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Zuxuan Wu

Publications and source records attributed to Zuxuan Wu.

At least 55 records · Page 3Linked to original sources

IDEAL: In-DEpth ALignment Makes A Discrete Representation AutoEncoder

Built on pretrained vision foundation models (VFMs), representation autoencoders (RAEs) have recently emerged as a promising approach for constructing semantically rich latent spaces for image generation. However, their reconstruction quality often remains suboptimal, largely because deep VFM representations do not preserve sufficient fine-grained visual detail. This limitation becomes even more severe after discretization, where missing low-level information is difficult to recover. In fact, we observe that shallow VFM features retain considerably richer local appearance and structural detail, which complements the high-level semantics carried by deep features used in existing RAEs. Motivated by this complementary property, we propose Ideal, an In-depth Alignment framework for discrete representation autoencoding. By jointly aligning quantized tokens with both shallow and deep VFM features, Ideal enables the resulting discrete visual tokens to preserve both visual fidelity and rich semantics. Extensive experiments demonstrate that Ideal yields superior reconstruction performance, achieving 0.61 rFID on ImageNet and outperforming the previous best method by 0.28. When used for autoregressive image generation, Ideal further produces a gFID of 1.89, establishing a new state of the art for autoregressive image generation.

cs.CV↗

ARM: An AutoRegressive Large Multimodal Model with Unified Discrete Representations

This paper introduces ARM, a discrete representation-based AutoRegressive Model that unifies image understanding, generation, and editing within a next-token prediction framework. ARM is built on three efforts: first, we train a discrete semantic visual tokenizer that maps images into compact token sequences. Our tokenizer is supervised with multiple objectives that jointly promote semantic discriminability, language alignment and faithful reconstruction, thereby supporting diverse tasks in a shared latent space. With this, we train a 7B autoregressive model over large-scale text and image token sequences, seamlessly developing vision-language perception and generation capabilities. Finally, to further improve preference-aligned behavior for text-to-image generation and instruction-guided editing, ARM applies reinforcement learning (RL) to optimize task-level objectives such as visual quality, instruction adherence, and edit consistency. Surprisingly, the results show that RL not only substantially improves performance on the target tasks (e.g., raising WISE overall from 0.50 to 0.56, GEdit-Bench-EN G_O from 5.75 to 6.68), but also induces cross-task synergy between text-to-image generation and editing. Collectively, these findings highlight autoregressive modeling, when paired with strong representations and preference optimization, as a scalable foundation for multimodal intelligence. Code: https://github.com/wdrink/ARM.

cs.CV↗

OmniGen-AR: AutoRegressive Any-to-Image Generation

Autoregressive (AR) models have demonstrated strong potential in visual generation, offering superior performance with simple architectures and optimization objectives. However, existing methods are typically limited to single-modality conditions, e.g., text, restricting their applicability in real-world scenarios that demand image synthesis from diverse controls. In this work, we present OmniGen-AR, a unified autoregressive framework for Any-to-Image generation. By discretizing various visual conditions through a shared visual tokenizer and text prompts with a text tokenizer, OmniGen-AR supports a broad spectrum of conditional inputs within a single model, including text (text-to-image generation), spatial signals (segmentation-to-image and depth-to-image), and visual context (image editing, frame prediction, and text-to-video generation). To mitigate the risk of information leakage from condition tokens to content tokens, we introduce Disentangled Causal Attention (DCA), which separates the full-sequence causal mask into condition causal attention and content causal attention. It serves as a training-time regularizer without affecting the standard next-token prediction during inference. With this design, OmniGen-AR achieves new state-of-the-art or at least competitive results across a range of benchmark, e.g., 0.63 on GenEval and 80.02 on VBench, demonstrating its effectiveness in flexible and high-fidelity visual generation.

cs.CV↗

DisCo: World Models with Discrete Camera Motion Control

Controllable video world models target interactive world exploration, where models must faithfully execute explicit action commands while preserving visual quality and temporal coherence. However, most existing approaches rely on continuous camera trajectories as action conditions, which often lead to unreliable action following, especially under complex motion sequences. In this work, we identify action representation entanglement as a key bottleneck in controllable video generation, and show that continuous camera representations lead to high feature similarity across distinct motion patterns, degrading action controllability. Based on this insight, we propose DisCo, a controllable video world model that conditions generation on a compact set of discrete action primitives to improve action separability. We further introduce DisCoBench, a comprehensive benchmark for evaluating the ability of models in short-term, long-horizon, and highly dynamic exploration scenarios. Extensive experiments demonstrate that DisCo achieves significantly more reliable action following while preserving visual quality.

cs.CV↗

ActiveMimic: Egocentric Video Pretraining with Active Perception

Egocentric human video offers a scalable alternative to robot data for pretraining, yet models pretrained on such video consistently underperform those pretrained on robot data. We attribute this gap to a missing signal, the active perception behavior in egocentric videos, where humans continuously reposition their viewpoint during manipulation, inducing camera motion that standard pipelines treat as noise. To address this, we present ActiveMimic, a pretraining framework that recovers synchronized camera and wrist trajectories from a single body-worn RGB camera, models camera motion as a viewpoint action, and jointly learns active perception and manipulation from in-the-wild egocentric human video before adapting to a target robot. Empirically, real-world experiments across tasks with diverse active perception demands show that ActiveMimic consistently surpasses baselines pretrained on human video and matches state-of-the-art models pretrained on robot data. Further analysis provides evidence that active perception capability originates from egocentric human video pretraining rather than robot-specific fine-tuning, confirming active perception as the key to unlocking egocentric human video for robot pretraining.

cs.RO↗

EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigation

Building memory is essential for long-horizon planning in zero-shot embodied navigation. Detector-centric scene graphs often compress observations into sparse nodes, discarding fine-grained visual evidence and accumulating noise, while 3D reconstruction-based methods remain computationally prohibitive. We present EvoMemNav, an efficient, self-evolving, fine-grained memory framework for zero-shot embodied navigation. EvoMemNav constructs a Visual-Semantic Memory Graph (VSMGraph) that keeps raw views as first-class memory and organizes them with lightweight semantic cues and topological relations into a room-view-object hierarchy, preserving fine-grained details for disambiguation and Stop verification. To scale to growing memory, we introduce a budgeted coarse-to-fine policy: a coarse stage compresses the search space into promising regions, and a fine stage invokes a VLM only for targeted verification and decision. Beyond static memories, EvoMemNav performs reflection-driven write-back after each subtask, updating graph-attached priors that encode accumulated environmental knowledge to refine future decisions without retraining. Experiments on GOAT-Bench and HM3D across object, text-description, and image-goal modalities show consistent gains in SR/SPL, with better multi-instance disambiguation, fewer premature stops, and stronger zero-shot generalization.

cs.CV↗

GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization

Vision-Language-Action (VLA) models aim for general robot learning by aligning action as a modality within powerful Vision-Language Models (VLMs). Existing VLAs rely on end-to-end supervision to implicitly enable the action decoding process to learn task-relevant features. However, without explicit guidance, these models often overfit to spurious correlations, such as visual shortcuts or environmental noise, limiting their generalization. In this paper, we introduce GuidedVLA, a framework designed to manually guide the action generation to focus on task-relevant factors. Our core insight is to treat the action decoder not as a monolithic learner, but as an assembly of functional components. Individual attention heads are supervised by manually defined auxiliary signals to capture distinct factors. As an initial study, we instantiate this paradigm with three specialized heads: object grounding, spatial geometry, and temporal skill logic. Across simulation and real-robot experiments, GuidedVLA improves success rates in both in-domain and out-of-domain settings compared to strong VLA baselines. Finally, we show that the quality of these specialized factors correlates positively with task performance and that our mechanism yields decoupled, high-quality features. Our results suggest that explicitly guiding action-decoder learning is a promising direction for building more robust and general VLA models.

cs.RO↗

Baton: Explicit Semantic Blueprints for Joint Video-Audio Generation

Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings from off-the-shelf encoders to guide audio-video denoising, which discards fine-grained semantics and, critically, lacks a shared long-horizon plan, leading to uncoordinated denoising trajectories and fragile cross-modal alignment. We propose Baton, the first framework that introduces explicit semantic planning into joint video-audio generation. Our key insight is that complementing coarse text guidance with semantically rich, modality-aware planned tokens, jointly reasoned and mutually aligned before denoising, can simultaneously restore fine-grained semantic detail and establish a shared blueprint that coordinates both audio and video denoising trajectories. Concretely, Baton first introduces the VA-Planner, a multimodal language model equipped with dual semantic alignment towers, where learnable queries cross-attend to both video and audio features to produce a pair of semantically aligned video and audio planned tokens as keyframe-level blueprints. These planned tokens are injected into the diffusion backbone via cross-attention layers, providing temporally grounded guidance complementary to coarse text embeddings. Since planned tokens do not share one-to-one spatial-temporal correspondence with diffusion latents, we further propose Relative Semantic RoPE, a relative positional encoding that maps planned tokens and latents into a shared spatial-temporal coordinate frame, enabling each latent to accurately attend to its positionally corresponding semantic cues. Experiments on benchmarks show the effectiveness of Baton both qualitatively and quantitatively.

cs.CV↗

Channel-wise Vector Quantization

We present Channel-wise Vector Quantization (CVQ), a novel image tokenization paradigm that replaces patch-wise tokens with channel-wise tokens. Unlike conventional vector quantization, which assigns a discrete token to each patch feature vector, CVQ quantizes each channel of the feature map. This formulation represents an image as discrete levels of visual details, rather than as a grid of spatial patches. Based on CVQ, we introduce a new visual autoregressive framework with "next-channel prediction". Instead of rendering images patch by patch in raster order, our Channel-wise Autoregressive (CAR) model predicts image channels sequentially, producing progressively enriched visual details. Specifically, it first sketches global structure and then refines fine-grained attributes, akin to a human artist's workflow. Empirically, we show that: (1) CVQ achieves 100% codebook utilization with a 16K+ codebook size without any bells and whistles, and substantially improves reconstruction quality over conventional VQ; and (2) CAR attains a DPG score of 86.7 and a GenEval score of 0.79, demonstrating strong effectiveness for text-to-image generation.

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CameraNoise: Enabling Faithful Camera Control in Video Diffusion through Geometry-Flow-Guided Noise Warping

Precise camera pose control is critical for video diffusion, yet maintaining geometric consistency remains a challenge. Existing methods that directly inject numerical camera parameters into the diffusion backbone often fail to bridge the gap between abstract coordinates and visual content, leading to structural distortions. To address this issue, we propose CameraNoise, a flow-to-noise warping method that encodes camera motion into a temporally coherent stochastic representation. Unlike conventional conditioning, CameraNoise embeds camera poses directly into the noise space. This decouples motion from scene appearance while faithfully preserving trajectory dynamics. Specifically, we introduce a novel Geometry-guided Reprojection Flow and a noise warping algorithm, which jointly preserve the Gaussian prior of diffusion and ensure consistent noise propagation under camera transformations. By integrating CameraNoise into the diffusion process, our framework delivers stable, high-fidelity videos. Extensive experiments demonstrate that our approach significantly outperforms prior methods in both visual quality and trajectory faithfulness. The project page and code are available at: https://gulucaptain.github.io/CameraNoise/.

cs.CV↗

VLA-Pro: Cross-Task Procedural Memory Transfer for Vision-Language-Action Models

Vision-Language-Action~(VLA) models have shown strong potential for general-purpose robotic manipulation, yet they still struggle to generalize to unseen tasks that necessitate transferring relevant experience across objects, scenes, and action patterns. This paper proposes VLA-Pro, a plug-and-play framework designed to enhance cross-task generalization by storing task-relevant procedural memories at training time and transferring these memories during inference. Specifically, VLA-Pro stores task-specific LoRA adapters as parameterized procedural memories during training. At inference time, VLA-Pro retrieves relevant procedural memories based on the current multi-modal context and dynamically fuses these memories for generating the current action chunk. Experiments on RoboTwin, RLBench, and real-world manipulation tasks show that VLA-Pro consistently improves cross-task generalization across multiple backbones, achieving up to a 207% relative improvement in simulation and increasing real-world success rate from 5.8% to 65.0%. These results suggest that procedural memory retrieval and adaptation provide an effective mechanism for transferring manipulation experience to novel tasks while preserving modularity and execution stability.

cs.RO↗

Compositional Text-to-Image Generation Via Region-aware Bimodal Direct Preference Optimization

Despite the rapid progress of text-to-image (T2I) models, generating images that accurately reflect complex compositional prompts (covering attribute bindings, object relationships, counting) still remains challenging. To address this, we propose BiDPO, a framework to enhance T2I model's capability of compositional text-to-image generation. We begin by introducing an carefully designed pipeline to construct a large-scale preference dataset, BiComp, with strictly quality control. Then, we extend Diffusion DPO to jointly optimize image and text preferences, which is shown to greatly effective in improving the models to follow complex text prompt in generation. To further enhance the models for fine-grained alignment, we employ a region-level guidance method to focus on regions relevant to compositional concepts. Experimental results demonstrate that our BiDPO substantially improves compositional fidelity, consistently outperforming prior methods across multiple benchmarks. Our approach highlights the potential of preference-based fine-tuning for complex text-to-image tasks, offering a flexible and scalable alternative to existing techniques.

cs.CV↗

Safety in Embodied AI: A Survey of Risks, Attacks, and Defenses

Embodied Artificial Intelligence (Embodied AI) integrates perception, cognition, planning, and interaction into agents that operate in open-world, safety-critical environments. As these systems gain autonomy and enter domains such as transportation, healthcare, and industrial or assistive robotics, ensuring their safety becomes both technically challenging and socially indispensable. Unlike digital AI systems, embodied agents must act under uncertain sensing, incomplete knowledge, and dynamic human-robot interactions, where failures can directly lead to physical harm. This survey provides a comprehensive and structured review of safety research in embodied AI, examining attacks and defenses across the full embodied pipeline, from perception and cognition to planning, action and interaction, and agentic system. We introduce a multi-level taxonomy that unifies fragmented lines of work and connects embodied-specific safety findings with broader advances in vision, language, and multimodal foundation models. Our review synthesizes insights from over 500 papers spanning adversarial, backdoor, jailbreak, and hardware-level attacks; attack detection, safe training and robust inference; and risk-aware human-agent interaction. This analysis reveals several overlooked challenges, including the fragility of multimodal perception fusion, the instability of planning under jailbreak attacks, and the trustworthiness of human-agent interaction in open-ended scenarios. By organizing the field into a coherent framework and identifying critical research gaps, this survey provides a roadmap for building embodied agents that are not only capable and autonomous but also safe, robust, and reliable in real-world deployment.

cs.CR↗

DecQ: Detail-Condensing Queries for Enhanced Reconstruction and Generation in Representation Autoencoders

Representation Autoencoders (RAEs) leverage frozen vision foundation models (VFMs) as tokenizer encoders, providing robust high-level representations that facilitate fast convergence and high-quality generation in latent diffusion models. However, freezing the VFM inherently constrains its spatial reconstruction capacity, limiting fine-grained generation and image editing; in contrast, incorporating reconstruction-oriented signals via fine-tuning disrupts the pretrained semantic space and degrades generative fidelity. To address this trade-off, we propose DecQ, a simple yet effective framework for RAEs. Specifically, DecQ introduces lightweight detail-condensing queries that extract fine-grained information from intermediate VFM features through condenser modules. These queries are incorporated into the decoder to support reconstruction and are jointly generated with patch tokens during generative modeling. By aggregating information from both shallow and deep layers, DecQ effectively mitigates the reconstruction--generation trade-off, improving both reconstruction quality and generative performance. Our experiments demonstrate that: (1) with only 8 additional queries and 3.9% extra computation, DecQ improves reconstruction over the frozen DINOv2-based RAE, increasing PSNR from 19.13 dB to 22.76 dB; and (2) for generative modeling, DecQ achieves 3.3$\times$ faster convergence than RAE, attaining an FID of 1.41 without guidance and 1.05 with guidance.

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Bench2Drive-Robust: Benchmarking Closed-Loop Autonomous Driving under Deployment Perturbations

Robustness is a critical requirement for deploying autonomous driving systems in the real world. Existing robustness benchmarks for autonomous driving have made important progress in studying the effects of image-level corruptions, such as adverse weather or camera degradation, on perception modules and open-loop planning outputs. However, deployment can also involve system-level imperfections, such as inference latency and ego-state estimation errors, which remain less studied in closed-loop E2E-AD evaluation. These imperfections can accumulate through the feedback loop and destabilize control. In this work, we present Bench2Drive-Robust, to our knowledge the first device-centric robustness benchmark for closed-loop end-to-end autonomous driving under realistic deployment perturbations. We systematically evaluate deployment-oriented perturbations arising from three major sources: camera-stream failures (frame drop, partial observation), ego-state estimation errors (GPS noise, and speed or odometry errors), and compute-induced control delay (model inference delay). We evaluate representative end-to-end driving methods and analyze their robustness under different perturbation severities. Our results show that these deployment-related perturbations can substantially degrade closed-loop driving performance, revealing robustness challenges that are not fully captured by conventional image-level corruption evaluations. By establishing a closed-loop evaluation protocol and demonstrating the substantial impact of these deployment-oriented perturbations, Bench2Drive-Robust defines practical robustness problems for end-to-end autonomous driving and encourages further research on deployment-aware robust driving systems.

cs.RO↗

Unify Robot Actions in Camera Frame

Cross-embodiment robot learning requires a unified action representation with consistent semantics across robot platforms. Existing representations suffer from platform-specific inconsistencies, while current solutions either maintain embodiment-specific action heads or learn latent action spaces, without fundamentally resolving the mismatch. We propose to unify robot actions in the camera frame using camera extrinsics, so that actions share consistent geometric semantics across different robot embodiments, including both single-arm and bimanual robots. However, most existing datasets lack camera extrinsic annotations, and existing offline calibration methods either suffer from local minima or require robot-specific training data. To address this gap, we present CalibAll, a training-free, robot-independent annotation pipeline that estimates camera extrinsics for offline datasets and converts heterogeneous robot actions into standardized camera-frame actions. CalibAll follows a coarse-to-fine calibration strategy: temporal PnP provides a stable initialization, followed by differentiable rendering-based refinement for high precision. Beyond extrinsics, CalibAll produces standardized TCP-pose actions and auxiliary annotations. We apply CalibAll to 16 datasets across 4 robot platforms, producing approximately 97K calibrated data episodes. Downstream simulation and real-robot experiments show that cross-embodiment pretraining with camera-frame actions achieves state-of-the-art performance.

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Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval

Visual Geometry Grounded Transformer (VGGT) advances 3D reconstruction via scalable Transformer architecture, but the quadratic complexity of global attention prevents long context application. StreamVGGT enables streaming with causal attention, yet its KV cache grows linearly with frames, causing memory overflow and quality degradation. We present RetrieveVGGT, a training-free framework, which formulates context construction for VGGT as a retrieval problem. By retrieving a fixed number of relevant frames at each step, VGGT maintains a controllable memory budget, which is close to its training context length. Interestingly, we find that the similarity between current frame queries and cached history frame keys at the first global attention layer of VGGT is already a strong indicator of relevance, eliminating the need for additional learned scoring. To enhance information diversity similar to a recommender system, we propose Segment Sampling so that the retrieval spans distinct relevant segments rather than a single high-similarity region. We design a pose-aware spatial memory mechanism that organizes history frames according to their already estimated camera poses, enabling location-aware retrieval. Extensive experiments demonstrate that RetrieveVGGT achieves state-of-the-art performance, outperforming StreamVGGT, TTT3R, and InfiniteVGGT while maintaining constant memory usage regardless of sequence length. Code is available at https://github.com/zzctmd/RetrieveVGGT.

cs.CV↗

GaMMA: Towards Joint Global-Temporal Music Understanding in Large Multimodal Models

In this paper, we propose GaMMA, a state-of-the-art (SoTA) large multimodal model (LMM) designed to achieve comprehensive musical content understanding. GaMMA inherits the streamlined encoder-decoder design of LLaVA, enabling effective cross-modal learning between music and language. By incorporating audio encoders in a mixture-of-experts manner, GaMMA effectively unifies both time-series and non-time-series music understanding tasks within one set of parameters. Our approach combines carefully curated datasets at scale with a progressive training pipeline, effectively pushing the boundaries of music understanding via pretraining, supervised fine-tuning (SFT), and reinforcement learning (RL). To comprehensively assess both temporal and non-temporal capability of music LMMs, we introduce MusicBench, the largest music-oriented benchmark, comprising 3,739 human-curated multiple-choice questions covering diverse aspects of musical understanding. Extensive experiments demonstrate that GaMMA establishes new SoTA in the music domain, achieving 79.1% accuracy on MuchoMusic, 79.3% on MusicBench-Temporal, and 81.3% on MusicBench-Global, consistently outperforming previous methods.

cs.SD↗