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Zoltán Istenes

Publications and source records attributed to Zoltán Istenes.

3 recordsLinked to original sources

HiER: Highlight Experience Replay for Boosting Off-Policy Reinforcement Learning Agents

Even though reinforcement-learning-based algorithms achieved superhuman performance in many domains, the field of robotics poses significant challenges as the state and action spaces are continuous, and the reward function is predominantly sparse. Furthermore, on many occasions, the agent is devoid of access to any form of demonstration. Inspired by human learning, in this work, we propose a method named highlight experience replay (HiER) that creates a secondary highlight replay buffer for the most relevant experiences. For the weights update, the transitions are sampled from both the standard and the highlight experience replay buffer. It can be applied with or without the techniques of hindsight experience replay (HER) and prioritized experience replay (PER). Our method significantly improves the performance of the state-of-the-art, validated on 8 tasks of three robotic benchmarks. Furthermore, to exploit the full potential of HiER, we propose HiER+ in which HiER is enhanced with an arbitrary data collection curriculum learning method. Our implementation, the qualitative results, and a video presentation are available on the project site: http://www.danielhorvath.eu/hier/.

cs.RO↗

Sim2Real Grasp Pose Estimation for Adaptive Robotic Applications

Adaptive robotics plays an essential role in achieving truly co-creative cyber physical systems. In robotic manipulation tasks, one of the biggest challenges is to estimate the pose of given workpieces. Even though the recent deep-learning-based models show promising results, they require an immense dataset for training. In this paper, two vision-based, multi-object grasp pose estimation models (MOGPE), the MOGPE Real-Time and the MOGPE High-Precision are proposed. Furthermore, a sim2real method based on domain randomization to diminish the reality gap and overcome the data shortage. Our methods yielded an 80% and a 96.67% success rate in a real-world robotic pick-and-place experiment, with the MOGPE Real-Time and the MOGPE High-Precision model respectively. Our framework provides an industrial tool for fast data generation and model training and requires minimal domain-specific data.

cs.RO↗

Object Detection Using Sim2Real Domain Randomization for Robotic Applications

Robots working in unstructured environments must be capable of sensing and interpreting their surroundings. One of the main obstacles of deep-learning-based models in the field of robotics is the lack of domain-specific labeled data for different industrial applications. In this article, we propose a sim2real transfer learning method based on domain randomization for object detection with which labeled synthetic datasets of arbitrary size and object types can be automatically generated. Subsequently, a state-of-the-art convolutional neural network, YOLOv4, is trained to detect the different types of industrial objects. With the proposed domain randomization method, we could shrink the reality gap to a satisfactory level, achieving 86.32% and 97.38% mAP50 scores, respectively, in the case of zero-shot and one-shot transfers, on our manually annotated dataset containing 190 real images. Our solution fits for industrial use as the data generation process takes less than 0.5 s per image and the training lasts only around 12 h, on a GeForce RTX 2080 Ti GPU. Furthermore, it can reliably differentiate similar classes of objects by having access to only one real image for training. To our best knowledge, this is the only work thus far satisfying these constraints.

cs.RO↗