SearcharxivSearch

EXPLORE THE ARCHIVE

Computer vision

Explore arXiv papers about computer vision. Read abstracts, discover authors and related research, and follow the original paper for methods, results, and the latest version.

1,013 records · Page 4Linked to original sources

Memory-Efficient Training-Free Acceleration of Diffusion Transformers with BaryCache

Diffusion Transformers achieve high-fidelity image and video generation, but their iterative sampling remains expensive, for each denoising step requires large matrix operations. Existing cache-based acceleration reduces redundant computation yet increases the VRAM footprint by storing intermediate states, which can directly constrain inference batch size. In this work, we propose a training-free acceleration method that performs stepwise forecasting for DiT sampling using a Barycentric Extrapolator. By leveraging barycentric extrapolation, our predictor is numerically stable and alleviates oscillatory artifacts analogous to the Runge phenomenon during forward forecasting. Across extensive experiments on both image and video generation, our approach provides a favorable trade-off between memory usage and perceptual quality, while delivering up to 3.30x end-to-end sampling speedup compared with baseline DiT inference.

cs.CV

ViTAMINS: An Empirical Study of Training Self-Supervised Vision Transformers with Synthetic Hard Negatives

We introduce ViTAMINS, a method that integrates synthetic hard negatives into unsupervised vision transformer pretraining to improve representation quality. Our approach is thoroughly benchmarked on ImageNet and transfer learning, image retrieval, copy detection, and image, video segmentation tasks. Notably, our proposed negatives give rise to emergent properties, where learned representations contain explicit information about the semantic content of an image and serve as excellent classifiers (up to +11.3% over baselines). ViTAMINS achieves these benefits through simple modifications to existing contrastive frameworks and outperforms competing methods while being more resource efficient, e.g., our ViT-B surpasses V-JEPA with ViT-L. Our findings motivate reconsidering contrastive learning as a simpler yet powerful alternative to dominant generative and self-distillation approaches.

cs.CV

Linear Fusion MultiDiffusion for Fast Training-Free Spherical Panorama Generation

We propose LF-MultiDiffusion, a training-free panorama generation method that extends MultiDiffusion to support linear projections between target and reference image spaces. Our key idea is to reformulate latent aggregation as a regularized least-squares problem and solve it efficiently with a Krylov-based iterative solver inside the denoising loop. This formulation enables denser and more natural mappings than prior training-free methods, yielding more stable generation with far fewer perspective views. As a result, LF-MultiDiffusion reduces the number of image generator evaluations during denoising and significantly improves inference efficiency. Experiments show that LF-MultiDiffusion achieves better visual quality, text alignment, and panoramic consistency than the strongest training-free baseline, while providing a 15.36$\times$ speedup. Our project page is available at: https://ahykw.github.io/lfmd.

cs.CV

RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulation

Video world models are increasingly used in robotic manipulation, yet existing benchmarks mostly evaluate them under valid, feasible, and safe instructions. We introduce RoboTrustBench, a benchmark for evaluating the trustworthiness of video world models under four scenarios: Normal, Constraint-Sensitive, Counterfactual, and Adversarial. Built from real-world DROID episodes, RoboTrustBench contains 1,207 expert-validated instruction-image pairs and a six-dimensional evaluation protocol with 13 fine-grained criteria. Evaluating seven representative video world models with human and MLLM assessment, we find that current models often generate visually coherent videos, but struggle with constraint reasoning, counterfactual grounding, physical interaction, and unsafe-instruction suppression. These results show that visual quality and surface-level instruction following are insufficient for trustworthy robotic video world modeling.

cs.CV

Evaluating Constrained Iterative Refinement for Scalable Vector Graphics Generation with Off-the-Shelf VLMs

Scalable Vector Graphics (SVGs) power much of the modern visual ecosystem, yet state-of-the-art generative models focus almost entirely on rasterized images. We explore whether inference-time methods can unlock SVG generation capabilities in off-the-shelf vision-language models (VLMs). We systematically evaluate a constrained iterative refinement harness that combines visual feedback, structured editing, and constrained decoding to characterize the capabilities and limitations of current VLMs for SVG generation. Across multiple VLMs and generation settings, we find that constrained decoding improves compilation success rates, while iterative refinement reveals a deficit in visual reasoning and self-correction. Our results highlight both the promise and current limitations of using inference-time methods to adapt general-purpose VLMs for SVG generation.

cs.CV

ChessQueries: Toward Better Chess Board Recognition

Chess board recognition is the task of mapping the image of a chess board to the information of which piece is on which square. So far this task has two established benchmarks: ChessCog is synthetic, and ChessReD comes from smartphone pictures of a single chess board setup. We introduce ChessQueries, a new method combining a ViT encoder with a DETR-style decoder, which outperforms existing methods. On the ChessReD benchmark, we improve the state of the art from 15.3% to 99.2%, and demonstrate strong capabilities on out-of-distribution datasets. Our method saturates the task on the two datasets, with an average 0.01 wrong squares per board (vs. SotA: 3.4 / 0.15 respectively). We also share a new, harder public dataset, parsed from broadcasted top-level chess tournaments. Code, model weights and the SLCC data will be released.

cs.CV

WiFlow: Estimating Optical Flow using WiFi Channel State Information

Knowing where and how fast objects are moving within a scene is important across various domains. Usually, cameras are used to capture the data necessary for this task, but adding cameras often raises privacy concerns, and the quality of captured frames is heavily influenced by lighting conditions. In this work, we explore using WiFi channel state information (CSI) instead of camera frames for optical flow estimation. We propose WiFlow, a CSI based flow estimator, a preprocessor evaluation for CSI, and three model architectures that offer different trade-offs between accuracy and complexity. Further, we create the first dataset for training and evaluating CSI-based optical flow estimators, and our experiments provide insights into key design elements for this task. Code and data are available at https://visinf.github.io/wiflow.

cs.CV

SSD: Spatially Speculative Decoding Accelerates Autoregressive Image Generation

Autoregressive image models treat images as 1D token sequences, inheriting the next-token factorization of language models. This flattening discards a useful property of images: nearby tokens are correlated in two dimensions, not one. We introduce Spatially Speculative Decoding (SSD), an inference-time decoding framework that exploits this spatial structure. Rather than speculating only along the flattened sequence, SSD predicts both the adjacent horizontal token and the token directly below it, allowing multiple spatial directions to advance in parallel. This reduces the number of backbone forward evaluations and alleviates the memory bottleneck of autoregressive decoding. SSD accelerates image generation by up to 11.03x in wall-clock time while maintaining generation quality on DPG-Bench and GenEval. These results show that spatial structure provides a simple and effective source of parallelism for autoregressive image generation.

cs.CV

When Saying No Makes Better Videos: Designing Dual Gatekeeping for Pedagogically Grounded AI Content Creation

To prevent the adoption of aesthetically polished but pedagogically flawed AI content, we study a video authoring pipeline featuring two layers of structured refusal. The first layer empowers educators to iteratively reshape AI scripts based on multimedia learning theory, while the second employs automated metrics to flag violations in instructional coherence and narrative-visual synchronization. While neither layer is exhaustive, their synergy ensures that principled resistance--the act of deferring AI output until it meets rigorous standards--becomes a catalyst for higher quality. Evaluation combining a study with 23 educators across 3 topics and automated metrics across 7 topics drawn from established science and philosophy curricula shows that both layers independently improve the same instructional dimensions, suggesting that thoughtful resistance and generative AI are not opposites but partners.

cs.AI

ZipMVS: Multi-View Stereo with Compressed Cost Volumes

Multi-view stereo (MVS) methods typically deliver highly accurate 3D reconstructions from multiple registered RGB images, thanks to the highly informative, geometric constraints between them. However, their substantial memory requirements remain a major obstacle for deployment in domains such as aerospace and autonomous systems, where resource efficiency is critical. In this work, we introduce ZipMVS, an MVS method specifically designed for efficient high-quality reconstruction. We propose a novel depth-hypothesis strategy that enables substantial compression of the cost volume, hence greatly reducing GPU memory consumption while preserving reconstruction accuracy. Experiments on the DTU and Tanks and Temples datasets show that ZipMVS achieves competitive reconstruction quality compared with other efficiency-oriented MVS methods, while achieving a competitive balance between reconstruction quality and GPU memory usage. The code is available at https://github.com/JihnGlyn/ZipMVS

cs.CV

FlatLands: Generative Floormap Completion From a Single Egocentric View

A single egocentric image typically captures only a small portion of the floor, yet a complete metric traversability map of the surroundings would better serve applications such as indoor navigation. We introduce FlatLands, a dataset and benchmark for single-view bird's-eye view (BEV) floor completion. The dataset contains 270,575 observations from 17,656 real metric indoor scenes drawn from six existing datasets, with aligned observation, visibility, validity, and ground-truth BEV maps, and the benchmark includes both in- and out-of-distribution evaluation protocols. We compare training-free approaches, deterministic models, ensembles, and stochastic generative models. Finally, we instantiate the task as an end-to-end monocular RGB-to-floormaps pipeline. FlatLands provides a rigorous testbed for uncertainty-aware indoor mapping and generative completion for embodied navigation.

cs.CV

ImprovedVBGS: Real-time Continual Variational Bayes Gaussian Splatting

On-the-fly reconstruction is a key requirement for many applications in robotics and autonomous navigation. Variational Bayes Gaussian Splatting (VBGS) enables continual learning without replay buffers using Coordinate Ascent Variational Inference (CAVI), but its per-frame iterations over all observed points make it too slow for real-time use with strict memory and latency requirements. We present ImprovedVBGS, an accelerated framework for on-the-fly continual reconstruction. This is achieved primarily through (i) spatially truncated variational inference, and (ii) improved reassignment that uses forwarding, truncation and eliminates wasteful dynamic recompilation. On the NeRF synthetic dataset, we reduce mean per-frame latency from ~84.0 s to ~0.050 s on an RTX 3070 Ti, a 1680x speed-up while maintaining reconstruction quality. We also improve novel-view synthesis quality using an exact renderer with no added training costs.

cs.CV

When Measurement Conventions Masquerade as Calibration Gains in Cardiac Digital Twins

Cardiac digital twins convert clinical images into physiological measurements through observation operators, yet calibration studies often assume a fixed reference convention. Across four shared-backbone echocardiographic EF front-ends, phase conditioning appears to remove CAMUS baseline bias. Matched-reference analysis rejects this gain: singleplane ground-truth EF error is statistically indistinguishable across models, while single-plane ground-truth EF exceeds CAMUS biplane clinical EF by +6.30 points, explaining nearly all baseline bias. A prespecified EchoNet-Dynamic replication, with released data and our extractor aligned to the apical four-chamber plane, removes baseline overestimation and reverses the CAMUS ranking. We also quantify haemodynamic effects, conformal residual-width budgets, and EF-stratum changes, yielding a Convention-Aware EF Audit protocol that separates genuine observation operator calibration from measurement artefacts. GitHub: EjectionFraction-Bias-in-Cardiac-Digital-Twin.git

cs.CV

Think, Look, and Revise: Inconsistency-Aware Visual Self-Correction in MLLMs

Tool-augmented multimodal reasoning integrates external tools (e.g., object detection, depth estimation) into multimodal large language models (MLLMs) to address perceptual bottlenecks in complex visual tasks. However, existing approaches rarely verify tool outputs, limiting their ability to detect and recover from tool failures. We propose ReVISE, a framework that equips MLLMs with verification and dynamic error recovery for tool-augmented reasoning. ReVISE introduces (1) a curated training dataset that supervises reflective behaviors, enabling models to validate tool-derived evidence, reformulate queries when visual mismatches arise, and fall back to intrinsic grounding when external tools are unreliable; and (2) a reinforcement learning based targeted rewards that encourage internal reflection and penalize spatial misalignment. Experiments on several benchmarks demonstrate consistent improvements over existing methods, highlighting the importance of error detection and correction in tool-augmented multimodal reasoning.

cs.CV

Vision Token Manipulation Attacks on Cloud-Edge Inference of Large Vision-Language Models

Cloud-edge Large Vision-Language Model (LVLM) inference enables efficient deployment by splitting computation between edge devices and cloud servers. In this process, intermediate vision tokens are transmitted from the edge to the cloud over a communication link, thereby exposing a new attack surface. We study vision token manipulation attack (VTM-Attack) under a black-box man-in-the-middle setting, where an adversary intercepts and manipulates a subset of transmitted vision tokens under a budget constraint. We propose four naïve attack strategies and an optimization-based token selection method. Experiments on 6 state-of-the-art LVLMs (3B-72B) across 4 benchmarks show that manipulating only 10\% of vision tokens can reduce accuracy by up to 88.31\%. These results reveal a critical vulnerability in cloud-edge LVLM inference.

cs.CR

AdaptAV: Continuous Adaption of Vision Models for Autonomous Vehicles Using Cloud-based Oracle

Deploying vision perception models in autonomous vehicles requires that we prioritize inference speeds, resulting in a model with shallower architectures and lesser model parameters (i.e., more pruned). Such small models do not generalize well, which could result in poor performance when encountered with novel scenarios. We propose a system that overcomes this by continuously retraining the vision models on the cloud with data uploaded by vehicles. We leverage the abundant compute resources, including machine learning accelerators, of the cloud to run a highly-accurate oracle model that will guide the retraining process of the on-vehicle model. This newly trained model is transmitted to the vehicle over the network and is utilized by the vehicle for perceptions, leading to improved inference accuracy over time.

cs.CV

Text-Driven Artistic Staging: Pose, Lighting, and Camera References from Paintings

Artists coordinate human pose, illumination, and camera placement to convey narrative and emotion, but existing generative methods typically model these elements independently. We introduce text-to-editable 3D staging, a task that jointly generates human poses, a dominant light, and a camera configuration from an affective description. We construct 11,911 text--staging pairs from 2,328 figurative paintings by reconstructing SMPL bodies, estimating low-frequency illumination, recovering camera parameters, and pairing each scene with ArtEmis descriptions. We train a flow-matching transformer that supports variable numbers of figures and produces multiple staging alternatives for each prompt. On held-out descriptions, the model achieves 32.2\% retrieval R@1, compared with 16.6\% for CLIP-based nearest-neighbor retrieval, while approximately preserving corpus-level diversity. These results demonstrate the feasibility of generating editable, emotionally conditioned 3D staging references from text.

cs.CV

Real-Time Video Anomaly Detection Using YOLO Pose Estimation and CLIP-Based Semantic Scoring

We propose a lightweight two-stage framework for real-time video anomaly detection. The first stage employs YOLO v11n-pose to detect persons and extract seventeen skeletal keypoints in a single forward pass. The second stage encodes each cropped person region through CLIP ViT-B/32 and computes cosine similarity against predefined textual descriptions of anomalous behaviors. This architecture eliminates the need for optical flow, standalone pose estimators, and density-based scoring modules. Experiments on CUHK Avenue, ShanghaiTech Campus, and a custom indoor dataset collected at Chulalongkorn University demonstrate an end-to-end throughput of approximately 51 FPS on an NVIDIA Titan XP GPU, a 3.36x speedup over the multi-feature baseline, while maintaining frame-level AUROC values of 89.26%, 70.26%, and 84.13%, respectively.

cs.CV