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Zhongdao Wang

Publications and source records attributed to Zhongdao Wang.

At least 37 records · Page 2Linked to original sources

VEON: Vocabulary-Enhanced Occupancy Prediction

Perceiving the world as 3D occupancy supports embodied agents to avoid collision with any types of obstacle. While open-vocabulary image understanding has prospered recently, how to bind the predicted 3D occupancy grids with open-world semantics still remains under-explored due to limited open-world annotations. Hence, instead of building our model from scratch, we try to blend 2D foundation models, specifically a depth model MiDaS and a semantic model CLIP, to lift the semantics to 3D space, thus fulfilling 3D occupancy. However, building upon these foundation models is not trivial. First, the MiDaS faces the depth ambiguity problem, i.e., it only produces relative depth but fails to estimate bin depth for feature lifting. Second, the CLIP image features lack high-resolution pixel-level information, which limits the 3D occupancy accuracy. Third, open vocabulary is often trapped by the long-tail problem. To address these issues, we propose VEON for Vocabulary-Enhanced Occupancy predictioN by not only assembling but also adapting these foundation models. We first equip MiDaS with a Zoedepth head and low-rank adaptation (LoRA) for relative-metric-bin depth transformation while reserving beneficial depth prior. Then, a lightweight side adaptor network is attached to the CLIP vision encoder to generate high-resolution features for fine-grained 3D occupancy prediction. Moreover, we design a class reweighting strategy to give priority to the tail classes. With only 46M trainable parameters and zero manual semantic labels, VEON achieves 15.14 mIoU on Occ3D-nuScenes, and shows the capability of recognizing objects with open-vocabulary categories, meaning that our VEON is label-efficient, parameter-efficient, and precise enough.

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OccGen: Generative Multi-modal 3D Occupancy Prediction for Autonomous Driving

Existing solutions for 3D semantic occupancy prediction typically treat the task as a one-shot 3D voxel-wise segmentation perception problem. These discriminative methods focus on learning the mapping between the inputs and occupancy map in a single step, lacking the ability to gradually refine the occupancy map and the reasonable scene imaginative capacity to complete the local regions somewhere. In this paper, we introduce OccGen, a simple yet powerful generative perception model for the task of 3D semantic occupancy prediction. OccGen adopts a ''noise-to-occupancy'' generative paradigm, progressively inferring and refining the occupancy map by predicting and eliminating noise originating from a random Gaussian distribution. OccGen consists of two main components: a conditional encoder that is capable of processing multi-modal inputs, and a progressive refinement decoder that applies diffusion denoising using the multi-modal features as conditions. A key insight of this generative pipeline is that the diffusion denoising process is naturally able to model the coarse-to-fine refinement of the dense 3D occupancy map, therefore producing more detailed predictions. Extensive experiments on several occupancy benchmarks demonstrate the effectiveness of the proposed method compared to the state-of-the-art methods. For instance, OccGen relatively enhances the mIoU by 9.5%, 6.3%, and 13.3% on nuScenes-Occupancy dataset under the muli-modal, LiDAR-only, and camera-only settings, respectively. Moreover, as a generative perception model, OccGen exhibits desirable properties that discriminative models cannot achieve, such as providing uncertainty estimates alongside its multiple-step predictions.

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SparseOcc: Rethinking Sparse Latent Representation for Vision-Based Semantic Occupancy Prediction

Vision-based perception for autonomous driving requires an explicit modeling of a 3D space, where 2D latent representations are mapped and subsequent 3D operators are applied. However, operating on dense latent spaces introduces a cubic time and space complexity, which limits scalability in terms of perception range or spatial resolution. Existing approaches compress the dense representation using projections like Bird's Eye View (BEV) or Tri-Perspective View (TPV). Although efficient, these projections result in information loss, especially for tasks like semantic occupancy prediction. To address this, we propose SparseOcc, an efficient occupancy network inspired by sparse point cloud processing. It utilizes a lossless sparse latent representation with three key innovations. Firstly, a 3D sparse diffuser performs latent completion using spatially decomposed 3D sparse convolutional kernels. Secondly, a feature pyramid and sparse interpolation enhance scales with information from others. Finally, the transformer head is redesigned as a sparse variant. SparseOcc achieves a remarkable 74.9% reduction on FLOPs over the dense baseline. Interestingly, it also improves accuracy, from 12.8% to 14.1% mIOU, which in part can be attributed to the sparse representation's ability to avoid hallucinations on empty voxels.

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PixArt-Σ: Weak-to-Strong Training of Diffusion Transformer for 4K Text-to-Image Generation

In this paper, we introduce PixArt-Σ, a Diffusion Transformer model~(DiT) capable of directly generating images at 4K resolution. PixArt-Σrepresents a significant advancement over its predecessor, PixArt-α, offering images of markedly higher fidelity and improved alignment with text prompts. A key feature of PixArt-Σis its training efficiency. Leveraging the foundational pre-training of PixArt-α, it evolves from the `weaker' baseline to a `stronger' model via incorporating higher quality data, a process we term "weak-to-strong training". The advancements in PixArt-Σare twofold: (1) High-Quality Training Data: PixArt-Σincorporates superior-quality image data, paired with more precise and detailed image captions. (2) Efficient Token Compression: we propose a novel attention module within the DiT framework that compresses both keys and values, significantly improving efficiency and facilitating ultra-high-resolution image generation. Thanks to these improvements, PixArt-Σachieves superior image quality and user prompt adherence capabilities with significantly smaller model size (0.6B parameters) than existing text-to-image diffusion models, such as SDXL (2.6B parameters) and SD Cascade (5.1B parameters). Moreover, PixArt-Σ's capability to generate 4K images supports the creation of high-resolution posters and wallpapers, efficiently bolstering the production of high-quality visual content in industries such as film and gaming.

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Divide and Conquer: Language Models can Plan and Self-Correct for Compositional Text-to-Image Generation

Despite significant advancements in text-to-image models for generating high-quality images, these methods still struggle to ensure the controllability of text prompts over images in the context of complex text prompts, especially when it comes to retaining object attributes and relationships. In this paper, we propose CompAgent, a training-free approach for compositional text-to-image generation, with a large language model (LLM) agent as its core. The fundamental idea underlying CompAgent is premised on a divide-and-conquer methodology. Given a complex text prompt containing multiple concepts including objects, attributes, and relationships, the LLM agent initially decomposes it, which entails the extraction of individual objects, their associated attributes, and the prediction of a coherent scene layout. These individual objects can then be independently conquered. Subsequently, the agent performs reasoning by analyzing the text, plans and employs the tools to compose these isolated objects. The verification and human feedback mechanism is finally incorporated into our agent to further correct the potential attribute errors and refine the generated images. Guided by the LLM agent, we propose a tuning-free multi-concept customization model and a layout-to-image generation model as the tools for concept composition, and a local image editing method as the tool to interact with the agent for verification. The scene layout controls the image generation process among these tools to prevent confusion among multiple objects. Extensive experiments demonstrate the superiority of our approach for compositional text-to-image generation: CompAgent achieves more than 10\% improvement on T2I-CompBench, a comprehensive benchmark for open-world compositional T2I generation. The extension to various related tasks also illustrates the flexibility of our CompAgent for potential applications.

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PixArt-$α$: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis

The most advanced text-to-image (T2I) models require significant training costs (e.g., millions of GPU hours), seriously hindering the fundamental innovation for the AIGC community while increasing CO2 emissions. This paper introduces PIXART-$α$, a Transformer-based T2I diffusion model whose image generation quality is competitive with state-of-the-art image generators (e.g., Imagen, SDXL, and even Midjourney), reaching near-commercial application standards. Additionally, it supports high-resolution image synthesis up to 1024px resolution with low training cost, as shown in Figure 1 and 2. To achieve this goal, three core designs are proposed: (1) Training strategy decomposition: We devise three distinct training steps that separately optimize pixel dependency, text-image alignment, and image aesthetic quality; (2) Efficient T2I Transformer: We incorporate cross-attention modules into Diffusion Transformer (DiT) to inject text conditions and streamline the computation-intensive class-condition branch; (3) High-informative data: We emphasize the significance of concept density in text-image pairs and leverage a large Vision-Language model to auto-label dense pseudo-captions to assist text-image alignment learning. As a result, PIXART-$α$'s training speed markedly surpasses existing large-scale T2I models, e.g., PIXART-$α$ only takes 10.8% of Stable Diffusion v1.5's training time (675 vs. 6,250 A100 GPU days), saving nearly \$300,000 (\$26,000 vs. \$320,000) and reducing 90% CO2 emissions. Moreover, compared with a larger SOTA model, RAPHAEL, our training cost is merely 1%. Extensive experiments demonstrate that PIXART-$α$ excels in image quality, artistry, and semantic control. We hope PIXART-$α$ will provide new insights to the AIGC community and startups to accelerate building their own high-quality yet low-cost generative models from scratch.

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Identity-Seeking Self-Supervised Representation Learning for Generalizable Person Re-identification

This paper aims to learn a domain-generalizable (DG) person re-identification (ReID) representation from large-scale videos \textbf{without any annotation}. Prior DG ReID methods employ limited labeled data for training due to the high cost of annotation, which restricts further advances. To overcome the barriers of data and annotation, we propose to utilize large-scale unsupervised data for training. The key issue lies in how to mine identity information. To this end, we propose an Identity-seeking Self-supervised Representation learning (ISR) method. ISR constructs positive pairs from inter-frame images by modeling the instance association as a maximum-weight bipartite matching problem. A reliability-guided contrastive loss is further presented to suppress the adverse impact of noisy positive pairs, ensuring that reliable positive pairs dominate the learning process. The training cost of ISR scales approximately linearly with the data size, making it feasible to utilize large-scale data for training. The learned representation exhibits superior generalization ability. \textbf{Without human annotation and fine-tuning, ISR achieves 87.0\% Rank-1 on Market-1501 and 56.4\% Rank-1 on MSMT17}, outperforming the best supervised domain-generalizable method by 5.0\% and 19.5\%, respectively. In the pre-training$\rightarrow$fine-tuning scenario, ISR achieves state-of-the-art performance, with 88.4\% Rank-1 on MSMT17. The code is at \url{https://github.com/dcp15/ISR_ICCV2023_Oral}.

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MetaBEV: Solving Sensor Failures for BEV Detection and Map Segmentation

Perception systems in modern autonomous driving vehicles typically take inputs from complementary multi-modal sensors, e.g., LiDAR and cameras. However, in real-world applications, sensor corruptions and failures lead to inferior performances, thus compromising autonomous safety. In this paper, we propose a robust framework, called MetaBEV, to address extreme real-world environments involving overall six sensor corruptions and two extreme sensor-missing situations. In MetaBEV, signals from multiple sensors are first processed by modal-specific encoders. Subsequently, a set of dense BEV queries are initialized, termed meta-BEV. These queries are then processed iteratively by a BEV-Evolving decoder, which selectively aggregates deep features from either LiDAR, cameras, or both modalities. The updated BEV representations are further leveraged for multiple 3D prediction tasks. Additionally, we introduce a new M2oE structure to alleviate the performance drop on distinct tasks in multi-task joint learning. Finally, MetaBEV is evaluated on the nuScenes dataset with 3D object detection and BEV map segmentation tasks. Experiments show MetaBEV outperforms prior arts by a large margin on both full and corrupted modalities. For instance, when the LiDAR signal is missing, MetaBEV improves 35.5% detection NDS and 17.7% segmentation mIoU upon the vanilla BEVFusion model; and when the camera signal is absent, MetaBEV still achieves 69.2% NDS and 53.7% mIoU, which is even higher than previous works that perform on full-modalities. Moreover, MetaBEV performs fairly against previous methods in both canonical perception and multi-task learning settings, refreshing state-of-the-art nuScenes BEV map segmentation with 70.4% mIoU.

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Generalizable Re-Identification from Videos with Cycle Association

In this paper, we are interested in learning a generalizable person re-identification (re-ID) representation from unlabeled videos. Compared with 1) the popular unsupervised re-ID setting where the training and test sets are typically under the same domain, and 2) the popular domain generalization (DG) re-ID setting where the training samples are labeled, our novel scenario combines their key challenges: the training samples are unlabeled, and collected form various domains which do no align with the test domain. In other words, we aim to learn a representation in an unsupervised manner and directly use the learned representation for re-ID in novel domains. To fulfill this goal, we make two main contributions: First, we propose Cycle Association (CycAs), a scalable self-supervised learning method for re-ID with low training complexity; and second, we construct a large-scale unlabeled re-ID dataset named LMP-video, tailored for the proposed method. Specifically, CycAs learns re-ID features by enforcing cycle consistency of instance association between temporally successive video frame pairs, and the training cost is merely linear to the data size, making large-scale training possible. On the other hand, the LMP-video dataset is extremely large, containing 50 million unlabeled person images cropped from over 10K Youtube videos, therefore is sufficient to serve as fertile soil for self-supervised learning. Trained on LMP-video, we show that CycAs learns good generalization towards novel domains. The achieved results sometimes even outperform supervised domain generalizable models. Remarkably, CycAs achieves 82.2% Rank-1 on Market-1501 and 49.0% Rank-1 on MSMT17 with zero human annotation, surpassing state-of-the-art supervised DG re-ID methods. Moreover, we also demonstrate the superiority of CycAs under the canonical unsupervised re-ID and the pretrain-and-finetune scenarios.

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Reliability-Aware Prediction via Uncertainty Learning for Person Image Retrieval

Current person image retrieval methods have achieved great improvements in accuracy metrics. However, they rarely describe the reliability of the prediction. In this paper, we propose an Uncertainty-Aware Learning (UAL) method to remedy this issue. UAL aims at providing reliability-aware predictions by considering data uncertainty and model uncertainty simultaneously. Data uncertainty captures the ``noise" inherent in the sample, while model uncertainty depicts the model's confidence in the sample's prediction. Specifically, in UAL, (1) we propose a sampling-free data uncertainty learning method to adaptively assign weights to different samples during training, down-weighting the low-quality ambiguous samples. (2) we leverage the Bayesian framework to model the model uncertainty by assuming the parameters of the network follow a Bernoulli distribution. (3) the data uncertainty and the model uncertainty are jointly learned in a unified network, and they serve as two fundamental criteria for the reliability assessment: if a probe is high-quality (low data uncertainty) and the model is confident in the prediction of the probe (low model uncertainty), the final ranking will be assessed as reliable. Experiments under the risk-controlled settings and the multi-query settings show the proposed reliability assessment is effective. Our method also shows superior performance on three challenging benchmarks under the vanilla single query settings.

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Self-Supervised Learning via Maximum Entropy Coding

A mainstream type of current self-supervised learning methods pursues a general-purpose representation that can be well transferred to downstream tasks, typically by optimizing on a given pretext task such as instance discrimination. In this work, we argue that existing pretext tasks inevitably introduce biases into the learned representation, which in turn leads to biased transfer performance on various downstream tasks. To cope with this issue, we propose Maximum Entropy Coding (MEC), a more principled objective that explicitly optimizes on the structure of the representation, so that the learned representation is less biased and thus generalizes better to unseen downstream tasks. Inspired by the principle of maximum entropy in information theory, we hypothesize that a generalizable representation should be the one that admits the maximum entropy among all plausible representations. To make the objective end-to-end trainable, we propose to leverage the minimal coding length in lossy data coding as a computationally tractable surrogate for the entropy, and further derive a scalable reformulation of the objective that allows fast computation. Extensive experiments demonstrate that MEC learns a more generalizable representation than previous methods based on specific pretext tasks. It achieves state-of-the-art performance consistently on various downstream tasks, including not only ImageNet linear probe, but also semi-supervised classification, object detection, instance segmentation, and object tracking. Interestingly, we show that existing batch-wise and feature-wise self-supervised objectives could be seen equivalent to low-order approximations of MEC. Code and pre-trained models are available at https://github.com/xinliu20/MEC.

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How to Synthesize a Large-Scale and Trainable Micro-Expression Dataset?

This paper does not contain technical novelty but introduces our key discoveries in a data generation protocol, a database and insights. We aim to address the lack of large-scale datasets in micro-expression (MiE) recognition due to the prohibitive cost of data collection, which renders large-scale training less feasible. To this end, we develop a protocol to automatically synthesize large scale MiE training data that allow us to train improved recognition models for real-world test data. Specifically, we discover three types of Action Units (AUs) that can constitute trainable MiEs. These AUs come from real-world MiEs, early frames of macro-expression videos, and the relationship between AUs and expression categories defined by human expert knowledge. With these AUs, our protocol then employs large numbers of face images of various identities and an off-the-shelf face generator for MiE synthesis, yielding the MiE-X dataset. MiE recognition models are trained or pre-trained on MiE-X and evaluated on real-world test sets, where very competitive accuracy is obtained. Experimental results not only validate the effectiveness of the discovered AUs and MiE-X dataset but also reveal some interesting properties of MiEs: they generalize across faces, are close to early-stage macro-expressions, and can be manually defined.

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Adaptive Affinity for Associations in Multi-Target Multi-Camera Tracking

Data associations in multi-target multi-camera tracking (MTMCT) usually estimate affinity directly from re-identification (re-ID) feature distances. However, we argue that it might not be the best choice given the difference in matching scopes between re-ID and MTMCT problems. Re-ID systems focus on global matching, which retrieves targets from all cameras and all times. In contrast, data association in tracking is a local matching problem, since its candidates only come from neighboring locations and time frames. In this paper, we design experiments to verify such misfit between global re-ID feature distances and local matching in tracking, and propose a simple yet effective approach to adapt affinity estimations to corresponding matching scopes in MTMCT. Instead of trying to deal with all appearance changes, we tailor the affinity metric to specialize in ones that might emerge during data associations. To this end, we introduce a new data sampling scheme with temporal windows originally used for data associations in tracking. Minimizing the mismatch, the adaptive affinity module brings significant improvements over global re-ID distance, and produces competitive performance on CityFlow and DukeMTMC datasets.

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Do Different Tracking Tasks Require Different Appearance Models?

Tracking objects of interest in a video is one of the most popular and widely applicable problems in computer vision. However, with the years, a Cambrian explosion of use cases and benchmarks has fragmented the problem in a multitude of different experimental setups. As a consequence, the literature has fragmented too, and now novel approaches proposed by the community are usually specialised to fit only one specific setup. To understand to what extent this specialisation is necessary, in this work we present UniTrack, a solution to address five different tasks within the same framework. UniTrack consists of a single and task-agnostic appearance model, which can be learned in a supervised or self-supervised fashion, and multiple ``heads'' that address individual tasks and do not require training. We show how most tracking tasks can be solved within this framework, and that the same appearance model can be successfully used to obtain results that are competitive against specialised methods for most of the tasks considered. The framework also allows us to analyse appearance models obtained with the most recent self-supervised methods, thus extending their evaluation and comparison to a larger variety of important problems.

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Synthetic Data Are as Good as the Real for Association Knowledge Learning in Multi-object Tracking

Association, aiming to link bounding boxes of the same identity in a video sequence, is a central component in multi-object tracking (MOT). To train association modules, e.g., parametric networks, real video data are usually used. However, annotating person tracks in consecutive video frames is expensive, and such real data, due to its inflexibility, offer us limited opportunities to evaluate the system performance w.r.t changing tracking scenarios. In this paper, we study whether 3D synthetic data can replace real-world videos for association training. Specifically, we introduce a large-scale synthetic data engine named MOTX, where the motion characteristics of cameras and objects are manually configured to be similar to those in real-world datasets. We show that compared with real data, association knowledge obtained from synthetic data can achieve very similar performance on real-world test sets without domain adaption techniques. Our intriguing observation is credited to two factors. First and foremost, 3D engines can well simulate motion factors such as camera movement, camera view and object movement, so that the simulated videos can provide association modules with effective motion features. Second, experimental results show that the appearance domain gap hardly harms the learning of association knowledge. In addition, the strong customization ability of MOTX allows us to quantitatively assess the impact of motion factors on MOT, which brings new insights to the community.

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CycAs: Self-supervised Cycle Association for Learning Re-identifiable Descriptions

This paper proposes a self-supervised learning method for the person re-identification (re-ID) problem, where existing unsupervised methods usually rely on pseudo labels, such as those from video tracklets or clustering. A potential drawback of using pseudo labels is that errors may accumulate and it is challenging to estimate the number of pseudo IDs. We introduce a different unsupervised method that allows us to learn pedestrian embeddings from raw videos, without resorting to pseudo labels. The goal is to construct a self-supervised pretext task that matches the person re-ID objective. Inspired by the \emph{data association} concept in multi-object tracking, we propose the \textbf{Cyc}le \textbf{As}sociation (\textbf{CycAs}) task: after performing data association between a pair of video frames forward and then backward, a pedestrian instance is supposed to be associated to itself. To fulfill this goal, the model must learn a meaningful representation that can well describe correspondences between instances in frame pairs. We adapt the discrete association process to a differentiable form, such that end-to-end training becomes feasible. Experiments are conducted in two aspects: We first compare our method with existing unsupervised re-ID methods on seven benchmarks and demonstrate CycAs' superiority. Then, to further validate the practical value of CycAs in real-world applications, we perform training on self-collected videos and report promising performance on standard test sets.

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Towards Real-Time Multi-Object Tracking

Modern multiple object tracking (MOT) systems usually follow the \emph{tracking-by-detection} paradigm. It has 1) a detection model for target localization and 2) an appearance embedding model for data association. Having the two models separately executed might lead to efficiency problems, as the running time is simply a sum of the two steps without investigating potential structures that can be shared between them. Existing research efforts on real-time MOT usually focus on the association step, so they are essentially real-time association methods but not real-time MOT system. In this paper, we propose an MOT system that allows target detection and appearance embedding to be learned in a shared model. Specifically, we incorporate the appearance embedding model into a single-shot detector, such that the model can simultaneously output detections and the corresponding embeddings. We further propose a simple and fast association method that works in conjunction with the joint model. In both components the computation cost is significantly reduced compared with former MOT systems, resulting in a neat and fast baseline for future follow-ups on real-time MOT algorithm design. To our knowledge, this work reports the first (near) real-time MOT system, with a running speed of 22 to 40 FPS depending on the input resolution. Meanwhile, its tracking accuracy is comparable to the state-of-the-art trackers embodying separate detection and embedding (SDE) learning ($64.4\%$ MOTA \vs $66.1\%$ MOTA on MOT-16 challenge). Code and models are available at \url{https://github.com/Zhongdao/Towards-Realtime-MOT}.

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Circle Loss: A Unified Perspective of Pair Similarity Optimization

This paper provides a pair similarity optimization viewpoint on deep feature learning, aiming to maximize the within-class similarity $s_p$ and minimize the between-class similarity $s_n$. We find a majority of loss functions, including the triplet loss and the softmax plus cross-entropy loss, embed $s_n$ and $s_p$ into similarity pairs and seek to reduce $(s_n-s_p)$. Such an optimization manner is inflexible, because the penalty strength on every single similarity score is restricted to be equal. Our intuition is that if a similarity score deviates far from the optimum, it should be emphasized. To this end, we simply re-weight each similarity to highlight the less-optimized similarity scores. It results in a Circle loss, which is named due to its circular decision boundary. The Circle loss has a unified formula for two elemental deep feature learning approaches, i.e. learning with class-level labels and pair-wise labels. Analytically, we show that the Circle loss offers a more flexible optimization approach towards a more definite convergence target, compared with the loss functions optimizing $(s_n-s_p)$. Experimentally, we demonstrate the superiority of the Circle loss on a variety of deep feature learning tasks. On face recognition, person re-identification, as well as several fine-grained image retrieval datasets, the achieved performance is on par with the state of the art.

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