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Ziyang Ma

Publications and source records attributed to Ziyang Ma.

At least 55 records · Page 3Linked to original sources

The Interspeech 2026 Audio Reasoning Challenge: Evaluating Reasoning Process Quality for Audio Reasoning Models and Agents

Recent Large Audio Language Models (LALMs) excel in understanding but often lack transparent reasoning. To address this "black-box" limitation, we organized the Audio Reasoning Challenge at Interspeech 2026, the first shared task dedicated to evaluating Chain-of-Thought (CoT) quality in the audio domain. The challenge introduced MMAR-Rubrics, a novel instance-level protocol assessing the factuality and logic of reasoning chains. Featured Single Model and Agent tracks, the competition attracting 156 teams from 18 countries and regions. Results show agent systems currently lead in reasoning quality, utilizing iterative tool orchestration and cross-modal analysis. Besides, single models are rapidly advancing via reinforcement learning and sophisticated data pipeline. We details the challenge design, methodology, and a comprehensive analysis of state-of-the-art systems, providing new insights for explainable audio intelligence.

cs.SD↗

Audio ControlNet for Fine-Grained Audio Generation and Editing

We study the fine-grained text-to-audio (T2A) generation task. While recent models can synthesize high-quality audio from text descriptions, they often lack precise control over attributes such as loudness, pitch, and sound events. Unlike prior approaches that retrain models for specific control types, we propose to train ControlNet models on top of pre-trained T2A backbones to achieve controllable generation over loudness, pitch, and event roll. We introduce two designs, T2A-ControlNet and T2A-Adapter, and show that the T2A-Adapter model offers a more efficient structure with strong control ability. With only 38M additional parameters, T2A-Adapter achieves state-of-the-art performance on the AudioSet-Strong in both event-level and segment-level F1 scores. We further extend this framework to audio editing, proposing T2A-Editor for removing and inserting audio events at time locations specified by instructions. Models, code, dataset pipelines, and benchmarks will be released to support future research on controllable audio generation and editing.

cs.SD↗

From Prompt to Graph: Comparing LLM-Based Information Extraction Strategies in Domain-Specific Ontology Development

Ontologies are essential for structuring domain knowledge, improving accessibility, sharing, and reuse. However, traditional ontology construction relies on manual annotation and conventional natural language processing (NLP) techniques, making the process labour-intensive and costly, especially in specialised fields like casting manufacturing. The rise of Large Language Models (LLMs) offers new possibilities for automating knowledge extraction. This study investigates three LLM-based approaches, including pre-trained LLM-driven method, in-context learning (ICL) method and fine-tuning method to extract terms and relations from domain-specific texts using limited data. We compare their performances and use the best-performing method to build a casting ontology that validated by domian expert.

cs.AI↗

SLAM-LLM: A Modular, Open-Source Multimodal Large Language Model Framework and Best Practice for Speech, Language, Audio and Music Processing

The recent surge in open-source Multimodal Large Language Models (MLLM) frameworks, such as LLaVA, provides a convenient kickoff for artificial intelligence developers and researchers. However, most of the MLLM frameworks take vision as the main input modality, and provide limited in-depth support for the modality of speech, audio, and music. This situation hinders the development of audio-language models, and forces researchers to spend a lot of effort on code writing and hyperparameter tuning. We present SLAM-LLM, an open-source deep learning framework designed to train customized MLLMs, focused on speech, language, audio, and music processing. SLAM-LLM provides a modular configuration of different encoders, projectors, LLMs, and parameter-efficient fine-tuning plugins. SLAM-LLM also includes detailed training and inference recipes for mainstream tasks, along with high-performance checkpoints like LLM-based Automatic Speech Recognition (ASR), Automated Audio Captioning (AAC), and Music Captioning (MC). Some of these recipes have already reached or are nearing state-of-the-art performance, and some relevant techniques have also been accepted by academic papers. We hope SLAM-LLM will accelerate iteration, development, data engineering, and model training for researchers. We are committed to continually pushing forward audio-based MLLMs through this open-source framework, and call on the community to contribute to the LLM-based speech, audio and music processing.

cs.SD↗

Word-Level Emotional Expression Control in Zero-Shot Text-to-Speech Synthesis

While emotional text-to-speech (TTS) has made significant progress, most existing research remains limited to utterance-level emotional expression and fails to support word-level control. Achieving word-level expressive control poses fundamental challenges, primarily due to the complexity of modeling multi-emotion transitions and the scarcity of annotated datasets that capture intra-sentence emotional and prosodic variation. In this paper, we propose WeSCon, the first self-training framework that enables word-level control of both emotion and speaking rate in a pretrained zero-shot TTS model, without relying on datasets containing intra-sentence emotion or speed transitions. Our method introduces a transition-smoothing strategy and a dynamic speed control mechanism to guide the pretrained TTS model in performing word-level expressive synthesis through a multi-round inference process. To further simplify the inference, we incorporate a dynamic emotional attention bias mechanism and fine-tune the model via self-training, thereby activating its ability for word-level expressive control in an end-to-end manner. Experimental results show that WeSCon effectively overcomes data scarcity, achieving state-of-the-art performance in word-level emotional expression control while preserving the strong zero-shot synthesis capabilities of the original TTS model.

eess.AS↗

Task Vector in TTS: Toward Emotionally Expressive Dialectal Speech Synthesis

Recent advances in text-to-speech (TTS) have yielded remarkable improvements in naturalness and intelligibility. Building on these achievements, research has increasingly shifted toward enhancing the expressiveness of generated speech, such as dialectal and emotional TTS. However, cross-style synthesis combining both dialect and emotion remains challenging and largely unexplored, mainly due to the scarcity of dialectal data with emotional labels. To address this, we propose Hierarchical Expressive Vector (HE-Vector), a two-stage method for Emotional Dialectal TTS. In the first stage, we construct different task vectors to model dialectal and emotional styles independently, and then enhance single-style synthesis by adjusting their weights, a method we refer to as Expressive Vector (E-Vector). For the second stage, we hierarchically integrate these vectors to achieve controllable emotionally expressive dialect synthesis without requiring jointly labeled data, corresponding to Hierarchical Expressive Vector (HE-Vector). Experimental results demonstrate that HE-Vectors achieve superior performance in dialect synthesis, and promising results in synthesizing emotionally expressive dialectal speech in a zero-shot setting.

cs.SD↗

X-Talk: On the Underestimated Potential of Modular Speech-to-Speech Dialogue System

We present X-Talk, an open-source framework that champions a decoupled, modular design for LLM-driven speech-to-speech (S2S) systems. While the dominant trend favors end-to-end (E2E) modeling to optimize information flow, these "omni-models" often struggle to balance the competing objectives of complex speech tasks within a single network. X-Talk challenges this paradigm by demonstrating that a systematically optimized cascaded pipeline can achieve sub-second latency without sacrificing modular flexibility. Our framework seamlessly integrates specialized front-end components (e.g., VAD, speech enhancement) and diverse understanding models (e.g., ASR, emotion, and environmental sound analysis) with LLM capabilities like retrieval-augmented generation (RAG) and tool use. By revitalizing the cascaded approach, X-Talk highlights the underestimated potential of modular S2S systems and provides a robust foundation for future research and applications.

cs.SD↗

SAC: Neural Speech Codec with Semantic-Acoustic Dual-Stream Quantization

Speech codecs that convert continuous speech signals into discrete tokens have become essential for speech language models. However, existing codecs struggle to balance high-quality reconstruction with semantically rich representations, limiting their effectiveness in both generative and understanding tasks. In this work, we propose SAC, a neural speech codec with semantic-acoustic dual-stream quantization. By disentangling semantic and acoustic modeling into two dedicated streams, SAC enables each to be optimized for its respective role. Comprehensive evaluations show that SAC achieves strong reconstruction performance across diverse bitrates under both clean and noisy conditions, with particularly high scores on UTMOS and WER, indicating superior naturalness and intelligibility. Moreover, SAC substantially surpasses prior codecs in semantic representation, approaching the level of continuous self-supervised embeddings. When used as a tokenizer for LLM-based text-to-speech, SAC enables a single-stage autoregressive (AR) TTS model that clearly outperforms state-of-the-art AR systems. Our disentanglement analysis further validates the effectiveness of the dual-stream design, offering new potential for controllable speech generation.

eess.AS↗

Ghost in the Transformer: Detecting Model Reuse with Invariant Spectral Signatures

Large Language Models (LLMs) are widely adopted, but their high training cost leads many developers to fine-tune existing open-source models. While most adhere to open-source licenses, some falsely claim original training despite clear derivation from public models, raising pressing concerns about intellectual property protection and the need to verify model provenance. In this paper, we propose GhostSpec, a lightweight yet effective method for verifying LLM lineage without access to training data or modification of model behavior. Our approach constructs compact and robust fingerprints by applying singular value decomposition (SVD) to invariant products of internal attention weight matrices. Unlike watermarking or output-based methods, GhostSpec is fully data-free, non-invasive, and computationally efficient. Extensive experiments show it is robust to fine-tuning, pruning, expansion, and adversarial transformations, reliably tracing lineage with minimal overhead. By offering a practical solution for model verification, our method contributes to intellectual property protection and fosters a transparent, trustworthy LLM ecosystem. Our code is available at https://github.com/DX0369/GhostSpec.

cs.CR↗

Enhancing Speech-to-Speech Dialogue Modeling with End-to-End Retrieval-Augmented Generation

End-to-end speech-to-speech (S2S) dialogue systems have recently garnered increasing research attention for their lower latency and more natural integration of nonverbal cues such as emotion and speaker identity. However, these systems face key challenges, particularly in incorporating external knowledge, a capability commonly addressed by Retrieval-Augmented Generation (RAG) in text-based large language models (LLMs). The core difficulty lies in the modality gap between input speech and retrieved textual knowledge, which hinders effective integration of information. To address this issue, we propose a novel end-to-end RAG framework that directly retrieves relevant textual knowledge from speech queries. Experimental results demonstrate that our method significantly improves the performance of end-to-end S2S dialogue systems while achieving higher retrieval efficiency. Although the overall performance still lags behind the SOTA cascaded models, our framework offers a promising direction for enhancing knowledge integration in end-to-end S2S systems. Our code and dataset are released.

cs.CL↗

Large Language Models Have Intrinsic Meta-Cognition, but Need a Good Lens

Previous research has primarily focused on the cognitive error detection capabilities of Large Language Models (LLMs), often prompting them to analyze mistakes in reasoning chains. However, few studies have examined the meta-cognitive abilities of LLMs (e.g., their self-awareness of step errors), which are crucial for their reliability. While studies on LLM self-evaluation present some measures, such as perplexity, which can reflect the answer correctness and be viewed as the lens of meta-cognition, they lack step-level analysis and adaptation. This paper studies the evaluation of LLM meta-cognition using the current lenses and how to improve these lenses. Specifically, we propose AutoMeco, an Automated Meta-cognition Evaluation framework for benchmarking the existing lenses. Furthermore, a training-free Markovian Intrinsic Reward Adjustment strategy, MIRA, is proposed to boost current meta-cognition lenses. Experimental results on three mathematical reasoning datasets and three LLMs show the reasonableness of AutoMeco by comparing it with Best-of-N verification. Moreover, the meta-cognition ability of LLMs can be better evaluated using MIRA.

cs.CL↗

ISA-Bench: Benchmarking Instruction Sensitivity for Large Audio Language Models

Large Audio Language Models (LALMs), which couple acoustic perception with large language models (LLMs) to extract and understand diverse information from audio, have attracted intense interest from both academic and industrial communities. However, existing LALMs are highly sensitive to how instructions are phrased, affecting both (i) instruction-following rates and (ii) task performance. Yet, no existing benchmarks offer a systematic and comprehensive evaluation of this sensitivity. We introduce ISA-Bench, a dynamic benchmark evaluating instruction sensitivity for LALMs along three axes: instruction description, output format, and task composition. We assess recent open-source and proprietary LALMs using ISA-Bench, profiling both compliance and accuracy under controlled instruction variations. Experimental results reveal that even state-of-the-art LALMs suffer significant instruction sensitivity, leading to degraded performance on fundamental audio understanding tasks. To mitigate this issue, we fine-tune Qwen2-Audio on a specifically constructed complex instruction-variant dataset, achieving a marked improvement in instruction-following performance. However, this also induces nontrivial catastrophic forgetting: the model loses some previously mastered task capabilities when exposed to new instruction styles. Our benchmark provides a standardized basis for assessing and improving instruction sensitivity in LALMs, underscoring the need for instruction-robust audio understanding in real-world pipelines.

cs.SD↗

Evaluating Bias in Spoken Dialogue LLMs for Real-World Decisions and Recommendations

While biases in large language models (LLMs), such as stereotypes and cultural tendencies in outputs, have been examined and identified, their presence and characteristics in spoken dialogue models (SDMs) with audio input and output remain largely unexplored. Paralinguistic features, such as age, gender, and accent, can affect model outputs; when compounded by multi-turn conversations, these effects may exacerbate biases, with potential implications for fairness in decision-making and recommendation tasks. In this paper, we systematically evaluate biases in speech LLMs and study the impact of multi-turn dialogues with repeated negative feedback. Bias is measured using Group Unfairness Score (GUS) for decisions and similarity-based normalized statistics rate (SNSR) for recommendations, across both open-source models like Qwen2.5-Omni and GLM-4-Voice, as well as closed-source APIs such as GPT-4o Audio and Gemini-2.5-Flash. Our analysis reveals that closed-source models generally exhibit lower bias, while open-source models are more sensitive to age and gender, and recommendation tasks tend to amplify cross-group disparities. We found that biased decisions may persist in multi-turn conversations. This work provides the first systematic study of biases in end-to-end spoken dialogue models, offering insights towards fair and reliable audio-based interactive systems. To facilitate further research, we release the FairDialogue dataset and evaluation code.

cs.CL↗

EmoPrefer: Can Large Language Models Understand Human Emotion Preferences?

Descriptive Multimodal Emotion Recognition (DMER) has garnered increasing research attention. Unlike traditional discriminative paradigms that rely on predefined emotion taxonomies, DMER aims to describe human emotional state using free-form natural language, enabling finer-grained and more interpretable emotion representations. However, this free-form prediction paradigm introduces new challenges regarding its evaluation. Previous works depend on ground-truth descriptions, but emotions are inherently tied to diverse human behaviors, and generating a comprehensive and accurate description is inherently demanding. Other researchers reformulate this problem into a more tractable human preference learning task, but pairwise preference annotation involves substantial manual effort. This leads to a question: can we leverage multimodal LLMs (MLLMs) to achieve more cost-efficient preference annotation? To answer this, we propose EmoPrefer, a pioneering work exploring the potential of LLMs in decoding human emotion preferences. Specifically, we construct the first emotion preference dataset, EmoPrefer-Data, featuring high-quality preference annotations from experts. Additionally, we introduce EmoPrefer-Bench, which evaluates the performance of various MLLMs and prompting techniques in preference prediction, while also revealing new strategies to enhance their performance. To the best of our knowledge, this is the first work exploring the capabilities of LLMs in understanding human emotion preferences. Our work advances the field of DMER and lays the foundation for more intelligent human-computer interaction.

cs.HC↗

Pay More Attention To Audio: Mitigating Imbalance of Cross-Modal Attention in Large Audio Language Models

Large Audio-Language Models (LALMs) often suffer from audio-textual attention imbalance, prioritizing text over acoustic information, particularly in the multi-modal fusion layers of the Transformer architecture. This bias hinders their ability to fully utilize acoustic cues, causing suboptimal performance on audio reasoning tasks. To mitigate this, we propose \textbf{MATA}, a novel training-free method that dynamically pushes LALMs to pay \textbf{M}ore \textbf{A}ttention \textbf{T}o \textbf{A}udio tokens within the self-attention mechanism. Specifically, MATA intervenes post raw attention scoring, targeting only the last token in intermediate layers without introducing additional parameters or computational overhead. Experiments on the MMAU and MMAR benchmarks confirm MATA's effectiveness, with consistent performance gains. Notably, on MMAR, MATA enables an open-source model to surpass the proprietary Gemini 2.0 Flash for the first time. Our work provides an efficient solution to mitigate attention bias and opens a new research direction for enhancing the audio-processing capabilities of multi-modal models.

cs.SD↗

Qwen3-Omni Technical Report

We present Qwen3-Omni, a single multimodal model that, for the first time, maintains state-of-the-art performance across text, image, audio, and video without any degradation relative to single-modal counterparts. Qwen3-Omni matches the performance of same-sized single-modal models within the Qwen series and excels particularly on audio tasks. Across 36 audio and audio-visual benchmarks, Qwen3-Omni achieves open-source SOTA on 32 benchmarks and overall SOTA on 22, outperforming strong closed-source models such as Gemini-2.5-Pro, Seed-ASR, and GPT-4o-Transcribe. Qwen3-Omni adopts a Thinker-Talker MoE architecture that unifies perception and generation across text, images, audio, and video, yielding fluent text and natural real-time speech. It supports text interaction in 119 languages, speech understanding in 19 languages, and speech generation in 10 languages. To reduce first-packet latency in streaming synthesis, Talker autoregressively predicts discrete speech codecs using a multi-codebook scheme. Leveraging the representational capacity of these codebooks, we replace computationally intensive block-wise diffusion with a lightweight causal ConvNet, enabling streaming from the first codec frame. In cold-start settings, Qwen3-Omni achieves a theoretical end-to-end first-packet latency of 234 ms. To further strengthen multimodal reasoning, we introduce a Thinking model that explicitly reasons over inputs from any modality. Since the research community currently lacks a general-purpose audio captioning model, we fine-tuned Qwen3-Omni-30B-A3B to obtain Qwen3-Omni-30B-A3B-Captioner, which produces detailed, low-hallucination captions for arbitrary audio inputs. Qwen3-Omni-30B-A3B, Qwen3-Omni-30B-A3B-Thinking, and Qwen3-Omni-30B-A3B-Captioner are publicly released under the Apache 2.0 license.

cs.CL↗

Mini-Omni-Reasoner: Token-Level Thinking-in-Speaking in Large Speech Models

Reasoning is essential for effective communication and decision-making. While recent advances in LLMs and MLLMs have shown that incorporating explicit reasoning significantly improves understanding and generalization, reasoning in LSMs remains in a nascent stage. Early efforts attempt to transfer the "Thinking-before-Speaking" paradigm from textual models to speech. However, this sequential formulation introduces notable latency, as spoken responses are delayed until reasoning is fully completed, impairing real-time interaction and communication efficiency. To address this, we propose Mini-Omni-Reasoner, a framework that enables reasoning within speech via a novel "Thinking-in-Speaking" formulation. Rather than completing reasoning before producing any verbal output, Mini-Omni-Reasoner interleaves silent reasoning tokens with spoken response tokens at the token level. This design allows continuous speech generation while embedding structured internal reasoning, leveraging the model's high-frequency token processing capability. Although interleaved, local semantic alignment is enforced to ensure that each response token is informed by its preceding reasoning. To support this framework, we introduce Spoken-Math-Problems-3M, a large-scale dataset tailored for interleaved reasoning and response. The dataset ensures that verbal tokens consistently follow relevant reasoning content, enabling accurate and efficient learning of speech-coupled reasoning. Built on a hierarchical Thinker-Talker architecture, Mini-Omni-Reasoner delivers fluent yet logically grounded spoken responses, maintaining both naturalness and precision. On the Spoken-MQA benchmark, it achieves a +19.1% gain in arithmetic reasoning and +6.4% in contextual understanding, with shorter outputs and zero decoding latency.

cs.CL↗

YuE: Scaling Open Foundation Models for Long-Form Music Generation

We tackle the task of long-form music generation--particularly the challenging \textbf{lyrics-to-song} problem--by introducing YuE, a family of open foundation models based on the LLaMA2 architecture. Specifically, YuE scales to trillions of tokens and generates up to five minutes of music while maintaining lyrical alignment, coherent musical structure, and engaging vocal melodies with appropriate accompaniment. It achieves this through (1) track-decoupled next-token prediction to overcome dense mixture signals, (2) structural progressive conditioning for long-context lyrical alignment, and (3) a multitask, multiphase pre-training recipe to converge and generalize. In addition, we redesign the in-context learning technique for music generation, enabling versatile style transfer (e.g., converting Japanese city pop into an English rap while preserving the original accompaniment) and bidirectional generation. Through extensive evaluation, we demonstrate that YuE matches or even surpasses some of the proprietary systems in musicality and vocal agility. In addition, fine-tuning YuE enables additional controls and enhanced support for tail languages. Furthermore, beyond generation, we show that YuE's learned representations can perform well on music understanding tasks, where the results of YuE match or exceed state-of-the-art methods on the MARBLE benchmark. Keywords: lyrics2song, song generation, long-form, foundation model, music generation

eess.AS↗