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Ziling Chen

Publications and source records attributed to Ziling Chen.

5 recordsLinked to original sources

Exploring the relationship between team institutional composition and novelty in academic papers based on fine-grained knowledge entities

The composition of author teams is an important factor influencing the novelty of academic papers. However, existing studies have paid limited attention to the role of institutional composition, and most novelty measures remain at a general level, making it difficult to explain the specific sources and types of novelty in papers. Taking the field of natural language processing as an example, this study investigates the relationship between team institutional composition and the fine-grained novelty of academic papers. Author teams are classified into three types: academic institutions, industrial institutions, and mixed academic and industrial institutions. Four types of fine-grained knowledge entities are extracted from full-text papers, including methods, datasets, tools, and metrics. The novelty of papers is then measured based on entity combinations, and pairwise combinations of different entity types are further analyzed to examine their contributions to novel papers. The results show that, in the field of natural language processing, collaboration between industrial and academic institutions is more likely to produce novel papers than purely industrial collaboration. From the perspective of fine-grained knowledge entities, mixed academic and industrial teams pay more attention to the novelty of method-metric combinations, whereas industrial teams pay more attention to the novelty of method-tool combinations. This study reveals the relationship between institutional team composition and paper novelty through fine-grained novelty measurement, providing useful evidence for improving paper quality and promoting industry-academia-research collaboration.

cs.CL

The Catastrophic Failure of The k-Means Algorithm in High Dimensions, and How Hartigan's Algorithm Avoids It

Lloyd's k-means algorithm is one of the most widely used clustering methods. We prove that in high-dimensional, high-noise settings, the algorithm exhibits catastrophic failure: with high probability, essentially every partition of the data is a fixed point. Consequently, Lloyd's algorithm simply returns its initial partition - even when the underlying clusters are trivially recoverable by other methods. In contrast, we prove that Hartigan's k-means algorithm does not exhibit this pathology. Our results show the stark difference between these algorithms and offer a theoretical explanation for the empirical difficulties often observed with k-means in high dimensions.

stat.ML

Inverse Design of a Layered Medium for Maximal Surface Localization

Electromagnetic wave manipulation plays a crucial role in advancing technology across various domains, including photonic device design. This study presents an inverse design approach for a periodic medium that optimizes electromagnetic wave localization at the interface between a layered half-space and a homogeneous half-space. The approach finds a maximally localized mode at a specified frequency and wave number. The mode propagates in the direction of the interface. The design parameters are the permittivity of the layered medium, their relative thicknesses, and the permittivity of the homogeneous half-space. We analyze the problem using the transfer matrix method and apply the particle swarm optimization to find a rapidly decaying mode that satisfies the design constraints. The design process is demonstrated in a numerical example, which serves to illustrate the efficacy of the proposed method.

math.OC

TeleopLab: Accessible and Intuitive Teleoperation of a Robotic Manipulator for Remote Labs

Teleoperation offers a promising solution for enabling hands-on learning in remote education, particularly in environments requiring interaction with real-world equipment. However, such remote experiences can be costly or non-intuitive. To address these challenges, we present TeleopLab, a mobile device teleoperation system that allows students to control a robotic arm and operate lab equipment. TeleopLab comprises a robotic arm, an adaptive gripper, cameras, lab equipment for a diverse range of applications, a user interface accessible through smartphones, and video call software. We conducted a user study, focusing on task performance, students' perspectives toward the system, usability, and workload assessment. Our results demonstrate a 46.1% reduction in task completion time as users gained familiarity with the system. Quantitative feedback highlighted improvements in students' perspectives after using the system, while NASA TLX and SUS assessments indicated a manageable workload of 38.2 and a positive usability of 73.8. TeleopLab successfully bridges the gap between physical labs and remote education, offering a scalable and effective platform for remote STEM learning.

cs.RO

Neural Super-Resolution for Real-time Rendering with Radiance Demodulation

It is time-consuming to render high-resolution images in applications such as video games and virtual reality, and thus super-resolution technologies become increasingly popular for real-time rendering. However, it is challenging to preserve sharp texture details, keep the temporal stability and avoid the ghosting artifacts in real-time super-resolution rendering. To address this issue, we introduce radiance demodulation to separate the rendered image or radiance into a lighting component and a material component, considering the fact that the light component is smoother than the rendered image so that the high-resolution material component with detailed textures can be easily obtained. We perform the super-resolution on the lighting component only and re-modulate it with the high-resolution material component to obtain the final super-resolution image with more texture details. A reliable warping module is proposed by explicitly marking the occluded regions to avoid the ghosting artifacts. To further enhance the temporal stability, we design a frame-recurrent neural network and a temporal loss to aggregate the previous and current frames, which can better capture the spatial-temporal consistency among reconstructed frames. As a result, our method is able to produce temporally stable results in real-time rendering with high-quality details, even in the challenging 4 $\times$ 4 super-resolution scenarios.

cs.GR