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Ziqi Ni

Publications and source records attributed to Ziqi Ni.

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Rethinking Reward Signals in Video GRPO: When Scores Become Targets

Group Relative Policy Optimization (GRPO) enables stable and preference-oriented updates via group-wise comparisons for post-training video generation. However, GRPO directly optimizes reward-induced advantages. Under sustained optimization, the reward score can lose fidelity as a proxy for true video quality, consistent with the phenomenon described by Goodhart's Law. This leads to two recurring issues: (i) shortcut-driven optimization under composite objectives and (ii) reward saturation within prompt groups. To address these issues, we introduce TaRoS, a Target-Robust Reward Signaling framework for Video generation GRPO. TaRoS leverages component level performance assessment together with intra-group sparsity to organize multi-aspect rewards towards optimization objectives. In addition, it adaptively downweights components that exhibit saturation, thereby preserving effective optimization directions and mitigating redundancy. This maintains meaningful optimization directions and preserves within-group ranking separation, thereby preventing reward hacking and leading to more reliable policy updates. Extensive experiments show consistent improvements in visual fidelity, motion coherence, and text-video alignment over strong baselines.

cs.CV

Seeing What Matters: Visual Preference Policy Optimization for Visual Generation

Reinforcement learning (RL) has become a powerful tool for post-training visual generative models, with Group Relative Policy Optimization (GRPO) increasingly used to align generators with human preferences. However, existing GRPO pipelines rely on a single scalar reward per sample, treating each image or video as a holistic entity and ignoring the rich spatial and temporal structure of visual content. This coarse supervision hinders the correction of localized artifacts and the modeling of fine-grained perceptual cues. We introduce Visual Preference Policy Optimization (ViPO), a GRPO variant that lifts scalar feedback into structured, pixel-level advantages. ViPO employs a Perceptual Structuring Module that uses pretrained vision backbones to construct spatially and temporally aware advantage maps, redistributing optimization pressure toward perceptually important regions while preserving the stability of standard GRPO. Across both image and video benchmarks, ViPO consistently outperforms vanilla GRPO, improving in-domain alignment with human-preference rewards and enhancing generalization on out-of-domain evaluations. The method is architecture-agnostic, lightweight, and fully compatible with existing GRPO training pipelines, providing a more expressive and informative learning signal for visual generation.

cs.CV

TeleBoost: A Systematic Alignment Framework for High-Fidelity, Controllable, and Robust Video Generation

Post-training is the decisive step for converting a pretrained video generator into a production-oriented model that is instruction-following, controllable, and robust over long temporal horizons. This report presents a systematical post-training framework that organizes supervised policy shaping, reward-driven reinforcement learning, and preference-based refinement into a single stability-constrained optimization stack. The framework is designed around practical video-generation constraints, including high rollout cost, temporally compounding failure modes, and feedback that is heterogeneous, uncertain, and often weakly discriminative. By treating optimization as a staged, diagnostic-driven process rather than a collection of isolated tricks, the report summarizes a cohesive recipe for improving perceptual fidelity, temporal coherence, and prompt adherence while preserving the controllability established at initialization. The resulting framework provides a clear blueprint for building scalable post-training pipelines that remain stable, extensible, and effective in real-world deployment settings.

cs.CV

Integrating Reinforcement Learning with Visual Generative Models: Foundations and Advances

Generative models have made significant progress in synthesizing visual content, including images, videos, and 3D/4D structures. However, they are typically trained with surrogate objectives such as likelihood or reconstruction loss, which often misalign with perceptual quality, semantic accuracy, or physical realism. Reinforcement learning (RL) offers a principled framework for optimizing non-differentiable, preference-driven, and temporally structured objectives. Recent advances demonstrate its effectiveness in enhancing controllability, consistency, and human alignment across generative tasks. This survey provides a systematic overview of RL-based methods for visual content generation. We review the evolution of RL from classical control to its role as a general-purpose optimization tool, and examine its integration into image, video, and 3D/4D generation. Across these domains, RL serves not only as a fine-tuning mechanism but also as a structural component for aligning generation with complex, high-level goals. We conclude with open challenges and future research directions at the intersection of RL and generative modeling.

cs.CV

Dual-Arm Hierarchical Planning for Laboratory Automation: Vibratory Sieve Shaker Operations

This paper addresses the challenges of automating vibratory sieve shaker operations in a materials laboratory, focusing on three critical tasks: 1) dual-arm lid manipulation in 3 cm clearance spaces, 2) bimanual handover in overlapping workspaces, and 3) obstructed powder sample container delivery with orientation constraints. These tasks present significant challenges, including inefficient sampling in narrow passages, the need for smooth trajectories to prevent spillage, and suboptimal paths generated by conventional methods. To overcome these challenges, we propose a hierarchical planning framework combining Prior-Guided Path Planning and Multi-Step Trajectory Optimization. The former uses a finite Gaussian mixture model to improve sampling efficiency in narrow passages, while the latter refines paths by shortening, simplifying, imposing joint constraints, and B-spline smoothing. Experimental results demonstrate the framework's effectiveness: planning time is reduced by up to 80.4%, and waypoints are decreased by 89.4%. Furthermore, the system completes the full vibratory sieve shaker operation workflow in a physical experiment, validating its practical applicability for complex laboratory automation.

cs.RO

FREAK: Frequency-modulated High-fidelity and Real-time Audio-driven Talking Portrait Synthesis

Achieving high-fidelity lip-speech synchronization in audio-driven talking portrait synthesis remains challenging. While multi-stage pipelines or diffusion models yield high-quality results, they suffer from high computational costs. Some approaches perform well on specific individuals with low resources, yet still exhibit mismatched lip movements. The aforementioned methods are modeled in the pixel domain. We observed that there are noticeable discrepancies in the frequency domain between the synthesized talking videos and natural videos. Currently, no research on talking portrait synthesis has considered this aspect. To address this, we propose a FREquency-modulated, high-fidelity, and real-time Audio-driven talKing portrait synthesis framework, named FREAK, which models talking portraits from the frequency domain perspective, enhancing the fidelity and naturalness of the synthesized portraits. FREAK introduces two novel frequency-based modules: 1) the Visual Encoding Frequency Modulator (VEFM) to couple multi-scale visual features in the frequency domain, better preserving visual frequency information and reducing the gap in the frequency spectrum between synthesized and natural frames. and 2) the Audio Visual Frequency Modulator (AVFM) to help the model learn the talking pattern in the frequency domain and improve audio-visual synchronization. Additionally, we optimize the model in both pixel domain and frequency domain jointly. Furthermore, FREAK supports seamless switching between one-shot and video dubbing settings, offering enhanced flexibility. Due to its superior performance, it can simultaneously support high-resolution video results and real-time inference. Extensive experiments demonstrate that our method synthesizes high-fidelity talking portraits with detailed facial textures and precise lip synchronization in real-time, outperforming state-of-the-art methods.

cs.CV

Dual Audio-Centric Modality Coupling for Talking Head Generation

The generation of audio-driven talking head videos is a key challenge in computer vision and graphics, with applications in virtual avatars and digital media. Traditional approaches often struggle with capturing the complex interaction between audio and facial dynamics, leading to lip synchronization and visual quality issues. In this paper, we propose a novel NeRF-based framework, Dual Audio-Centric Modality Coupling (DAMC), which effectively integrates content and dynamic features from audio inputs. By leveraging a dual encoder structure, DAMC captures semantic content through the Content-Aware Encoder and ensures precise visual synchronization through the Dynamic-Sync Encoder. These features are fused using a Cross-Synchronized Fusion Module (CSFM), enhancing content representation and lip synchronization. Extensive experiments show that our method outperforms existing state-of-the-art approaches in key metrics such as lip synchronization accuracy and image quality, demonstrating robust generalization across various audio inputs, including synthetic speech from text-to-speech (TTS) systems. Our results provide a promising solution for high-quality, audio-driven talking head generation and present a scalable approach for creating realistic talking heads.

cs.SD

MatPilot: an LLM-enabled AI Materials Scientist under the Framework of Human-Machine Collaboration

The rapid evolution of artificial intelligence, particularly large language models, presents unprecedented opportunities for materials science research. We proposed and developed an AI materials scientist named MatPilot, which has shown encouraging abilities in the discovery of new materials. The core strength of MatPilot is its natural language interactive human-machine collaboration, which augments the research capabilities of human scientist teams through a multi-agent system. MatPilot integrates unique cognitive abilities, extensive accumulated experience, and ongoing curiosity of human-beings with the AI agents' capabilities of advanced abstraction, complex knowledge storage and high-dimensional information processing. It could generate scientific hypotheses and experimental schemes, and employ predictive models and optimization algorithms to drive an automated experimental platform for experiments. It turns out that our system demonstrates capabilities for efficient validation, continuous learning, and iterative optimization.

physics.soc-ph