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Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

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Do Mistakes Matter? Comparing Trust Responses of Different Age Groups to Errors Made by Physically Assistive Robots

Trust is a key factor in ensuring acceptable human-robot interaction, especially in settings where robots may be assisting with critical activities of daily living. When practically deployed, robots are bound to make occasional mistakes, yet the degree to which these errors will impact a care recipient's trust in the robot, especially in performing physically assistive tasks, remains an open question. To investigate this, we conducted experiments where participants interacted with physically assistive robots which would occasionally make intentional mistakes while performing two different tasks: bathing and feeding. Our study considered the error response of two populations: younger adults at a university (median age 26) and older adults at an independent living facility (median age 83). We observed that the impact of errors on a users' trust in the robot depends on both their age and the task that the robot is performing. We also found that older adults tend to evaluate the robot on factors unrelated to the robot's performance, making their trust in the system more resilient to errors when compared to younger adults. Code and supplementary materials are available on our project webpage.

cs.RO↗

MASQ: Multi-Agent Reinforcement Learning for Single Quadruped Robot Locomotion

This paper proposes a novel method to improve locomotion learning for a single quadruped robot using multi-agent deep reinforcement learning (MARL). Many existing methods use single-agent reinforcement learning for an individual robot or MARL for the cooperative task in multi-robot systems. Unlike existing methods, this paper proposes using MARL for the locomotion learning of a single quadruped robot. We develop a learning structure called Multi-Agent Reinforcement Learning for Single Quadruped Robot Locomotion (MASQ), considering each leg as an agent to explore the action space of the quadruped robot, sharing a global critic, and learning collaboratively. Experimental results indicate that MASQ not only speeds up learning convergence but also enhances robustness in real-world settings, suggesting that applying MASQ to single robots such as quadrupeds could surpass traditional single-robot reinforcement learning approaches. Our study provides insightful guidance on integrating MARL with single-robot locomotion learning.

cs.RO↗

Bringing the RT-1-X Foundation Model to a SCARA robot

Traditional robotic systems require specific training data for each task, environment, and robot form. While recent advancements in machine learning have enabled models to generalize across new tasks and environments, the challenge of adapting these models to entirely new settings remains largely unexplored. This study addresses this by investigating the generalization capabilities of the RT-1-X robotic foundation model to a type of robot unseen during its training: a SCARA robot from UMI-RTX. Initial experiments reveal that RT-1-X does not generalize zero-shot to the unseen type of robot. However, fine-tuning of the RT-1-X model by demonstration allows the robot to learn a pickup task which was part of the foundation model (but learned for another type of robot). When the robot is presented with an object that is included in the foundation model but not in the fine-tuning dataset, it demonstrates that only the skill, but not the object-specific knowledge, has been transferred.

cs.RO↗

Robot Utility Models: General Policies for Zero-Shot Deployment in New Environments

Robot models, particularly those trained with large amounts of data, have recently shown a plethora of real-world manipulation and navigation capabilities. Several independent efforts have shown that given sufficient training data in an environment, robot policies can generalize to demonstrated variations in that environment. However, needing to finetune robot models to every new environment stands in stark contrast to models in language or vision that can be deployed zero-shot for open-world problems. In this work, we present Robot Utility Models (RUMs), a framework for training and deploying zero-shot robot policies that can directly generalize to new environments without any finetuning. To create RUMs efficiently, we develop new tools to quickly collect data for mobile manipulation tasks, integrate such data into a policy with multi-modal imitation learning, and deploy policies on-device on Hello Robot Stretch, a cheap commodity robot, with an external mLLM verifier for retrying. We train five such utility models for opening cabinet doors, opening drawers, picking up napkins, picking up paper bags, and reorienting fallen objects. Our system, on average, achieves 90% success rate in unseen, novel environments interacting with unseen objects. Moreover, the utility models can also succeed in different robot and camera set-ups with no further data, training, or fine-tuning. Primary among our lessons are the importance of training data over training algorithm and policy class, guidance about data scaling, necessity for diverse yet high-quality demonstrations, and a recipe for robot introspection and retrying to improve performance on individual environments. Our code, data, models, hardware designs, as well as our experiment and deployment videos are open sourced and can be found on our project website: https://robotutilitymodels.com

cs.RO↗

Generalized Robot Learning Framework

Imitation based robot learning has recently gained significant attention in the robotics field due to its theoretical potential for transferability and generalizability. However, it remains notoriously costly, both in terms of hardware and data collection, and deploying it in real-world environments demands meticulous setup of robots and precise experimental conditions. In this paper, we present a low-cost robot learning framework that is both easily reproducible and transferable to various robots and environments. We demonstrate that deployable imitation learning can be successfully applied even to industrial-grade robots, not just expensive collaborative robotic arms. Furthermore, our results show that multi-task robot learning is achievable with simple network architectures and fewer demonstrations than previously thought necessary. As the current evaluating method is almost subjective when it comes to real-world manipulation tasks, we propose Voting Positive Rate (VPR) - a novel evaluation strategy that provides a more objective assessment of performance. We conduct an extensive comparison of success rates across various self-designed tasks to validate our approach. To foster collaboration and support the robot learning community, we have open-sourced all relevant datasets and model checkpoints, available at huggingface.co/ZhiChengAI.

cs.RO↗

Robots that Learn to Safely Influence via Prediction-Informed Reach-Avoid Dynamic Games

Robots can influence people to accomplish their tasks more efficiently: autonomous cars can inch forward at an intersection to pass through, and tabletop manipulators can go for an object on the table first. However, a robot's ability to influence can also compromise the safety of nearby people if naively executed. In this work, we pose and solve a novel robust reach-avoid dynamic game which enables robots to be maximally influential, but only when a safety backup control exists. On the human side, we model the human's behavior as goal-driven but conditioned on the robot's plan, enabling us to capture influence. On the robot side, we solve the dynamic game in the joint physical and belief space, enabling the robot to reason about how its uncertainty in human behavior will evolve over time. We instantiate our method, called SLIDE (Safely Leveraging Influence in Dynamic Environments), in a high-dimensional (39-D) simulated human-robot collaborative manipulation task solved via offline game-theoretic reinforcement learning. We compare our approach to a robust baseline that treats the human as a worst-case adversary, a safety controller that does not explicitly reason about influence, and an energy-function-based safety shield. We find that SLIDE consistently enables the robot to leverage the influence it has on the human when it is safe to do so, ultimately allowing the robot to be less conservative while still ensuring a high safety rate during task execution.

cs.RO↗

Scalable Multi-Robot Informative Path Planning for Target Mapping via Deep Reinforcement Learning

Autonomous robots are widely utilized for mapping and exploration tasks due to their cost-effectiveness. Multi-robot systems offer scalability and efficiency, especially in terms of the number of robots deployed in more complex environments. These tasks belong to the set of Multi-Robot Informative Path Planning (MRIPP) problems. In this paper, we propose a deep reinforcement learning approach for the MRIPP problem. We aim to maximize the number of discovered stationary targets in an unknown 3D environment while operating under resource constraints (such as path length). Here, each robot aims to maximize discovered targets, avoid unknown static obstacles, and prevent inter-robot collisions while operating under communication and resource constraints. We utilize the centralized training and decentralized execution paradigm to train a single policy neural network. A key aspect of our approach is our coordination graph that prioritizes visiting regions not yet explored by other robots. Our learned policy can be copied onto any number of robots for deployment in more complex environments not seen during training. Our approach outperforms state-of-the-art approaches by at least 26.2% in terms of the number of discovered targets while requiring a planning time of less than 2 sec per step. We present results for more complex environments with up to 64 robots and compare success rates against baseline planners. Our code and trained model are available at - https://github.com/AccGen99/marl_ipp

cs.RO↗

RobotGraffiti: An AR tool for semi-automated construction of workcell models to optimize robot deployment

Improving robot deployment is a central step towards speeding up robot-based automation in manufacturing. A main challenge in robot deployment is how to best place the robot within the workcell. To tackle this challenge, we combine two knowledge sources: robotic knowledge of the system and workcell context awareness of the user, and intersect them with an Augmented Reality interface. RobotGraffiti is a unique tool that empowers the user in robot deployment tasks. One simply takes a 3D scan of the workcell with their mobile device, adds contextual data points that otherwise would be difficult to infer from the system, and receives a robot base position that satisfies the automation task. The proposed approach is an alternative to expensive and time-consuming digital twins, with a fast and easy-to-use tool that focuses on selected workcell features needed to run the placement optimization algorithm. The main contributions of this paper are the novel user interface for robot base placement data collection and a study comparing the traditional offline simulation with our proposed method. We showcase the method with a robot base placement solution and obtain up to 16 times reduction in time.

cs.RO↗

SoftSnap: Rapid Prototyping of Untethered Soft Robots Using Snap-Together Modules

Soft robots offer adaptability and safe interaction with complex environments. Rapid prototyping kits that allow soft robots to be assembled easily will allow different geometries to be explored quickly to suit different environments or to mimic the motion of biological organisms. We introduce SoftSnap modules: snap-together components that enable the rapid assembly of a class of untethered soft robots. Each SoftSnap module includes embedded computation, motor-driven string actuation, and a flexible thermoplastic polyurethane (TPU) printed structure capable of deforming into various shapes based on the string configuration. These modules can be easily connected with other SoftSnap modules or customizable connectors. We demonstrate the versatility of the SoftSnap system through four configurations: a starfish-like robot, a brittle star robot, a snake robot, a 3D gripper, and a ring-shaped robot. These configurations highlight the ease of assembly, adaptability, and functional diversity of the SoftSnap modules. The SoftSnap modular system offers a scalable, snap-together approach to simplifying soft robot prototyping, making it easier for researchers to explore untethered soft robotic systems rapidly.

cs.RO↗

$π_0$: A Vision-Language-Action Flow Model for General Robot Control

Robot learning holds tremendous promise to unlock the full potential of flexible, general, and dexterous robot systems, as well as to address some of the deepest questions in artificial intelligence. However, bringing robot learning to the level of generality required for effective real-world systems faces major obstacles in terms of data, generalization, and robustness. In this paper, we discuss how generalist robot policies (i.e., robot foundation models) can address these challenges, and how we can design effective generalist robot policies for complex and highly dexterous tasks. We propose a novel flow matching architecture built on top of a pre-trained vision-language model (VLM) to inherit Internet-scale semantic knowledge. We then discuss how this model can be trained on a large and diverse dataset from multiple dexterous robot platforms, including single-arm robots, dual-arm robots, and mobile manipulators. We evaluate our model in terms of its ability to perform tasks in zero shot after pre-training, follow language instructions from people and from a high-level VLM policy, and its ability to acquire new skills via fine-tuning. Our results cover a wide variety of tasks, such as laundry folding, table cleaning, and assembling boxes.

cs.LG↗

Energy-Aware Coverage Planning for Heterogeneous Multi-Robot System

We propose a distributed control law for a heterogeneous multi-robot coverage problem, where the robots could have different energy characteristics, such as capacity and depletion rates, due to their varying sizes, speeds, capabilities, and payloads. Existing energy-aware coverage control laws consider capacity differences but assume the battery depletion rate to be the same for all robots. In realistic scenarios, however, some robots can consume energy much faster than other robots; for instance, UAVs hover at different altitudes, and these changes could be dynamically updated based on their assigned tasks. Robots' energy capacities and depletion rates need to be considered to maximize the performance of a multi-robot system. To this end, we propose a new energy-aware controller based on Lloyd's algorithm to adapt the weights of the robots based on their energy dynamics and divide the area of interest among the robots accordingly. The controller is theoretically analyzed and extensively evaluated through simulations and real-world demonstrations in multiple realistic scenarios and compared with three baseline control laws to validate its performance and efficacy.

cs.RO↗

Relative Pose Estimation for Nonholonomic Robot Formation with UWB-IO Measurements (Extended version)

This article studies the problem of distributed formation control for multiple robots by using onboard ultra wide band (UWB) distance and inertial odometer (IO) measurements. Although this problem has been widely studied, a fundamental limitation of most works is that they require each robot's pose and sensor measurements are expressed in a common reference frame. However, it is inapplicable for nonholonomic robot formations due to the practical difficulty of aligning IO measurements of individual robot in a common frame. To address this problem, firstly, a concurrent-learning based estimator is firstly proposed to achieve relative localization between neighboring robots in a local frame. Different from most relative localization methods in a global frame, both relative position and orientation in a local frame are estimated with only UWB ranging and IO measurements. Secondly, to deal with information loss caused by directed communication topology, a cooperative localization algorithm is introduced to estimate the relative pose to the leader robot. Thirdly, based on the theoretical results on relative pose estimation, a distributed formation tracking controller is proposed for nonholonomic robots. Both 3D and 2D real-world experiments conducted on aerial robots and grounded robots are provided to demonstrate the effectiveness of the proposed method.

cs.RO↗

Effect of Adaptive Communication Support on LLM-powered Human-Robot Collaboration

Effective human-robot collaboration requires robot to adopt their roles and levels of support based on human needs, task requirements, and complexity. Traditional human-robot teaming often relies on a pre-determined robot communication scheme, restricting teamwork adaptability in complex tasks. Leveraging strong communication capabilities of Large Language Models (LLMs), we propose a Human-Robot Teaming Framework with Multi-Modal Language feedback (HRT-ML), a framework designed to enhance human-robot interaction by adjusting the frequency and content of language-based feedback. HRT-ML framework includes two core modules: a Coordinator for high-level, low-frequency strategic guidance, and a Manager for subtask-specific, high-frequency instructions, enabling passive and active interactions with human teammates. To assess the impact of language feedback in collaborative scenarios, we conducted experiments in an enhanced Overcooked environment with varying levels of task complexity (easy, medium, hard) and feedback frequency (inactive, passive, active, superactive). Our results show that as task complexity increases relative to human capabilities, human teammates exhibited a stronger preference towards robotic agents that can offer frequent, proactive support. However, when task complexities exceed the LLM's capacity, noisy and inaccurate feedback from superactive robotic agents can instead hinder team performance, as it requires human teammates to increase their effort to interpret and respond to a large number of communications, with limited performance return. Our results offer a general principle for robotic agents to dynamically adjust their levels and frequencies of communications to work seamlessly with humans and achieve improved teaming performance.

cs.HC↗

Design Challenges for Robots in Industrial Applications

Nowadays, electric robots play big role in many fields as they can replace humans and/or decrease the amount of load on humans. There are several types of robots that are present in the daily life, some of them are fully controlled by humans while others are programmed to be self-controlled. In addition there are self-control robots with partial human control. Robots can be classified into three major kinds: industry robots, autonomous robots and mobile robots. Industry robots are used in industries and factories to perform mankind tasks in the easier and faster way which will help in developing products. Typically industrial robots perform difficult and dangerous tasks, as they lift heavy objects, handle chemicals, paint and assembly work and so on. They are working all the time hour after hour, day by day with the same precision and they do not get tired which means that they do not make errors due to fatigue. Indeed, they are ideally suited to complete repetitive tasks.

cs.RO↗

SDRS: Shape-Differentiable Robot Simulator

Robot simulators are indispensable tools across many fields, and recent research has significantly improved their functionality by incorporating additional gradient information. However, existing differentiable robot simulators suffer from non-differentiable singularities, when robots undergo substantial shape changes. To address this, we present the Shape-Differentiable Robot Simulator (SDRS), designed to be differentiable under significant robot shape changes. The core innovation of SDRS lies in its representation of robot shapes using a set of convex polyhedrons. This approach allows us to generalize smooth, penalty-based contact mechanics for interactions between any pair of convex polyhedrons. Using the separating hyperplane theorem, SDRS introduces a separating plane for each pair of contacting convex polyhedrons. This separating plane functions as a zero-mass auxiliary entity, with its state determined by the principle of least action. This setup ensures global differentiability, even as robot shapes undergo significant geometric and topological changes. To demonstrate the practical value of SDRS, we provide examples of robot co-design scenarios, where both robot shapes and control movements are optimized simultaneously.

cs.RO↗

Kiri-Spoon: A Kirigami Utensil for Robot-Assisted Feeding

For millions of adults with mobility limitations, eating meals is a daily challenge. A variety of robotic systems have been developed to address this societal need. Unfortunately, end-user adoption of robot-assisted feeding is limited, in part because existing devices are unable to seamlessly grasp, manipulate, and feed diverse foods. Recent works seek to address this issue by creating new algorithms for food acquisition and bite transfer. In parallel to these algorithmic developments, however, we hypothesize that mechanical intelligence will make it fundamentally easier for robot arms to feed humans. We therefore propose Kiri-Spoon, a soft utensil specifically designed for robot-assisted feeding. Kiri-Spoon consists of a spoon-shaped kirigami structure: when actuated, the kirigami sheet deforms into a bowl of increasing curvature. Robot arms equipped with Kiri-Spoon can leverage the kirigami structure to wrap-around morsels during acquisition, contain those items as the robot moves, and then compliantly release the food into the user's mouth. Overall, Kiri-Spoon combines the familiar and comfortable shape of a standard spoon with the increased capabilities of soft robotic grippers. In what follows, we first apply a stakeholder-driven design process to ensure that Kiri-Spoon meets the needs of caregivers and users with physical disabilities. We next characterize the dynamics of Kiri-Spoon, and derive a mechanics model to relate actuation force to the spoon's shape. The paper concludes with three separate experiments that evaluate (a) the mechanical advantage provided by Kiri-Spoon, (b) the ways users with disabilities perceive our system, and (c) how the mechanical intelligence of Kiri-Spoon complements state-of-the-art algorithms. Our results suggest that Kiri-Spoon advances robot-assisted feeding across diverse foods, multiple robotic platforms, and different manipulation algorithms.

cs.RO↗

Robot-Initiated Social Control of Sedentary Behavior: Comparing the Impact of Relationship- and Target-Focused Strategies

To design social robots to effectively promote health behavior change, it is essential to understand how people respond to various health communication strategies employed by these robots. This study examines the effectiveness of two types of social control strategies from a social robot, relationship-focused strategies (emphasizing relational consequences) and target-focused strategies (emphasizing health consequences), in encouraging people to reduce sedentary behavior. A two-session lab experiment was conducted (n = 135), where participants first played a game with a robot, followed by the robot persuading them to stand up and move using one of the strategies. Half of the participants joined a second session to have a repeated interaction with the robot. Results showed that relationship-focused strategies motivated participants to stay active longer. Repeated sessions did not strengthen participants' relationship with the robot, but those who felt more attached to the robot responded more actively to the target-focused strategies. These findings offer valuable insights for designing persuasive strategies for social robots in health communication contexts.

cs.HC↗

RobotIQ: Empowering Mobile Robots with Human-Level Planning for Real-World Execution

This paper introduces RobotIQ, a framework that empowers mobile robots with human-level planning capabilities, enabling seamless communication via natural language instructions through any Large Language Model. The proposed framework is designed in the ROS architecture and aims to bridge the gap between humans and robots, enabling robots to comprehend and execute user-expressed text or voice commands. Our research encompasses a wide spectrum of robotic tasks, ranging from fundamental logical, mathematical, and learning reasoning for transferring knowledge in domains like navigation, manipulation, and object localization, enabling the application of learned behaviors from simulated environments to real-world operations. All encapsulated within a modular crafted robot library suite of API-wise control functions, RobotIQ offers a fully functional AI-ROS-based toolset that allows researchers to design and develop their own robotic actions tailored to specific applications and robot configurations. The effectiveness of the proposed system was tested and validated both in simulated and real-world experiments focusing on a home service scenario that included an assistive application designed for elderly people. RobotIQ with an open-source, easy-to-use, and adaptable robotic library suite for any robot can be found at https://github.com/emmarapt/RobotIQ.

cs.RO↗