limitation, this paper proposes Open Vocabulary Occupancy (OVO), a novel approach that allows semantic occupancy prediction of arbitrary classes but without the need for 3D annotations during training. Keys to our approach are (1) knowledge distillation from a pre-trained 2D open-vocabulary segmentation model to the 3D occupancy network, and (2) pixel-voxel filtering for high-quality training data generation. The resulting framework is simple, compact, and compatible with most state-of-the-art semantic occupancy prediction models. On NYUv2 and SemanticKITTI datasets, OVO achieves competitive performance compared to supervised semantic occupancy prediction approaches. Furthermore, we conduct extensive analyses and ablation studies to offer insights into the design of the proposed framework. Our code is publicly available at https://github.com/dzcgaara/OVO.

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A new finite element method for elliptic optimal control problems with pointwise state constraints in energy spaces

In this paper we propose a new finite element method for solving elliptic optimal control problems with pointwise state constraints, including the distributed controls and the Dirichlet or Neumann boundary controls. The main idea is to use energy space regularizations in the objective functional, while the equivalent representations of the energy space norms, i.e., the $H^{-1}(Ω)$-norm for the distributed control, the $H^{1/2}(Γ)$-norm for the Dirichlet control and the $H^{-1/2}(Γ)$-norm for the Neumann control, enable us to transform the optimal control problem into an elliptic variational inequality involving only the state variable. The elliptic variational inequalities are second order for the three cases, and include additional equality constraints for Dirichlet or Neumann boundary control problems. Standard $C^0$ finite elements can be used to solve the resulted variational inequality. We provide preliminary a priori error estimates for the new algorithm for solving distributed control problems. Extensive numerical experiments are carried out to validate the accuracy of the new algorithm.

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Discontinuous Galerkin Methods for an Elliptic Optimal Control Problem with a General State Equation and Pointwise State Constraints

We investigate discontinuous Galerkin methods for an elliptic optimal control problem with a general state equation and pointwise state constraints on general polygonal domains. We show that discontinuous Galerkin methods for general second-order elliptic boundary value problems can be used to solve the elliptic optimal control problems with pointwise state constraints. We establish concrete error estimates and numerical experiments are shown to support the theoretical results.

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GiraffeDet: A Heavy-Neck Paradigm for Object Detection

In conventional object detection frameworks, a backbone body inherited from image recognition models extracts deep latent features and then a neck module fuses these latent features to capture information at different scales. As the resolution in object detection is much larger than in image recognition, the computational cost of the backbone often dominates the total inference cost. This heavy-backbone design paradigm is mostly due to the historical legacy when transferring image recognition models to object detection rather than an end-to-end optimized design for object detection. In this work, we show that such paradigm indeed leads to sub-optimal object detection models. To this end, we propose a novel heavy-neck paradigm, GiraffeDet, a giraffe-like network for efficient object detection. The GiraffeDet uses an extremely lightweight backbone and a very deep and large neck module which encourages dense information exchange among different spatial scales as well as different levels of latent semantics simultaneously. This design paradigm allows detectors to process the high-level semantic information and low-level spatial information at the same priority even in the early stage of the network, making it more effective in detection tasks. Numerical evaluations on multiple popular object detection benchmarks show that GiraffeDet consistently outperforms previous SOTA models across a wide spectrum of resource constraints. The source code is available at https://github.com/jyqi/GiraffeDet.

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MAE-DET: Revisiting Maximum Entropy Principle in Zero-Shot NAS for Efficient Object Detection

In object detection, the detection backbone consumes more than half of the overall inference cost. Recent researches attempt to reduce this cost by optimizing the backbone architecture with the help of Neural Architecture Search (NAS). However, existing NAS methods for object detection require hundreds to thousands of GPU hours of searching, making them impractical in fast-paced research and development. In this work, we propose a novel zero-shot NAS method to address this issue. The proposed method, named MAE-DET, automatically designs efficient detection backbones via the Maximum Entropy Principle without training network parameters, reducing the architecture design cost to nearly zero yet delivering the state-of-the-art (SOTA) performance. Under the hood, MAE-DET maximizes the differential entropy of detection backbones, leading to a better feature extractor for object detection under the same computational budgets. After merely one GPU day of fully automatic design, MAE-DET innovates SOTA detection backbones on multiple detection benchmark datasets with little human intervention. Comparing to ResNet-50 backbone, MAE-DET is $+2.0\%$ better in mAP when using the same amount of FLOPs/parameters, and is $1.54$ times faster on NVIDIA V100 at the same mAP. Code and pre-trained models are available at https://github.com/alibaba/lightweight-neuralarchitecture-search.

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