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Zhuoran Jin

Publications and source records attributed to Zhuoran Jin.

At least 19 recordsLinked to original sources

Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks

Large Language Models demonstrate remarkable proficiency in static reasoning, yet training them as autonomous agents through Reinforcement Learning (RL) for long-horizon tasks is often hindered by severe reward sparsity. While conventional \textit{agent-side warming} up via supervised fine-tuning (SFT) can alleviate this, it is frequently limited by data scarcity and constrained exploration. To address this, we propose a paradigm shift to \textit{environment-side adaptation} by constructing \textbf{F}eedback-\textbf{E}nriched \textbf{E}nvironments (\textbf{FEEs}). Through a pilot study, we establish a feedback design strategy that reformulates environments by transitioning from action guidance to observation enrichment during the later stages of both intra-episode exploration and inter-episode evolution. Large-scale experiments on SciWorld and BFCL benchmarks using various Qwen3 model scales and RL algorithms such as GRPO, GSPO, and DAPO demonstrate that FEEs consistently yield performance improvements over standard settings. Furthermore, our analysis reveals that training with FEEs \textbf{(1)} stabilizes training dynamics by reducing entropy volatility, \textbf{(2)} facilitates proactive state-space exploration in difficult tasks, \textbf{(3) }ensures the internalization of environmental guidance into policy weights rather than acting as a mere inference-time prior, and \textbf{(4) }identifies intra-group feedback consistency as a critical boundary for stable optimization.

cs.LG

SwarmBench: Can Large Language Models Act as Agent Swarm Orchestrators?

Large language model-based multi-agent systems are evolving from fixed interaction topologies toward dynamically orchestrated Agent Swarms. However, existing benchmarks are still largely based on single-agent or general-purpose agent tasks, making it difficult to systematically evaluate key orchestration capabilities. We propose SwarmBench, a benchmark that evaluates model performance from multiple perspectives, including accuracy, efficiency, cost, and process quality. Experimental results show that current models exhibit substantial differences in orchestration capability. These differences are reflected not only in final accuracy, efficiency, and cost, but also in the overall quality of the orchestration process itself. Based on these findings, we further propose SwarmExp, a simple yet effective method based on experience extraction and experience replay, which consistently improves the orchestration performance of large language models.

cs.CL

Beyond Simply Environment Scaling: Designing Effective Environment Distributions for Multimodal Agent Learning

Recent works train agents by constructing large-scale multimodal environment pools. However, we find that simply increasing the number of multimodal environments does not always benefit. We further analyze the limitations in current multimodal environment distributions through a series of experiments. Based on these findings, we study how to build more effective training environment distributions from two dimensions: **diversity** and **difficulty structure**. For diversity, we propose **Ability-aware Environment Selection (AES)** to obtain diverse environment sets. For difficulty structure, we propose **Hierarchical Difficulty Curriculum (HDC)**, which organizes curriculum learning through two difficulty levels: harness weakening and state-scale progression. Experiments show that AES and HDC effectively improve multimodal agent training.

cs.CV

SFT Conflicts, RL Coexists: A Theoretical and Empirical Analysis of Multi-Task Learning for LLMs

Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) exhibit fundamentally different behaviors in enhancing multi-task reasoning for large language models (LLMs). Our preliminary experiments revealed a phenomenon: SFT suffers from severe task conflicts under multi-stage training, whereas RL enables stable coexistence across diverse tasks. Empirically, we trace this to the parameter level, observing that RL induces sparse and approximately orthogonal updates across tasks. We provide a theoretical explanation for this mechanism by analyzing multi-task gradient interference. Our results reveal a distinction: interference in SFT is norm-limited, scaling with the absolute gradient magnitude, whereas interference in RL is variance-limited, bounded by the gradient variance induced by advantage normalization and on-policy optimization. This small variance bound yields near-orthogonal optimization directions across tasks. Leveraging this insight, we propose Parallel-RL, a paradigm that decouples multi-task training, significantly improving efficiency and flexibility.

cs.CL

The Physics of Multi-Turn Long-Horizon Planning: From Pre-training to Post-training via Single- and Multi-Teacher On-Policy Agentic Distillation

Multi-turn long-horizon planning is critical for foundation model agents, yet how to fundamentally improve it remains unclear. Existing models are trained on uncontrollable and opaque Internet data, making it difficult to identify how planning ability is acquired, shaped, and integrated. To address this challenge, we introduce a unified and controlled multi-turn environment that enables precise control. It allows systematically study long-horizon planning across three stages. (1) Planning ability acquisition during pre-training. We study data format, distribution, and quality. Explicit world model construction through CoT state transition modeling yields stronger long-horizon generalization. Atomic skills alone are insufficient for compositional generalization, whereas a litte long-horizon data works. Moreover, suboptimal trajectories severely impair performance because errors amplify over long horizons. (2) Planning ability shaping via GRPO and OPD post-training. Through mutual information, we distinguish general planning patterns from task-specific planning knowledge. For planning patterns, we identify three application regions of post-training: unnecessary, effective, and unsupported. OPD has a broader effective region than GRPO under low-quality and long-horizon settings, as it provides more consistent update directions. For planning knowledge, distilling unseen procedures from a teacher with different knowledge may impair student's prior world modeling without fully establishing new knowledge. (3) Planning ability integration through MOPD post-training. We show that multi-teacher on-policy distillation (MOPD) integrates capabilities by converging to shared planning-pattern across environments. Compatible patterns enable cross-environment generalization, partially shared patterns support continual learning, while completely conflicting patterns cause severe interference.

cs.CL

MMR-V: What's Left Unsaid? A Benchmark for Multimodal Deep Reasoning in Videos

The sequential structure of videos poses a challenge to the ability of multimodal large language models (MLLMs) to locate multi-frame evidence and conduct multimodal reasoning. However, existing video benchmarks mainly focus on understanding tasks, which only require models to match frames mentioned in the question (hereafter referred to as "question frame") and perceive a few adjacent frames. To address this gap, we propose MMR-V: A Benchmark for Multimodal Deep Reasoning in Videos. The benchmark is characterized by the following features. (1) Long-range, multi-frame reasoning: Models are required to infer and analyze evidence frames that may be far from the question frame. (2) Beyond perception: Questions cannot be answered through direct perception alone but require reasoning over hidden information. (3) Reliability: All tasks are manually annotated, referencing extensive real-world user understanding to align with common perceptions. (4) Confusability: Carefully designed distractor annotation strategies to reduce model shortcuts. MMR-V consists of 317 videos and 1,257 tasks. Our experiments reveal that current models still struggle with multi-modal reasoning; even the best-performing model, Gemini-2.5-pro, achieves only 64.3% accuracy. Additionally, current reasoning enhancement strategies (Chain-of-Thought and scaling test-time compute) bring limited gains. Error analysis indicates that the CoT demanded for multi-modal reasoning differs from it in textual reasoning, which partly explains the limited performance gains. We hope that MMR-V can inspire further research into enhancing multi-modal reasoning capabilities.

cs.CV

Empowering GUI Agents via Autonomous Experience Exploration and Hindsight Experience Utilization for Task Planning

Multimodal web agents can assist humans in operating repetitive GUI tasks, where effective task planning is essential for decomposing complex tasks into executable actions. While small open source MLLMs are cost efficient and privacy preserving compared with commercial large models, they suffer from weak planning and limited cross website generalization. To address these limitations, we introduce the planning experience exploration and utilization (PEEU) method, which autonomously explores environments to discover experiences and utilizes hindsight experience to synthesize strictly aligned, high level training data. To quantitatively analyze the generalization behaviors driving this performance, we propose the task decomposition hierarchical analysis framework (TDHAF) to systematically study compositional generalization across three task granularities: low, middle and high levels. Our analysis reveals that mastering low level atomic skills does not guarantee high level planning competence, while high level task training yields stronger OOD generalization. Experiments on real world benchmarks demonstrate PEEU's superior effectiveness: our 7B model achieves 30.6% accuracy, outperforming the much larger Qwen2.5-VL-32B model. These demonstrate constructing hindsight high level tasks and leveraging experiences is crucial for OOD planning abilities of small MLLMs.

cs.CL

Why Multi-Step Tool-Use Reinforcement Learning Collapses and How Supervisory Signals Fix It

Tool use enables large language models (LLMs) to perform complex tasks, and recent agentic reinforcement learning (RL) methods show promise for enhancing model capabilities. However, RL alone often leads to instability or limited gains in tool-use tasks. In our experiments, some models exhibit catastrophic collapse, where performance abruptly drops and tool-invocation structures fail. The analysis reveals that these failures stem from unexpected probability spikes in specific control tokens, disrupting structured execution, yet the underlying tool-use capability remains intact, merely obscured by specific formats. To address this, we systematically investigate a diverse set of supervisory signals, including off-policy supervision, hint-based guidance, erroneous example supervision, and others, applied under both synchronous and interleaved training schemes. We find that interleaving supervised fine-tuning (SFT) with RL substantially improves stability, but exhibits degraded performance under format and content out-of-distribution (OOD) evaluation. We also analyze the impact of learning rates and generalization across settings. These results highlight the importance of understanding RL failures and demonstrate how diverse supervisory signals can guide exploratory learning, enabling robust training of LLMs for complex, multi-step tool-use tasks. Our Code is available at https://github.com/hypasd-art/Tool-RL-Box.

cs.CL

Look Light, Think Heavy: What Multimodal Chain-of-Thought Reasoning Can and Cannot Do

Chain-of-Thought (CoT) has become a standard method for improving reasoning capabilities in large language models (LLMs) by eliciting step-by-step thinking, but its effectiveness in multimodal tasks remains unclear. In this paper, we aim to systematically investigate the key question: What can multimodal Chain-of-Thought reasoning do, and where and why does it fall short? To this end, we evaluate 12 multimodal tasks across perception and reasoning categories using both 14 non-reasoning models and 8 reasoning models. Our analysis reveals several important findings: (1) CoT is not a free lunch and should be used selectively depending on the specific requirements of each task. For perception tasks, CoT can lead to undesirable side effects, such as reduced performance in visual grounding and object counting. In contrast, it proves effective for reasoning tasks involving mathematical, scientific, and multi-image reasoning; (2) Compared to original models, existing open-source multimodal reasoning models often yield only marginal overall improvements, possibly due to an overemphasis on mathematical reasoning at the expense of broader capabilities; (3) Visual reasoning remains a key bottleneck for current multimodal CoT, as models exhibit a Look Light, Think Heavy pattern where verbal reflection rises and falls during reasoning, whereas visual reflection consistently diminishes. These findings suggest that while multimodal CoT handles verbal reflection relatively well, it lacks the ability to maintain deep visual introspection throughout the reasoning process.

cs.CL

Replay What Matters: Off-Policy Replay for Efficient LLM Reinforcement Unlearning

LLM unlearning has emerged as a cost-effective alternative to full retraining for removing hazardous knowledge from pretrained models while preserving general utility. Recent RL-based methods such as RULE reformulate unlearning as learning a refusal behavior, but their on-policy optimization repeatedly samples from the same forget and retain/boundary prompts throughout training. We identify a critical inefficiency in this process: easy cases quickly converge and provide little useful gradient signal, while hard cases near the forget/retain boundary continue to produce low-reward rollouts that are discarded after a single use. To address this issue, we propose ReRULE, an off-policy replay enhancement for reinforcement unlearning. ReRULE stores low-reward hard-case rollout groups in a replay buffer during early GRPO training and reuses them in later stages through importance-sampled off-policy updates, redirecting computation toward boundary cases that still require learning. Theoretically, we show that ReRULE yields a tighter hard-case convergence bound than pure on-policy RULE. Empirically, ReRULE improves MUSE-Books Retain Quality from 46.3 to 56.2 while adding only 5--11% training time across benchmarks. Its limited improvement on the simpler TOFU setting further supports the intended conditional behavior: replay is most beneficial when the hard/easy disparity is pronounced.

cs.CL

Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application

Environments serve as interactive systems for large language model (LLM) based agents across diverse scenarios and play a crucial role in driving the continual evolution of model capabilities. Despite this importance, existing work lacks a systematic categorization and deep analysis. This paper systematically studies current researches on agentic environments from the perspective of the environment engineering lifecycle, covering their modeling, synthesis, evaluation and application. Specifically, the paper first introduces representative environments from the perspectives of eight attributes and eight domains, providing detailed analyses of their development paths and highlighting their core capabilities. Second, for automated environment synthesis, two paradigms are introduced, such as symbolic synthesis and neural synthesis. This paper also shows different environment evaluation methods in each paradigm. Thirdly, the corresponding environment applications from the perspective of agent-environment co-evolution are discussed. In specific, the paper characterizes the primary pathways for agent evolution in dynamic environments from four complementary perspectives: memory-centric experience evolution, orchestration-centric workflow evolution, trajectory-centric offline evolution, and exploration-centric online evolution. And three paradigms of environment evolution are identified, namely neural-driven, difficulty-driven, and scaling-driven approaches. At last, several promising future directions are discussed, including Environment-as-a-Service, Multi-agent Environments, and Neural-Symbolic Environments.

cs.CL

Pushing the Limits of LLM Tool Calling via Experiential Knowledge Integration and Activation

Large language models (LLMs) rely on tool use to act as autonomous agents, yet often fail in multi-step execution due to insufficient tool-related knowledge and ineffective knowledge activation. Therefore, we present a systematic study on how knowledge influences tool-use performance, covering the stages of knowledge acquisition, activation, and internalization. In the knowledge acquisition stage, we acquire and evaluate various forms of experiential knowledge, and our analysis shows that simple instance-level knowledge can already provide strong and reliable gains, while abstract intent-level knowledge offers limited benefits. At inference time, to activate knowledge, we find that prompting LLM to expand the depth of reasoning yields diminishing returns, whereas expanding the width of reasoning by parallel sampling with aggregation more effectively activates latent experiential knowledge. At training time, for knowledge internalization, post-training with knowledge-augmented data further improves performance, with reinforcement learning outperforming supervised fine-tuning. Based on these insights, we propose the Knowledge-Augmented Tool Execution (KATE), a knowledge-augmented tool execution framework that integrates experiential knowledge with reasoning-width-expanded inference and knowledge-aware training. Experiments on BFCL-V3 and AppWorld demonstrate consistent and substantial improvements over strong baselines across model scales. Our Code is available at https://github.com/hypasd-art/KATE.

cs.CL

Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Models

Multimodal large language models (MLLMs) have shown strong performance on offline video understanding, but most are limited to offline inference or have weak online reasoning, making multi-turn interaction over continuously arriving video streams difficult. Existing streaming methods typically use an interleaved perception-generation paradigm, which prevents concurrent perception and generation and leads to early memory decay as streams grow, hurting long-range dependency modeling. We propose Think While Watching, a memory-anchored streaming video reasoning framework that preserves continuous segment-level memory during multi-turn interaction. We build a three-stage, multi-round chain-of-thought dataset and adopt a stage-matched training strategy, while enforcing strict causality through a segment-level streaming causal mask and streaming positional encoding. During inference, we introduce an efficient pipeline that overlaps watching and thinking and adaptively selects the best attention backend. Under both single-round and multi-round streaming input protocols, our method achieves strong results. Built on Qwen3-VL, it improves single-round accuracy by 2.6% on StreamingBench and by 3.79% on OVO-Bench. In the multi-round setting, it maintains performance while reducing output tokens by 56%. Code is available at: https://github.com/wl666hhh/Think_While_Watching/

cs.CV

MMR-Life: Piecing Together Real-life Scenes for Multimodal Multi-image Reasoning

Recent progress in the reasoning capabilities of multimodal large language models (MLLMs) has empowered them to address more complex tasks such as scientific analysis and mathematical reasoning. Despite their promise, MLLMs' reasoning abilities across different scenarios in real life remain largely unexplored and lack standardized benchmarks for evaluation. To address this gap, we introduce MMR-Life, a comprehensive benchmark designed to evaluate the diverse multimodal multi-image reasoning capabilities of MLLMs across real-life scenarios. MMR-Life consists of 2,646 multiple-choice questions based on 19,108 images primarily sourced from real-world contexts, comprehensively covering seven reasoning types: abductive, analogical, causal, deductive, inductive, spatial, and temporal. Unlike existing reasoning benchmarks, MMR-Life does not rely on domain-specific expertise but instead requires models to integrate information across multiple images and apply diverse reasoning abilities. The evaluation of 37 advanced models highlights the substantial challenge posed by MMR-Life. Even top models like GPT-5 achieve only 58% accuracy and display considerable variance in performance across reasoning types. Moreover, we analyze the reasoning paradigms of existing MLLMs, exploring how factors such as thinking length, reasoning method, and reasoning type affect their performance. In summary, MMR-Life establishes a comprehensive foundation for evaluating, analyzing, and improving the next generation of multimodal reasoning systems.

cs.CL

Fixing the Broken Compass: Diagnosing and Improving Inference-Time Reward Modeling

Inference-time scaling techniques have shown promise in enhancing the reasoning capabilities of large language models (LLMs). While recent research has primarily focused on training-time optimization, our work highlights inference-time reward model (RM)-based reasoning as a critical yet overlooked avenue. In this paper, we conduct a systematic analysis of RM behavior across downstream reasoning tasks, revealing three key limitations: (1) RM can impair performance on simple questions, (2) its discriminative ability declines with increased sampling, and (3) high search diversity undermines RM performance. To address these issues, we propose CRISP (Clustered Reward Integration with Stepwise Prefixing), a novel inference-time algorithm that clusters generated reasoning paths by final answers, aggregates reward signals at the cluster level, and adaptively updates prefix prompts to guide generation. Experimental results demonstrate that CRISP significantly enhances LLM reasoning performance, achieving up to 5% accuracy improvement over other RM-based inference methods and an average of 10% gain over advanced reasoning models.

cs.CL

Omni-Reward: Towards Generalist Omni-Modal Reward Modeling with Free-Form Preferences

Reward models (RMs) play a critical role in aligning AI behaviors with human preferences, yet they face two fundamental challenges: (1) Modality Imbalance, where most RMs are mainly focused on text and image modalities, offering limited support for video, audio, and other modalities; and (2) Preference Rigidity, where training on fixed binary preference pairs fails to capture the complexity and diversity of personalized preferences. To address the above challenges, we propose Omni-Reward, a step toward generalist omni-modal reward modeling with support for free-form preferences, consisting of: (1) Evaluation: We introduce Omni-RewardBench, the first omni-modal RM benchmark with free-form preferences, covering nine tasks across five modalities including text, image, video, audio, and 3D; (2) Data: We construct Omni-RewardData, a multimodal preference dataset comprising 248K general preference pairs and 69K instruction-tuning pairs for training generalist omni-modal RMs; (3) Model: We propose Omni-RewardModel, which includes both discriminative and generative RMs, and achieves strong performance on Omni-RewardBench as well as other widely used reward modeling benchmarks.

cs.CL

FinRAGBench-V: A Benchmark for Multimodal RAG with Visual Citation in the Financial Domain

Retrieval-Augmented Generation (RAG) plays a vital role in the financial domain, powering applications such as real-time market analysis, trend forecasting, and interest rate computation. However, most existing RAG research in finance focuses predominantly on textual data, overlooking the rich visual content in financial documents, resulting in the loss of key analytical insights. To bridge this gap, we present FinRAGBench-V, a comprehensive visual RAG benchmark tailored for finance which effectively integrates multimodal data and provides visual citation to ensure traceability. It includes a bilingual retrieval corpus with 60,780 Chinese and 51,219 English pages, along with a high-quality, human-annotated question-answering (QA) dataset spanning heterogeneous data types and seven question categories. Moreover, we introduce RGenCite, an RAG baseline that seamlessly integrates visual citation with generation. Furthermore, we propose an automatic citation evaluation method to systematically assess the visual citation capabilities of Multimodal Large Language Models (MLLMs). Extensive experiments on RGenCite underscore the challenging nature of FinRAGBench-V, providing valuable insights for the development of multimodal RAG systems in finance.

cs.CL

A Troublemaker with Contagious Jailbreak Makes Chaos in Honest Towns

With the development of large language models, they are widely used as agents in various fields. A key component of agents is memory, which stores vital information but is susceptible to jailbreak attacks. Existing research mainly focuses on single-agent attacks and shared memory attacks. However, real-world scenarios often involve independent memory. In this paper, we propose the Troublemaker Makes Chaos in Honest Town (TMCHT) task, a large-scale, multi-agent, multi-topology text-based attack evaluation framework. TMCHT involves one attacker agent attempting to mislead an entire society of agents. We identify two major challenges in multi-agent attacks: (1) Non-complete graph structure, (2) Large-scale systems. We attribute these challenges to a phenomenon we term toxicity disappearing. To address these issues, we propose an Adversarial Replication Contagious Jailbreak (ARCJ) method, which optimizes the retrieval suffix to make poisoned samples more easily retrieved and optimizes the replication suffix to make poisoned samples have contagious ability. We demonstrate the superiority of our approach in TMCHT, with 23.51%, 18.95%, and 52.93% improvements in line topology, star topology, and 100-agent settings. Encourage community attention to the security of multi-agent systems.

cs.CL