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Zhuan Khye Koh

Publications and source records attributed to Zhuan Khye Koh.

9 recordsLinked to original sources

Online Matching on $3$-Uniform Hypergraphs

The online matching problem was introduced by Karp, Vazirani and Vazirani (STOC 1990) on bipartite graphs with vertex arrivals. It is well-known that the optimal competitive ratio is $1-1/e$ for both integral and fractional versions of the problem. Since then, there has been considerable effort to find optimal competitive ratios for other related settings. In this work, we go beyond the graph case and study the online matching problem on $k$-uniform hypergraphs. For $k=3$, we provide an optimal primal-dual fractional algorithm, which achieves a competitive ratio of $(e-1)/(e+1)\approx 0.4621$. As our main technical contribution, we present a carefully constructed adversarial instance, which shows that this ratio is in fact optimal. It combines ideas from known hard instances for bipartite graphs under the edge-arrival and vertex-arrival models. For $k\geq 3$, we give a simple integral algorithm which performs better than greedy when the online nodes have bounded degree. As a corollary, it achieves the optimal competitive ratio of 1/2 on 3-uniform hypergraphs when every online node has degree at most 2. This is because the special case where every online node has degree 1 is equivalent to the edge-arrival model on graphs, for which an upper bound of 1/2 is known.

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On Circuit Diameter and Straight Line Complexity

The circuit diameter of a polyhedron is the maximum length (number of steps) of a shortest circuit walk between any two vertices of the polyhedron. Introduced by Borgwardt, Finhold and Hemmecke (SIDMA 2015), it is a relaxation of the combinatorial diameter of a polyhedron. These two notions of diameter lower bound the number of iterations taken by circuit augmentation algorithms and the simplex method respectively for solving linear programs. Recently, an analogous lower bound for path-following interior point methods was introduced by Allamigeon, Dadush, Loho, Natura and Végh (SICOMP 2025). Termed straight line complexity, it refers to the minimum number of pieces of any piecewise linear curve that traverses a specified neighborhood of the central path. In this paper, we study the relationship between circuit diameter and straight line complexity. For a polyhedron $P:=\{x\in \mathbb{R}^n: Ax = b, x\geq \mathbf{0}\}$, we show that its circuit diameter is up to a $\mathrm{poly}(n)$ factor upper bounded by the straight line complexity of linear programs defined over $P$. This yields a strongly polynomial circuit diameter bound for polyhedra with at most 2 variables per inequality. We also give a circuit augmentation algorithm with matching iteration complexity.

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Approximating the Held-Karp Bound for Metric TSP in Nearly Linear Work and Polylogarithmic Depth

We present a nearly linear work parallel algorithm for approximating the Held-Karp bound for the Metric TSP problem. Given an edge-weighted undirected graph $G=(V,E)$ on $m$ edges and $ε>0$, it returns a $(1+ε)$-approximation to the Held-Karp bound with high probability, in $\tilde{O}(m/ε^4)$ work and $\tilde{O}(1/ε^4)$ depth. While a nearly linear time sequential algorithm was known for almost a decade (Chekuri and Quanrud'17), it was not known how to simultaneously achieve nearly linear work alongside polylogarithmic depth. Using a reduction by Chalermsook et al.'22, we also give a parallel algorithm for computing a $(1+ε)$-approximate fractional solution to the $k$-edge-connected spanning subgraph (kECSS) problem, with similar complexity. To obtain these results, we introduce a notion of core-sequences for the parallel Multiplicative Weights Update (MWU) framework (Luby-Nisan'93, Young'01). For the Metric TSP and kECSS problems, core-sequences enable us to exploit the structure of approximate minimum cuts to reduce the cost per iteration and/or the number of iterations. The acceleration technique via core-sequences is generic and of independent interest. In particular, it improves the best-known iteration complexity of MWU algorithms for packing/covering LPs from $poly(\log nnz(A))$ to polylogarithmic in the product of cardinalities of the core-sequence sets, where $A$ is the constraint matrix of the LP. For certain implicitly defined LPs such as the kECSS LP, this yields an exponential improvement in depth.

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Beyond Value Iteration for Parity Games: Strategy Iteration with Universal Trees

Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwiński et al. (SODA 2019). By proving a quasi-polynomial lower bound on the size of a universal tree, they have highlighted a barrier that must be overcome by all existing approaches to attain polynomial running time. This is due to the existence of worst case instances which force these algorithms to explore a large portion of the tree. As an attempt to overcome this barrier, we propose a strategy iteration framework which can be applied on any universal tree. It is at least as fast as its value iteration counterparts, while allowing one to take bigger leaps in the universal tree. Our main technical contribution is an efficient method for computing the least fixed point of 1-player games. This is achieved via a careful adaptation of shortest path algorithms to the setting of ordered trees. By plugging in the universal tree of Jurdziński and Lazić (LICS 2017), or the Strahler universal tree of Daviaud et al. (ICALP 2020), we obtain instantiations of the general framework that take time $O(mn^2\log n\log d)$ and $O(mn^2\log^3 n \log d)$ respectively per iteration.

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On the Correlation Gap of Matroids

A set function can be extended to the unit cube in various ways; the correlation gap measures the ratio between two natural extensions. This quantity has been identified as the performance guarantee in a range of approximation algorithms and mechanism design settings. It is known that the correlation gap of a monotone submodular function is at least $1-1/e$, and this is tight for simple matroid rank functions. We initiate a fine-grained study of the correlation gap of matroid rank functions. In particular, we present an improved lower bound on the correlation gap as parametrized by the rank and girth of the matroid. We also show that for any matroid, the correlation gap of its weighted matroid rank function is minimized under uniform weights. Such improved lower bounds have direct applications for submodular maximization under matroid constraints, mechanism design, and contention resolution schemes.

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On Circuit Diameter Bounds via Circuit Imbalances

We study the circuit diameter of polyhedra, introduced by Borgwardt, Finhold, and Hemmecke (SIDMA 2015) as a relaxation of the combinatorial diameter. We show that the circuit diameter of a system $\{x \in \mathbb{R}^n: Ax=b, 0\leq x\leq u\}$ for $A \in \mathbb{R}^{m \times n}$ is bounded by $O(m \min\{m, n-m\} \log(m+ κ_A)+n \log n)$, where $κ_A$ is the circuit imbalance measure of the constraint matrix. This yields a strongly polynomial circuit diameter bound if e.g., all entries of $A$ have polynomially bounded encoding length in $n$. Further, we present circuit augmentation algorithms for LPs using the minimum-ratio circuit cancelling rule. Even though the standard minimum-ratio circuit cancelling algorithm is not finite in general, our variant can solve an LP in $O(mn^2\log(n+κ_A))$ augmentation steps.

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An Accelerated Newton-Dinkelbach Method and its Application to Two Variables Per Inequality Systems

We present an accelerated, or 'look-ahead' version of the Newton-Dinkelbach method, a well-known technique for solving fractional and parametric optimization problems. This acceleration halves the Bregman divergence between the current iterate and the optimal solution within every two iterations. Using the Bregman divergence as a potential in conjunction with combinatorial arguments, we obtain strongly polynomial algorithms in three applications domains: (i) For linear fractional combinatorial optimization, we show a convergence bound of $O(m \log m)$ iterations; the previous best bound was $O(m^2 \log m)$ by Wang et al. (2006). (ii) We obtain a strongly polynomial label-correcting algorithm for solving linear feasibility systems with two variables per inequality (2VPI). For a 2VPI system with $n$ variables and $m$ constraints, our algorithm runs in $O(mn)$ iterations. Every iteration takes $O(mn)$ time for general 2VPI systems, and $O(m + n \log n)$ time for the special case of deterministic Markov Decision Processes (DMDPs). This extends and strengthens a previous result by Madani (2002) that showed a weakly polynomial bound for a variant of the Newton-Dinkelbach method for solving DMDPs. (iii) We give a simplified variant of the parametric submodular function minimization result by Goemans et al. (2017).

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An Efficient Characterization of Submodular Spanning Tree Games

Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector that assigns a value share to each player. A crucial aspect of such games is submodularity (or convexity). Indeed, convex instances of cooperative games exhibit several nice properties, e.g. regarding the existence and computation of allocations realizing some of the most important solution concepts proposed in the literature. For this reason, a relevant question is whether one can give a polynomial time characterization of submodular instances, for prominent cooperative games that are in general non-convex. In this paper, we focus on a fundamental and widely studied cooperative game, namely the spanning tree game. An efficient recognition of submodular instances of this game was not known so far, and explicitly mentioned as an open question in the literature. We here settle this open problem by giving a polynomial time characterization of submodular spanning tree games.

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Stabilizing Weighted Graphs

An edge-weighted graph $G=(V,E)$ is called stable if the value of a maximum-weight matching equals the value of a maximum-weight fractional matching. Stable graphs play an important role in some interesting game theory problems, such as network bargaining games and cooperative matching games, because they characterize instances which admit stable outcomes. Motivated by this, in the last few years many researchers have investigated the algorithmic problem of turning a given graph into a stable one, via edge- and vertex-removal operations. However, all the algorithmic results developed in the literature so far only hold for unweighted instances, i.e., assuming unit weights on the edges of $G$. We give the first polynomial-time algorithm to find a minimum cardinality subset of vertices whose removal from $G$ yields a stable graph, for any weighted graph $G$. The algorithm is combinatorial and exploits new structural properties of basic fractional matchings, which are of independent interest. In particular, one of the main ingredients of our result is the development of a polynomial-time algorithm to compute a basic maximum-weight fractional matching with minimum number of odd cycles in its support. This generalizes a fundamental and classical result on unweighted matchings given by Balas more than 30 years ago, which we expect to prove useful beyond this particular application. In contrast, we show that the problem of finding a minimum cardinality subset of edges whose removal from a weighted graph $G$ yields a stable graph, does not admit any constant-factor approximation algorithm, unless $P=NP$. In this setting, we develop an $O(Δ)$-approximation algorithm for the problem, where $Δ$ is the maximum degree of a node in $G$.

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