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Zhongqiang Ren

Publications and source records attributed to Zhongqiang Ren.

41 records · Page 3Linked to original sources

Multi-Objective Path-Based D* Lite

Incremental graph search algorithms such as D* Lite reuse previous, and perhaps partial, searches to expedite subsequent path planning tasks. In this article, we are interested in developing incremental graph search algorithms for path finding problems to simultaneously optimize multiple objectives such as travel risk, arrival time, etc. This is challenging because in a multi-objective setting, the number of "Pareto-optimal" solutions can grow exponentially with respect to the size of the graph. This article presents a new multi-objective incremental search algorithm called Multi-Objective Path-Based D* Lite (MOPBD*) which leverages a path-based expansion strategy to prune dominated solutions. Additionally, we introduce a sub-optimal variant of MOPBD* to improve search efficiency while approximating the Pareto-optimal front. We numerically evaluate the performance of MOPBD* and its variants in various maps with two and three objectives. Results show that our approach is more efficient than search from scratch, and runs up to an order of magnitude faster than the existing incremental method for multi-objective path planning.

cs.RO↗

Subdimensional Expansion Using Attention-Based Learning For Multi-Agent Path Finding

Multi-Agent Path Finding (MAPF) finds conflict-free paths for multiple agents from their respective start to goal locations. MAPF is challenging as the joint configuration space grows exponentially with respect to the number of agents. Among MAPF planners, search-based methods, such as CBS and M*, effectively bypass the curse of dimensionality by employing a dynamically-coupled strategy: agents are planned in a fully decoupled manner at first, where potential conflicts between agents are ignored; and then agents either follow their individual plans or are coupled together for planning to resolve the conflicts between them. In general, the number of conflicts to be resolved decides the run time of these planners and most of the existing work focuses on how to efficiently resolve these conflicts. In this work, we take a different view and aim to reduce the number of conflicts (and thus improve the overall search efficiency) by improving each agent's individual plan. By leveraging a Visual Transformer, we develop a learning-based single-agent planner, which plans for a single agent while paying attention to both the structure of the map and other agents with whom conflicts may happen. We then develop a novel multi-agent planner called LM* by integrating this learning-based single-agent planner with M*. Our results show that for both "seen" and "unseen" maps, in comparison with M*, LM* has fewer conflicts to be resolved and thus, runs faster and enjoys higher success rates. We empirically show that MAPF solutions computed by LM* are near-optimal. Our code is available at https://github.com/lakshayvirmani/learning-assisted-mstar .

cs.AI↗

Loosely Synchronized Search for Multi-agent Path Finding with Asynchronous Actions

Multi-agent path finding (MAPF) determines an ensemble of collision-free paths for multiple agents between their respective start and goal locations. Among the available MAPF planners for workspace modeled as a graph, A*-based approaches have been widely investigated due to their guarantees on completeness and solution optimality, and have demonstrated their efficiency in many scenarios. However, almost all of these A*-based methods assume that each agent executes an action concurrently in that all agents start and stop together. This article presents a natural generalization of MAPF with asynchronous actions (MAPF-AA) where agents do not necessarily start and stop concurrently. The main contribution of the work is a proposed approach called Loosely Synchronized Search (LSS) that extends A*-based MAPF planners to handle asynchronous actions. We show LSS is complete and finds an optimal solution if one exists. We also combine LSS with other existing MAPF methods that aims to trade-off optimality for computational efficiency. Numerical results are presented to corroborate the performance of LSS and the applicability of the proposed method is verified in the Robotarium, a remotely accessible swarm robotics research platform.

cs.RO↗

Subdimensional Expansion for Multi-objective Multi-agent Path Finding

Conventional multi-agent path planners typically determine a path that optimizes a single objective, such as path length. Many applications, however, may require multiple objectives, say time-to-completion and fuel use, to be simultaneously optimized in the planning process. Often, these criteria may not be readily compared and sometimes lie in competition with each other. Simply applying standard multi-objective search algorithms to multi-agent path finding may prove to be inefficient because the size of the space of possible solutions, i.e., the Pareto-optimal set, can grow exponentially with the number of agents (the dimension of the search space). This paper presents an approach that bypasses this so-called curse of dimensionality by leveraging our prior multi-agent work with a framework called subdimensional expansion. One example of subdimensional expansion, when applied to A*, is called M* and M* was limited to a single objective function. We combine principles of dominance and subdimensional expansion to create a new algorithm named multi-objective M* (MOM*), which dynamically couples agents for planning only when those agents have to "interact" with each other. MOM* computes the complete Pareto-optimal set for multiple agents efficiently and naturally trades off sub-optimal approximations of the Pareto-optimal set and computational efficiency. Our approach is able to find the complete Pareto-optimal set for problem instances with hundreds of solutions which the standard multi-objective A* algorithms could not find within a bounded time.

cs.RO↗

MS*: A New Exact Algorithm for Multi-agent Simultaneous Multi-goal Sequencing and Path Finding

In multi-agent applications such as surveillance and logistics, fleets of mobile agents are often expected to coordinate and safely visit a large number of goal locations as efficiently as possible. The multi-agent planning problem in these applications involves allocating and sequencing goals for each agent while simultaneously producing conflict-free paths for the agents. In this article, we introduce a new algorithm called MS* which computes an optimal solution for this multi-agent problem by fusing and advancing state of the art solvers for multi-agent path finding (MAPF) and multiple travelling salesman problem (mTSP). MS* leverages our prior subdimensional expansion approach for MAPF and embeds the mTSP solvers to optimally allocate and sequence goals for agents. Numerical results show that our new algorithm can solve the multi-agent problem with 20 agents and 50 goals in a minute of CPU time on a standard laptop.

cs.RO↗