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Zihang Jiang

Publications and source records attributed to Zihang Jiang.

At least 37 records · Page 2Linked to original sources

Towards Accurate Unified Anomaly Segmentation

Unsupervised anomaly detection (UAD) from images strives to model normal data distributions, creating discriminative representations to distinguish and precisely localize anomalies. Despite recent advancements in the efficient and unified one-for-all scheme, challenges persist in accurately segmenting anomalies for further monitoring. Moreover, this problem is obscured by the widely-used AUROC metric under imbalanced UAD settings. This motivates us to emphasize the significance of precise segmentation of anomaly pixels using pAP and DSC as metrics. To address the unsolved segmentation task, we introduce the Unified Anomaly Segmentation (UniAS). UniAS presents a multi-level hybrid pipeline that progressively enhances normal information from coarse to fine, incorporating a novel multi-granularity gated CNN (MGG-CNN) into Transformer layers to explicitly aggregate local details from different granularities. UniAS achieves state-of-the-art anomaly segmentation performance, attaining 65.12/59.33 and 40.06/32.50 in pAP/DSC on the MVTec-AD and VisA datasets, respectively, surpassing previous methods significantly. The codes are shared at https://github.com/Mwxinnn/UniAS.

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E3D-GPT: Enhanced 3D Visual Foundation for Medical Vision-Language Model

The development of 3D medical vision-language models holds significant potential for disease diagnosis and patient treatment. However, compared to 2D medical images, 3D medical images, such as CT scans, face challenges related to limited training data and high dimension, which severely restrict the progress of 3D medical vision-language models. To address these issues, we collect a large amount of unlabeled 3D CT data and utilize self-supervised learning to construct a 3D visual foundation model for extracting 3D visual features. Then, we apply 3D spatial convolutions to aggregate and project high-level image features, reducing computational complexity while preserving spatial information. We also construct two instruction-tuning datasets based on BIMCV-R and CT-RATE to fine-tune the 3D vision-language model. Our model demonstrates superior performance compared to existing methods in report generation, visual question answering, and disease diagnosis. Code and data will be made publicly available soon.

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Mimicking the Oracle: An Initial Phase Decorrelation Approach for Class Incremental Learning

Class Incremental Learning (CIL) aims at learning a multi-class classifier in a phase-by-phase manner, in which only data of a subset of the classes are provided at each phase. Previous works mainly focus on mitigating forgetting in phases after the initial one. However, we find that improving CIL at its initial phase is also a promising direction. Specifically, we experimentally show that directly encouraging CIL Learner at the initial phase to output similar representations as the model jointly trained on all classes can greatly boost the CIL performance. Motivated by this, we study the difference between a naïvely-trained initial-phase model and the oracle model. Specifically, since one major difference between these two models is the number of training classes, we investigate how such difference affects the model representations. We find that, with fewer training classes, the data representations of each class lie in a long and narrow region; with more training classes, the representations of each class scatter more uniformly. Inspired by this observation, we propose Class-wise Decorrelation (CwD) that effectively regularizes representations of each class to scatter more uniformly, thus mimicking the model jointly trained with all classes (i.e., the oracle model). Our CwD is simple to implement and easy to plug into existing methods. Extensive experiments on various benchmark datasets show that CwD consistently and significantly improves the performance of existing state-of-the-art methods by around 1\% to 3\%. Code will be released.

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CARZero: Cross-Attention Alignment for Radiology Zero-Shot Classification

The advancement of Zero-Shot Learning in the medical domain has been driven forward by using pre-trained models on large-scale image-text pairs, focusing on image-text alignment. However, existing methods primarily rely on cosine similarity for alignment, which may not fully capture the complex relationship between medical images and reports. To address this gap, we introduce a novel approach called Cross-Attention Alignment for Radiology Zero-Shot Classification (CARZero). Our approach innovatively leverages cross-attention mechanisms to process image and report features, creating a Similarity Representation that more accurately reflects the intricate relationships in medical semantics. This representation is then linearly projected to form an image-text similarity matrix for cross-modality alignment. Additionally, recognizing the pivotal role of prompt selection in zero-shot learning, CARZero incorporates a Large Language Model-based prompt alignment strategy. This strategy standardizes diverse diagnostic expressions into a unified format for both training and inference phases, overcoming the challenges of manual prompt design. Our approach is simple yet effective, demonstrating state-of-the-art performance in zero-shot classification on five official chest radiograph diagnostic test sets, including remarkable results on datasets with long-tail distributions of rare diseases. This achievement is attributed to our new image-text alignment strategy, which effectively addresses the complex relationship between medical images and reports. Code and models are available at https://github.com/laihaoran/CARZero.

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PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recovery

With the recent advancements in single-image-based human mesh recovery, there is a growing interest in enhancing its performance in certain extreme scenarios, such as occlusion, while maintaining overall model accuracy. Although obtaining accurately annotated 3D human poses under occlusion is challenging, there is still a wealth of rich and precise 2D pose annotations that can be leveraged. However, existing works mostly focus on directly leveraging 2D pose coordinates to estimate 3D pose and mesh. In this paper, we present PostoMETRO($\textbf{Pos}$e $\textbf{to}$ken enhanced $\textbf{ME}$sh $\textbf{TR}$ansf$\textbf{O}$rmer), which integrates occlusion-resilient 2D pose representation into transformers in a token-wise manner. Utilizing a specialized pose tokenizer, we efficiently condense 2D pose data to a compact sequence of pose tokens and feed them to the transformer together with the image tokens. This process not only ensures a rich depiction of texture from the image but also fosters a robust integration of pose and image information. Subsequently, these combined tokens are queried by vertex and joint tokens to decode 3D coordinates of mesh vertices and human joints. Facilitated by the robust pose token representation and the effective combination, we are able to produce more precise 3D coordinates, even under extreme scenarios like occlusion. Experiments on both standard and occlusion-specific benchmarks demonstrate the effectiveness of PostoMETRO. Qualitative results further illustrate the clarity of how 2D pose can help 3D reconstruction. Code will be made available.

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TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration

We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce richer dance movements guided by the instructive information provided by the text. However, the lack of paired motion data with both music and text modalities limits the ability to generate dance movements that integrate both. To alleviate this challenge, we propose to utilize a 3D human motion VQ-VAE to project the motions of the two datasets into a latent space consisting of quantized vectors, which effectively mix the motion tokens from the two datasets with different distributions for training. Additionally, we propose a cross-modal transformer to integrate text instructions into motion generation architecture for generating 3D dance movements without degrading the performance of music-conditioned dance generation. To better evaluate the quality of the generated motion, we introduce two novel metrics, namely Motion Prediction Distance (MPD) and Freezing Score (FS), to measure the coherence and freezing percentage of the generated motion. Extensive experiments show that our approach can generate realistic and coherent dance movements conditioned on both text and music while maintaining comparable performance with the two single modalities. Code is available at https://garfield-kh.github.io/TM2D/.

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OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis

We present OmniAvatar, a novel geometry-guided 3D head synthesis model trained from in-the-wild unstructured images that is capable of synthesizing diverse identity-preserved 3D heads with compelling dynamic details under full disentangled control over camera poses, facial expressions, head shapes, articulated neck and jaw poses. To achieve such high level of disentangled control, we first explicitly define a novel semantic signed distance function (SDF) around a head geometry (FLAME) conditioned on the control parameters. This semantic SDF allows us to build a differentiable volumetric correspondence map from the observation space to a disentangled canonical space from all the control parameters. We then leverage the 3D-aware GAN framework (EG3D) to synthesize detailed shape and appearance of 3D full heads in the canonical space, followed by a volume rendering step guided by the volumetric correspondence map to output into the observation space. To ensure the control accuracy on the synthesized head shapes and expressions, we introduce a geometry prior loss to conform to head SDF and a control loss to conform to the expression code. Further, we enhance the temporal realism with dynamic details conditioned upon varying expressions and joint poses. Our model can synthesize more preferable identity-preserved 3D heads with compelling dynamic details compared to the state-of-the-art methods both qualitatively and quantitatively. We also provide an ablation study to justify many of our system design choices.

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AgileGAN3D: Few-Shot 3D Portrait Stylization by Augmented Transfer Learning

While substantial progresses have been made in automated 2D portrait stylization, admirable 3D portrait stylization from a single user photo remains to be an unresolved challenge. One primary obstacle here is the lack of high quality stylized 3D training data. In this paper, we propose a novel framework \emph{AgileGAN3D} that can produce 3D artistically appealing and personalized portraits with detailed geometry. New stylization can be obtained with just a few (around 20) unpaired 2D exemplars. We achieve this by first leveraging existing 2D stylization capabilities, \emph{style prior creation}, to produce a large amount of augmented 2D style exemplars. These augmented exemplars are generated with accurate camera pose labels, as well as paired real face images, which prove to be critical for the downstream 3D stylization task. Capitalizing on the recent advancement of 3D-aware GAN models, we perform \emph{guided transfer learning} on a pretrained 3D GAN generator to produce multi-view-consistent stylized renderings. In order to achieve 3D GAN inversion that can preserve subject's identity well, we incorporate \emph{multi-view consistency loss} in the training of our encoder. Our pipeline demonstrates strong capability in turning user photos into a diverse range of 3D artistic portraits. Both qualitative results and quantitative evaluations have been conducted to show the superior performance of our method. Code and pretrained models will be released for reproduction purpose.

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AvatarGen: A 3D Generative Model for Animatable Human Avatars

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not generative and thus unable to generate high-quality virtual humans and animate them. In this work, we propose AvatarGen, the first method that enables not only geometry-aware clothed human synthesis with high-fidelity appearances but also disentangled human animation controllability, while only requiring 2D images for training. Specifically, we decompose the generative 3D human synthesis into pose-guided mapping and canonical representation with predefined human pose and shape, such that the canonical representation can be explicitly driven to different poses and shapes with the guidance of a 3D parametric human model SMPL. AvatarGen further introduces a deformation network to learn non-rigid deformations for modeling fine-grained geometric details and pose-dependent dynamics. To improve the geometry quality of the generated human avatars, it leverages the signed distance field as geometric proxy, which allows more direct regularization from the 3D geometric priors of SMPL. Benefiting from these designs, our method can generate animatable 3D human avatars with high-quality appearance and geometry modeling, significantly outperforming previous 3D GANs. Furthermore, it is competent for many applications, e.g., single-view reconstruction, re-animation, and text-guided synthesis/editing. Code and pre-trained model will be available at http://jeff95.me/projects/avatargen.html.

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AvatarGen: a 3D Generative Model for Animatable Human Avatars

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not generative and thus unable to synthesize high-quality virtual humans and animate them. In this work, we propose AvatarGen, the first method that enables not only non-rigid human generation with diverse appearance but also full control over poses and viewpoints, while only requiring 2D images for training. Specifically, it extends the recent 3D GANs to clothed human generation by utilizing a coarse human body model as a proxy to warp the observation space into a standard avatar under a canonical space. To model non-rigid dynamics, it introduces a deformation network to learn pose-dependent deformations in the canonical space. To improve geometry quality of the generated human avatars, it leverages signed distance field as geometric representation, which allows more direct regularization from the body model on the geometry learning. Benefiting from these designs, our method can generate animatable human avatars with high-quality appearance and geometry modeling, significantly outperforming previous 3D GANs. Furthermore, it is competent for many applications, e.g., single-view reconstruction, reanimation, and text-guided synthesis. Code and pre-trained model will be available.

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Tokens-to-Token ViT: Training Vision Transformers from Scratch on ImageNet

Transformers, which are popular for language modeling, have been explored for solving vision tasks recently, e.g., the Vision Transformer (ViT) for image classification. The ViT model splits each image into a sequence of tokens with fixed length and then applies multiple Transformer layers to model their global relation for classification. However, ViT achieves inferior performance to CNNs when trained from scratch on a midsize dataset like ImageNet. We find it is because: 1) the simple tokenization of input images fails to model the important local structure such as edges and lines among neighboring pixels, leading to low training sample efficiency; 2) the redundant attention backbone design of ViT leads to limited feature richness for fixed computation budgets and limited training samples. To overcome such limitations, we propose a new Tokens-To-Token Vision Transformer (T2T-ViT), which incorporates 1) a layer-wise Tokens-to-Token (T2T) transformation to progressively structurize the image to tokens by recursively aggregating neighboring Tokens into one Token (Tokens-to-Token), such that local structure represented by surrounding tokens can be modeled and tokens length can be reduced; 2) an efficient backbone with a deep-narrow structure for vision transformer motivated by CNN architecture design after empirical study. Notably, T2T-ViT reduces the parameter count and MACs of vanilla ViT by half, while achieving more than 3.0\% improvement when trained from scratch on ImageNet. It also outperforms ResNets and achieves comparable performance with MobileNets by directly training on ImageNet. For example, T2T-ViT with comparable size to ResNet50 (21.5M parameters) can achieve 83.3\% top1 accuracy in image resolution 384$\times$384 on ImageNet. (Code: https://github.com/yitu-opensource/T2T-ViT)

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VOLO: Vision Outlooker for Visual Recognition

Visual recognition has been dominated by convolutional neural networks (CNNs) for years. Though recently the prevailing vision transformers (ViTs) have shown great potential of self-attention based models in ImageNet classification, their performance is still inferior to that of the latest SOTA CNNs if no extra data are provided. In this work, we try to close the performance gap and demonstrate that attention-based models are indeed able to outperform CNNs. We find a major factor limiting the performance of ViTs for ImageNet classification is their low efficacy in encoding fine-level features into the token representations. To resolve this, we introduce a novel outlook attention and present a simple and general architecture, termed Vision Outlooker (VOLO). Unlike self-attention that focuses on global dependency modeling at a coarse level, the outlook attention efficiently encodes finer-level features and contexts into tokens, which is shown to be critically beneficial to recognition performance but largely ignored by the self-attention. Experiments show that our VOLO achieves 87.1% top-1 accuracy on ImageNet-1K classification, which is the first model exceeding 87% accuracy on this competitive benchmark, without using any extra training data In addition, the pre-trained VOLO transfers well to downstream tasks, such as semantic segmentation. We achieve 84.3% mIoU score on the cityscapes validation set and 54.3% on the ADE20K validation set. Code is available at \url{https://github.com/sail-sg/volo}.

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LV-BERT: Exploiting Layer Variety for BERT

Modern pre-trained language models are mostly built upon backbones stacking self-attention and feed-forward layers in an interleaved order. In this paper, beyond this stereotyped layer pattern, we aim to improve pre-trained models by exploiting layer variety from two aspects: the layer type set and the layer order. Specifically, besides the original self-attention and feed-forward layers, we introduce convolution into the layer type set, which is experimentally found beneficial to pre-trained models. Furthermore, beyond the original interleaved order, we explore more layer orders to discover more powerful architectures. However, the introduced layer variety leads to a large architecture space of more than billions of candidates, while training a single candidate model from scratch already requires huge computation cost, making it not affordable to search such a space by directly training large amounts of candidate models. To solve this problem, we first pre-train a supernet from which the weights of all candidate models can be inherited, and then adopt an evolutionary algorithm guided by pre-training accuracy to find the optimal architecture. Extensive experiments show that LV-BERT model obtained by our method outperforms BERT and its variants on various downstream tasks. For example, LV-BERT-small achieves 79.8 on the GLUE testing set, 1.8 higher than the strong baseline ELECTRA-small.

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Vision Permutator: A Permutable MLP-Like Architecture for Visual Recognition

In this paper, we present Vision Permutator, a conceptually simple and data efficient MLP-like architecture for visual recognition. By realizing the importance of the positional information carried by 2D feature representations, unlike recent MLP-like models that encode the spatial information along the flattened spatial dimensions, Vision Permutator separately encodes the feature representations along the height and width dimensions with linear projections. This allows Vision Permutator to capture long-range dependencies along one spatial direction and meanwhile preserve precise positional information along the other direction. The resulting position-sensitive outputs are then aggregated in a mutually complementing manner to form expressive representations of the objects of interest. We show that our Vision Permutators are formidable competitors to convolutional neural networks (CNNs) and vision transformers. Without the dependence on spatial convolutions or attention mechanisms, Vision Permutator achieves 81.5% top-1 accuracy on ImageNet without extra large-scale training data (e.g., ImageNet-22k) using only 25M learnable parameters, which is much better than most CNNs and vision transformers under the same model size constraint. When scaling up to 88M, it attains 83.2% top-1 accuracy. We hope this work could encourage research on rethinking the way of encoding spatial information and facilitate the development of MLP-like models. Code is available at https://github.com/Andrew-Qibin/VisionPermutator.

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All Tokens Matter: Token Labeling for Training Better Vision Transformers

In this paper, we present token labeling -- a new training objective for training high-performance vision transformers (ViTs). Different from the standard training objective of ViTs that computes the classification loss on an additional trainable class token, our proposed one takes advantage of all the image patch tokens to compute the training loss in a dense manner. Specifically, token labeling reformulates the image classification problem into multiple token-level recognition problems and assigns each patch token with an individual location-specific supervision generated by a machine annotator. Experiments show that token labeling can clearly and consistently improve the performance of various ViT models across a wide spectrum. For a vision transformer with 26M learnable parameters serving as an example, with token labeling, the model can achieve 84.4% Top-1 accuracy on ImageNet. The result can be further increased to 86.4% by slightly scaling the model size up to 150M, delivering the minimal-sized model among previous models (250M+) reaching 86%. We also show that token labeling can clearly improve the generalization capability of the pre-trained models on downstream tasks with dense prediction, such as semantic segmentation. Our code and all the training details will be made publicly available at https://github.com/zihangJiang/TokenLabeling.

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Refiner: Refining Self-attention for Vision Transformers

Vision Transformers (ViTs) have shown competitive accuracy in image classification tasks compared with CNNs. Yet, they generally require much more data for model pre-training. Most of recent works thus are dedicated to designing more complex architectures or training methods to address the data-efficiency issue of ViTs. However, few of them explore improving the self-attention mechanism, a key factor distinguishing ViTs from CNNs. Different from existing works, we introduce a conceptually simple scheme, called refiner, to directly refine the self-attention maps of ViTs. Specifically, refiner explores attention expansion that projects the multi-head attention maps to a higher-dimensional space to promote their diversity. Further, refiner applies convolutions to augment local patterns of the attention maps, which we show is equivalent to a distributed local attention features are aggregated locally with learnable kernels and then globally aggregated with self-attention. Extensive experiments demonstrate that refiner works surprisingly well. Significantly, it enables ViTs to achieve 86% top-1 classification accuracy on ImageNet with only 81M parameters.

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DeepViT: Towards Deeper Vision Transformer

Vision transformers (ViTs) have been successfully applied in image classification tasks recently. In this paper, we show that, unlike convolution neural networks (CNNs)that can be improved by stacking more convolutional layers, the performance of ViTs saturate fast when scaled to be deeper. More specifically, we empirically observe that such scaling difficulty is caused by the attention collapse issue: as the transformer goes deeper, the attention maps gradually become similar and even much the same after certain layers. In other words, the feature maps tend to be identical in the top layers of deep ViT models. This fact demonstrates that in deeper layers of ViTs, the self-attention mechanism fails to learn effective concepts for representation learning and hinders the model from getting expected performance gain. Based on above observation, we propose a simple yet effective method, named Re-attention, to re-generate the attention maps to increase their diversity at different layers with negligible computation and memory cost. The pro-posed method makes it feasible to train deeper ViT models with consistent performance improvements via minor modification to existing ViT models. Notably, when training a deep ViT model with 32 transformer blocks, the Top-1 classification accuracy can be improved by 1.6% on ImageNet. Code is publicly available at https://github.com/zhoudaquan/dvit_repo.

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ConvBERT: Improving BERT with Span-based Dynamic Convolution

Pre-trained language models like BERT and its variants have recently achieved impressive performance in various natural language understanding tasks. However, BERT heavily relies on the global self-attention block and thus suffers large memory footprint and computation cost. Although all its attention heads query on the whole input sequence for generating the attention map from a global perspective, we observe some heads only need to learn local dependencies, which means the existence of computation redundancy. We therefore propose a novel span-based dynamic convolution to replace these self-attention heads to directly model local dependencies. The novel convolution heads, together with the rest self-attention heads, form a new mixed attention block that is more efficient at both global and local context learning. We equip BERT with this mixed attention design and build a ConvBERT model. Experiments have shown that ConvBERT significantly outperforms BERT and its variants in various downstream tasks, with lower training cost and fewer model parameters. Remarkably, ConvBERTbase model achieves 86.4 GLUE score, 0.7 higher than ELECTRAbase, while using less than 1/4 training cost. Code and pre-trained models will be released.

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