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Ziyu Yao

Publications and source records attributed to Ziyu Yao.

At least 55 records · Page 3Linked to original sources

FD2Talk: Towards Generalized Talking Head Generation with Facial Decoupled Diffusion Model

Talking head generation is a significant research topic that still faces numerous challenges. Previous works often adopt generative adversarial networks or regression models, which are plagued by generation quality and average facial shape problem. Although diffusion models show impressive generative ability, their exploration in talking head generation remains unsatisfactory. This is because they either solely use the diffusion model to obtain an intermediate representation and then employ another pre-trained renderer, or they overlook the feature decoupling of complex facial details, such as expressions, head poses and appearance textures. Therefore, we propose a Facial Decoupled Diffusion model for Talking head generation called FD2Talk, which fully leverages the advantages of diffusion models and decouples the complex facial details through multi-stages. Specifically, we separate facial details into motion and appearance. In the initial phase, we design the Diffusion Transformer to accurately predict motion coefficients from raw audio. These motions are highly decoupled from appearance, making them easier for the network to learn compared to high-dimensional RGB images. Subsequently, in the second phase, we encode the reference image to capture appearance textures. The predicted facial and head motions and encoded appearance then serve as the conditions for the Diffusion UNet, guiding the frame generation. Benefiting from decoupling facial details and fully leveraging diffusion models, extensive experiments substantiate that our approach excels in enhancing image quality and generating more accurate and diverse results compared to previous state-of-the-art methods.

cs.CV↗

Look Further Ahead: Testing the Limits of GPT-4 in Path Planning

Large Language Models (LLMs) have shown impressive capabilities across a wide variety of tasks. However, they still face challenges with long-horizon planning. To study this, we propose path planning tasks as a platform to evaluate LLMs' ability to navigate long trajectories under geometric constraints. Our proposed benchmark systematically tests path-planning skills in complex settings. Using this, we examined GPT-4's planning abilities using various task representations and prompting approaches. We found that framing prompts as Python code and decomposing long trajectory tasks improve GPT-4's path planning effectiveness. However, while these approaches show some promise toward improving the planning ability of the model, they do not obtain optimal paths and fail at generalizing over extended horizons.

cs.AI↗

Instances Need More Care: Rewriting Prompts for Instances with LLMs in the Loop Yields Better Zero-Shot Performance

Large language models (LLMs) have revolutionized zero-shot task performance, mitigating the need for task-specific annotations while enhancing task generalizability. Despite its advancements, current methods using trigger phrases such as "Let's think step by step" remain limited. This study introduces PRomPTed, an approach that optimizes the zero-shot prompts for individual task instances following an innovative manner of "LLMs in the loop". Our comprehensive evaluation across 13 datasets and 10 task types based on GPT-4 reveals that PRomPTed significantly outperforms both the naive zero-shot approaches and a strong baseline (i.e., "Output Refinement") which refines the task output instead of the input prompt. Our experimental results also confirmed the generalization of this advantage to the relatively weaker GPT-3.5. Even more intriguingly, we found that leveraging GPT-3.5 to rewrite prompts for the stronger GPT-4 not only matches but occasionally exceeds the efficacy of using GPT-4 as the prompt rewriter. Our research thus presents a huge value in not only enhancing zero-shot LLM performance but also potentially enabling supervising LLMs with their weaker counterparts, a capability attracting much interest recently. Finally, our additional experiments confirm the generalization of the advantages to open-source LLMs such as Mistral 7B and Mixtral 8x7B.

cs.CL↗

Large Language Model Cascades with Mixture of Thoughts Representations for Cost-efficient Reasoning

Large language models (LLMs) such as GPT-4 have exhibited remarkable performance in a variety of tasks, but this strong performance often comes with the high expense of using paid API services. In this paper, we are motivated to study building an LLM cascade to save the cost of using LLMs, particularly for performing reasoning (e.g., mathematical, causal) tasks. Our cascade pipeline follows the intuition that simpler questions can be addressed by a weaker but more affordable LLM, whereas only the challenging questions necessitate the stronger and more expensive LLM. To realize this decision-making, we consider the "answer consistency" of the weaker LLM as a signal of the question difficulty and propose several methods for the answer sampling and consistency checking, including one leveraging a mixture of two thought representations (i.e., Chain-of-Thought and Program-of-Thought). Through experiments on six reasoning benchmark datasets, with GPT-3.5-turbo and GPT-4 being the weaker and stronger LLMs, respectively, we demonstrate that our proposed LLM cascades can achieve performance comparable to using solely the stronger LLM but require only 40% of its cost.

cs.CL↗

MAILEX: Email Event and Argument Extraction

In this work, we present the first dataset, MailEx, for performing event extraction from conversational email threads. To this end, we first proposed a new taxonomy covering 10 event types and 76 arguments in the email domain. Our final dataset includes 1.5K email threads and ~4K emails, which are annotated with totally ~8K event instances. To understand the task challenges, we conducted a series of experiments comparing three types of approaches, i.e., fine-tuned sequence labeling, fine-tuned generative extraction, and few-shot in-context learning. Our results showed that the task of email event extraction is far from being addressed, due to challenges lying in, e.g., extracting non-continuous, shared trigger spans, extracting non-named entity arguments, and modeling the email conversational history. Our work thus suggests more future investigations in this domain-specific event extraction task.

cs.CL↗

Gentopia: A Collaborative Platform for Tool-Augmented LLMs

Augmented Language Models (ALMs) empower large language models with the ability to use tools, transforming them into intelligent agents for real-world interactions. However, most existing frameworks for ALMs, to varying degrees, are deficient in the following critical features: flexible customization, collaborative democratization, and holistic evaluation. We present gentopia, an ALM framework enabling flexible customization of agents through simple configurations, seamlessly integrating various language models, task formats, prompting modules, and plugins into a unified paradigm. Furthermore, we establish gentpool, a public platform enabling the registration and sharing of user-customized agents. Agents registered in gentpool are composable such that they can be assembled together for agent collaboration, advancing the democratization of artificial intelligence. To ensure high-quality agents, gentbench, an integral component of gentpool, is designed to thoroughly evaluate user-customized agents across diverse aspects such as safety, robustness, efficiency, etc. We release gentopia on Github and will continuously move forward.

cs.AI↗

Learning to Simulate Natural Language Feedback for Interactive Semantic Parsing

Interactive semantic parsing based on natural language (NL) feedback, where users provide feedback to correct the parser mistakes, has emerged as a more practical scenario than the traditional one-shot semantic parsing. However, prior work has heavily relied on human-annotated feedback data to train the interactive semantic parser, which is prohibitively expensive and not scalable. In this work, we propose a new task of simulating NL feedback for interactive semantic parsing. We accompany the task with a novel feedback evaluator. The evaluator is specifically designed to assess the quality of the simulated feedback, based on which we decide the best feedback simulator from our proposed variants. On a text-to-SQL dataset, we show that our feedback simulator can generate high-quality NL feedback to boost the error correction ability of a specific parser. In low-data settings, our feedback simulator can help achieve comparable error correction performance as trained using the costly, full set of human annotations.

cs.CL↗

Improving Generalization in Language Model-Based Text-to-SQL Semantic Parsing: Two Simple Semantic Boundary-Based Techniques

Compositional and domain generalization present significant challenges in semantic parsing, even for state-of-the-art semantic parsers based on pre-trained language models (LMs). In this study, we empirically investigate improving an LM's generalization in semantic parsing with two simple techniques: at the token level, we introduce a token preprocessing method to preserve the semantic boundaries of tokens produced by LM tokenizers; at the sequence level, we propose to use special tokens to mark the boundaries of components aligned between input and output. Our experimental results on two text-to-SQL semantic parsing datasets show that our token preprocessing, although simple, can substantially improve the LM performance on both types of generalization, and our component boundary marking method is particularly helpful for compositional generalization.

cs.CL↗

PoseRAC: Pose Saliency Transformer for Repetitive Action Counting

This paper presents a significant contribution to the field of repetitive action counting through the introduction of a new approach called Pose Saliency Representation. The proposed method efficiently represents each action using only two salient poses instead of redundant frames, which significantly reduces the computational cost while improving the performance. Moreover, we introduce a pose-level method, PoseRAC, which is based on this representation and achieves state-of-the-art performance on two new version datasets by using Pose Saliency Annotation to annotate salient poses for training. Our lightweight model is highly efficient, requiring only 20 minutes for training on a GPU, and infers nearly 10x faster compared to previous methods. In addition, our approach achieves a substantial improvement over the previous state-of-the-art TransRAC, achieving an OBO metric of 0.56 compared to 0.29 of TransRAC. The code and new dataset are available at https://github.com/MiracleDance/PoseRAC for further research and experimentation, making our proposed approach highly accessible to the research community.

cs.CV↗

Explaining Large Language Model-Based Neural Semantic Parsers (Student Abstract)

While large language models (LLMs) have demonstrated strong capability in structured prediction tasks such as semantic parsing, few amounts of research have explored the underlying mechanisms of their success. Our work studies different methods for explaining an LLM-based semantic parser and qualitatively discusses the explained model behaviors, hoping to inspire future research toward better understanding them.

cs.CL↗

UnifiedSKG: Unifying and Multi-Tasking Structured Knowledge Grounding with Text-to-Text Language Models

Structured knowledge grounding (SKG) leverages structured knowledge to complete user requests, such as semantic parsing over databases and question answering over knowledge bases. Since the inputs and outputs of SKG tasks are heterogeneous, they have been studied separately by different communities, which limits systematic and compatible research on SKG. In this paper, we overcome this limitation by proposing the UnifiedSKG framework, which unifies 21 SKG tasks into a text-to-text format, aiming to promote systematic SKG research, instead of being exclusive to a single task, domain, or dataset. We use UnifiedSKG to benchmark T5 with different sizes and show that T5, with simple modifications when necessary, achieves state-of-the-art performance on almost all of the 21 tasks. We further demonstrate that multi-task prefix-tuning improves the performance on most tasks, largely improving the overall performance. UnifiedSKG also facilitates the investigation of zero-shot and few-shot learning, and we show that T0, GPT-3, and Codex struggle in zero-shot and few-shot learning for SKG. We also use UnifiedSKG to conduct a series of controlled experiments on structured knowledge encoding variants across SKG tasks. UnifiedSKG is easily extensible to more tasks, and it is open-sourced at https://github.com/hkunlp/unifiedskg.

cs.CL↗

Synthetic Question Value Estimation for Domain Adaptation of Question Answering

Synthesizing QA pairs with a question generator (QG) on the target domain has become a popular approach for domain adaptation of question answering (QA) models. Since synthetic questions are often noisy in practice, existing work adapts scores from a pretrained QA (or QG) model as criteria to select high-quality questions. However, these scores do not directly serve the ultimate goal of improving QA performance on the target domain. In this paper, we introduce a novel idea of training a question value estimator (QVE) that directly estimates the usefulness of synthetic questions for improving the target-domain QA performance. By conducting comprehensive experiments, we show that the synthetic questions selected by QVE can help achieve better target-domain QA performance, in comparison with existing techniques. We additionally show that by using such questions and only around 15% of the human annotations on the target domain, we can achieve comparable performance to the fully-supervised baselines.

cs.CL↗

CliniQG4QA: Generating Diverse Questions for Domain Adaptation of Clinical Question Answering

Clinical question answering (QA) aims to automatically answer questions from medical professionals based on clinical texts. Studies show that neural QA models trained on one corpus may not generalize well to new clinical texts from a different institute or a different patient group, where large-scale QA pairs are not readily available for model retraining. To address this challenge, we propose a simple yet effective framework, CliniQG4QA, which leverages question generation (QG) to synthesize QA pairs on new clinical contexts and boosts QA models without requiring manual annotations. In order to generate diverse types of questions that are essential for training QA models, we further introduce a seq2seq-based question phrase prediction (QPP) module that can be used together with most existing QG models to diversify the generation. Our comprehensive experiment results show that the QA corpus generated by our framework can improve QA models on the new contexts (up to 8% absolute gain in terms of Exact Match), and that the QPP module plays a crucial role in achieving the gain.

cs.CL↗

Learning Structural Edits via Incremental Tree Transformations

While most neural generative models generate outputs in a single pass, the human creative process is usually one of iterative building and refinement. Recent work has proposed models of editing processes, but these mostly focus on editing sequential data and/or only model a single editing pass. In this paper, we present a generic model for incremental editing of structured data (i.e., "structural edits"). Particularly, we focus on tree-structured data, taking abstract syntax trees of computer programs as our canonical example. Our editor learns to iteratively generate tree edits (e.g., deleting or adding a subtree) and applies them to the partially edited data, thereby the entire editing process can be formulated as consecutive, incremental tree transformations. To show the unique benefits of modeling tree edits directly, we further propose a novel edit encoder for learning to represent edits, as well as an imitation learning method that allows the editor to be more robust. We evaluate our proposed editor on two source code edit datasets, where results show that, with the proposed edit encoder, our editor significantly improves accuracy over previous approaches that generate the edited program directly in one pass. Finally, we demonstrate that training our editor to imitate experts and correct its mistakes dynamically can further improve its performance.

cs.LG↗

An Imitation Game for Learning Semantic Parsers from User Interaction

Despite the widely successful applications, bootstrapping and fine-tuning semantic parsers are still a tedious process with challenges such as costly data annotation and privacy risks. In this paper, we suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstration when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good as the user in interpreting their questions. To combat the sparsity of demonstration, we propose a novel annotation-efficient imitation learning algorithm, which iteratively collects new datasets by mixing demonstrated states and confident predictions and re-trains the semantic parser in a Dataset Aggregation fashion (Ross et al., 2011). We provide a theoretical analysis of its cost bound and also empirically demonstrate its promising performance on the text-to-SQL problem. Code will be available at https://github.com/sunlab-osu/MISP.

cs.CL↗

Model-based Interactive Semantic Parsing: A Unified Framework and A Text-to-SQL Case Study

As a promising paradigm, interactive semantic parsing has shown to improve both semantic parsing accuracy and user confidence in the results. In this paper, we propose a new, unified formulation of the interactive semantic parsing problem, where the goal is to design a model-based intelligent agent. The agent maintains its own state as the current predicted semantic parse, decides whether and where human intervention is needed, and generates a clarification question in natural language. A key part of the agent is a world model: it takes a percept (either an initial question or subsequent feedback from the user) and transitions to a new state. We then propose a simple yet remarkably effective instantiation of our framework, demonstrated on two text-to-SQL datasets (WikiSQL and Spider) with different state-of-the-art base semantic parsers. Compared to an existing interactive semantic parsing approach that treats the base parser as a black box, our approach solicits less user feedback but yields higher run-time accuracy.

cs.CL↗

Reinforced Dynamic Reasoning for Conversational Question Generation

This paper investigates a new task named Conversational Question Generation (CQG) which is to generate a question based on a passage and a conversation history (i.e., previous turns of question-answer pairs). CQG is a crucial task for developing intelligent agents that can drive question-answering style conversations or test user understanding of a given passage. Towards that end, we propose a new approach named Reinforced Dynamic Reasoning (ReDR) network, which is based on the general encoder-decoder framework but incorporates a reasoning procedure in a dynamic manner to better understand what has been asked and what to ask next about the passage. To encourage producing meaningful questions, we leverage a popular question answering (QA) model to provide feedback and fine-tune the question generator using a reinforcement learning mechanism. Empirical results on the recently released CoQA dataset demonstrate the effectiveness of our method in comparison with various baselines and model variants. Moreover, to show the applicability of our method, we also apply it to create multi-turn question-answering conversations for passages in SQuAD.

cs.CL↗

CoaCor: Code Annotation for Code Retrieval with Reinforcement Learning

To accelerate software development, much research has been performed to help people understand and reuse the huge amount of available code resources. Two important tasks have been widely studied: code retrieval, which aims to retrieve code snippets relevant to a given natural language query from a code base, and code annotation, where the goal is to annotate a code snippet with a natural language description. Despite their advancement in recent years, the two tasks are mostly explored separately. In this work, we investigate a novel perspective of Code annotation for Code retrieval (hence called `CoaCor'), where a code annotation model is trained to generate a natural language annotation that can represent the semantic meaning of a given code snippet and can be leveraged by a code retrieval model to better distinguish relevant code snippets from others. To this end, we propose an effective framework based on reinforcement learning, which explicitly encourages the code annotation model to generate annotations that can be used for the retrieval task. Through extensive experiments, we show that code annotations generated by our framework are much more detailed and more useful for code retrieval, and they can further improve the performance of existing code retrieval models significantly.

cs.SE↗