Searcharxiv⌕ Search

arXiv subjects

Zicheng Liu

Publications and source records attributed to Zicheng Liu.

At least 91 records · Page 5Linked to original sources

CBGBench: Fill in the Blank of Protein-Molecule Complex Binding Graph

Structure-based drug design (SBDD) aims to generate potential drugs that can bind to a target protein and is greatly expedited by the aid of AI techniques in generative models. However, a lack of systematic understanding persists due to the diverse settings, complex implementation, difficult reproducibility, and task singularity. Firstly, the absence of standardization can lead to unfair comparisons and inconclusive insights. To address this dilemma, we propose CBGBench, a comprehensive benchmark for SBDD, that unifies the task as a generative heterogeneous graph completion, analogous to fill-in-the-blank of the 3D complex binding graph. By categorizing existing methods based on their attributes, CBGBench facilitates a modular and extensible framework that implements various cutting-edge methods. Secondly, a single task on \textit{de novo} molecule generation can hardly reflect their capabilities. To broaden the scope, we have adapted these models to a range of tasks essential in drug design, which are considered sub-tasks within the graph fill-in-the-blank tasks. These tasks include the generative designation of \textit{de novo} molecules, linkers, fragments, scaffolds, and sidechains, all conditioned on the structures of protein pockets. Our evaluations are conducted with fairness, encompassing comprehensive perspectives on interaction, chemical properties, geometry authenticity, and substructure validity. We further provide the pre-trained versions of the state-of-the-art models and deep insights with analysis from empirical studies. The codebase for CBGBench is publicly accessible at \url{https://github.com/Edapinenut/CBGBench}.

cs.LG↗

Unveiling the Backbone-Optimizer Coupling Bias in Visual Representation Learning

This paper delves into the interplay between vision backbones and optimizers, unvealing an inter-dependent phenomenon termed \textit{\textbf{b}ackbone-\textbf{o}ptimizer \textbf{c}oupling \textbf{b}ias} (BOCB). We observe that canonical CNNs, such as VGG and ResNet, exhibit a marked co-dependency with SGD families, while recent architectures like ViTs and ConvNeXt share a tight coupling with the adaptive learning rate ones. We further show that BOCB can be introduced by both optimizers and certain backbone designs and may significantly impact the pre-training and downstream fine-tuning of vision models. Through in-depth empirical analysis, we summarize takeaways on recommended optimizers and insights into robust vision backbone architectures. We hope this work can inspire the community to question long-held assumptions on backbones and optimizers, stimulate further explorations, and thereby contribute to more robust vision systems. The source code and models are publicly available at https://bocb-ai.github.io/.

cs.CV↗

OpenMixup: Open Mixup Toolbox and Benchmark for Visual Representation Learning

Mixup augmentation has emerged as a widely used technique for improving the generalization ability of deep neural networks (DNNs). However, the lack of standardized implementations and benchmarks has impeded recent progress, resulting in poor reproducibility, unfair comparisons, and conflicting insights. In this paper, we introduce OpenMixup, the first mixup augmentation codebase, and benchmark for visual representation learning. Specifically, we train 18 representative mixup baselines from scratch and rigorously evaluate them across 11 image datasets of varying scales and granularity, ranging from fine-grained scenarios to complex non-iconic scenes. We also open-source our modular codebase, including a collection of popular vision backbones, optimization strategies, and analysis toolkits, which not only supports the benchmarking but enables broader mixup applications beyond classification, such as self-supervised learning and regression tasks. Through experiments and empirical analysis, we gain observations and insights on mixup performance-efficiency trade-offs, generalization, and optimization behaviors, and thereby identify preferred choices for different needs. To the best of our knowledge, OpenMixup has facilitated several recent studies. We believe this work can further advance reproducible mixup augmentation research and thereby lay a solid ground for future progress in the community. The source code and user documents are available at \url{https://github.com/Westlake-AI/openmixup}.

cs.CV↗

Switch EMA: A Free Lunch for Better Flatness and Sharpness

Exponential Moving Average (EMA) is a widely used weight averaging (WA) regularization to learn flat optima for better generalizations without extra cost in deep neural network (DNN) optimization. Despite achieving better flatness, existing WA methods might fall into worse final performances or require extra test-time computations. This work unveils the full potential of EMA with a single line of modification, i.e., switching the EMA parameters to the original model after each epoch, dubbed as Switch EMA (SEMA). From both theoretical and empirical aspects, we demonstrate that SEMA can help DNNs to reach generalization optima that better trade-off between flatness and sharpness. To verify the effectiveness of SEMA, we conduct comparison experiments with discriminative, generative, and regression tasks on vision and language datasets, including image classification, self-supervised learning, object detection and segmentation, image generation, video prediction, attribute regression, and language modeling. Comprehensive results with popular optimizers and networks show that SEMA is a free lunch for DNN training by improving performances and boosting convergence speeds.

cs.LG↗

AutoDirector: Online Auto-scheduling Agents for Multi-sensory Composition

With the advancement of generative models, the synthesis of different sensory elements such as music, visuals, and speech has achieved significant realism. However, the approach to generate multi-sensory outputs has not been fully explored, limiting the application on high-value scenarios such as of directing a film. Developing a movie director agent faces two major challenges: (1) Lack of parallelism and online scheduling with production steps: In the production of multi-sensory films, there are complex dependencies between different sensory elements, and the production time for each element varies. (2) Diverse needs and clear communication demands with users: Users often cannot clearly express their needs until they see a draft, which requires human-computer interaction and iteration to continually adjust and optimize the film content based on user feedback. To address these issues, we introduce AutoDirector, an interactive multi-sensory composition framework that supports long shots, special effects, music scoring, dubbing, and lip-syncing. This framework improves the efficiency of multi-sensory film production through automatic scheduling and supports the modification and improvement of interactive tasks to meet user needs. AutoDirector not only expands the application scope of human-machine collaboration but also demonstrates the potential of AI in collaborating with humans in the role of a film director to complete multi-sensory films.

cs.CV↗

Idea2Img: Iterative Self-Refinement with GPT-4V(ision) for Automatic Image Design and Generation

We introduce ``Idea to Image,'' a system that enables multimodal iterative self-refinement with GPT-4V(ision) for automatic image design and generation. Humans can quickly identify the characteristics of different text-to-image (T2I) models via iterative explorations. This enables them to efficiently convert their high-level generation ideas into effective T2I prompts that can produce good images. We investigate if systems based on large multimodal models (LMMs) can develop analogous multimodal self-refinement abilities that enable exploring unknown models or environments via self-refining tries. Idea2Img cyclically generates revised T2I prompts to synthesize draft images, and provides directional feedback for prompt revision, both conditioned on its memory of the probed T2I model's characteristics. The iterative self-refinement brings Idea2Img various advantages over vanilla T2I models. Notably, Idea2Img can process input ideas with interleaved image-text sequences, follow ideas with design instructions, and generate images of better semantic and visual qualities. The user preference study validates the efficacy of multimodal iterative self-refinement on automatic image design and generation.

cs.CV↗

IDOL: Unified Dual-Modal Latent Diffusion for Human-Centric Joint Video-Depth Generation

Significant advances have been made in human-centric video generation, yet the joint video-depth generation problem remains underexplored. Most existing monocular depth estimation methods may not generalize well to synthesized images or videos, and multi-view-based methods have difficulty controlling the human appearance and motion. In this work, we present IDOL (unIfied Dual-mOdal Latent diffusion) for high-quality human-centric joint video-depth generation. Our IDOL consists of two novel designs. First, to enable dual-modal generation and maximize the information exchange between video and depth generation, we propose a unified dual-modal U-Net, a parameter-sharing framework for joint video and depth denoising, wherein a modality label guides the denoising target, and cross-modal attention enables the mutual information flow. Second, to ensure a precise video-depth spatial alignment, we propose a motion consistency loss that enforces consistency between the video and depth feature motion fields, leading to harmonized outputs. Additionally, a cross-attention map consistency loss is applied to align the cross-attention map of the video denoising with that of the depth denoising, further facilitating spatial alignment. Extensive experiments on the TikTok and NTU120 datasets show our superior performance, significantly surpassing existing methods in terms of video FVD and depth accuracy.

cs.CV↗

Short-Long Convolutions Help Hardware-Efficient Linear Attention to Focus on Long Sequences

To mitigate the computational complexity in the self-attention mechanism on long sequences, linear attention utilizes computation tricks to achieve linear complexity, while state space models (SSMs) popularize a favorable practice of using non-data-dependent memory pattern, i.e., emphasize the near and neglect the distant, to processing sequences. Recent studies have shown the priorities by combining them as one. However, the efficiency of linear attention remains only at the theoretical level in a causal setting, and SSMs require various designed constraints to operate effectively on specific data. Therefore, in order to unveil the true power of the hybrid design, the following two issues need to be addressed: (1) hardware-efficient implementation for linear attention and (2) stabilization of SSMs. To achieve this, we leverage the thought of tiling and hierarchy to propose CHELA (short-long Convolutions with Hardware-Efficient Linear Attention), which replaces SSMs with short-long convolutions and implements linear attention in a divide-and-conquer manner. This approach enjoys global abstraction and data-dependent selection from stable SSM and linear attention while maintaining real linear complexity. Our comprehensive experiments on the Long Range Arena benchmark and language modeling tasks demonstrate the effectiveness of the proposed method.

cs.LG↗

Peer Review as A Multi-Turn and Long-Context Dialogue with Role-Based Interactions

Large Language Models (LLMs) have demonstrated wide-ranging applications across various fields and have shown significant potential in the academic peer-review process. However, existing applications are primarily limited to static review generation based on submitted papers, which fail to capture the dynamic and iterative nature of real-world peer reviews. In this paper, we reformulate the peer-review process as a multi-turn, long-context dialogue, incorporating distinct roles for authors, reviewers, and decision makers. We construct a comprehensive dataset containing over 26,841 papers with 92,017 reviews collected from multiple sources, including the top-tier conference and prestigious journal. This dataset is meticulously designed to facilitate the applications of LLMs for multi-turn dialogues, effectively simulating the complete peer-review process. Furthermore, we propose a series of metrics to evaluate the performance of LLMs for each role under this reformulated peer-review setting, ensuring fair and comprehensive evaluations. We believe this work provides a promising perspective on enhancing the LLM-driven peer-review process by incorporating dynamic, role-based interactions. It aligns closely with the iterative and interactive nature of real-world academic peer review, offering a robust foundation for future research and development in this area. We open-source the dataset at https://github.com/chengtan9907/ReviewMT.

cs.CL↗

GenBench: A Benchmarking Suite for Systematic Evaluation of Genomic Foundation Models

The Genomic Foundation Model (GFM) paradigm is expected to facilitate the extraction of generalizable representations from massive genomic data, thereby enabling their application across a spectrum of downstream applications. Despite advancements, a lack of evaluation framework makes it difficult to ensure equitable assessment due to experimental settings, model intricacy, benchmark datasets, and reproducibility challenges. In the absence of standardization, comparative analyses risk becoming biased and unreliable. To surmount this impasse, we introduce GenBench, a comprehensive benchmarking suite specifically tailored for evaluating the efficacy of Genomic Foundation Models. GenBench offers a modular and expandable framework that encapsulates a variety of state-of-the-art methodologies. Through systematic evaluations of datasets spanning diverse biological domains with a particular emphasis on both short-range and long-range genomic tasks, firstly including the three most important DNA tasks covering Coding Region, Non-Coding Region, Genome Structure, etc. Moreover, We provide a nuanced analysis of the interplay between model architecture and dataset characteristics on task-specific performance. Our findings reveal an interesting observation: independent of the number of parameters, the discernible difference in preference between the attention-based and convolution-based models on short- and long-range tasks may provide insights into the future design of GFM.

q-bio.GN↗

VQDNA: Unleashing the Power of Vector Quantization for Multi-Species Genomic Sequence Modeling

Similar to natural language models, pre-trained genome language models are proposed to capture the underlying intricacies within genomes with unsupervised sequence modeling. They have become essential tools for researchers and practitioners in biology. However, the hand-crafted tokenization policies used in these models may not encode the most discriminative patterns from the limited vocabulary of genomic data. In this paper, we introduce VQDNA, a general-purpose framework that renovates genome tokenization from the perspective of genome vocabulary learning. By leveraging vector-quantized codebooks as learnable vocabulary, VQDNA can adaptively tokenize genomes into pattern-aware embeddings in an end-to-end manner. To further push its limits, we propose Hierarchical Residual Quantization (HRQ), where varying scales of codebooks are designed in a hierarchy to enrich the genome vocabulary in a coarse-to-fine manner. Extensive experiments on 32 genome datasets demonstrate VQDNA's superiority and favorable parameter efficiency compared to existing genome language models. Notably, empirical analysis of SARS-CoV-2 mutations reveals the fine-grained pattern awareness and biological significance of learned HRQ vocabulary, highlighting its untapped potential for broader applications in genomics.

q-bio.GN↗

Auto-Linear Phenomenon in Subsurface Imaging

Subsurface imaging involves solving full waveform inversion (FWI) to predict geophysical properties from measurements. This problem can be reframed as an image-to-image translation, with the usual approach being to train an encoder-decoder network using paired data from two domains: geophysical property and measurement. A recent seminal work (InvLINT) demonstrates there is only a linear mapping between the latent spaces of the two domains, and the decoder requires paired data for training. This paper extends this direction by demonstrating that only linear mapping necessitates paired data, while both the encoder and decoder can be learned from their respective domains through self-supervised learning. This unveils an intriguing phenomenon (named Auto-Linear) where the self-learned features of two separate domains are automatically linearly correlated. Compared with existing methods, our Auto-Linear has four advantages: (a) solving both forward and inverse modeling simultaneously, (b) applicable to different subsurface imaging tasks and achieving markedly better results than previous methods, (c)enhanced performance, especially in scenarios with limited paired data and in the presence of noisy data, and (d) strong generalization ability of the trained encoder and decoder.

physics.geo-ph↗

An Empirical Study of Large-Scale Data-Driven Full Waveform Inversion

This paper investigates the impact of big data on deep learning models to help solve the full waveform inversion (FWI) problem. While it is well known that big data can boost the performance of deep learning models in many tasks, its effectiveness has not been validated for FWI. To address this gap, we present an empirical study that investigates how deep learning models in FWI behave when trained on OpenFWI, a collection of large-scale, multi-structural, synthetic datasets published recently. In particular, we train and evaluate the FWI models on a combination of 10 2D subsets in OpenFWI that contain 470K pairs of seismic data and velocity maps in total. Our experiments demonstrate that training on the combined dataset yields an average improvement of 13.03% in MAE, 7.19% in MSE and 1.87% in SSIM compared to each split dataset, and an average improvement of 28.60%, 21.55% and 8.22% in the leave-one-out generalization test. We further demonstrate that model capacity needs to scale in accordance with data size for optimal improvement, where our largest model yields an average improvement of 20.06%, 13.39% and 0.72% compared to the smallest one.

cs.LG↗

LongVQ: Long Sequence Modeling with Vector Quantization on Structured Memory

Transformer models have been successful in various sequence processing tasks, but the self-attention mechanism's computational cost limits its practicality for long sequences. Although there are existing attention variants that improve computational efficiency, they have a limited ability to abstract global information effectively based on their hand-crafted mixing strategies. On the other hand, state-space models (SSMs) are tailored for long sequences but cannot capture complicated local information. Therefore, the combination of them as a unified token mixer is a trend in recent long-sequence models. However, the linearized attention degrades performance significantly even when equipped with SSMs. To address the issue, we propose a new method called LongVQ. LongVQ uses the vector quantization (VQ) technique to compress the global abstraction as a length-fixed codebook, enabling the linear-time computation of the attention matrix. This technique effectively maintains dynamic global and local patterns, which helps to complement the lack of long-range dependency issues. Our experiments on the Long Range Arena benchmark, autoregressive language modeling, and image and speech classification demonstrate the effectiveness of LongVQ. Our model achieves significant improvements over other sequence models, including variants of Transformers, Convolutions, and recent State Space Models.

cs.LG↗

GenURL: A General Framework for Unsupervised Representation Learning

Unsupervised representation learning (URL), which learns compact embeddings of high-dimensional data without supervision, has made remarkable progress recently. However, the development of URLs for different requirements is independent, which limits the generalization of the algorithms, especially prohibitive as the number of tasks grows. For example, dimension reduction methods, t-SNE, and UMAP optimize pair-wise data relationships by preserving the global geometric structure, while self-supervised learning, SimCLR, and BYOL focus on mining the local statistics of instances under specific augmentations. To address this dilemma, we summarize and propose a unified similarity-based URL framework, GenURL, which can smoothly adapt to various URL tasks. In this paper, we regard URL tasks as different implicit constraints on the data geometric structure that help to seek optimal low-dimensional representations that boil down to data structural modeling (DSM) and low-dimensional transformation (LDT). Specifically, DMS provides a structure-based submodule to describe the global structures, and LDT learns compact low-dimensional embeddings with given pretext tasks. Moreover, an objective function, General Kullback-Leibler divergence (GKL), is proposed to connect DMS and LDT naturally. Comprehensive experiments demonstrate that GenURL achieves consistent state-of-the-art performance in self-supervised visual learning, unsupervised knowledge distillation (KD), graph embeddings (GE), and dimension reduction.

cs.LG↗

A robust assessment for invariant representations

The performance of machine learning models can be impacted by changes in data over time. A promising approach to address this challenge is invariant learning, with a particular focus on a method known as invariant risk minimization (IRM). This technique aims to identify a stable data representation that remains effective with out-of-distribution (OOD) data. While numerous studies have developed IRM-based methods adaptive to data augmentation scenarios, there has been limited attention on directly assessing how well these representations preserve their invariant performance under varying conditions. In our paper, we propose a novel method to evaluate invariant performance, specifically tailored for IRM-based methods. We establish a bridge between the conditional expectation of an invariant predictor across different environments through the likelihood ratio. Our proposed criterion offers a robust basis for evaluating invariant performance. We validate our approach with theoretical support and demonstrate its effectiveness through extensive numerical studies.These experiments illustrate how our method can assess the invariant performance of various representation techniques.

cs.LG↗

DisCo: Disentangled Control for Realistic Human Dance Generation

Generative AI has made significant strides in computer vision, particularly in text-driven image/video synthesis (T2I/T2V). Despite the notable advancements, it remains challenging in human-centric content synthesis such as realistic dance generation. Current methodologies, primarily tailored for human motion transfer, encounter difficulties when confronted with real-world dance scenarios (e.g., social media dance), which require to generalize across a wide spectrum of poses and intricate human details. In this paper, we depart from the traditional paradigm of human motion transfer and emphasize two additional critical attributes for the synthesis of human dance content in social media contexts: (i) Generalizability: the model should be able to generalize beyond generic human viewpoints as well as unseen human subjects, backgrounds, and poses; (ii) Compositionality: it should allow for the seamless composition of seen/unseen subjects, backgrounds, and poses from different sources. To address these challenges, we introduce DISCO, which includes a novel model architecture with disentangled control to improve the compositionality of dance synthesis, and an effective human attribute pre-training for better generalizability to unseen humans. Extensive qualitative and quantitative results demonstrate that DisCc can generate high-quality human dance images and videos with diverse appearances and flexible motions. Code is available at https://disco-dance.github.io/.

cs.CV↗

Segment and Caption Anything

We propose a method to efficiently equip the Segment Anything Model (SAM) with the ability to generate regional captions. SAM presents strong generalizability to segment anything while is short for semantic understanding. By introducing a lightweight query-based feature mixer, we align the region-specific features with the embedding space of language models for later caption generation. As the number of trainable parameters is small (typically in the order of tens of millions), it costs less computation, less memory usage, and less communication bandwidth, resulting in both fast and scalable training. To address the scarcity problem of regional caption data, we propose to first pre-train our model on objection detection and segmentation tasks. We call this step weak supervision pretraining since the pre-training data only contains category names instead of full-sentence descriptions. The weak supervision pretraining allows us to leverage many publicly available object detection and segmentation datasets. We conduct extensive experiments to demonstrate the superiority of our method and validate each design choice. This work serves as a stepping stone towards scaling up regional captioning data and sheds light on exploring efficient ways to augment SAM with regional semantics. The project page, along with the associated code, can be accessed via https://xk-huang.github.io/segment-caption-anything/.

cs.CV↗