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Zikang Yuan

Publications and source records attributed to Zikang Yuan.

16 recordsLinked to original sources

RAEM: Robust Autonomous Exploration for Multi-Floor Environments with a Quadruped Robot

In this paper, we propose RAEM, a robust autonomous exploration framework for quadruped robots operating in multi-floor environments. Most existing ground-robot exploration approaches rely on planar traversability representations, which cannot adequately represent the overlapping structures and cross-floor connectivity of multi-floor buildings. Although tomography-based representations provide effective traversability modeling for multi-floor navigation, maintaining a global tomography map incurs substantial computational overhead for online exploration with frequent replanning. Moreover, sparse and fragmented LiDAR observations in stairwells can degrade local traversability estimation, leading to irregular viewpoint placement and temporary topological disconnections. To address these challenges, RAEM adopts a hybrid local-global traversability representation, in which a local tomography map and an explicitly categorized local 3D grid map are used for online terrain analysis and connectivity evaluation, while an elevation-aware global topological graph is incrementally constructed from these local spatial representations for efficient cross-floor exploration planning. We further introduce a staircase center alignment strategy to reduce abrupt yaw variations during climbing and a dual path searching mechanism to recover guidance paths when the global topology is locally disconnected. Extensive simulation and real-world experiments demonstrate robust and computationally stable autonomous exploration across multi-floor structures, including continuous exploration of a five-floor stairwell.

cs.RO

Multi-Resolution Voxelized Map-Based Stereo Visual-Inertial Odometry

Incorporating prior maps significantly enhances the accuracy and robustness of pose estimation in visual-inertial odometry (VIO). However, the large data volume of such maps, combined with limited transmission bandwidth, makes it impractical to continuously load local maps onto an edge device. In this paper, we propose a multi-resolution prior map construction method and a corresponding map-based VIO system. The prior map is voxelized at multiple resolutions, with each voxel retaining only a single map point. During online VIO operation, a cone-shaped indexing strategy associates 2D features on the edge device with 3D map points. The cone's intercept is determined by the distance from the current position to the 3D points, enabling the selection of the appropriate resolution level and the retrieval of the unique map point within the corresponding voxel via a 3D digital differential analyzer (DDA) algorithm. This approach minimizes both the volume of data required for transmission and the computational load during data association. Extensive experiments on two public datasets demonstrate that our system achieves accurate pose estimation while requiring minimal data transmission.

cs.RO

SR-LIO++: LiDAR-Inertial Odometry and Quantized Mapping with Caching-Aware Sweep Reconstruction

Addressing the inherent low acquisition frequency limitation of 3D LiDAR to achieve high-frequency output has become a critical research focus in the LiDAR-Inertial Odometry (LIO) domain. To ensure real-time performance, frequency-enhanced LIO systems must process each sweep within significantly reduced timeframe, which presents substantial challenges for deployment on resource-constrained platforms. To address these limitations, we introduce SR-LIO++, an innovative LIO system capable of achieving doubled output frequency relative to input frequency on resource-constrained hardware platforms, including the Raspberry Pi 4B. Our system employs the previously proposed sweep reconstruction methodology to enhance LiDAR sweep frequency, generating high-frequency reconstructed sweeps. Building upon this foundation, we propose a caching mechanism for intermediate results (i.e., surface parameters) of the most recent segments, effectively minimizing redundant processing of common segments in adjacent reconstructed sweeps. This method decouples processing time from the traditionally linear dependence on reconstructed sweep frequency. Furthermore, we present a quantized map point management based on index table mapping, significantly reducing memory usage by converting global 3D point storage from 64-bit double precision to 8-bit char representation. This method also converts the computationally intensive Euclidean distance calculations in nearest neighbor searches from 64-bit double precision to 16-bit short and 32-bit integer formats, reducing computational cost. Extensive experimental evaluations across three distinct computing platforms and four public datasets demonstrate that SR-LIO++ maintains state-of-the-art accuracy while substantially enhancing efficiency. Notably, our system successfully achieves 20 Hz state output on Raspberry Pi 4B hardware.

cs.RO

Towards Secure and Efficient DNN Accelerators via Hardware-Software Co-Design

The rapid deployment of deep neural network (DNN) accelerators in safety-critical domains such as autonomous vehicles, healthcare systems, and financial infrastructure necessitates robust mechanisms to safeguard data confidentiality and computational integrity. Existing security solutions for DNN accelerators, however, suffer from excessive hardware resource demands and frequent off-chip memory access overheads, which degrade performance and scalability. To address these challenges, this paper presents a secure and efficient memory protection framework for DNN accelerators with minimal overhead. First, we propose a bandwidth-aware cryptographic scheme that adapts encryption granularity based on memory traffic patterns, striking a balance between security and resource efficiency. Second, we observe that both the overlapping regions in the intra-layer tiling's sliding window pattern and those resulting from inter-layer tiling strategy discrepancies introduce substantial redundant memory accesses and repeated computational overhead in cryptography. Third, we introduce a multi-level authentication mechanism that effectively eliminates unnecessary off-chip memory accesses, enhancing performance and energy efficiency. Experimental results show that this work decreases performance overhead by over 12% and achieves 87% energy efficiency improvement for both server and edge neural processing units (NPUs), while ensuring robust scalability.

cs.CR

An adaptive adjoint-oriented neural network for solving parametric optimal control problems with singularities

In this work, we present an adaptive adjoint-oriented neural network (adaptive AONN) for solving parametric optimal control problems governed by partial differential equations. The proposed method integrates deep adaptive sampling techniques with the adjoint-oriented neural network (AONN) framework. It alleviates the limitations of AONN in handling low-regularity solutions and enhances the generalizability of deep adaptive sampling for surrogate modeling without labeled data ($\text{DAS}^2$). The effectiveness of the adaptive AONN is demonstrated through numerical examples involving singularities.

math.OC

MonSter++: Unified Stereo Matching, Multi-view Stereo, and Real-time Stereo with Monodepth Priors

We introduce MonSter++, a geometric foundation model for multi-view depth estimation, unifying rectified stereo matching and unrectified multi-view stereo. Both tasks fundamentally recover metric depth from correspondence search and consequently face the same dilemma: struggling to handle ill-posed regions with limited matching cues. To address this, we propose MonSter++, a novel method that integrates monocular depth priors into multi-view depth estimation, effectively combining the complementary strengths of single-view and multi-view cues. MonSter++ fuses monocular depth and multi-view depth into a dual-branched architecture. Confidence-based guidance adaptively selects reliable multi-view cues to correct scale ambiguity in monocular depth. The refined monocular predictions, in turn, effectively guide multi-view estimation in ill-posed regions. This iterative mutual enhancement enables MonSter++ to evolve coarse object-level monocular priors into fine-grained, pixel-level geometry, fully unlocking the potential of multi-view depth estimation. MonSter++ achieves new state-of-the-art on both stereo matching and multi-view stereo. By effectively incorporating monocular priors through our cascaded search and multi-scale depth fusion strategy, our real-time variant RT-MonSter++ also outperforms previous real-time methods by a large margin. As shown in Fig.1, MonSter++ achieves significant improvements over previous methods across eight benchmarks from three tasks -- stereo matching, real-time stereo matching, and multi-view stereo, demonstrating the strong generality of our framework. Besides high accuracy, MonSter++ also demonstrates superior zero-shot generalization capability. We will release both the large and the real-time models to facilitate their use by the open-source community.

cs.CV

Panoramic Direct LiDAR-assisted Visual Odometry

Enhancing visual odometry by exploiting sparse depth measurements from LiDAR is a promising solution for improving tracking accuracy of an odometry. Most existing works utilize a monocular pinhole camera, yet could suffer from poor robustness due to less available information from limited field-of-view (FOV). This paper proposes a panoramic direct LiDAR-assisted visual odometry, which fully associates the 360-degree FOV LiDAR points with the 360-degree FOV panoramic image datas. 360-degree FOV panoramic images can provide more available information, which can compensate inaccurate pose estimation caused by insufficient texture or motion blur from a single view. In addition to constraints between a specific view at different times, constraints can also be built between different views at the same moment. Experimental results on public datasets demonstrate the benefit of large FOV of our panoramic direct LiDAR-assisted visual odometry to state-of-the-art approaches.

cs.RO

Event-based Stereo Visual-Inertial Odometry with Voxel Map

The event camera, renowned for its high dynamic range and exceptional temporal resolution, is recognized as an important sensor for visual odometry. However, the inherent noise in event streams complicates the selection of high-quality map points, which critically determine the precision of state estimation. To address this challenge, we propose Voxel-ESVIO, an event-based stereo visual-inertial odometry system that utilizes voxel map management, which efficiently filter out high-quality 3D points. Specifically, our methodology utilizes voxel-based point selection and voxel-aware point management to collectively optimize the selection and updating of map points on a per-voxel basis. These synergistic strategies enable the efficient retrieval of noise-resilient map points with the highest observation likelihood in current frames, thereby ensureing the state estimation accuracy. Extensive evaluations on three public benchmarks demonstrate that our Voxel-ESVIO outperforms state-of-the-art methods in both accuracy and computational efficiency.

cs.RO

Uni-Gaussians: Unifying Camera and Lidar Simulation with Gaussians for Dynamic Driving Scenarios

Ensuring the safety of autonomous vehicles necessitates comprehensive simulation of multi-sensor data, encompassing inputs from both cameras and LiDAR sensors, across various dynamic driving scenarios. Neural rendering techniques, which utilize collected raw sensor data to simulate these dynamic environments, have emerged as a leading methodology. While NeRF-based approaches can uniformly represent scenes for rendering data from both camera and LiDAR, they are hindered by slow rendering speeds due to dense sampling. Conversely, Gaussian Splatting-based methods employ Gaussian primitives for scene representation and achieve rapid rendering through rasterization. However, these rasterization-based techniques struggle to accurately model non-linear optical sensors. This limitation restricts their applicability to sensors beyond pinhole cameras. To address these challenges and enable unified representation of dynamic driving scenarios using Gaussian primitives, this study proposes a novel hybrid approach. Our method utilizes rasterization for rendering image data while employing Gaussian ray-tracing for LiDAR data rendering. Experimental results on public datasets demonstrate that our approach outperforms current state-of-the-art methods. This work presents a unified and efficient solution for realistic simulation of camera and LiDAR data in autonomous driving scenarios using Gaussian primitives, offering significant advancements in both rendering quality and computational efficiency.

cs.RO

Direct Sparse Odometry with Continuous 3D Gaussian Maps for Indoor Environments

Accurate localization is essential for robotics and augmented reality applications such as autonomous navigation. Vision-based methods combining prior maps aim to integrate LiDAR-level accuracy with camera cost efficiency for robust pose estimation. Existing approaches, however, often depend on unreliable interpolation procedures when associating discrete point cloud maps with dense image pixels, which inevitably introduces depth errors and degrades pose estimation accuracy. We propose a monocular visual odometry framework utilizing a continuous 3D Gaussian map, which directly assigns geometrically consistent depth values to all extracted high-gradient points without interpolation. Evaluations on two public datasets demonstrate superior tracking accuracy compared to existing methods. We have released the source code of this work for the development of the community.

cs.RO

LiDAR-Inertial Odometry in Dynamic Driving Scenarios using Label Consistency Detection

In this paper, a LiDAR-inertial odometry (LIO) method that eliminates the influence of moving objects in dynamic driving scenarios is proposed. This method constructs binarized labels for 3D points of current sweep, and utilizes the label difference between each point and its surrounding points in map to identify moving objects. Firstly, the binarized labels, i.e., ground and non-ground are assigned to each 3D point in current sweep using ground segmentation. In actual driving scenarios, dynamic objects are always located on the ground. For most points scanned from moving objects, they cannot coincide with any existing structures in space. For a minority of moving objects' points that are close to the ground, their labels exhibit differences with surrounding ground points. Thus, the points on moving objects are identified due to lacking of nearest neighbors in map or inconsistency with the labels of surround ground points. The nearest neighbors from global map are localized by voxel-location-based nearest neighbor search and the consistency is evaluated by comparing the label consistency with nearest neighbors, without involving any massive computations. Finally, the points on moving objects are removed. The proposed method is embeded into a self-developed LIO system (i.e., Dynamic-LIO), evaluated with six public datasets, and tested in both dynamic and static environments. Experimental results demonstrate that our method can identify moving objects with extremlely low computational overhead (i.e., 1-9ms/sweep), and our Dynamic-LIO can achieve state-of-the-art pose estimation accuracy in both static and dynamic scenarios. We have released the source code of this work for the development of the community.

cs.RO

Semi-Elastic LiDAR-Inertial Odometry

Existing LiDAR-inertial state estimation assumes that the state at the beginning of current sweep is identical to the state at the end of last sweep. However, if the state at the end of last sweep is not accurate, the current state cannot satisfy the constraints from LiDAR and IMU consistently, ultimately resulting in local inconsistency of solved state (e.g., zigzag trajectory or high-frequency oscillating velocity). This paper proposes a semi-elastic optimization-based LiDAR-inertial state estimation method, which imparts sufficient elasticity to the state to allow it be optimized to the correct value. This approach can preferably ensure the accuracy, consistency, and robustness of state estimation. We incorporate the proposed LiDAR-inertial state estimation method into an optimization-based LiDAR-inertial odometry (LIO) framework. Experimental results on four public datasets demonstrate that: 1) our method outperforms existing state-of-the-art LiDAR-inertial odometry systems in terms of accuracy; 2) semi-elastic optimization-based LiDAR-inertial state estimation can better ensure consistency and robustness than traditional and elastic optimization-based LiDAR-inertial state estimation. We have released the source code of this work for the development of the community.

cs.RO

IFTD: Image Feature Triangle Descriptor for Loop Detection in Driving Scenes

In this work, we propose a fast and robust Image Feature Triangle Descriptor (IFTD) based on the STD method, aimed at improving the efficiency and accuracy of place recognition in driving scenarios. We extract keypoints from BEV projection image of point cloud and construct these keypoints into triangle descriptors. By matching these feature triangles, we achieved precise place recognition and calculated the 4-DOF pose estimation between two keyframes. Furthermore, we employ image similarity inspection to perform the final place recognition. Experimental results on three public datasets demonstrate that our IFTD can achieve greater robustness and accuracy than state-of-the-art methods with low computational overhead.

cs.CV

SR-LIVO: LiDAR-Inertial-Visual Odometry and Mapping with Sweep Reconstruction

Existing LiDAR-inertial-visual odometry and mapping (LIV-SLAM) systems mainly utilize the LiDAR-inertial odometry (LIO) module for structure reconstruction and the visual-inertial odometry (VIO) module for color rendering. However, the accuracy of VIO is often compromised by photometric changes, weak textures and motion blur, unlike the more robust LIO. This paper introduces SR-LIVO, an advanced and novel LIV-SLAM system employing sweep reconstruction to align reconstructed sweeps with image timestamps. This allows the LIO module to accurately determine states at all imaging moments, enhancing pose accuracy and processing efficiency. Experimental results on two public datasets demonstrate that: 1) our SRLIVO outperforms existing state-of-the-art LIV-SLAM systems in both pose accuracy and time efficiency; 2) our LIO-based pose estimation prove more accurate than VIO-based ones in several mainstream LIV-SLAM systems (including ours). We have released our source code to contribute to the community development in this field.

cs.CV

LIWO: Lidar-Inertial-Wheel Odometry

LiDAR-inertial odometry (LIO), which fuses complementary information of a LiDAR and an Inertial Measurement Unit (IMU), is an attractive solution for state estimation. In LIO, both pose and velocity are regarded as state variables that need to be solved. However, the widely-used Iterative Closest Point (ICP) algorithm can only provide constraint for pose, while the velocity can only be constrained by IMU pre-integration. As a result, the velocity estimates inclined to be updated accordingly with the pose results. In this paper, we propose LIWO, an accurate and robust LiDAR-inertialwheel (LIW) odometry, which fuses the measurements from LiDAR, IMU and wheel encoder in a bundle adjustment (BA) based optimization framework. The involvement of a wheel encoder could provide velocity measurement as an important observation, which assists LIO to provide a more accurate state prediction. In addition, constraining the velocity variable by the observation from wheel encoder in optimization can further improve the accuracy of state estimation. Experiment results on two public datasets demonstrate that our system outperforms all state-of-the-art LIO systems in terms of smaller absolute trajectory error (ATE), and embedding a wheel encoder can greatly improve the performance of LIO based on the BA framework.

cs.RO

SR-LIO: LiDAR-Inertial Odometry with Sweep Reconstruction

This paper proposes a novel LiDAR-Inertial odometry (LIO), named SR-LIO, based on an iterated extended Kalman filter (iEKF) framework. We adapt the sweep reconstruction method, which segments and reconstructs raw input sweeps from spinning LiDAR to obtain reconstructed sweeps with higher frequency. We found that such method can effectively reduce the time interval for each iterated state update, improving the state estimation accuracy and enabling the usage of iEKF framework for fusing high-frequency IMU and low-frequency LiDAR. To prevent inaccurate trajectory caused by multiple distortion correction to a particular point, we further propose to perform distortion correction for each segment. Experimental results on four public datasets demonstrate that our SR-LIO outperforms all existing state-of-the-art methods on accuracy, and reducing the time interval of iterated state update via the proposed sweep reconstruction can improve the accuracy and frequency of estimated states. The source code of SR-LIO is publicly available for the development of the community.

cs.RO