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Zhuodong Luo

Publications and source records attributed to Zhuodong Luo.

3 recordsLinked to original sources

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

Despite the rapid progress of Multimodal Large Language Models (MLLMs) in 2D vision-language tasks, robust multi-view spatial reasoning remains a fundamental bottleneck due to the lack of structured 3D cognitive pathways in existing datasets. To address this, we introduce MV-STRIDE, a Multi-View hierarchical SpaTial Reasoning dataset with Interdependent and DEcomposed capabilitiEs. Moving beyond flat data structures, MV-STRIDE explicitly models the dependency relationships between foundational perception, scene understanding, and complex contextual reasoning, providing a coherent learning pathway aligned with human spatial cognition. We develop a systematic QA generation pipeline leveraging diverse 3D scene sources that enforces cross-view dependency constraints to prevent single-view solvability, generating multi-level spatial reasoning tasks supported by cognitively grounded chain-of-thought supervision for complex inference. Extensive evaluations demonstrate that our multi-stage training framework based on our hierarchical dataset achieves state-of-the-art performance across multiple spatial reasoning benchmarks, notably the multi-view oriented MMSI-Bench. Our approach enables MLLMs to maintain robust, 3D-consistent spatial reasoning across diverse viewpoints. The code and dataset are available at https://co1dspring.github.io/MV-STRIDE/.

cs.CV

DT2IT-MRM: Debiased Preference Construction and Iterative Training for Multimodal Reward Modeling

Multimodal reward models (MRMs) play a crucial role in aligning Multimodal Large Language Models (MLLMs) with human preferences. Training a good MRM requires high-quality multimodal preference data. However, existing preference datasets face three key challenges: lack of granularity in preference strength, textual style bias, and unreliable preference signals. Besides, existing open-source multimodal preference datasets suffer from substantial noise, yet there is a lack of effective and scalable curation methods to enhance their quality. To address these limitations, we propose \textbf{DT2IT-MRM}, which integrates a \textbf{D}ebiased preference construction pipeline, a novel reformulation of text-to-image (\textbf{T2I}) preference data, and an \textbf{I}terative \textbf{T}raining framework that curates existing multimodal preference datasets for \textbf{M}ultimodal \textbf{R}eward \textbf{M}odeling. Our experimental results show that DT2IT-MRM achieves new \textbf{state-of-the-art} overall performance on three major benchmarks: VL-RewardBench, Multimodal RewardBench, and MM-RLHF-RewardBench.

cs.AI

VideoRewardBench: Comprehensive Evaluation of Multimodal Reward Models for Video Understanding

Multimodal reward models (MRMs) play a crucial role in the training, inference, and evaluation of Large Vision Language Models (LVLMs) by assessing response quality. However, existing benchmarks for evaluating MRMs in the video domain suffer from a limited number and diversity of questions, a lack of comprehensive evaluation dimensions, and inadequate evaluation of diverse types of MRMs. To address these gaps, we introduce VideoRewardBench, the first comprehensive benchmark covering four core aspects of video understanding: perception, knowledge, reasoning, and safety. Through our AI-assisted data pipeline, we curate a high-quality preference dataset of 1,563 annotated samples, including 1,482 unique videos and 1,559 distinct questions--15 times the number found in the most question-rich prior benchmark. Each sample is a triplet consisting of a video-text prompt, a chosen response, and a rejected response. We also conduct a comprehensive evaluation across 28 multimodal reward models spanning three categories: generative, discriminative, and semi-scalar. Results show that even the top-performing model GPT-4o achieves only 57.0% overall accuracy, and the state-of-the-art open-source model Qwen2.5-VL-72B reaches merely 53.3%. Our analysis further reveals three key insights: (i) MRMs trained with reinforcement learning (RL) do not necessarily exhibit stronger cross-modal generalization than those trained without RL; (ii) except for discriminative MRMs, other types of MRMs across varying model capacities can benefit from inference-time scaling; and (iii) variations in input video frame count have different effects on different types of MRMs. We believe VideoRewardBench offers a challenging and valuable benchmark for advancing the evaluation and development of MRMs in the video domain.

cs.CV