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cs.DC: explore 237 source-linked works published from 2025 to 2026, with original documents and citations.

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Includes records with this source-supplied label or an explicit phrase match in their metadata. Matches indicate a mention, not proof that a paper uses a method or tests a material. Source versions are consolidated by DOI.

Sources: arxiv. Collection updated 2026-09-16. Counts describe this index, not the complete source archives.

Skywing: A Platform for Decentralized Mathematical Computing in Unreliable Environments

Emerging edge, autonomous, and cyber-physical systems increasingly require mathematical computation across heterogeneous devices connected by unreliable communication networks. Traditional high-performance computing and distributed data-processing frameworks provide powerful abstractions for managed environments but are less suited to decentralized settings where centralized coordination, reliable communication, and global synchronization cannot be assumed. This paper presents Skywing, an open-source platform for decentralized mathematical computing in unreliable environments. Its programming model consists of three abstractions: agents represent participants in a decentralized computation, processors encapsulate algorithm-specific update rules, and iterations manage distributed execution. Skywing supports asynchronous operation, publish-subscribe communication, managed message handling, and the composition of independent algorithms into complex decentralized workflows. We demonstrate Skywing using representative algorithms from consensus, optimization, and numerical linear algebra. Experiments on the native Skywing runtime include Push Sum and Max Consensus, a composed monitoring and control workflow, resilient Push Sum under delayed communication, and resilient asynchronous Jacobi under malevolent data corruption. These demonstrations show that Skywing supports diverse decentralized algorithms while separating mathematical logic from communication and execution infrastructure. Skywing serves as both a deployment framework for decentralized applications and a research platform for developing resilient mathematical algorithms.

cs.DC↗

BASP: Communication-Efficient Batch-Aware Sequence Parallelism for LLM Training

Long-context reasoning for large language models (LLMs) is becoming increasingly important, but training over long sequences remains challenging due to massive memory and communication requirements. Sequence parallelism has emerged as an essential technique for addressing bottlenecks in long sequence LLM training. However, we observe that existing sequence parallelism methods are batch-agnostic and apply uniform sequence partitioning across all batch sizes, resulting in inefficient communication. In this paper, we introduce Batch- Aware Sequence Parallelism (BASP), a sequence parallelism approach that leverages batch structure to reduce communication overhead. BASP exploits batch structure by partitioning GPUs into disjoint sequence-parallel groups according to the micro- batch size. This design reduces the all-to-all communication group size, thereby localizing communication and improving training efficiency. Experimental results on an NVIDIA A100 cluster show that BASP improves end-to-end training time by up to 1.17 - 1.31x in Llama and Qwen models compared to standard sequence parallel baselines, while preserving identical model accuracy and memory usage.

cs.DC↗

FlexP-SFT: A Flexible Aggregation-Free Framework for On-Device Personalized Split Federated Fine-Tuning of LLMs

To fine-tune large language models (LLMs) over private data, federated learning (FL) has emerged as a promising paradigm. However, the prohibitive memory and communication demands of LLMs render standard FL impractical for resource-constrained edge devices. While split federated learning (SFL) alleviates the computing burdens via model partitioning, existing frameworks still suffer from communication bottlenecks and straggler problem due to the parameter aggregation process. To address these challenges, we propose FlexP-SFT, a novel aggregation-free framework for personalized split federated fine-tuning, which fundamentally eliminates the client-side aggregation process. Crucially, to ensure robust training in the absence of global synchronization, we introduce a layer-flexible alignment strategy to balance personalization and generalization capabilities. We further formulate split-ratio selection as a resource-aware discrete optimization problem that jointly accounts for personalization accuracy and system cost. Our proposed scheme simultaneously enhances personalized performance, reduces communication overhead, and resolves the straggler problem. Extensive results show that FlexP-SFT substantially outperforms baselines in both accuracy and latency, and that the optimized split ratio achieves a better resource-accuracy trade-off than static or memory-only choices.

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Emulating Heterogeneous Client Execution in Federated Learning

FL systems are inherently subject to client heterogeneity arising from differences in hardware capabilities. We propose a realistic evaluation framework for hardware-aware federated learning methods based on lightweight emulation of client hardware. Existing evaluation approaches address this either through small-scale real-device deployments or through trace-driven and probabilistic simulations. The former are difficult to scale and reproduce, while the latter suffer from three compounding sources of uncertainty: the choice of distribution family, the choice of execution-time estimates, and the inability to capture workload-dependent behavior. Our framework reproduces heterogeneous client behavior at execution time, capturing compute capacity, memory-constrained feasibility, and their interaction within a single host system. Unlike fixed-trace or throughput-scaling approaches, the proposed method is workload-aware: the same client population can exhibit different runtime and failure behavior depending on the task under study. We evaluate the fidelity of the approach across multiple workloads and show it preserves relative device performance while accurately reflecting hardware-dependent execution constraints. Compared against direct hardware measurements and benchmark references, the emulation accurately reproduces feasibility and training performance, preserving both relative device ordering and absolute compute times. We demonstrate the importance of workload-aware compute times by evaluating different heterogeneity-management methods across multiple workloads. By coupling emulation with real-world-based device sampling, our framework enables realistic, scalable, and reproducible evaluation of federated learning systems under heterogeneous learning conditions, while providing a practical way to generate workload-specific runtime behavior for large and diverse client populations.

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MineDraft: A Framework for Batch Parallel Speculative Decoding

Speculative decoding (SD) accelerates large language model inference by using a smaller draft model to propose draft tokens that are subsequently verified by a larger target model. However, the performance of standard SD is often limited by the strictly sequential execution of these drafting and verification stages. To address this, this paper proposes MineDraft, a batch parallel speculative decoding (PSD) framework designed to effectively hide drafting latency by overlapping it with verification. Our theoretical analysis shows that PSD is substantially more efficient than standard SD. MineDraft realizes the PSD through a novel batch-parallel design that maintains two batches of requests, overlapping drafting for one batch with verification for the other. Our experimental results show significant improvements of \alg{} in both throughput (up to 75%) and end-to-end latency (up to 39%) over standard SD. Furthermore, we have implemented MineDraft as a plugin for vLLM, demonstrating its practicality for production-ready inference systems.

cs.CL↗

Stream-CQSA: Exact Out-of-Memory Recovery for Attention

Long-context large language models are limited not only by attention cost but also by out-of-memory (OOM) failures. A selected attention call may not fit in available device memory even when the kernel is optimized. Exact and approximate attention methods reduce memory use, but every fixed implementation still has a device-specific capacity boundary. We introduce Stream-CQSA, an attention-level OOM recovery framework based on CQS decomposition, derived from the theory of cyclic quorum sets (CQS). Stream-CQSA recursively partitions an infeasible attention call into independent subsequence tasks, executes each with a compatible inner kernel, and recomposes the local statistics to recover the full attention output. This recovery is exact relative to the wrapped attention kernel, whether that kernel is exact or approximate. Compared with FlashAttention-2, the major baseline, our native Stream-CQSA kernel improves 16-bit forward-output error relative to a dense float64 reference and matches 16-bit backward-gradient error where FlashAttention-2 fits in the GPU memory. At the longest feasible baseline length, it costs $1.5$--$1.9\times$ the forward runtime and $2.1$--$2.4\times$ the forward--backward runtime. Beyond that sequence length boundary, our method continues to return an output while FlashAttention-2 OOMs. Stream-CQSA is therefore not a faster attention method. Instead, it converts memory-capacity failure into a recoverable execution path by trading extra compute, host-device transfer, and recomposition for completion.

cs.LG↗

FlintKV: A Fast Durable Storage Engine for Modern Databases

Byte-addressable non-volatile memory (NVM) offers an opportunity to rethink storage engine architectures. While recent NVM key-value stores achieve high throughput for ingestion and point lookups, they omit or under-specify the support for the richer interface guarantees required by modern databases. Production key-value engines (e.g., RocksDB) provide point-in-time snapshots, consistent iterators, and atomic batches-features essential for implementing transactions and concurrency control. We present FlintKV, an NVM-optimized skiplist-based storage engine that natively supports the full API of production key-value stores. FlintKV supports both atomic batch writes and snapshot-consistent iteration efficiently while guaranteeing durable linearizability. FlintKV can be deployed standalone or its durable skiplist can be integrated into existing NVM stores to enhance their capabilities. Central to FlintKV is a novel flat-combining based concurrency control algorithm that leverages multi-versioning and carefully co-designed persistence mechanisms to ensure high performance and scalability. Our empirical evaluation shows that FlintKV can achieve up to a 75% improvement in end-to-end throughput over prior work.

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SpCCL: A Sparsity-Aware Collective Communication Library for GPU Platforms

Collective communication is essential to high performance computing and machine learning workloads, yet libraries such as NCCL do not exploit sparsity in message payloads. Sending only nonzero values can reduce network traffic, but explicitly handling sparsity introduces challenges such as compression and decompression overheads. We address these challenges with sparsity-exploiting versions of all-gather, reduce-scatter, and all-reduce collectives. Our implementations use a new bitvector-based format, Pici, designed for low space overhead and fast GPU-based compression and decompression. Further, our collective algorithms adapt to the degree of sparsity in data, modifying data representations during the course of the collective. At 99% input sparsity, our collectives achieve up to 5.25$\times$, 2.5$\times$, and 2.66$\times$ speedups over NCCL for all-gather, reduce-scatter, and all-reduce, respectively. Integrating our collectives into a representative deep learning application, we achieve a 26% end-to-end speedup.

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Mind the Gap: The Disconnect Between Synthetic and Natural Edge Weights in Parallel Single-Source Shortest Path

Scientific research works often evaluate Parallel Single-Source Shortest Path (SSSP) algorithms using synthetic, uniformly distributed edge weights. However, real-world graphs exhibit very different, often heavy-tailed, weight distributions. This creates a disconnect between how algorithms are evaluated and their real-world performance, since most SSSP implementations inherently rely on the weight distribution for parameter tuning and work efficiency. In this paper, we explore whether current benchmarking methods unintentionally bias the performance results of these algorithms. To this end, we statistically characterize the weight distributions of 17 real-world graphs from a variety of domains and contrast them with six synthetic distributions used in the literature. Through a comprehensive evaluation of seven state-of-the-art parallel SSSP algorithms, we demonstrate severe sensitivity to edge weights, and show that evaluating with synthetic uniform weights alters optimal parameter configurations and can invert the performance hierarchy. These findings challenge existing benchmarking standards and offer practical insights for rigorous SSSP algorithm design.

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Benchmarking Confidential Computing Performance on NVIDIA Blackwell GPUs

This paper measures the performance impact of running large language model inference and training inside a Trusted Execution Environment (TEE) on NVIDIA B200 GPUs, using Intel Trust Domain Extensions (TDX) confidential VMs together with NVIDIA Confidential Computing (CC) on Blackwell GPUs. The performance impact is derived from paired confidential versus non-confidential runs on a single physical host where the only variable is the GPU CC bit and the TDX guest object in the VM launch. The main result is that confidential inference on Blackwell achieves low single-digit throughput overhead when the stack is configured correctly, at about 1-3%. Stock inference stacks incur 30 to 40% penalties due to avoidable configurations rather than the achievable operating point. The cost is not fully represented by a single number because it is governed by two independent axes, a fixed per-host-operation cost that amortizes as batch size grows and a per-NVLink-traffic cost that tracks the share of the step spent in encrypted collectives, and which of the two dominates is set by the workload and the software. We localize each cost to a specific encrypted boundary, give a microbenchmark that predicts the serving penalty to within a submission count, and end with concrete deployment guidance. GPU compute, energy draw, and usable memory capacity are unaffected by CC.

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Comparison of Algebraic Block Multi-Coloring and Leiden Methods for Parallel Preconditioning in the ICCG Method

In the application of incomplete Cholesky preconditioning to the incomplete Cholesky-conjugate gradient (ICCG) method, forward and backward substitutions exhibit sequential dependencies that constitute a major bottleneck for parallelization in multicore environments. To alleviate this bottleneck, the algebraic block multi-coloring (ABMC) method achieves both parallelism and data locality through block-wise coloring. However, ABMC requires the number of blocks to be specified as an input parameter in advance. This study evaluates the Leiden method as an alternative blocking approach for parallel preconditioning in the ICCG method. As a community detection technique that maximizes a quality function for graph partitioning, the Leiden method automatically generates blocks that reflect the matrix structure without requiring the number of blocks a priori. We partition the adjacency graphs of sparse matrices using the Leiden method and utilize the resulting blocks for parallel preconditioning. We implement the Leiden method using modularity and the constant Potts model as quality functions and compare its performance with that of the ABMC method in terms of the number of iterations, execution time, and L2 cache efficiency across eight symmetric positive definite matrices. The experimental results demonstrate that the Leiden method with the constant Potts model achieves performance comparable to that of the ABMC method configured with an optimized number of blocks.

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Fleets Need a Context Plane: Rethinking Cooperative Perception for Autonomous Drones

Cooperative perception allows a drone fleet to combine observations from multiple viewpoints. However, existing systems typically fix their feature-sharing policies at design time or adapt to only one context signal. This is a poor fit for aerial fleets, whose missions, bandwidth, formation geometry, and scene coverage can change during flight. We quantify the cost of context-blind sharing on UAV3D by controlling feature exchange at evaluation time using a released DiscoNet checkpoint, without retraining. Mission-aware sharing matches full-sharing accuracy while using only 5-10% of the bytes. The best tested peer selection policy changes with the byte budget, and choosing the wrong policy loses up to 7.7 AP. Moreover, under a constrained budget, two policies with the same full-scene accuracy differ by 5.9 AP within the mission region, showing that multiple context axes must be considered jointly. We therefore propose the context plane, a bounded, structured interface for runtime context. Each drone publishes a descriptor of at most 1 KB at 10 Hz, and lightweight, replaceable policies use the fleet context to decide what each drone computes, shares, and fuses. Existing sharing schemes become fixed policies within this interface. In our ROS 2 prototype on a Jetson AGX Orin, the context plane uses approximately 0.01% of the data-plane bandwidth, and each policy decision takes 0.10 ms. These results show that an explicit context interface can support low-overhead runtime adaptation without modifying or retraining the perception model.

cs.RO↗

Breaking Cycles for Scalable Fair Ordering in Blockchain Systems

In blockchain systems, transaction order directly determines financial outcomes: unfair ordering enables front-running and sandwich attacks that have extracted over \$686M from Ethereum users. Current fair-ordering protocols aggregate pairwise receive-order evidence from replicas. Under contention or adversarial manipulation, however, Condorcet cycles force them into global strongly connected component (SCC) condensation, causing delays, coarse batches, and scaling failures. We present FlashOrder, a deterministic fair-ordering engine that localizes cyclic ambiguity before it propagates across the batch. FlashOrder embeds pairwise preferences into one-dimensional canonical positions, clusters nearby transactions with a partition hypergraph, and performs hierarchical inter- and intra-cluster serialization, replacing batch-wide SCC condensation with localized sorting and aggregation. Evaluated against Themis (CCS '23) and Rashnu (VLDB '24) on a libhotstuff-based prototype, FlashOrder achieves up to 10.5$\times$ higher throughput than Themis and 4.8$\times$ higher than Rashnu, with the latency gap widening as network scales. In controlled adversarial simulation, it reduces maximum rank displacement by 88.7\%, and under Condorcet attacks it sustains 12.0$\times$ and 9.7$\times$ higher throughput than Themis and Rashnu on average. These results show that localizing cyclic ambiguity yields stronger fairness at substantially higher throughput.

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Shared-Memory Range-Tiled CDF Sort for Small-Range Integer Keys on GPUs

We study unstable integer sorting on GPUs for arrays whose elements lie in a known integer range. Focusing on counting-sort-based methods that determine the output interval of each value from its frequency and the prefix sums of the frequencies, we propose and evaluate Range-Tiled CDF sort (RT-CDF), which partitions the possible value range into small intervals, called tiles, that fit in shared memory. For each tile, RT-CDF constructs a histogram, computes its prefix sum as a local CDF, and directly generates the output array from the local CDF. We compare RT-CDF against three baselines: CUB DeviceRadixSort, whose processed bit range is restricted to $[0,\lceil\log_2 R\rceil)$ to exploit the known range size $R$; Ref-H-P sort; and an implementation based on the algorithm of Kolonias et al. Experiments on an NVIDIA GeForce RTX 4090 with range sizes from $R=2^7$ to $2^{18}$, input sizes from $n=10^6$ to $10^9$, and uniformly distributed, normally distributed, and all-equal inputs show that RT-CDF outperforms the baselines over a broad set of conditions for small to medium ranges, achieving a maximum speedup of 4.39 over the fastest baseline. For $R=2^{18}$, however, at least one baseline outperforms RT-CDF for every evaluated input size and input distribution, showing that the cost of histogram construction limits the applicability of RT-CDF to larger ranges.

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FractalNet-Based Heterogeneous Federated Learning for Orbital Edge Intelligence in Satellite Mega-Constellations: A Wildfire Case Study

Satellite mega-constellations are emerging as large-scale sensing, communication, and computation fabrics, yet their learning architectures remain largely inherited from terrestrial federated learning and ground-centric mission operations--- ill-suited to satellites that differ by orders of magnitude in Size, Weight, Power, and Cost (SWAP-C), radiation tolerance, link availability, and propagation delay. We propose a heterogeneous federated learning method based on the FractalNet architecture for orbital edge intelligence. We formalize contact-window-constrained, depth-heterogeneous federated optimization and introduce a distributed path scheduler that assigns model depth as a function of SWAP-C constraints, predicted inter-satellite contacts, and training statistics. To reduce message overhead and energy consumption, each tier pools updates periodically rather than at every contact opportunity, and a three-tier agentic control plane governs in-space scheduling, anomaly escalation, and policy-governed autonomy. As a case study, we apply the framework to wildfire detection, where each orbital shell naturally learns a different semantic level of situational awareness: pixel-scale thermal anomalies at low Earth orbit (LEO), regional fire-front dynamics at medium Earth orbit (MEO), and larger-scale risk propagation at geostationary or high Earth orbit (GEO/HEO). Experiments on simulated mega-constellations validate the approach across convergence, communication efficiency, energy adaptation, scheduled-pooling savings, robustness, and latency.

cs.AI↗

Prediction-Robust Service Deployment with Capacity-Aware Edge Admission

Edge platforms instantiate executable services close to users to reduce request-serving cost, but each instance incurs a one-time deployment cost and remains useful only for a finite time-to-live (TTL). The resulting online decision is both prediction-sensitive and capacity-coupled: an optimistic forecast can waste deployment cost, whereas a delayed decision misses the burst it is intended to serve. We study this problem under a common TTL cost model and propose CAPSUM, a capacity-aware admission policy with an elastic specialization, CAPSUM-E. In the local elastic setting, every node-service trace is exactly a variable-price Bahncard instance. This reduction lets CAPSUM-E inherit PFSUM's tight prediction-error-dependent ratio, including $2/(1+β)$ consistency and $1/β$ robustness for $β>0$. A redirect-aware variant preserves the same local deployment schedule. For finite-capacity nodes, CAPSUM combines size-scaled break-even tests, a utilization-dependent shadow price, and evidence-density eviction; we prove capacity feasibility, scale invariance, and exact agreement with CAPSUM-E under an elastic configuration. We implement an exact local offline dynamic program and compare against direct common-model baselines and documented source-derived adapters for EDP-A, OREO, and uEDC-L. Experiments cover controlled prediction error, three synthetic demand regimes, a causal predictor on a public Globus Compute trace, and joint scaling to 1,024 nodes and 10,000 services. Under the common model, CAPSUM reduces normalized cost by 33.7-42.9% relative to the best source-derived adapter across the synthetic regimes and by 45.5% on the sampled trace.

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AInfer-PD: Communication-Safe In-Place Prefill-Decode Multiplexing for Distributed MoE Rollouts

Rollout inference often dominates the wall-clock time of large-scale reinforcement learning (RL). In agentic RL, each trajectory alternates between model generation and environment interaction over multiple turns. Asynchronous trajectories consequently introduce new prefill (P) work while other trajectories remain in decode (D), making P/D coexistence a persistent property of the rollout rather than a one-time prompt-ingestion event. On shared accelerators, persistent P/D coexistence can make prefill interfere with latency-sensitive decode and prolong rollout completion. P/D disaggregation avoids this co-location but requires separate device pools and KV-cache transfers. In-place multiplexing retains shared devices and KV state, but existing designs lack the communication isolation needed for large MoE deployments that combine attention TP/DP with distributed expert execution. In practical implementations, P and D can issue intersecting collectives in inconsistent cross-rank orders; DeepEP's P and D paths also share mutable protocol state. We present AInfer-PD, which extends in-place P/D multiplexing to distributed MoE rollouts. AInfer-PD coordinates P/D collective order across ranks and gives the two DeepEP paths independent communication state, making crossed ADP/ATP and DeepEP paths safe for concurrent P/D execution. The design retains shared model weights and KV storage while coordinating P and D on the same devices. Across repeated single-node prefill-intensive workloads, AInfer-PD reduces fixed-workload rollout completion time by 7.1-22.5% relative to the same AInfer engine with P/D multiplexing disabled and by 24.8-32.9% relative to SGLang. On two nodes, the reductions are 18.0-35.3% and 18.3-31.8%, respectively. In a same-engine ablation, fine-grained boundaries reduce completion time by a further 8.6-19.8% over whole-epoch asynchronous enqueue.

cs.DC↗

Update for Decisions, Not Freshness: Goal-Oriented Status Updating and Selective Offloading at the Network Edge

In an edge--cloud collaborative edge-computing environment, an edge node (EN) must decide whether each user task should be executed locally, forwarded to a remote service (or cloud) node (SN), or rejected. The EN observes its local state directly but receives the SN state only through an intermittently refreshed cache. Status updating and task control therefore form an asynchronous closed loop under partial observability. Freshness-driven schemes, including those based on Age of Information (AoI), do not directly value an update by its effect on subsequent task decisions. We propose CoSMO (Co-design of Semantic-state Management and Offloading), a cooperative event-driven reinforcement learning (RL) framework that coordinates semantic status management and selective offloading through realized task utility. CoSMO learns a compact representation of the heterogeneous SN service state. At the SN, a recurrent semi-Markov double deep Q-network (Double DQN) agent jointly selects send/no-send and the next decision interval. At the EN, a task-terminal off-policy value-learning agent makes hierarchical gate--route decisions from local observations and stale remote semantics. The agents maintain separate observations and value targets but share the same realized task-utility stream, without centralized execution. Across the evaluated workload families, CoSMO's reported relative improvement in on-time completion rate over the best-performing competing method averages 18.6%--21.2%. For capacity-aware decision accuracy across the three strict-overload points, the corresponding reported gains average 17.6%--$17.9%.

cs.DC↗
Compare source metadata on this page
WorkPublishedSource identifierSource
Skywing: A Platform for Decentralized Mathematical Computing in Unreliable Environments2026-09-022609.03145arxiv
BASP: Communication-Efficient Batch-Aware Sequence Parallelism for LLM Training2026-09-022609.03151arxiv
FlexP-SFT: A Flexible Aggregation-Free Framework for On-Device Personalized Split Federated Fine-Tuning of LLMs2026-09-012508.10349arxiv
Emulating Heterogeneous Client Execution in Federated Learning2026-09-012602.06498arxiv
MineDraft: A Framework for Batch Parallel Speculative Decoding2026-09-012603.18016arxiv
Stream-CQSA: Exact Out-of-Memory Recovery for Attention2026-09-012604.20819arxiv
FlintKV: A Fast Durable Storage Engine for Modern Databases2026-09-012607.02401arxiv
SpCCL: A Sparsity-Aware Collective Communication Library for GPU Platforms2026-09-192607.04676arxiv
Mind the Gap: The Disconnect Between Synthetic and Natural Edge Weights in Parallel Single-Source Shortest Path2026-09-012607.26821arxiv
Benchmarking Confidential Computing Performance on NVIDIA Blackwell GPUs2026-09-012608.26575arxiv
Comparison of Algebraic Block Multi-Coloring and Leiden Methods for Parallel Preconditioning in the ICCG Method2026-09-182609.00561arxiv
Fleets Need a Context Plane: Rethinking Cooperative Perception for Autonomous Drones2026-09-012609.00659arxiv
Breaking Cycles for Scalable Fair Ordering in Blockchain Systems2026-09-012609.00837arxiv
Shared-Memory Range-Tiled CDF Sort for Small-Range Integer Keys on GPUs2026-09-012609.00843arxiv
FractalNet-Based Heterogeneous Federated Learning for Orbital Edge Intelligence in Satellite Mega-Constellations: A Wildfire Case Study2026-10-112609.00875arxiv
Prediction-Robust Service Deployment with Capacity-Aware Edge Admission2026-09-012609.00877arxiv
AInfer-PD: Communication-Safe In-Place Prefill-Decode Multiplexing for Distributed MoE Rollouts2026-09-152609.00993arxiv
Update for Decisions, Not Freshness: Goal-Oriented Status Updating and Selective Offloading at the Network Edge2026-09-012609.01082arxiv

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