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Robotics

Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

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AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation

Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act. Action-labeled robot videos directly supervise control but are costly and limited in diversity, whereas egocentric human videos capture diverse interactions but lack robot actions and differ in embodiment and appearance. We introduce AffordanceWAM, an affordance-aware generative World Action Model that represents object-centric spatiotemporal affordance through Scalar Affordance and Affordance Heatmap, within the generated future World. This representation grounds visual prediction in task-relevant objects and interaction regions for action generation, and provides shared interaction targets across human and robot videos. Built on a pretrained video diffusion Transformer, AffordanceWAM uses separately parameterized World and Action Experts, coupled through Masked Joint Self-Attention, to jointly predict future RGB observations, Scalar Affordance fields, Affordance Heatmaps, and continuous robot actions under a unified flow-matching objective. Human videos supervise all three future-World streams, whereas robot trajectories additionally provide action supervision, enabling transfer without human action labels or retargeting. Experiments on RoboCasa, CALVIN ABC$\rightarrow$D, and real-world manipulation demonstrate consistent gains over RGB-only and robot-data-only baselines. Under fixed robot supervision, RoboCasa performance improves monotonically as affordance-annotated human video scales. These results support affordance as an effective interface for both vision-language-action learning and human-to-robot transfer.

cs.RO↗

Density-Driven Area Coverage for Nonholonomic Multi-Robot Systems with Safety Guarantee

Density-Driven Optimal Control (D2OC) provides a principled approach to distributing multi-robot teams over non-uniform spatial distributions. Applying D2OC to nonholonomic robots, however, creates a gap between safety constraints imposed on a reference motion and the physical inputs that determine the actual robot motion. We address this issue by enforcing the safety constraint directly on the robot's physical inputs while preserving the density-driven coverage objective. The proposed framework combines D2OC with a control barrier function safety filter through a feedback-linearizing look-ahead point, allowing safety and actuator limits to be considered together during control. We further derive a safety margin that accounts for the look-ahead geometry, robot footprint, and motion during each control interval. Simulation results show that the proposed method maintains the required physical separation while achieving coverage performance comparable to a conventional reference-tracking approach, which can satisfy safety on the reference motion yet violate the corresponding physical clearance. Experiments on multiple nonholonomic robots in the Robotarium further demonstrate safe execution while driving the robots toward the desired spatial distribution. These results show that enforcing safety directly on the physical inputs can eliminate the mismatch between safety certification and physical robot motion in density-driven multi-robot coverage.

cs.RO↗

Conflicting Pattern Formation by Teams of Anonymous, Fully Disoriented Robots

Two groups of autonomous, anonymous, and oblivious mobile robots are deployed in the two-dimensional Euclidean plane, each assigned a distinct task. We study a setting where the two groups must simultaneously solve two conflicting pattern formation problems: the \textit{gathering problem}, where robots gather at a point not known to them a priori, and the \textit{circle formation problem}, where robots occupy distinct positions on the boundary of a circle. Although each robot knows its own task, it cannot identify other members of its group. A prior solution~\cite{Conflict-1} addressed this problem for asynchronous robots having {\it direction-only axis agreement} and {\it global weak multiplicity detection} capability available to all robots in both groups. In contrast, in this work, we consider fully {\it disoriented robots} without any axis agreement or common \textit{chirality}. We study the feasibility of a solution to this problem for {\it disoriented robots}. We propose a distributed algorithm that solves the problem for semi-synchronous disoriented robots with non-rigid movements. Our proposed algorithm assumes global weak multiplicity detection only for the gathering group, while for the circle formation group, it requires local weak multiplicity detection.

cs.DC↗

Touch2Robot: Robot Touch in the Human Demonstration Loop

Human demonstrations offer a scalable way to collect manipulation data, but their contacts may be unstable or infeasible when transferred to a robot hand. Collecting demonstrations directly on the target robot avoids this mismatch but substantially increases the cost of data collection. To address this trade-off, we present Touch2Robot, a framework that lets humans collect demonstrations while seeing how the target robot hand would contact the object. We capture human hand motion, tactile-glove measurements, and object motion during human manipulation. These recordings guide object-specific RL policies to reproduce the demonstrated object motion while favoring contacts consistent with the recorded human touch. We distill the learned behaviors into a unified real-time retargeter that maps incoming human observations and object geometry to robot hand configurations. During collection, the predicted robot configuration is synchronized with the tracked object pose in simulation to reconstruct robot-object contacts, which are visualized to help the demonstrator adapt subsequent interactions to the target hand. Across four real-world tasks, Touch2Robot improves average real-robot replay completion from 37.9% to 72.1% over visual-only feedback, while reducing the collection time per replay-successful demonstration from 58.6s to 18.2s. Reconstructed target-hand contacts achieve 44.2% F1 against real-robot tactile measurements, and policies trained on Touch2Robot demonstrations improve downstream Diffusion Policy performance by 29.1 percentage points over visual-only feedback. These results show that bringing robot touch into the human demonstration loop improves both the quality and efficiency of scalable dexterous data collection. Project webpage: https://Touch2Robot.github.io/.

cs.RO↗

Recompositional Robotics: Cross-Domain, Open-set, and Lifelong Modularity Beyond Morphology

Research in modular robotics has produced capable approaches allowing a robot's morphology to change online, with recent efforts also developing approaches to decide which morphology to assume and automatically propagate that decision into the robot's motion planning and control. These approaches are powerful and increase adaptability in the field. However, an alternative objective is not to build robots whose structures can change, but robots whose fundamental capabilities can change, where capability is a joint function across several domains, including kino-dynamics, perception, compute, and high-level coordinating behaviors. A robot designed to be reconfigured across these domains has a greater capacity to alter its capability than one that can be reconfigured in a single domain. We refer to this cross-domain reconfigurability as integration span, and recognize a complementary measure of the resistance to reconfiguration, which we refer to as integration inertia. Current modular robots have reduced integration inertia in the structural domain while it remains high in the other domains that contribute to integration span. We assert that the systems that can provide the most utility through reconfiguration in practice are those maximizing span and minimizing inertia and call this general problem recompositional robotics: adaptation over a heterogeneous set of modules including hardware, software, compute, and behavior that abstracts each component by the interfaces it requires and provides such that they can be reasoned over holistically. We define the problem, ground it in two deployed systems and active research efforts, and pose open questions about the future of recompositional robotics.

cs.RO↗

SimEX: Simulation-Integrated Robotics AutoResearch

Coding agents powered by large language models (LLMs) have shown remarkable abilities to autonomously reason about and achieve goals in the digital world. However, bringing this success to the physical world remains challenging. On the one hand, direct generation methods (e.g., Code as Policies) often suffer from the LLMs' insufficient understanding of robots and physical environments. On the other hand, iterative trial-and-error tuning in the physical world (e.g., physical autoresearch) induces significant experimental cost and safety concerns. We introduce SimEX: Simulation-Integrated Robotics AutoResearch, an autoresearch framework that tightly integrates simulated experimentation, enabling coding agents to efficiently acquire physical capabilities for controlling real robots. SimEX operates in two stages. First, the agent conducts open-ended probe-and-optimize iterations in simulation, developing a robot toolbox with robust and generalizable capabilities. Second, the agent adapts the toolbox and the simulator together through only a few physical trials: each trial corrects the simulator, and the corrected simulator is used to diagnose failures and screen candidate repairs. We evaluate SimEX extensively in sim-to-sim settings and on physical robots. On challenging real-world manipulation tasks including towel folding, barcode scanning, and plate manipulation, SimEX enables coding agents to efficiently acquire robot skills without any demonstration and with only 10 minutes of real-robot interaction. These results suggest that simulation can be a critical component in achieving physical intelligence, not only as a source of training data that must closely replicate the real world, but also as a roughly correct laboratory where a coding agent develops the knowledge and procedures needed to act on the robot. More details and robot videos at https://robo-simex.github.io/

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WebotsTM: Professional Mobile Robot Simulation

Cyberbotics Ltd. develops WebotsTM, a mobile robotics simulation software that provides you with a rapid prototyping environment for modelling, programming and simulating mobile robots. The provided robot libraries enable you to transfer your control programs to several commercially available real mobile robots. WebotsTM lets you define and modify a complete mobile robotics setup, even several different robots sharing the same environment. For each object, you can define a number of properties, such as shape, color, texture, mass, friction, etc. You can equip each robot with a large number of available sensors and actuators. You can program these robots using your favorite development environment, simulate them and optionally transfer the resulting programs onto your real robots. WebotsTM has been developed in collaboration with the Swiss Federal Institute of Technology in Lausanne, thoroughly tested, well documented and continuously maintained for over 7 years. It is now the main commercial product available from Cyberbotics Ltd.

cs.RO↗

Development and Adaptation of Robotic Vision in the Real-World: the Challenge of Door Detection

Mobile service robots are increasingly prevalent in human-centric, real-world domains, operating autonomously in unconstrained indoor environments. In such a context, robotic vision plays a central role in enabling service robots to perceive high-level environmental features from visual observations. Despite the data-driven approaches based on deep learning push the boundaries of vision systems, applying these techniques to real-world robotic scenarios presents unique methodological challenges. Traditional models fail to represent the challenging perception constraints typical of service robots and must be adapted for the specific environment where robots finally operate. We propose a method leveraging photorealistic simulations that balances data quality and acquisition costs for synthesizing visual datasets from the robot perspective used to train deep architectures. Then, we show the benefits in qualifying a general detector for the target domain in which the robot is deployed, showing also the trade-off between the effort for obtaining new examples from such a setting and the performance gain. In our extensive experimental campaign, we focus on the door detection task (namely recognizing the presence and the traversability of doorways) that, in dynamic settings, is useful to infer the topology of the map. Our findings are validated in a real-world robot deployment, comparing prominent deep-learning models and demonstrating the effectiveness of our approach in practical settings.

cs.RO↗

Enabling Generic Robot Skill Implementation Using Object Oriented Programming

Developing robotic algorithms and integrating a robotic subsystem into a larger system can be a difficult task. Particularly in small and medium-sized enterprises (SMEs) where robotics expertise is lacking, implementing, maintaining and developing robotic systems can be a challenge. As a result, many companies rely on external expertise through system integrators, which, in some cases, can lead to vendor lock-in and external dependency. In the academic research on intelligent manufacturing systems, robots play a critical role in the design of robust autonomous systems. Similar challenges are faced by researchers who want to use robotic systems as a component in a larger smart system, without having to deal with the complexity and vastness of the robot interfaces in detail. In this paper, we propose a software framework that reduces the effort required to deploy a working robotic system. The focus is solely on providing a concept for simplifying the different interfaces of a modern robot system and using an abstraction layer for different manufacturers and models. The Python programming language is used to implement a prototype of the concept. The target system is a bin-picking cell containing a Yaskawa Motoman GP4.

cs.RO↗

Systems-theoretic Safety Assessment of Robotic Telesurgical Systems

Robotic telesurgical systems are one of the most complex medical cyber-physical systems on the market, and have been used in over 1.75 million procedures during the last decade. Despite significant improvements in design of robotic surgical systems through the years, there have been ongoing occurrences of safety incidents during procedures that negatively impact patients. This paper presents an approach for systems-theoretic safety assessment of robotic telesurgical systems using software-implemented fault-injection. We used a systemstheoretic hazard analysis technique (STPA) to identify the potential safety hazard scenarios and their contributing causes in RAVEN II robot, an open-source robotic surgical platform. We integrated the robot control software with a softwareimplemented fault-injection engine which measures the resilience of the system to the identified safety hazard scenarios by automatically inserting faults into different parts of the robot control software. Representative hazard scenarios from real robotic surgery incidents reported to the U.S. Food and Drug Administration (FDA) MAUDE database were used to demonstrate the feasibility of the proposed approach for safety-based design of robotic telesurgical systems.

cs.RO↗

Automated optimisation of multi-level models of collective behaviour in a mixed society of animals and robots

Animal and robotic collective behaviours can exhibit complex dynamics that require multi-level descriptions. Here, we are interested in developing a multi-level modeling framework for the use of robots in studies about animal collective decision-making. In this context, using robots can be useful for validating models in silico, inducing calibrated repetitive stimuli to trigger animal responses or modulating and controlling animal collective behaviour. However, designing appropriate biomimetic robotic behaviour faces a major challenge: how to go from the collective decision dynamics observed with animals to an actual algorithmic implementation in robots. In previous work, this was mainly done by hand, often by taking inspiration from human-designed models. Typically, models of behaviour are either macroscopic, differential equations of the population dynamics, or microscopic,explicit spatio-temporal state of each individual. Only microscopic models can easily be implemented as robot controllers. Here, we address the problem of automating the design of lower level description models that can be implemented in robots and exhibit the same collective dynamics as a given higher level model. We apply evolutionary algorithms to simultaneously optimise the parameters of models accounting for different levels of description. This methodology is applied to an experimentally validated shelter-selection problem solved by gregarious insects and robots. We successfully design and calibrate automatically both a microscopic and a hybrid model exhibiting the same dynamics as a macroscopic one. Our framework can be used for multi-level modeling of collective behaviour in animal or robot populations and bio-hybrid systems.

nlin.AO↗

A Survey of Robotic Harvesting Systems and Enabling Technologies

This paper presents a comprehensive review of ground agricultural robotic systems and applications with special focus on harvesting that span research and commercial products and results, as well as their enabling technologies. The majority of literature concerns the development of crop detection, field navigation via vision and their related challenges. Health monitoring, yield estimation, water status inspection, seed planting and weed removal are frequently encountered tasks. Regarding robotic harvesting, apples, strawberries, tomatoes and sweet peppers are mainly the crops considered in publications, research projects and commercial products. The reported harvesting agricultural robotic solutions, typically consist of a mobile platform, a single robotic arm/manipulator and various navigation/vision systems. This paper reviews reported development of specific functionalities and hardware, typically required by an operating agricultural robot harvester; they include (a) vision systems, (b) motion planning/navigation methodologies (for the robotic platform and/or arm), (c) Human-Robot-Interaction (HRI) strategies with 3D visualization, (d) system operation planning & grasping strategies and (e) robotic end-effector/gripper design. Clearly, automated agriculture and specifically autonomous harvesting via robotic systems is a research area that remains wide open, offering several challenges where new contributions can be made.

cs.RO↗

A Survey on Integration of Large Language Models with Intelligent Robots

In recent years, the integration of large language models (LLMs) has revolutionized the field of robotics, enabling robots to communicate, understand, and reason with human-like proficiency. This paper explores the multifaceted impact of LLMs on robotics, addressing key challenges and opportunities for leveraging these models across various domains. By categorizing and analyzing LLM applications within core robotics elements -- communication, perception, planning, and control -- we aim to provide actionable insights for researchers seeking to integrate LLMs into their robotic systems. Our investigation focuses on LLMs developed post-GPT-3.5, primarily in text-based modalities while also considering multimodal approaches for perception and control. We offer comprehensive guidelines and examples for prompt engineering, facilitating beginners' access to LLM-based robotics solutions. Through tutorial-level examples and structured prompt construction, we illustrate how LLM-guided enhancements can be seamlessly integrated into robotics applications. This survey serves as a roadmap for researchers navigating the evolving landscape of LLM-driven robotics, offering a comprehensive overview and practical guidance for harnessing the power of language models in robotics development.

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Acoustic Power Management by Swarms of Microscopic Robots

Microscopic robots in the body could harvest energy from ultrasound to provide on-board control of autonomous behaviors such as measuring and communicating diagnostic information and precisely delivering drugs. This paper evaluates the acoustic power available to micron-size robots that collect energy using pistons. Acoustic attenuation and viscous drag on the pistons are the major limitations on the available power. Frequencies around 100kHz can deliver hundreds of picowatts to a robot in low-attenuation tissue within about 10cm of transducers on the skin, but much less in high-attenuation tissue such as a lung. However, applications of microscopic robots could involve such large numbers that the robots significantly increase attenuation, thereby reducing power for robots deep in the body. This paper describes how robots can collectively manage where and when they harvest energy to mitigate this attenuation so that a swarm of a few hundred billion robots can provide tens of picowatts to each robot, on average.

cs.RO↗

iRoPro: An interactive Robot Programming Framework

The great diversity of end-user tasks ranging from manufacturing environments to personal homes makes pre-programming robots for general purpose applications extremely challenging. In fact, teaching robots new actions from scratch that can be reused for previously unseen tasks remains a difficult challenge and is generally left up to robotics experts. In this work, we present iRoPro, an interactive Robot Programming framework that allows end-users with little to no technical background to teach a robot new reusable actions. We combine Programming by Demonstration and Automated Planning techniques to allow the user to construct the robot's knowledge base by teaching new actions by kinesthetic demonstration. The actions are generalised and reused with a task planner to solve previously unseen problems defined by the user. We implement iRoPro as an end-to-end system on a Baxter Research Robot to simultaneously teach low- and high-level actions by demonstration that the user can customise via a Graphical User Interface to adapt to their specific use case. To evaluate the feasibility of our approach, we first conducted pre-design experiments to better understand the user's adoption of involved concepts and the proposed robot programming process. We compare results with post-design experiments, where we conducted a user study to validate the usability of our approach with real end-users. Overall, we showed that users with different programming levels and educational backgrounds can easily learn and use iRoPro and its robot programming process.

cs.RO↗

Identifying Functions and Behaviours of Social Robots during Learning Activities: Teachers' Perspective

With advances in artificial intelligence, research is increasingly exploring the potential functions that social robots can play in education. As teachers are a critical stakeholder in the use and application of educational technologies, we conducted a study to understand teachers' perspectives on how a social robot could support a variety of learning activities in the classroom. Through interviews, robot puppeteering, and group brainstorming sessions with five elementary and middle school teachers from a local school in Canada, we take a socio-technical perspective to conceptualize possible robot functions and behaviours, and the effects they may have on the current way learning activities are designed, planned, and executed. Overall, the teachers responded positively to the idea of introducing a social robot as a technological tool for learning activities, envisioning differences in usage for teacher-robot and student-robot interactions. Further, Engeström's Activity System Model -- a framework for analyzing human needs, tasks, and outcomes -- illustrated a number of tensions associated with learning activities in the classroom. We discuss the fine-grained robot functions and behaviours conceived by teachers, and how they address the current tensions -- providing suggestions for improving the design of social robots for learning activities.

cs.RO↗

Surprising Performances of Students with Autism in Classroom with NAO Robot

Autism is a developmental disorder that manifests in early childhood and persists throughout life, profoundly affecting social behavior and hindering the acquisition of learning and social skills in those diagnosed. As technological advancements progress, an increasing array of technologies is being utilized to support the education of students with Autism Spectrum Disorder (ASD), aiming to improve their educational outcomes and social capabilities. Numerous studies on autism intervention have highlighted the effectiveness of social robots in behavioral treatments. However, research on the integration of social robots into classroom settings for children with autism remains sparse. This paper describes the design and implementation of a group experiment in a collective classroom setting mediated by the NAO robot. The experiment involved special education teachers and the NAO robot collaboratively conducting classroom activities, aiming to foster a dynamic learning environment through interactions among teachers, the robot, and students. Conducted in a special education school, this experiment served as a foundational study in anticipation of extended robot-assisted classroom sessions. Data from the experiment suggest that ASD students in classrooms equipped with the NAO robot exhibited notably better performance compared to those in regular classrooms. The humanoid features and body language of the NAO robot captivated the students' attention, particularly during talent shows and command tasks, where students demonstrated heightened engagement and a decrease in stereotypical repetitive behaviors and irrelevant minor movements commonly observed in regular settings. Our preliminary findings indicate that the NAO robot significantly enhances focus and classroom engagement among students with ASD, potentially improving educational performance and fostering better social behaviors.

cs.HC↗

Enabling Building Information Model-Driven Human-Robot Collaborative Construction Workflows with Closed-Loop Digital Twins

The introduction of assistive construction robots can significantly alleviate physical demands on construction workers while enhancing both the productivity and safety of construction projects. Leveraging a Building Information Model (BIM) offers a natural and promising approach to driving robotic construction workflows. However, because of uncertainties inherent in construction sites, such as discrepancies between the as-designed and as-built components, robots cannot solely rely on a BIM to plan and perform field construction work. Human workers are adept at improvising alternative plans with their creativity and experience and thus can assist robots in overcoming uncertainties and performing construction work successfully. In such scenarios, it is critical to continuously update the BIM as work processes unfold so that it includes as-built information for the ensuing construction and maintenance tasks. This research introduces an interactive closed-loop digital twin framework that integrates a BIM into human-robot collaborative construction workflows. The robot's functions are primarily driven by the BIM, but it adaptively adjusts its plans based on actual site conditions, while the human co-worker oversees and supervises the process. When necessary, the human co-worker intervenes to help the robot overcome the encountered uncertainties. A drywall installation case study is conducted to verify the proposed workflow. In addition, experiments are carried out to evaluate the system performance using an industrial robotic arm in a research laboratory setting that mimics a construction site and in the Gazebo simulation. Integrating the flexibility of human workers and the autonomy and accuracy afforded by the BIM, the proposed framework offers significant promise of increasing the robustness of construction robots in the performance of field construction work.

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