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cs.MA: explore 220 source-linked works published from 2023 to 2026, with original documents and citations.

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Includes records with this source-supplied label or an explicit phrase match in their metadata. Matches indicate a mention, not proof that a paper uses a method or tests a material. Source versions are consolidated by DOI.

Sources: arxiv. Collection updated 2026-09-16. Counts describe this index, not the complete source archives.

La Agente Óptima: Towards Agentic Self-Driving Laboratories

Self-driving laboratories (SDLs) combine automated experimentation with adaptive decision-making to accelerate scientific discovery. Their operation nevertheless often depends on human specialists who translate scientific objectives into executable closed-loop campaigns. Specialists adjust them as data and operating conditions change. Here, we present La Agente Óptima, an agentic framework that constructs and supervises Bayesian optimization campaigns across computational and experimental systems while maintaining a persistent optimization state. By separating large language model (LLM) reasoning from executed campaigns, Óptima runs repetitive optimization loops consistently, returns control to the agent only when progress requires interpretation or campaign revision, and keeps every decision auditable. We evaluate Óptima across ablation studies, five digital discovery tasks, and two physical platforms. Throughout, Óptima maintained executable campaigns as both the scientific problem and execution environment evolved. In a closed-loop contact angle optimization campaign, Óptima identified and corrected a mid-run measurement failure, bringing the contact angle from 71.4 to 67.8 degrees, just above the 64-66 degree range. From this result, Óptima correctly inferred that the target was likely unattainable with the available reagents and recommended changing the formulation. In a five-day multi-objective flow-chemistry campaign, Óptima increased the yield from 30% to 59% over 23 experiments. Despite substantial inference costs, it cost less and used substantially less starting material than a human-directed campaign, while selecting a more mass-efficient operating point. These results show that LLM-based agents can make rigorous, long-running optimization campaigns accessible to domain scientists without specialist setup, expanding the scope of SDLs.

cs.AI↗

An Agent Model Abstraction for Human-AI Teaming Cognitive Coupling

Industrial environments increasingly rely on collaboration between humans and AI-enabled agents. Effective teamwork requires aligning how agents perceive situations, plan actions to pursue goals, and adapt to changing conditions, yet existing systems lack mechanisms for cross-agent cognitive processes coupling. This paper presents a conceptual cognitive agent model that formalises cognitive coupling through eight components: Input, Process, Output, State, Value, Memory, World Model, and Goal. The model abstracts how agents coordinate and co-regulate their cognitive cycles, providing a basis for analysing distributed cognition and designing cognitively interoperable human-AI systems.

cs.HC↗

EdgeMem: LLM-Free Agent Memory Construction and Retrieval via Evidence-Preserving Multi-Anchor Hypergraph

Agent memory allows LLM agents to use earlier interactions when answering new queries. Existing methods often compress interaction histories into summaries or other LLM-generated representations. Repeated generation adds cost and can discard answer-bearing details before the system knows what a future query will require. We propose EdgeMem, an agent-memory method built around a simple principle: preserve original interaction turns and organize them through complementary content, temporal, and episodic cues. EdgeMem realizes this principle with a multi-anchor hypergraph constructed by lightweight local processing. Retrieval directly returns source evidence and reserves LLM use for final answer generation, combining structured access to multi-session histories with faithful retention of the original conversation. Experiments on LoCoMo and LongMemEval-S show strong retrieval and memory-grounded question answering; on LoCoMo, EdgeMem achieves the highest strict-judge score among seven reproduced systems under a shared prompt (61.01 versus 58.70), while construction and retrieval require no generative-LLM calls. Overall, EdgeMem shows that preserving and organizing source evidence provides an effective and efficient foundation for agent memory without generative memory management.

cs.AI↗

LLM-Aided Design for Manufacturing: A Multi-Agent System for Intent-Preserving Redesign of CAD for Improved Manufacturability

We introduce autonomous, intent-preserving Design for Manufacturing (DFM) redesign of CAD parts: given an engineer's CAD model, the method returns a variant that is easier to manufacture without losing its design intent. Generating such a redesign in a single shot is unreliable, since CAD fidelity degrades as parts grow complex; we instead produce it as a sequence of individually verified design transitions. Our DFM-Redesign pipeline realizes this with two coupled agent subsystems driven by a pretrained multimodal LLM: a DFM Reviewer that inspects the current design and proposes one intent-preserving manufacturability improvement at a time, and a CAD Modifier that executes each proposal as an edit to the part's CadQuery program. The CAD Modifier closes a verification loop, compiling every candidate edit and visually checking it against the intended change from multi-view renderings, then re-generating or re-instructing until the edit is accepted or abandoned. Iterating review and verified modification compounds edits into parts more complex than one-shot generators reliably produce, preserves the original intent at each step, and requires no fine-tuning. On a 46-part benchmark scored by chamfer distance to reference geometries, the CAD Modifier reproduces target parts more accurately on average than chain-of-thought single agents given the same tools, and ablations isolate the contributions of the visual review loop and of captioning the design state before each edit. A centrifugal pump casing built from 32 chained transitions illustrates the complexity reachable by compounding verified edits. This is a preliminary report: evaluation of the full review-and-redesign loop, including manufacturability gain and an operational measure of intent preservation, is ongoing.

cs.CE↗

CompEvo: Competition-Induced Evolution for Multi-Agent in News-Driven Time Series Forecasting

News-driven time series forecasting uses evolving textual events together with historical observations to predict future values, supporting applications such as market risk monitoring and resource scheduling. In multi-agent settings, two challenges still remain. The first is degeneration of thought, where agents converge to similar evidence-seeking behaviors. The second is insufficient theoretical grounding, where strategy updates are often heuristic and lack a principled formulation. To address the above challenges, we propose CompEvo, a competition-induced evolution framework for multi-agent news-driven time series forecasting. For theoretical grounding, we introduce an evolutionary game formulation to guarantee equilibrium existence and optimization convergence. Building on this formulation, we construct a trainable multi-agent evolution framework that integrates strategy execution, fitness-based differentiable selection, and competition-induced strategy evolution. CompEvo enables heterogeneous agents to explore diverse news evidence, converts forecasting feedback into differentiable influence weights, and evolves agent strategies under competitive pressure to preserve effective logic while maintaining diversity. Experiments on four real-world datasets show that CompEvo reduces RMSE by 27.3% and MAPE by 26.2% on average over strong baselines. Further analysis indicates that CompEvo successfully maintains diverse and specialized agent behaviors.

cs.NE↗

LLMZero: Discovering Adaptive Training Strategies for RL Post-Training via LLM Agents

RL post-training strategies are dataset-dependent and reveal a recurring empirical pattern: capacity parameters accumulate monotonically across stages, while regularization parameters predominantly oscillate in response to shifting training dynamics. This distinction highlights a potential flaw in fixed training schedules: by forcing all parameters along rigid paths, they fail to capture the dynamic exploration-exploitation tradeoffs that regularization must track. We uncover this through LLMZero, an agentic system that optimizes training trajectories via tree search by diagnosing pathologies at each checkpoint and proposing coordinated multi-parameter transitions. Across four diverse GRPO tasks, LLMZero discovers strategies that improve over the base model by 9% to 140% and over grid search by 6% to 15% (relative), consistently outperforming random search and a skill-based agent under a matched compute budget. The capacity--regularization asymmetry is consistent across all four tasks, offering a candidate design heuristic for multi-stage training.

cs.LG↗

MACGen: Toward Functionally Correct and Secure Code Generation via Multi-Agent Collaboration

Despite their strong ability to generate code, large language models often fail to produce secure code, as their outputs frequently contain security vulnerabilities. Secure code generation is inherently challenging because it requires solving a multi-objective problem: functional correctness and security. Existing approaches address this challenge by injecting external security knowledge or by using agentic feedback and iterative refinement. However, guideline retrieval often leaves the generator to translate generic advice into task-specific secure implementations, while shared-dialogue multi-agent feedback can blur role boundaries and suffer from context bloat. We present MACGen, a multi-agent framework that integrates planning, security analysis, code synthesis and refinement to jointly optimize security and functionality. A planner constructs a step-by-step plan to satisfy functional requirements. A security advisor identifies likely CWEs and synthesizes task-specific guidelines, a coder then generates code grounded in these artifacts, and a reviewer issues perspective-separated feedback. Rather than sharing full dialogue histories, each agent receives only structured artifacts from upstream stages, enforcing role specialization and reducing uncontrolled context growth. On CWEval and BaxBench, MACGen improves F&S@1 over direct prompting by 19.61 and 10.57 percentage points (pp) on average, respectively.

cs.CR↗

SKILL.state: Scalable Long-Horizon Agent Skills

Large Language Models (LLMs) increasingly act as autonomous agents executing complex, long-running procedural skills. Existing agent runtimes maintain execution by continually appending observations, actions, and intermediate reasoning traces to an ever-growing conversation history, causing latency degradation and context-poisoning failures over long horizons. We present SKILL. state, a runtime architecture that replaces append-only conversational history with an explicit, mutable execution state. At each execution step, the model receives only the immutable skill specification, the current structured execution state, and the latest observation. Intermediate reasoning is discarded immediately after producing a validated state update, preventing prompt growth with execution history. Across diverse datasets, models, and execution environments, SKILL. state improves task accuracy while substantially reducing cumulative token consumption. Our results demonstrate that explicit execution state is an effective and architecture-agnostic abstraction for scalable long-horizon agent skills.

cs.AI↗

RAPIDMap: Rapid Multi-Agent Pipeline for Interpretable Disaster Mapping from Satellite and Street-view Imagery

Rapid and reliable disaster mapping of impacted areas, damaged infrastructure, and affected populations is essential for emergency response and recovery. However, existing AI-based approaches often require extensive manual annotation, lack cross-hazard generalization, and rely on single-modal observations. To address these challenges, this paper proposes RAPIDMap, a rapid multi-agent pipeline for zero-shot interpretable disaster mapping from satellite and street-view imagery. The framework integrates four intelligent agents: Disaster Perception Agent (DPA), Image Restoration Agent (IRA), Damage Recognition Agent (DRA), and Disaster Mapping Agent (DMA). By combining remote sensing and street-view data, RAPIDMap eliminates the need for manual fine-tuning, generalizes across multiple disaster categories, and generates structured, map-ready disaster intelligence with recovery recommendations.

cs.MA↗

When Agents Implement Systems: A Case Study in Defects, Detection, and Evaluation Rigor

As LLM coding agents increasingly perform end-to-end engineering work, we lack empirical characterization of how they behave on systems-level requirements: schema design, async orchestration, configuration correctness, and retrieval-filtering trade-offs. We present a case study of one such agent implementing a multi-component data system against a detailed pre-existing specification. Storage technologies, schema, entity-resolution algorithm, and retrieval-filtering strategy were fixed in advance; the agent autonomy was in the implementation, in diagnosing and fixing defects it introduced, and in interaction-design choices left open. Over a single session, we catalog five such defects, categorized by constraint violated and detection method. We further evaluate, on the public HotpotQA benchmark, the one retrieval trade-off specified in that architecture: restricting candidates to a graph-identified entity set before ranking versus unfiltered search. We substitute the benchmark gold evidence labels for entity identification, since we lacked LLM access to run that stage, and report standard recall rather than the benchmark own accuracy metrics. Across retrieval budgets from 1 to 10 and 100 questions against a pooled corpus of 2994 paragraphs, filtered recall reaches its ceiling by a budget of 3, expected once candidates are restricted to the gold paragraphs themselves, while unfiltered search recovers all required evidence only 69 percent of the time even at a budget of 10, a gap that holds at every budget tested, with sign test p less than 0.0001. We close with a discussion of where the agent autonomy succeeded versus required correction, including one instance where a claimed performance fix was never re-measured on the regression that motivated it.

cs.AI↗

ClaimReceipt: Verifying Evidence Sufficiency and Coverage in Agent Evaluations

Agent evaluations face two distinct evidentiary questions: whether a reported claim is recomputable from retained evidence (sufficiency), and whether the retained records cover the committed experiment set (coverage). Generic logs and hash-linked transcripts answer neither reliably. We introduce ClaimReceipt, a claim-relative receipt specification and selective verifier that binds typed transaction evidence to a signed experiment manifest and returns PASS, INVALID, or INCONCLUSIVE per claim. We freeze the specification before implementation (SHA-256 18d109...b81). On 1,392 historical buyer--seller records, a CR-2 verifier reproduces all five manually labeled audit verdicts, exactly replays 600 deterministic and 792 post-generation records, makes every one of 13 declared field groups non-redundant under tested ablations, and returns the expected result on 11/11 semantic faults with 0/8 false positives. We then run a separate prospective CR-3 epoch: 30 assignments are committed before inference, terminal receipts are signed and chained, and private evidence is encrypted for an auditor. Complete evidence yields coverage and accounting PASS; withholding one terminal receipt returns INCONCLUSIVE_COVERAGE, while withholding all private openings preserves coverage and protocol verification but makes economic claims inconclusive, exactly matching a preregistered prediction. Receipt instrumentation adds 0.021% of model-inference time and 9.9 KB per transaction. A specification-legibility probe indicates that our own frozen specification is not yet unambiguous to an independent reader. Claim verification therefore requires both claim-sufficient evidence and a committed universe against which omissions become visible.

cs.AI↗

Propose to Learn, Learn to Propose: Evaluability-Aware Assistance under Bounded Rationality

AI assistants often collaborate by proposing candidate edits, plans, or designs that users evaluate before adoption. Existing assistance methods focus on proposal quality or user-goal inference, often assuming that the user can reliably evaluate any proposal, which can fail in practice because of bounded rationality. We study evaluability-aware proposal planning, where proposals serve both as task interventions and as probes for learning latent preferences and evaluation constraints, where the resulting belief updates then guide later proposals. We formalise this setting as ProSE, a hidden-parameter sequential assistance problem, and instantiate it with a KL-regularised bounded-rational binary response model in which acceptance trades off value gain against a distance-dependent evaluability penalty. Analysing the planning consequence of this likelihood reveals that likely accepted proposals and informative probes need not coincide, which explains why planners that only pursue acceptance systematically underperform. We operationalise ProSE with \textsc{ProSE-Plan}, a depth-2 Bayes-adaptive planner that scores proposals by possible responses and response-induced posterior beliefs. In controlled graph simulations, \textsc{ProSE-Plan} improves over evaluability-unaware and myopic baselines when evaluation cost is the bottleneck, and a probe-commit ablation confirms that our approach selects informative proposals that simpler methods miss. Our results thus identify user evaluability as a planning-relevant dimension of AI assistance, complementary to generation quality and preference inference.

cs.AI↗

RideSkill: A Hierarchical Algorithm for Generalized Ride Sharing with LLM-Driven Automatic Evolution

Ride-sharing, which allows multiple passengers with different origin-destination (OD) pairs to share a single vehicle, is a challenging operational problem, as it requires orders with different OD pairs to be efficiently bundled and assigned to vehicles under uncertain and varying scenarios. Although multi-agent reinforcement learning (MARL) solutions have achieved promising performance, they suffer from limited generalization (adapting to different environmental scenarios), low transferability (adapting to different platform objectives), and training difficulties in large-scale systems, such as the curse of dimensionality. Recently, motivated by the scaling of large language models (LLMs), several works have incorporated LLMs into ride-hailing systems, either by employing LLMs directly as decision-making agents or using them for automatic algorithm design. However, none of these approaches support vehicle sharing, which complicates the problem by expanding both the state and action spaces exponentially. Moreover, most of them require frequent LLM calls at inference time, making them infeasible for real-time deployment. To address these issues, we propose RideSkill, a hierarchical method for ride-sharing that leverages LLM-assisted automatic algorithmic design. RideSkill consists of a combiner that assigns appropriate skills to each vehicle from a learned skill repository, enabling adaptive dispatch under varying scenarios and objectives, and a repositioner that sequentially relocates idle vehicles to emerging regions, avoiding conflicts among vehicles. Crucially, the skill repository, combiner, and repositioner are all trained by an LLM-based automatic evolutionary method, eliminating the need for LLM calls during deployment and thus ensuring high real-time performance.

cs.MA↗

Codebook Agent: Amortized Topology Design for LLM Multi-Agent Systems

Adapting the communication topology of an LLM multi-agent system to each query improves both accuracy and efficiency, yet current designers treat this as conditional graph generation: a variational, autoregressive, or diffusion decoder searches the $N \times N$ adjacency space, and a graph-network proxy trained on utility and a structural cost such as edge count ranks the sampled candidates. We argue that this formulation is misaligned with the problem. Empirically, topologies that survive a reward filter collapse to about six distinct graphs even when the codebook capacity grows from 8 to 64; edge count is negatively correlated with measured token consumption (Pearson $r \approx -0.4$), so sparsifying the graph makes inference more expensive; and a message-passing scorer over agent-profile nodes is adjacency-invariant whenever agents share a profile---the default configuration of published benchmarks---so it cannot rank candidates at all in that regime. These three facts motivate Codebook Agent: a vector-quantized autoencoder compresses successful topologies into a query-independent 16-entry codebook; a reward-weighted MLP maps the query embedding to a distribution over codes; and an MLP proxy that reads the flattened adjacency, regressed on measured utility and per-task normalized token cost, reranks the top decoded candidates in a single batched forward pass. With no iterative search and no message passing at test time, Codebook Agent is the most accurate method on all six benchmarks we compare (84.6 average against 83.0 for the strongest prior designer), emits a topology in 2.4 ms, and uses 21.9--33.2% fewer LLM tokens.

cs.AI↗

Competitive Market Behavior of LLMs

Large language models (LLMs) are increasingly deployed as economic agents, yet there is little evidence whether LLM agents are suited for participating in market mechanisms designed for humans, and whether these mechanisms deliver desired outcomes when faced with LLM agents. We address this question by replicating seminal economic experiments, replacing human subjects with LLM agents. We place agents in a double auction environment, which is a widely-used market mechanism. We check whether such a market is able to deliver an efficient allocation of resources, thereby testing a novel dimension of alignment of LLM agents -- their compatibility with a fundamental market mechanism. We find that markets populated by LLM agents exhibit slower or no convergence towards market equilibrium, thus providing less efficient allocations than markets populated by humans. We then analyze agents' individual trading decisions and find substantial heterogeneity both across model families and market roles. We also run a lexical analysis of Chain-of-Thought (CoT) traces generated by the agents. We find that the decision to execute a trade rather than continue incrementally adjusting prices is associated with a shift from strategic considerations toward urgency. We publicly release our testing framework, which can be used for future evaluations.

cs.MA↗

Collective creativity in hybrid societies

Generative AI is changing how cultural artifacts are created and circulated, and with it our understanding of creativity itself. Researchers disagree about whether these tools enrich or impoverish culture, and we argue that much of that disagreement comes from conflating two distinct components of creativity: novelty, a property of single artifacts, and diversity, a property of populations. We argue further that creativity in the context of generative AI is best understood as a property of hybrid collectives, or populations of interacting people and algorithms, rather than of individuals. AI-assisted ideation reliably raises the novelty of individual output while narrowing diversity in the aggregate, but this is not an inevitable consequence of putting machines in the loop. Because humans and models search in complementary ways, mixed groups can outperform and out-diversify groups of either kind alone, and machine-discovered solutions can enter human culture and persist there. What decides the outcome is composition: which agents are present, in what proportion, and how they are connected. The question is no longer whether AI helps or harms creativity, but which mixtures let individual gains accumulate without eroding collective diversity.

cs.AI↗

Privacy-Preserving Topology-Guided Safety for LLM-Based Multi-Agent Systems via Federated Graph Learning

Topology-guided safeguards for LLM-based multi-agent systems (MAS) train a GNN over the inter-agent communication graph to localize risky agents and intervene on the topology---but they assume one operator can pool all labeled traces. Across organizations that assumption breaks: episodes contain private prompts, tool outputs, and proprietary workflows, and no silo alone sees the full attack distribution. We cast privacy-preserving MAS safeguarding as graph federated learning and instantiate FGLGuard: each operator fits an edge-featured graph attention detector on its own judge-labeled episode graphs and shares only model updates. The method couples a proximal local objective for non-IID clients, domain-balanced aggregation, over-refusal-constrained threshold calibration, corroborated upstream scoring, and a guarded rewrite for blocked answers. Federation is not optional: off-the-shelf transfer collapses under distribution shift (AUROC 0.51 to 0.70 only after in-domain retraining), so a deployable guard must adapt on each site's private traces. On Agent-SafetyBench, R-Judge, and AgentDojo, federated FGLGuard exceeds the in-domain centralized ceiling on all three benchmarks without pooling any data---where unsupervised anomaly guards and local-only training fail. One guard federated across four different-domain operators comes within 0.03 AUROC of multi-domain centralization, while any single-domain guard collapses on the others. Live FGLGuard cuts AgentDojo's ground-truth attack-success rate by 43% at near-unguarded utility, zero API cost, and negligible capability loss.

cs.CR↗

From Euclidean to Graph-Structured Data: A Survey of Collaborative Learning

The conventional approach to machine learning, that is, collecting data, training models, and performing inference in a single location, faces fundamental limitations, including scalability and privacy, that restrict its applicability. To address these challenges, recent research has explored collaborative learning approaches, including federated learning and decentralized learning, where individual agents perform training and inference locally, with limited collaboration. Most collaborative learning research focuses on Euclidean data with regular, grid-like structure (e.g., images, text). However, these approaches fail to capture the relational patterns in many real-world applications, best represented by graphs. Learning on graphs relies on message-passing mechanisms to propagate information between connected nodes, making it conceptually well-suited for collaborative environments where agents must exchange information. Yet, the opportunities and challenges of learning on graph-structured data in collaborative settings remain largely underexplored. This survey provides a comprehensive investigation of collaborative learning from Euclidean to graph-structured data, aiming to consolidate this emerging field. We begin by reviewing its foundational principles for Euclidean data, organizing them along three core dimensions: learning effectiveness, efficiency, and privacy preservation. We then extend the discussion to graph-structured data, introducing a taxonomy of graph distribution scenarios, characterizing associated statistical heterogeneities, and developing standardized problem formulations and algorithmic frameworks. Finally, we systematically identify open challenges and promising research directions.

cs.LG↗
Compare source metadata on this page
WorkPublishedSource identifierSource
La Agente Óptima: Towards Agentic Self-Driving Laboratories2026-09-032609.04564arxiv
An Agent Model Abstraction for Human-AI Teaming Cognitive Coupling2026-09-032609.05552arxiv
EdgeMem: LLM-Free Agent Memory Construction and Retrieval via Evidence-Preserving Multi-Anchor Hypergraph2026-09-032609.05553arxiv
LLM-Aided Design for Manufacturing: A Multi-Agent System for Intent-Preserving Redesign of CAD for Improved Manufacturability2026-09-032609.05559arxiv
CompEvo: Competition-Induced Evolution for Multi-Agent in News-Driven Time Series Forecasting2026-09-032609.09195arxiv
LLMZero: Discovering Adaptive Training Strategies for RL Post-Training via LLM Agents2026-09-022606.18388arxiv
MACGen: Toward Functionally Correct and Secure Code Generation via Multi-Agent Collaboration2026-09-022608.25457arxiv
SKILL.state: Scalable Long-Horizon Agent Skills2026-09-022608.26263arxiv
RAPIDMap: Rapid Multi-Agent Pipeline for Interpretable Disaster Mapping from Satellite and Street-view Imagery2026-09-022609.00046arxiv
When Agents Implement Systems: A Case Study in Defects, Detection, and Evaluation Rigor2026-09-022609.01985arxiv
ClaimReceipt: Verifying Evidence Sufficiency and Coverage in Agent Evaluations2026-09-022609.01992arxiv
Propose to Learn, Learn to Propose: Evaluability-Aware Assistance under Bounded Rationality2026-09-022609.02242arxiv
RideSkill: A Hierarchical Algorithm for Generalized Ride Sharing with LLM-Driven Automatic Evolution2026-09-232609.02250arxiv
Codebook Agent: Amortized Topology Design for LLM Multi-Agent Systems2026-09-022609.02264arxiv
Competitive Market Behavior of LLMs2026-09-022609.02580arxiv
Collective creativity in hybrid societies2026-09-022609.02620arxiv
Privacy-Preserving Topology-Guided Safety for LLM-Based Multi-Agent Systems via Federated Graph Learning2026-09-022609.02967arxiv
From Euclidean to Graph-Structured Data: A Survey of Collaborative Learning2026-09-022609.02984arxiv

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