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Ziru Liu

Publications and source records attributed to Ziru Liu.

At least 19 recordsLinked to original sources

VizRAG: Enhancing Retrieval-Augmented Generation with Hypergraph Visualization

Hypergraph-based RAG systems surpass traditional graph-based approaches by organizing complex n-ary atomic facts among entities, rather than relying solely on binary relationships. Despite the advancements in multimodal large language models (MLLMs) with enhanced visual capabilities, current hypergraph-based RAG frameworks predominantly restrict knowledge retrieval and reconstruction to a unimodal, text-centric paradigm. This limitation prevents them from fully leveraging the powerful visual perception capabilities of modern MLLMs. To address this gap, we systematically explore the integration of hypergraph awareness in RAG systems through visual cues. By incorporating visual representations of hypergraphs into the RAG pipeline, we introduce VizRAG, the first RAG system to support visual hypergraph structure awareness. Experimental results demonstrate that VizRAG significantly outperforms strong baselines, validating the promising potential of hypergraph visualization as a novel approach for RAG systems.

cs.CL

SoftSkill: Behavioral Compression for Contextual Adaptation

Agent skills are commonly deployed as natural-language Markdown files that encode answer policies, evidence-use habits, and task procedures. These files are readable and portable, but they are consumed indirectly: for each task instance, a frozen language model must translate a long textual artifact into generation-time behavior. This paper asks whether a natural-language skill can instead initialize a compact continuous context object, refined by a trainable soft delta while the base model remains frozen. We propose SoftSkill, a frozen-backbone method that tunes such soft skills with next-token prediction and deploys them as latent behavioral priors at inference time. In our main single-round setting, a length-32 SoftSkill prefix on Qwen3.5-4B improves over no-skill prompting by 8.3 points on SearchQA, 42.1 points on LiveMath, and 1.3 points on DocVQA. Relative to SkillOpt, SoftSkill improves accuracy by 5.2 points on SearchQA and 12.5 points on LiveMath, while replacing hundreds to thousands of Markdown skill tokens with a few virtual tokens. We further study agentic execution as a harder boundary case, where sparse trajectory imitation provides useful signal but does not yet robustly compress long-horizon procedural behavior. More broadly, the results suggest that some task skills are better treated not as additional Markdown to be reinterpreted at inference time, but as compact latent controls over how a frozen model enters the task.

cs.AI

Self-Distilled Trajectory-Aware Boltzmann Modeling: Bridging the Training-Inference Discrepancy in Diffusion Language Models

Diffusion Language Models (DLMs) have recently emerged as a promising alternative to autoregressive language models, offering stronger global awareness and highly parallel generation. However, post-training DLMs with standard Negative Evidence Lower Bound (NELBO)-based supervised fine-tuning remains inefficient: training reconstructs randomly masked tokens in a single step, whereas inference follows a confidence-guided, multi-step easy-to-hard denoising trajectory. Recent trajectory-based self-distillation methods exploit such inference trajectories mainly for sampling-step compression and acceleration, often improving decoding efficiency without substantially enhancing the model's underlying capability, and may even degrade performance under full diffusion decoding. In this work, we ask whether self-distilled trajectories can be used not merely for faster inference, but for genuine knowledge acquisition. Although these trajectories lie on the pretrained DLM's own distributional manifold and thus offer a potentially lower optimization barrier, we find that naively fine-tuning on them with standard NELBO objectives yields only marginal gains. To address this limitation, we propose \textbf{T}rajectory-\textbf{A}ligned optimization via \textbf{Bo}ltzmann \textbf{M}odeling (\textbf{TABOM}), a self-distilled trajectory-based post-training framework that aligns training with the easy-to-hard structure of inference. TABOM models the inference unmasking preference as a Boltzmann distribution over predictive entropies and derives a tractable pairwise ranking objective to align the model's certainty ordering with the observed decoding trajectory. Empirically, TABOM achieves substantial gains in new domains, expands the effective knowledge boundary of DLMs, and significantly mitigates catastrophic forgetting compared with standard SFT.

cs.CL

CoVe: Training Interactive Tool-Use Agents via Constraint-Guided Verification

Developing multi-turn interactive tool-use agents is challenging because real-world user needs are often complex and ambiguous, yet agents must execute deterministic actions to satisfy them. To address this gap, we introduce \textbf{CoVe} (\textbf{Co}nstraint-\textbf{Ve}rification), a post-training data synthesis framework designed for training interactive tool-use agents while ensuring both data complexity and correctness. CoVe begins by defining explicit task constraints, which serve a dual role: they guide the generation of complex trajectories and act as deterministic verifiers for assessing trajectory quality. This enables the creation of high-quality training trajectories for supervised fine-tuning (SFT) and the derivation of accurate reward signals for reinforcement learning (RL). Our evaluation on the challenging $\tau^2$-bench benchmark demonstrates the effectiveness of the framework. Notably, our compact \textbf{CoVe-4B} model achieves success rates of 43.0\% and 59.4\% in the Airline and Retail domains, respectively; its overall performance significantly outperforms strong baselines of similar scale and remains competitive with models up to $17\times$ its size. These results indicate that CoVe provides an effective and efficient pathway for synthesizing training data for state-of-the-art interactive tool-use agents. To support future research, we open-source our code, trained model, and the full set of 12K high-quality trajectories used for training.

cs.AI

Beyond Confidence: Adaptive and Coherent Decoding for Diffusion Language Models

Diffusion Language Models (DLMs) have recently achieved significant success due to their any-order generation capabilities. However, existing inference methods typically rely on local, immediate-step metrics such as confidence or entropy which inherently lack a more reliable perspective. This limitation frequently leads to inconsistent sampling trajectories and suboptimal generation quality. To address this, we propose Coherent Contextual Decoding (CCD), a novel inference framework built upon two core innovations. First, CCD employs a trajectory rectification mechanism that leverages historical context to enhance sequence coherence, enabling the early rejection of suboptimal paths. We demonstrate that this mechanism is theoretically equivalent to modeling the consistency of historical steps via the conditional mutual information between context and token predictions. Building on this theoretical insight, we further address the inefficiency of conventional uniform decoding budgets. Instead of rigid allocations based on diffusion steps, we introduce an adaptive sampling strategy that dynamically adjusts the unmasking budget for each step according to our consistency metric. Consequently, our method significantly improves the quality of generation trajectories while accelerating the sampling process. Empirically, our method achieves a simultaneous enhancement in both inference speed and performance across diverse benchmarks on Dream and LLaDA, delivering up to 3.48x speedup alongside 3.91% performance improvement.

cs.CL

TRIDENT: A Trimodal Cascade Generative Framework for Drug and RNA-Conditioned Cellular Morphology Synthesis

Accurately modeling the relationship between perturbations, transcriptional responses, and phenotypic changes is essential for building an AI Virtual Cell (AIVC). However, existing methods typically constrained to modeling direct associations, such as Perturbation $\rightarrow$ RNA or Perturbation $\rightarrow$ Morphology, overlook the crucial causal link from RNA to morphology. To bridge this gap, we propose TRIDENT, a cascade generative framework that synthesizes realistic cellular morphology by conditioning on both the perturbation and the corresponding gene expression profile. To train and evaluate this task, we construct MorphoGene, a new dataset pairing L1000 gene expression with Cell Painting images for 98 compounds. TRIDENT significantly outperforms state-of-the-art approaches, achieving up to 7-fold improvement with strong generalization to unseen compounds. In a case study on docetaxel, we validate that RNA-guided synthesis accurately produces the corresponding phenotype. An ablation study further confirms that this RNA conditioning is essential for the model's high fidelity. By explicitly modeling transcriptome-phenome mapping, TRIDENT provides a powerful in silico tool and moves us closer to a predictive virtual cell.

cs.LG

Efficient Reasoning via Reward Model

Reinforcement learning with verifiable rewards (RLVR) has been shown to enhance the reasoning capabilities of large language models (LLMs), enabling the development of large reasoning models (LRMs). However, LRMs such as DeepSeek-R1 and OpenAI o1 often generate verbose responses containing redundant or irrelevant reasoning step-a phenomenon known as overthinking-which substantially increases computational costs. Prior efforts to mitigate this issue commonly incorporate length penalties into the reward function, but we find they frequently suffer from two critical issues: length collapse and training collapse, resulting in sub-optimal performance. To address them, we propose a pipeline for training a Conciseness Reward Model (CRM) that scores the conciseness of reasoning path. Additionally, we introduce a novel reward formulation named Conciseness Reward Function (CRF) with explicit dependency between the outcome reward and conciseness score, thereby fostering both more effective and more efficient reasoning. From a theoretical standpoint, we demonstrate the superiority of the new reward from the perspective of variance reduction and improved convergence properties. Besides, on the practical side, extensive experiments on five mathematical benchmark datasets demonstrate the method's effectiveness and token efficiency, which achieves an 8.1% accuracy improvement and a 19.9% reduction in response token length on Qwen2.5-7B. Furthermore, the method generalizes well to other LLMs including Llama and Mistral. The implementation code and datasets are publicly available for reproduction: https://anonymous.4open.science/r/CRM.

cs.AI

MMSearch-Plus: Benchmarking Provenance-Aware Search for Multimodal Browsing Agents

Existing multimodal browsing benchmarks often fail to require genuine multimodal reasoning, as many tasks can be solved with text-only heuristics without vision-in-the-loop verification. We introduce MMSearch-Plus, a 311-task benchmark that enforces multimodal understanding by requiring extraction and propagation of fine-grained visual cues through iterative image-text retrieval and cross-validation under retrieval noise. Our curation procedure seeds questions whose answers require extrapolating from spatial cues and temporal traces to out-of-image facts such as events, dates, and venues. Beyond the dataset, we provide a model-agnostic agent framework with standard browsing tools and a set-of-mark (SoM) module, which lets the agent place marks, crop subregions, and launch targeted image/text searches. SoM enables provenance-aware zoom-and-retrieve and improves robustness in multi-step reasoning. We evaluated closed- and open-source MLLMs in this framework. The strongest system achieves an end-to-end accuracy of 36.0%, and integrating SoM produces consistent gains in multiple settings, with improvements up to +3.9 points. From failure analysis, we observe recurring errors in locating relevant webpages and distinguishing between visually similar events. These results underscore the challenges of real-world multimodal search and establish MMSearch-Plus as a rigorous benchmark for advancing agentic MLLMs.

cs.AI

GHPO: Adaptive Guidance for Stable and Efficient LLM Reinforcement Learning

Reinforcement Learning with Verifiable Rewards (RLVR) has recently emerged as a powerful paradigm for facilitating the self-improvement of large language models (LLMs), particularly in the domain of complex reasoning tasks. However, prevailing on-policy RL methods often contend with significant training instability and inefficiency. This is primarily due to a capacity-difficulty mismatch, where the complexity of training data frequently outpaces the model's current capabilities, leading to critically sparse reward signals and stalled learning progress. This challenge is particularly acute for smaller, more resource-efficient LLMs. To overcome this, we introduce the Guided Hybrid Policy Optimization (GHPO), a novel difficulty-aware reinforcement learning framework. GHPO dynamically calibrates task difficulty by employing adaptive prompt refinement to provide targeted guidance. This unique approach adaptively balances direct imitation learning for problems currently beyond the model's reach with exploration-based reinforcement learning for more manageable tasks, effectively creating a smooth and optimized learning curriculum. Extensive experiments demonstrate that GHPO achieves an average performance gain of approximately 5% across six challenging mathematics benchmarks, consistently outperforming strong on-policy reinforcement learning and curriculum learning baselines. Further analysis confirms that our framework significantly enhances both training stability and final reasoning performance, thus offering a scalable and efficient solution for developing powerful and robust reasoning models.

cs.LG

KINDLE: Knowledge-Guided Distillation for Prior-Free Gene Regulatory Network Inference

Gene regulatory network (GRN) inference serves as a cornerstone for deciphering cellular decision-making processes. Early approaches rely exclusively on gene expression data, thus their predictive power remain fundamentally constrained by the vast combinatorial space of potential gene-gene interactions. Subsequent methods integrate prior knowledge to mitigate this challenge by restricting the solution space to biologically plausible interactions. However, we argue that the effectiveness of these approaches is contingent upon the precision of prior information and the reduction in the search space will circumscribe the models' potential for novel biological discoveries. To address these limitations, we introduce KINDLE, a three-stage framework that decouples GRN inference from prior knowledge dependencies. KINDLE trains a teacher model that integrates prior knowledge with temporal gene expression dynamics and subsequently distills this encoded knowledge to a student model, enabling accurate GRN inference solely from expression data without access to any prior. KINDLE achieves state-of-the-art performance across four benchmark datasets. Notably, it successfully identifies key transcription factors governing mouse embryonic development and precisely characterizes their functional roles. In mouse hematopoietic stem cell data, KINDLE accurately predicts fate transition outcomes following knockout of two critical regulators (Gata1 and Spi1). These biological validations demonstrate our framework's dual capability in maintaining topological inference precision while preserving discovery potential for novel biological mechanisms.

q-bio.MN

LLM-Powered User Simulator for Recommender System

User simulators can rapidly generate a large volume of timely user behavior data, providing a testing platform for reinforcement learning-based recommender systems, thus accelerating their iteration and optimization. However, prevalent user simulators generally suffer from significant limitations, including the opacity of user preference modeling and the incapability of evaluating simulation accuracy. In this paper, we introduce an LLM-powered user simulator to simulate user engagement with items in an explicit manner, thereby enhancing the efficiency and effectiveness of reinforcement learning-based recommender systems training. Specifically, we identify the explicit logic of user preferences, leverage LLMs to analyze item characteristics and distill user sentiments, and design a logical model to imitate real human engagement. By integrating a statistical model, we further enhance the reliability of the simulation, proposing an ensemble model that synergizes logical and statistical insights for user interaction simulations. Capitalizing on the extensive knowledge and semantic generation capabilities of LLMs, our user simulator faithfully emulates user behaviors and preferences, yielding high-fidelity training data that enrich the training of recommendation algorithms. We establish quantifying and qualifying experiments on five datasets to validate the simulator's effectiveness and stability across various recommendation scenarios.

cs.IR

Modeling User Retention through Generative Flow Networks

Recommender systems aim to fulfill the user's daily demands. While most existing research focuses on maximizing the user's engagement with the system, it has recently been pointed out that how frequently the users come back for the service also reflects the quality and stability of recommendations. However, optimizing this user retention behavior is non-trivial and poses several challenges including the intractable leave-and-return user activities, the sparse and delayed signal, and the uncertain relations between users' retention and their immediate feedback towards each item in the recommendation list. In this work, we regard the retention signal as an overall estimation of the user's end-of-session satisfaction and propose to estimate this signal through a probabilistic flow. This flow-based modeling technique can back-propagate the retention reward towards each recommended item in the user session, and we show that the flow combined with traditional learning-to-rank objectives eventually optimizes a non-discounted cumulative reward for both immediate user feedback and user retention. We verify the effectiveness of our method through both offline empirical studies on two public datasets and online A/B tests in an industrial platform.

cs.IR

M3oE: Multi-Domain Multi-Task Mixture-of Experts Recommendation Framework

Multi-domain recommendation and multi-task recommendation have demonstrated their effectiveness in leveraging common information from different domains and objectives for comprehensive user modeling. Nonetheless, the practical recommendation usually faces multiple domains and tasks simultaneously, which cannot be well-addressed by current methods. To this end, we introduce M3oE, an adaptive Multi-domain Multi-task Mixture-of-Experts recommendation framework. M3oE integrates multi-domain information, maps knowledge across domains and tasks, and optimizes multiple objectives. We leverage three mixture-of-experts modules to learn common, domain-aspect, and task-aspect user preferences respectively to address the complex dependencies among multiple domains and tasks in a disentangled manner. Additionally, we design a two-level fusion mechanism for precise control over feature extraction and fusion across diverse domains and tasks. The framework's adaptability is further enhanced by applying AutoML technique, which allows dynamic structure optimization. To the best of the authors' knowledge, our M3oE is the first effort to solve multi-domain multi-task recommendation self-adaptively. Extensive experiments on two benchmark datasets against diverse baselines demonstrate M3oE's superior performance. The implementation code is available to ensure reproducibility.

cs.IR

Sequential Recommendation for Optimizing Both Immediate Feedback and Long-term Retention

In the landscape of Recommender System (RS) applications, reinforcement learning (RL) has recently emerged as a powerful tool, primarily due to its proficiency in optimizing long-term rewards. Nevertheless, it suffers from instability in the learning process, stemming from the intricate interactions among bootstrapping, off-policy training, and function approximation. Moreover, in multi-reward recommendation scenarios, designing a proper reward setting that reconciles the inner dynamics of various tasks is quite intricate. In response to these challenges, we introduce DT4IER, an advanced decision transformer-based recommendation model that is engineered to not only elevate the effectiveness of recommendations but also to achieve a harmonious balance between immediate user engagement and long-term retention. The DT4IER applies an innovative multi-reward design that adeptly balances short and long-term rewards with user-specific attributes, which serve to enhance the contextual richness of the reward sequence ensuring a more informed and personalized recommendation process. To enhance its predictive capabilities, DT4IER incorporates a high-dimensional encoder, skillfully designed to identify and leverage the intricate interrelations across diverse tasks. Furthermore, we integrate a contrastive learning approach within the action embedding predictions, a strategy that significantly boosts the model's overall performance. Experiments on three real-world datasets demonstrate the effectiveness of DT4IER against state-of-the-art Sequential Recommender Systems (SRSs) and Multi-Task Learning (MTL) models in terms of both prediction accuracy and effectiveness in specific tasks. The source code is accessible online to facilitate replication

cs.IR

KuaiSim: A Comprehensive Simulator for Recommender Systems

Reinforcement Learning (RL)-based recommender systems (RSs) have garnered considerable attention due to their ability to learn optimal recommendation policies and maximize long-term user rewards. However, deploying RL models directly in online environments and generating authentic data through A/B tests can pose challenges and require substantial resources. Simulators offer an alternative approach by providing training and evaluation environments for RS models, reducing reliance on real-world data. Existing simulators have shown promising results but also have limitations such as simplified user feedback, lacking consistency with real-world data, the challenge of simulator evaluation, and difficulties in migration and expansion across RSs. To address these challenges, we propose KuaiSim, a comprehensive user environment that provides user feedback with multi-behavior and cross-session responses. The resulting simulator can support three levels of recommendation problems: the request level list-wise recommendation task, the whole-session level sequential recommendation task, and the cross-session level retention optimization task. For each task, KuaiSim also provides evaluation protocols and baseline recommendation algorithms that further serve as benchmarks for future research. We also restructure existing competitive simulators on the KuaiRand Dataset and compare them against KuaiSim to future assess their performance and behavioral differences. Furthermore, to showcase KuaiSim's flexibility in accommodating different datasets, we demonstrate its versatility and robustness when deploying it on the ML-1m dataset.

cs.IR

AutoAssign+: Automatic Shared Embedding Assignment in Streaming Recommendation

In the domain of streaming recommender systems, conventional methods for addressing new user IDs or item IDs typically involve assigning initial ID embeddings randomly. However, this practice results in two practical challenges: (i) Items or users with limited interactive data may yield suboptimal prediction performance. (ii) Embedding new IDs or low-frequency IDs necessitates consistently expanding the embedding table, leading to unnecessary memory consumption. In light of these concerns, we introduce a reinforcement learning-driven framework, namely AutoAssign+, that facilitates Automatic Shared Embedding Assignment Plus. To be specific, AutoAssign+ utilizes an Identity Agent as an actor network, which plays a dual role: (i) Representing low-frequency IDs field-wise with a small set of shared embeddings to enhance the embedding initialization, and (ii) Dynamically determining which ID features should be retained or eliminated in the embedding table. The policy of the agent is optimized with the guidance of a critic network. To evaluate the effectiveness of our approach, we perform extensive experiments on three commonly used benchmark datasets. Our experiment results demonstrate that AutoAssign+ is capable of significantly enhancing recommendation performance by mitigating the cold-start problem. Furthermore, our framework yields a reduction in memory usage of approximately 20-30%, verifying its practical effectiveness and efficiency for streaming recommender systems.

cs.IR

Learning Empirical Bregman Divergence for Uncertain Distance Representation

Deep metric learning techniques have been used for visual representation in various supervised and unsupervised learning tasks through learning embeddings of samples with deep networks. However, classic approaches, which employ a fixed distance metric as a similarity function between two embeddings, may lead to suboptimal performance for capturing the complex data distribution. The Bregman divergence generalizes measures of various distance metrics and arises throughout many fields of deep metric learning. In this paper, we first show how deep metric learning loss can arise from the Bregman divergence. We then introduce a novel method for learning empirical Bregman divergence directly from data based on parameterizing the convex function underlying the Bregman divergence with a deep learning setting. We further experimentally show that our approach performs effectively on five popular public datasets compared to other SOTA deep metric learning methods, particularly for pattern recognition problems.

cs.CV

Multi-Task Deep Recommender Systems: A Survey

Multi-task learning (MTL) aims at learning related tasks in a unified model to achieve mutual improvement among tasks considering their shared knowledge. It is an important topic in recommendation due to the demand for multi-task prediction considering performance and efficiency. Although MTL has been well studied and developed, there is still a lack of systematic review in the recommendation community. To fill the gap, we provide a comprehensive review of existing multi-task deep recommender systems (MTDRS) in this survey. To be specific, the problem definition of MTDRS is first given, and it is compared with other related areas. Next, the development of MTDRS is depicted and the taxonomy is introduced from the task relation and methodology aspects. Specifically, the task relation is categorized into parallel, cascaded, and auxiliary with main, while the methodology is grouped into parameter sharing, optimization, and training mechanism. The survey concludes by summarizing the application and public datasets of MTDRS and highlighting the challenges and future directions of the field.

cs.IR