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Zibin Meng

Publications and source records attributed to Zibin Meng.

6 recordsLinked to original sources

AdaKP: Online Adaptive Knowledge-Point Selection for Reasoning-Oriented Reinforcement Learning

Reinforcement learning with verifiable rewards is a powerful paradigm for eliciting reasoning in large language models, yet it suffers from severe reward sparsity on competition-level mathematics. A common remedy injects atomic knowledge points (KPs) - short natural-language hints distilled from gold solutions - into the prompt. Existing methods, however, either fix this selection once offline or merely scale the monolithic quantity of injected text, leaving untouched the most informative axis of choice: which subset of atomic KPs to inject, and when. We introduce AdaKP, an online selector that re-chooses each problem's KP subset over the course of RL training. At its core is an entropy proxy that scores a KP by the reduction in next-token entropy it induces - a single inexpensive forward pass, with a provable bound on its truncation bias - in place of expensive rollout-based estimation. Three lightweight mechanisms make this signal usable online: a momentum smoother that absorbs per-step noise, a retirement-and-revival manager that prunes weak KPs while preserving exploration, and an adaptive scheduler that front-loads re-evaluations into early training. AdaKP further contributes a pre-flight validation gate that certifies the proxy against a leave-one-out ground truth before any expensive run is launched, turning method-level risk into a falsifiable check. Realized as a fully additive fork of a standard DAPO+GRPO trainer with no optimizer changes, AdaKP improves over a strong static-selection baseline on all eight competition-mathematics benchmarks at negligible added cost, positioning online, validated KP-subset selection as a practical and as-yet under-explored axis for reasoning-oriented reinforcement learning.

cs.AI

CRAFT: Counterfactual Credit Assignment from Free Sibling Rollouts for Self-Distilled Agentic Reinforcement Learning

Self-distilled agentic reinforcement learning augments trajectory-level reward with a token-level distillation loss, using as its teacher the same policy conditioned on privileged context. The prevailing recipe gates this loss by a single scalar, the teacher-student log-probability gap. This signal is doubly limited: it is retrospective, scoring only the realised rollout and never the counterfactual ones, and it is sign-blind, never signalling when a teacher-preferred action would have harmed the trajectory. We introduce CRAFT, a three-pillar credit-assignment scheme that addresses both limitations. Pillar 1, Counterfactual Token Importance, reuses the G-1 sibling rollouts that GRPO already samples and importance-weights them by the log-probability gap to form a self-normalised estimate of the group-level counterfactual change in advantage from up-weighting teacher-preferred actions at each step; this yields a signed per-token credit at near-zero extra compute. Pillar 2 is an asymmetric controller that raises the distillation weight as it lowers the reference-KL weight along an exponential moving average of gate activity, and conversely. Pillar 3 polarises the KL penalty token by token, switching between a mode-seeking and a mode-covering update according to the sign of the credit. Each pillar has an independent switch that, when disabled, renders the loss and gradient byte-identical to the baseline in IEEE-754 arithmetic, so any measured gain is attributable to algorithmic change rather than implementation drift. We prove the estimator's consistency and a variance bound, give structural and bit-exact reproducibility guarantees, and evaluate CRAFT across three agentic environments, four model scales, and five end-to-end methods, plus two tabulated prior-work baselines. Among these is Adaptive-CRINGE, a comparator sharing Pillar 2 with CRAFT, isolating the counterfactual contribution.

cs.LG

Depth-Entropy Guided Sampling for Training-Free LLM Reasoning

Reinforcement learning (RL) has become the dominant paradigm for improving the reasoning capabilities of large language models, but it requires expensive training, curated data, and reward signals. Recent work shows that sampling from sharpened base-model distributions at test time recovers much of the RL gain, yet existing methods rely solely on output-layer likelihoods and ignore the transformer's internal forward-pass dynamics. We introduce Depth-Entropy Guided Sampling (DEGS), a training-free, test-time method that exploits layer-wise entropy collapse as an intrinsic quality signal. We observe that stronger reasoners -- including RL-posttrained variants -- exhibit a distinctive "late collapse": logit-lens decoded entropy stays elevated until deeper layers before converging. We define a per-sequence collapse depth $D(\mathbf{x})$ and a joint objective $\pi(\mathbf{x}) \propto p(\mathbf{x})^\alpha \exp(\beta D(\mathbf{x}))$ that combines sequence likelihood with this depth-entropy structure, instantiated inside an MCMC power-sampling framework (DEGS-MCMC). Across three open-weight models and four reasoning benchmarks, this near-chance per-candidate signal compounds over the sampling trajectory into state-of-the-art training-free accuracy, with gains largest out of domain and on the harder splits -- exactly where likelihood alone falls short -- at single-digit-percent wall-clock overhead. DEGS narrowly trails an in-house GRPO reference on the math splits GRPO was trained for, yet surpasses it out of domain on GPQA for all three models, without any training, reward model, or labeled data.

cs.LG

PsyAgent: Constructing Human-like Agents Based on Psychological Modeling and Contextual Interaction

Human-like agents must express stable dispositions while adapting to roles, relationships, and norms. We present PsyAgent, a schema-first framework that operationalizes the trait-context interface by coupling a Big Five trait prior with explicit social-structural conditioning. PsyAgent comprises (i) Individual Structure (IS), a machine-usable trait-grounded profile, and (ii) Multi-Scenario Contexting (MSC), a curated library of role-relationship-norm frames spanning eight everyday arenas. At inference, fixed structured prompts couple the active MSC frame with the IS profile, encouraging behavior that is stable yet context-sensitive. To demonstrate learnability beyond prompt engineering, we use IS and MSC to synthesize supervision and fine-tune compact backbones with PEFT (SFT and optional DPO). Under a controlled psychometric-style evaluation protocol in percentile space, PsyAgent improves trait-faithfulness and long-horizon stability, and is competitive with several larger general-purpose instruction-tuned baselines under matched decoding and scoring controls. We further triangulate the automatic protocol with external benchmarks and a small blinded human study. Overall, PsyAgent provides a precise and data-efficient approach to personality-grounded, norm-aware agents.

cs.AI

SocialGPT: Prompting LLMs for Social Relation Reasoning via Greedy Segment Optimization

Social relation reasoning aims to identify relation categories such as friends, spouses, and colleagues from images. While current methods adopt the paradigm of training a dedicated network end-to-end using labeled image data, they are limited in terms of generalizability and interpretability. To address these issues, we first present a simple yet well-crafted framework named {\name}, which combines the perception capability of Vision Foundation Models (VFMs) and the reasoning capability of Large Language Models (LLMs) within a modular framework, providing a strong baseline for social relation recognition. Specifically, we instruct VFMs to translate image content into a textual social story, and then utilize LLMs for text-based reasoning. {\name} introduces systematic design principles to adapt VFMs and LLMs separately and bridge their gaps. Without additional model training, it achieves competitive zero-shot results on two databases while offering interpretable answers, as LLMs can generate language-based explanations for the decisions. The manual prompt design process for LLMs at the reasoning phase is tedious and an automated prompt optimization method is desired. As we essentially convert a visual classification task into a generative task of LLMs, automatic prompt optimization encounters a unique long prompt optimization issue. To address this issue, we further propose the Greedy Segment Prompt Optimization (GSPO), which performs a greedy search by utilizing gradient information at the segment level. Experimental results show that GSPO significantly improves performance, and our method also generalizes to different image styles. The code is available at https://github.com/Mengzibin/SocialGPT.

cs.CV

DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation

Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few works able to address both issues simultaneously, which is essential for practical applications. To this end, in this paper, we turn attention to the emerging powerful Latent Diffusion Models, and model the Talking head generation as an audio-driven temporally coherent denoising process (DiffTalk). More specifically, instead of employing audio signals as the single driving factor, we investigate the control mechanism of the talking face, and incorporate reference face images and landmarks as conditions for personality-aware generalized synthesis. In this way, the proposed DiffTalk is capable of producing high-quality talking head videos in synchronization with the source audio, and more importantly, it can be naturally generalized across different identities without any further fine-tuning. Additionally, our DiffTalk can be gracefully tailored for higher-resolution synthesis with negligible extra computational cost. Extensive experiments show that the proposed DiffTalk efficiently synthesizes high-fidelity audio-driven talking head videos for generalized novel identities. For more video results, please refer to \url{https://sstzal.github.io/DiffTalk/}.

cs.CV