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Zhiyuan Hui

Publications and source records attributed to Zhiyuan Hui.

2 recordsLinked to original sources

An hp-version time stepping spectral Monte Carlo method for semi-linear parabolic equations

In this paper, we present an $hp$-version time-stepping spectral Monte Carlo method for solving semi-linear parabolic equations. The key innovation lies in constructing an exponentially accurate stochastic algorithm that integrates a residual iteration scheme on Gauss-type nodes in both temporal and spatial directions with a reconstruction strategy rooted in spectral methods. To address the long-time simulations and initial singularities that are often challenging for traditional stochastic algorithms (e.g., walk-on-spheres method), we further develop an $hp$-version time-stepping framework that employs multiple time steps and, respectively, geometric time partitions with linearly increasing polynomial degrees to handle these difficulties. Notably, the proposed algorithm bypasses the need to solve linear systems required by traditional spectral methods and remarkably supports parallel computation at both temporal and spatial grid points. We rigorously establish exponential convergence rates for the multistep method within a finite number of iterations. Extensive numerical experiments are conducted to demonstrate the spectral accuracy and computational efficiency of the proposed method in long-time simulations, problems with initial singularities, and a five-dimensional problem, thereby validating the theoretical results.

math.NA

A modified projected walk on spheres method for elliptic equations on high-dimensional embedded manifolds: algorithm and error estimates

In this paper, we propose a modified projected Walk on Spheres method (MPWoS) for screened Poisson equations on embedded manifolds. The method employs local extensions together with the Green representation in local Euclidean balls, coupled with a closest-point projection that maps the boundary samples back to the manifold. This formulation yields a meshfree and highly parallelizable stochastic recursion in the ambient Euclidean space, rather than a direct discretization of the Laplace-Beltrami operator on the manifold. The proposed approach can be viewed as a high-dimensional extension and modification of the projected Walk on Spheres method introduced for surface PDEs in [Sugimoto et al., SIGGRAPH Asia 2024 Conference Papers, pp. 1-10], with three main distinctions: a compensation term that corrects the discrepancy between the ambient Laplacian applied to the closest-point extension and the intrinsic Laplace-Beltrami operator on the manifold, an adaptive radius strategy determined by local geometric and boundary information, and a rigorous error analysis for the proposed algorithm. Under assumptions on the geometric projection and the prescribed compensation accuracy, we establish mean-square error estimates for the proposed Monte Carlo method in both the boundary and closed-manifold settings. Extensive numerical examples on parametrized, implicit, high-dimensional (up to 1000 dimensions), and point-cloud manifolds are presented to illustrate the convergence and efficiency of the proposed method across different geometries.

math.NA