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Zhuoyuan Li

Publications and source records attributed to Zhuoyuan Li.

At least 37 records · Page 2Linked to original sources

Partition Map-Based Fast Block Partitioning for VVC Inter Coding

Among the new techniques of Versatile Video Coding (VVC), the quadtree with nested multi-type tree (QT+MTT) block structure yields significant coding gains by providing more flexible block partitioning patterns. However, the recursive partition search in the VVC encoder increases the encoder complexity substantially. To address this issue, we propose a partition map-based algorithm to pursue fast block partitioning in inter coding. Based on our previous work on partition map-based methods for intra coding, we analyze the characteristics of VVC inter coding, and thus improve the partition map by incorporating an MTT mask for early termination. Next, we develop a neural network that uses both spatial and temporal features to predict the partition map. It consists of several special designs including stacked top-down and bottom-up processing, quantization parameter modulation layers, and partitioning-adaptive warping. Furthermore, we present a dual-threshold decision scheme to achieve a fine-grained trade-off between complexity reduction and rate-distortion (RD) performance loss. The experimental results demonstrate that the proposed method achieves an average 51.30% encoding time saving with a 2.12% Bjontegaard Delta Bit Rate (BDBR) under the random access configuration.

eess.IV↗

NTIRE 2025 Image Shadow Removal Challenge Report

This work examines the findings of the NTIRE 2025 Shadow Removal Challenge. A total of 306 participants have registered, with 17 teams successfully submitting their solutions during the final evaluation phase. Following the last two editions, this challenge had two evaluation tracks: one focusing on reconstruction fidelity and the other on visual perception through a user study. Both tracks were evaluated with images from the WSRD+ dataset, simulating interactions between self- and cast-shadows with a large number of diverse objects, textures, and materials.

cs.CV↗

Neural Video Compression with Context Modulation

Efficient video coding is highly dependent on exploiting the temporal redundancy, which is usually achieved by extracting and leveraging the temporal context in the emerging conditional coding-based neural video codec (NVC). Although the latest NVC has achieved remarkable progress in improving the compression performance, the inherent temporal context propagation mechanism lacks the ability to sufficiently leverage the reference information, limiting further improvement. In this paper, we address the limitation by modulating the temporal context with the reference frame in two steps. Specifically, we first propose the flow orientation to mine the inter-correlation between the reference frame and prediction frame for generating the additional oriented temporal context. Moreover, we introduce the context compensation to leverage the oriented context to modulate the propagated temporal context generated from the propagated reference feature. Through the synergy mechanism and decoupling loss supervision, the irrelevant propagated information can be effectively eliminated to ensure better context modeling. Experimental results demonstrate that our codec achieves on average 22.7% bitrate reduction over the advanced traditional video codec H.266/VVC, and offers an average 10.1% bitrate saving over the previous state-of-the-art NVC DCVC-FM. The code is available at https://github.com/Austin4USTC/DCMVC.

eess.IV↗

NTIRE 2025 Challenge on Efficient Burst HDR and Restoration: Datasets, Methods, and Results

This paper reviews the NTIRE 2025 Efficient Burst HDR and Restoration Challenge, which aims to advance efficient multi-frame high dynamic range (HDR) and restoration techniques. The challenge is based on a novel RAW multi-frame fusion dataset, comprising nine noisy and misaligned RAW frames with various exposure levels per scene. Participants were tasked with developing solutions capable of effectively fusing these frames while adhering to strict efficiency constraints: fewer than 30 million model parameters and a computational budget under 4.0 trillion FLOPs. A total of 217 participants registered, with six teams finally submitting valid solutions. The top-performing approach achieved a PSNR of 43.22 dB, showcasing the potential of novel methods in this domain. This paper provides a comprehensive overview of the challenge, compares the proposed solutions, and serves as a valuable reference for researchers and practitioners in efficient burst HDR and restoration.

eess.IV↗

The Tenth NTIRE 2025 Image Denoising Challenge Report

This paper presents an overview of the NTIRE 2025 Image Denoising Challenge (σ = 50), highlighting the proposed methodologies and corresponding results. The primary objective is to develop a network architecture capable of achieving high-quality denoising performance, quantitatively evaluated using PSNR, without constraints on computational complexity or model size. The task assumes independent additive white Gaussian noise (AWGN) with a fixed noise level of 50. A total of 290 participants registered for the challenge, with 20 teams successfully submitting valid results, providing insights into the current state-of-the-art in image denoising.

cs.CV↗

IVCA: Inter-Relation-Aware Video Complexity Analyzer

To address the real-time analysis requirements of video streaming applications, we propose an innovative inter-relation-aware video complexity analyzer (IVCA) to enhance the existing video complexity analyzer (VCA). The IVCA overcomes the limitations of the VCA by incorporating inter-frame relations, focusing on inter motion and reference structure. To begin with, we improve the accuracy of temporal features by integrating feature-domain motion estimation into the IVCA framework, which allows for a more nuanced understanding of motion across frames. Furthermore, inspired by the hierarchical reference structures utilized in modern codecs, we introduce layer-aware weights that effectively adjust the contributions of frame complexity across different layers, ensuring a more balanced representation of video characteristics. In addition, we broaden the analysis of temporal features by considering reference frames rather than relying solely on the preceding frame, thereby enriching the contextual understanding of video content. Experimental results demonstrate a significant enhancement in complexity estimation accuracy achieved by the IVCA, coupled with a negligible increase in time complexity, indicating its potential for real-time applications in video streaming scenarios. This advancement not only improves video processing efficiency but also paves the way for more sophisticated analytical tools in video technology.

eess.IV↗

USTC-TD: A Test Dataset and Benchmark for Image and Video Coding in 2020s

Image/video coding has been a remarkable research area for both academia and industry for many years. Testing datasets, especially high-quality image/video datasets are desirable for the justified evaluation of coding-related research, practical applications, and standardization activities. We put forward a test dataset namely USTC-TD, which has been successfully adopted in the practical end-to-end image/video coding challenge of the IEEE International Conference on Visual Communications and Image Processing (VCIP) in 2022 and 2023. USTC-TD contains 40 images at 4K spatial resolution and 10 video sequences at 1080p spatial resolution, featuring various content due to the diverse environmental factors (e.g. scene type, texture, motion, view) and the designed imaging factors (e.g. illumination, lens, shadow). We quantitatively evaluate USTC-TD on different image/video features (spatial, temporal, color, lightness), and compare it with the previous image/video test datasets, which verifies its excellent compensation for the shortcomings of existing datasets. We also evaluate both classic standardized and recently learned image/video coding schemes on USTC-TD using objective quality metrics (PSNR, MS-SSIM, VMAF) and subjective quality metric (MOS), providing an extensive benchmark for these evaluated schemes. Based on the characteristics and specific design of the proposed test dataset, we analyze the benchmark performance and shed light on the future research and development of image/video coding. All the data are released online: https://esakak.github.io/USTC-TD.

eess.IV↗

SAS: Segment Any 3D Scene with Integrated 2D Priors

The open vocabulary capability of 3D models is increasingly valued, as traditional methods with models trained with fixed categories fail to recognize unseen objects in complex dynamic 3D scenes. In this paper, we propose a simple yet effective approach, SAS, to integrate the open vocabulary capability of multiple 2D models and migrate it to 3D domain. Specifically, we first propose Model Alignment via Text to map different 2D models into the same embedding space using text as a bridge. Then, we propose Annotation-Free Model Capability Construction to explicitly quantify the 2D model's capability of recognizing different categories using diffusion models. Following this, point cloud features from different 2D models are fused with the guide of constructed model capabilities. Finally, the integrated 2D open vocabulary capability is transferred to 3D domain through feature distillation. SAS outperforms previous methods by a large margin across multiple datasets, including ScanNet v2, Matterport3D, and nuScenes, while its generalizability is further validated on downstream tasks, e.g., gaussian segmentation and instance segmentation.

cs.CV↗

Active Learning for Conditional Inverse Design with Crystal Generation and Foundation Atomic Models

Artificial intelligence (AI) is transforming materials science, enabling both theoretical advancements and accelerated materials discovery. Recent progress in crystal generation models, which design crystal structures for targeted properties, and foundation atomic models (FAMs), which capture interatomic interactions across the periodic table, has significantly improved inverse materials design. However, an efficient integration of these two approaches remains an open challenge. Here, we present an active learning framework that combines crystal generation models and foundation atomic models to enhance the accuracy and efficiency of inverse design. As a case study, we employ Con-CDVAE to generate candidate crystal structures and MACE-MP-0 FAM as one of the high-throughput screeners for bulk modulus evaluation. Through iterative active learning, we demonstrate that Con-CDVAE progressively improves its accuracy in generating crystals with target properties, highlighting the effectiveness of a property-driven fine-tuning process. Our framework is general to accommodate different crystal generation and foundation atomic models, and establishes a scalable approach for AI-driven materials discovery. By bridging generative modeling with atomic-scale simulations, this work paves the way for more accurate and efficient inverse materials design.

cond-mat.mtrl-sci↗

Mitigating Tail Narrowing in LLM Self-Improvement via Socratic-Guided Sampling

Self-improvement methods enable large language models (LLMs) to generate solutions themselves and iteratively train on filtered, high-quality rationales. This process proves effective and reduces the reliance on human supervision in LLMs' reasoning, but the performance soon plateaus. We delve into the process and find that models tend to over-sample on easy queries and under-sample on queries they have yet to master. As iterations proceed, this imbalance in sampling is exacerbated, leading to a long-tail distribution where solutions to difficult queries almost diminish. This phenomenon limits the performance gain of self-improving models. A straightforward solution is brute-force sampling to balance the distribution, which significantly raises computational costs. In this paper, we introduce Guided Self-Improvement (GSI), a strategy aimed at improving the efficiency of sampling challenging heavy-tailed data. It leverages Socratic-style guidance signals to help LLM reasoning with complex queries, reducing the exploration effort and minimizing computational overhead. Experiments on four models across diverse mathematical tasks show that GSI strikes a balance between performance and efficiency, while also being effective on held-out tasks.

cs.CL↗

Pamba: Enhancing Global Interaction in Point Clouds via State Space Model

Transformers have demonstrated impressive results for 3D point cloud semantic segmentation. However, the quadratic complexity of transformer makes computation costs high, limiting the number of points that can be processed simultaneously and impeding the modeling of long-range dependencies between objects in a single scene. Drawing inspiration from the great potential of recent state space models (SSM) for long sequence modeling, we introduce Mamba, an SSM-based architecture, to the point cloud domain and propose Pamba, a novel architecture with strong global modeling capability under linear complexity. Specifically, to make the disorderness of point clouds fit in with the causal nature of Mamba, we propose a multi-path serialization strategy applicable to point clouds. Besides, we propose the ConvMamba block to compensate for the shortcomings of Mamba in modeling local geometries and in unidirectional modeling. Pamba obtains state-of-the-art results on several 3D point cloud segmentation tasks, including ScanNet v2, ScanNet200, S3DIS and nuScenes, while its effectiveness is validated by extensive experiments.

cs.CV↗

Large Language Models for Material Property Predictions: elastic constant tensor prediction and materials design

Efficient and accurate prediction of material properties is critical for advancing materials design and applications. The rapid-evolution of large language models (LLMs) presents a new opportunity for material property predictions, complementing experimental measurements and multi-scale computational methods. We focus on predicting the elastic constant tensor, as a case study, and develop domain-specific LLMs for predicting elastic constants and for materials discovery. The proposed ElaTBot LLM enables simultaneous prediction of elastic constant tensors, bulk modulus at finite temperatures, and the generation of new materials with targeted properties. Moreover, the capabilities of ElaTBot are further enhanced by integrating with general LLMs (GPT-4o) and Retrieval-Augmented Generation (RAG) for prediction. A specialized variant, ElaTBot-DFT, designed for 0 K elastic constant tensor prediction, reduces the prediction errors by 33.1% compared with domain-specific, material science LLMs (Darwin) trained on the same dataset. This natural language-based approach lowers the barriers to computational materials science and highlights the broader potential of LLMs for material property predictions and inverse design.

cond-mat.mtrl-sci↗

Object Segmentation-Assisted Inter Prediction for Versatile Video Coding

In modern video coding standards, block-based inter prediction is widely adopted, which brings high compression efficiency. However, in natural videos, there are usually multiple moving objects of arbitrary shapes, resulting in complex motion fields that are difficult to represent compactly. This problem has been tackled by more flexible block partitioning methods in the Versatile Video Coding (VVC) standard, but the more flexible partitions require more overhead bits to signal and still cannot be made arbitrarily shaped. To address this limitation, we propose an object segmentation-assisted inter prediction method (SAIP), where objects in the reference frames are segmented by some advanced technologies. With a proper indication, the object segmentation mask is translated from the reference frame to the current frame as the arbitrary-shaped partition of different regions without any extra signal. Using the segmentation mask, motion compensation is separately performed for different regions, achieving higher prediction accuracy. The segmentation mask is further used to code the motion vectors of different regions more efficiently. Moreover, the segmentation mask is considered in the joint rate-distortion optimization for motion estimation and partition estimation to derive the motion vector of different regions and partition more accurately. The proposed method is implemented into the VVC reference software, VTM version 12.0. Experimental results show that the proposed method achieves up to 1.98%, 1.14%, 0.79%, and on average 0.82%, 0.49%, 0.37% BD-rate reduction for common test sequences, under the Low-delay P, Low-delay B, and Random Access configurations, respectively.

eess.IV↗

In-Loop Filtering via Trained Look-Up Tables

In-loop filtering (ILF) is a key technology for removing the artifacts in image/video coding standards. Recently, neural network-based in-loop filtering methods achieve remarkable coding gains beyond the capability of advanced video coding standards, which becomes a powerful coding tool candidate for future video coding standards. However, the utilization of deep neural networks brings heavy time and computational complexity, and high demands of high-performance hardware, which is challenging to apply to the general uses of coding scene. To address this limitation, inspired by explorations in image restoration, we propose an efficient and practical in-loop filtering scheme by adopting the Look-up Table (LUT). We train the DNN of in-loop filtering within a fixed filtering reference range, and cache the output values of the DNN into a LUT via traversing all possible inputs. At testing time in the coding process, the filtered pixel is generated by locating input pixels (to-be-filtered pixel with reference pixels) and interpolating cached filtered pixel values. To further enable the large filtering reference range with the limited storage cost of LUT, we introduce the enhanced indexing mechanism in the filtering process, and clipping/finetuning mechanism in the training. The proposed method is implemented into the Versatile Video Coding (VVC) reference software, VTM-11.0. Experimental results show that the ultrafast, very fast, and fast mode of the proposed method achieves on average 0.13%/0.34%/0.51%, and 0.10%/0.27%/0.39% BD-rate reduction, under the all intra (AI) and random access (RA) configurations. Especially, our method has friendly time and computational complexity, only 101%/102%-104%/108% time increase with 0.13-0.93 kMACs/pixel, and only 164-1148 KB storage cost for a single model. Our solution may shed light on the journey of practical neural network-based coding tool evolution.

eess.IV↗

Uniformly Accelerated Motion Model for Inter Prediction

Inter prediction is a key technology to reduce the temporal redundancy in video coding. In natural videos, there are usually multiple moving objects with variable velocity, resulting in complex motion fields that are difficult to represent compactly. In Versatile Video Coding (VVC), existing inter prediction methods usually assume uniform speed motion between consecutive frames and use the linear models for motion estimation (ME) and motion compensation (MC), which may not well handle the complex motion fields in the real world. To address these issues, we introduce a uniformly accelerated motion model (UAMM) to exploit motion-related elements (velocity, acceleration) of moving objects between the video frames, and further combine them to assist the inter prediction methods to handle the variable motion in the temporal domain. Specifically, first, the theory of UAMM is mentioned. Second, based on that, we propose the UAMM-based parameter derivation and extrapolation schemes in the coding process. Third, we integrate the UAMM into existing inter prediction modes (Merge, MMVD, CIIP) to achieve higher prediction accuracy. The proposed method is implemented into the VVC reference software, VTM version 12.0. Experimental results show that the proposed method achieves up to 0.38% and on average 0.13% BD-rate reduction compared to the VTM anchor, under the Low-delay P configuration, with a slight increase of time complexity on the encoding/decoding side.

eess.IV↗

Dflow, a Python framework for constructing cloud-native AI-for-Science workflows

In the AI-for-science era, scientific computing scenarios such as concurrent learning and high-throughput computing demand a new generation of infrastructure that supports scalable computing resources and automated workflow management on both cloud and high-performance supercomputers. Here we introduce Dflow, an open-source Python toolkit designed for scientists to construct workflows with simple programming interfaces. It enables complex process control and task scheduling across a distributed, heterogeneous infrastructure, leveraging containers and Kubernetes for flexibility. Dflow is highly observable and can scale to thousands of concurrent nodes per workflow, enhancing the efficiency of complex scientific computing tasks. The basic unit in Dflow, known as an Operation (OP), is reusable and independent of the underlying infrastructure or context. Dozens of workflow projects have been developed based on Dflow, spanning a wide range of projects. We anticipate that the reusability of Dflow and its components will encourage more scientists to publish their workflows and OP components. These components, in turn, can be adapted and reused in various contexts, fostering greater collaboration and innovation in the scientific community.

cs.DC↗

An Extendable Cloud-Native Alloy Property Explorer

The ability to rapidly evaluate materials properties through atomistic simulation approaches is the foundation of many new artificial intelligence-based approaches to materials identification and design. This depends on the availability of accurate descriptions of atomic bonding through various forms of interatomic potentials. We present an efficient, robust platform for calculating materials properties, i.e., APEX, the Alloy Property Explorer. APEX enables the rapid evolution of interatomic potential development and optimization, which is of particular importance in fine-tuning new classes of general AI-based foundation models to forms that are readily applicable to impacting materials development. APEX is an open-source, extendable, and cloud-native platform for material property calculations using a range of atomistic simulation methodologies that effectively manages diverse computational resources and is built upon user-friendly features including automatic results visualization, web-based platforms and NoSQL database client. It is designed for expert and non-specialist users, lowers the barrier to entry for interdisciplinary research within the "AI for Materials" framework. We describe the foundation and use of APEX, as well as provide an example of its application to properties of titanium for a wide-range of bonding descriptions.

cond-mat.mtrl-sci↗

A "Magnetic" Machine Learning Interatomic Potential for Nickel

Nickel (Ni) is a magnetic transition metal with two allotropic phases, stable face-centered cubic (FCC) and metastable hexagonal close-packed (HCP), widely used in structural applications. Magnetism affects many mechanical and defect properties, but spin-polarized density functional theory (DFT) calculations are computationally inefficient for studying material behavior requiring large system sizes and/or long simulation times. Here we develop a "magnetism-hidden" machine-learning Deep Potential (DP) model for Ni without a descriptor for magnetic moments, using training datasets derived from spin-polarized DFT calculations. The "magnetism-hidden" DP-Ni model exhibits high transferability and representability for a wide-range of FCC and HCP properties, including (finite-temperature) lattice parameters, elastic constants, phonon spectra, and many defects. As an example of its applicability, we investigate the Ni FCC-HCP allotropic phase transition under (high-stress) uniaxial tensile loading. The DP model for magnetic Ni facilitates accurate large-scale atomistic simulations for complex mechanical behavior and serves as a foundation for developing interatomic potentials for Ni-based superalloys and other multi-principal component alloys.

cond-mat.mtrl-sci↗