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At least 541 records · Page 30Linked to original sources

Cross-Preference Learning for Sentence-Level and Context-Aware Machine Translation

Context-aware machine translation (MT) leverages document-level information, yet it does not consistently outperform sentence-level MT, as contextual signals are unevenly beneficial across sentences. Existing training objectives do not explicitly model this variability, limiting a model's ability to adaptively exploit context. In this paper, we propose Cross-Preference Learning (CPL), a preference-based training framework that explicitly captures the complementary benefits of sentence-level and context-aware MT. CPL achieves this by integrating both intra- and cross-condition preferences into the preference optimization objective, providing explicit supervision to exploit informative context while remaining robust to uninformative context. We validate the proposed approach on several public context-aware MT tasks using multiple models, including Qwen3-4B, Qwen3-8B, and Llama-3-8B-Instruct. Experimental results demonstrate consistent improvements in translation quality and robustness across both input conditions, achieved without any architectural modifications.

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Unified Deployment-Aware Evaluation of Open Reasoning Language Models

Open reasoning language models are often compared under mixed sample sizes, partially standardized prompts, and accuracy-centered summaries, which makes practical model selection difficult to interpret. We present a unified evaluation of seven open reasoning language model configurations across four benchmarks: ARC-Challenge, GSM8K, MATH levels 1 to 3, and TruthfulQA MC1. We test zero-shot, chain-of-thought (CoT), and few-shot CoT prompting on the same 238-example subset for every model--dataset--strategy condition, yielding a complete 7 x 4 x 3 design with 84 conditions and 19,992 evaluated examples. Beyond accuracy, we report Wilson confidence intervals, latency, peak video random access memory (VRAM), weighted aggregate performance, Pareto-efficient operating points, prompt-sensitivity metrics, and compatibility diagnostics. Gemma-4-26B-A4B with zero-shot prompting achieves the highest weighted score at 0.794. Gemma-4-E4B remains close to the top across prompting settings while using substantially lower latency and memory, making it a strong practical operating point. Bootstrap and paired-permutation analyses show that the leading configurations are close enough that deployment tradeoffs remain important. We also find that prompting strategy changes model rankings rather than shifting all models uniformly. Benchmark-specific complementarity creates routing headroom, with an oracle task-aware selector reaching a weighted score of 0.825. Compatibility diagnostics show that some apparent failures, especially Phi-4-Reasoning on GSM8K, reflect robustness and interface-adherence problems under the shared evaluation pipeline. These results support a central claim: open-model evaluation should be framed as a deployment-aware, multi-objective operating-point problem rather than as a single-score leaderboard exercise.

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Many-Tier Instruction Hierarchy in LLM Agents

Large language model agents receive instructions from many sources-system messages, user prompts, tool outputs, other agents, and more-each carrying different levels of trust and authority. When these instructions conflict, agents must reliably follow the highest-privilege instruction to remain safe and effective. The dominant paradigm, instruction hierarchy (IH), assumes a fixed, small set of privilege levels (typically fewer than five) defined by rigid role labels (e.g., system > user). This is inadequate for real-world agentic settings, where conflicts can arise across far more sources and contexts. In this work, we propose Many-Tier Instruction Hierarchy (ManyIH), a paradigm for resolving instruction conflicts among instructions with arbitrarily many privilege levels. We introduce ManyIH-Bench, the first benchmark for ManyIH. ManyIH-Bench requires models to navigate up to 12 levels of conflicting instructions with varying privileges, comprising 853 agentic tasks (427 coding and 426 instruction-following). ManyIH-Bench composes constraints developed by LLMs and verified by humans to create realistic and difficult test cases spanning 46 real-world agents. Our experiments show that even the current frontier models perform poorly (~40% accuracy) when instruction conflict scales. This work underscores the urgent need for methods that explicitly target fine-grained, scalable instruction conflict resolution in agentic settings.

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Role-Aware Artificial Intelligence Across Augmentation and Automation in Human-Machine Symbiosis

The evolution of artificial intelligence (AI) has rendered the boundary between humanity and computational machinery increasingly ambiguous. In the presence of more interwoven relationships within human-machine symbiosis, the very notion of AI-generated information becomes difficult to define, as such information arises not from either humans or machines in isolation, but from their mutual shaping. At times AI acts in place of the human, automating the task; at others it extends what the human can do, augmenting their capability. Therefore, a more pertinent question lies not merely in whether AI has participated, but in how it has participated. In general, the role assumed by AI is often specified, either implicitly or explicitly, in the input prompt, yet becomes less apparent or altogether unobservable when the generated content alone is available. Once detached from the dialogue context, the functional role may no longer be traceable. This study considers the problem of tracing the functional role played by AI in natural language generation. A methodology is proposed to infer the latent role specified by the prompt, embed this role into the content during the probabilistic generation process and subsequently recover the nature of AI participation from the resulting text. Experimentation is conducted under a representative scenario in which AI acts either as an assistive agent that edits human-written content or as a creative agent that generates new content from a brief concept. The experimental results support the validity of the proposed methodology in terms of discrimination between roles, robustness against perturbations and preservation of linguistic quality. We envision that this study may contribute to future research on the ethics of AI with regard to whether AI has been used fairly, transparently and appropriately.

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Trait-Aware Policy Optimization for Autoregressive Multi-Trait Essay Scoring

Multi-trait essay scoring aims to provide fine-grained evaluation of writing quality across multiple dimensions. However, how to effectively post-train autoregressive scoring models remains underexplored. In this paper, we propose Trait-Aware Policy Optimization (TAPO), a post-training framework tailored to autoregressive multi-trait scoring. Our method decomposes rewards along both the sample and trait dimensions, combining global scoring consistency, trait-level accuracy, format validity, and inter-trait dependency preservation. In addition, we use enhanced prompts throughout training by incorporating original prompt texts and trait descriptions, providing richer semantic information for trait-specific score generation. Experiments across multiple backbone models show that our method consistently improves multi-trait scoring performance over supervised fine-tuning and scalar-reward optimization baselines, demonstrating the effectiveness and transferability of trait-aware post-training for essay scoring.

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MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft

Multimodal large language models (MLLMs) have shown strong capabilities in perception, reasoning, and action generation. However, their ability to sustain exploration in dynamic open worlds remains unclear. Existing embodied and game-based benchmarks often compress interaction into short-horizon tasks or entangle success with domain-specific game mechanics. In this paper, we introduce MineExplorer benchmark for evaluating open-world exploration capabilities of MLLM agents in Minecraft. We first filter atomic tasks whose solutions rely heavily on Minecraft-specific knowledge to better reflect general open-world reasoning. Then we organize the benchmark around a ReAct-style capability formulation and compose atomic tasks into implicit multi-hop tasks. To further construct reliable instances, MineExplorer uses a multi-agent synthesis workflow that jointly designs task graphs, sandbox scenes, and rule-based milestone evaluators. Human evaluation shows that the multi-agent synthesis workflow produces significantly more reliable instances than a single-agent baseline. Experiments with advanced MLLM agents show that open-world exploration remains challenging, as strong models can handle many single-hop tasks but degrade sharply when hidden prerequisites must be coordinated over longer trajectories. Further analysis finds that task difficulty tracks agent completion, and larger models or thinking modes do not consistently translate into better performance. Code and dataset are available at https://github.com/meituan-longcat/MineExplorer.

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From Architecture to Output: Structural Origins of Hallucination in Large Language Models and the Amplifying Role of Data

Large language models produce fluent, confident, factually wrong output. Existing taxonomies classify these failures by output type -- intrinsic versus extrinsic, faithfulness versus factuality -- but say nothing about which computational component produced a given failure. We ask what would be required to attribute an individual hallucination to a specific component of the decoder-only stack. We treat three components -- self-attention's associative retrieval, the maximum-likelihood pretraining objective, and autoregressive commitment under exposure bias -- as candidate failure surfaces, justify their separability rather than assuming it, and specify an attribution procedure requiring only sampling access: an ordered set of three interventions on prefix, context, and frequency competition, together with a validation design based on independent annotation and a classifier baseline. We state five falsifiable predictions and identify competing accounts each would discriminate against. We analyse how instruction tuning, RLHF, DPO, retrieval augmentation, scale, and calibration bear on the argument. We execute a direct, pre-registered test of the commitment prediction (P3) across three model families: substituting a correct continuation at the point of divergence reduces downstream failing claims by 46.7 percentage points relative to baseline (p<10^-9). However, a wrong-fact substitution reduces errors at a statistically indistinguishable rate, and the model answers correctly in isolation on only 2.2% of items where substitution succeeded -- a genuine partial result rather than a confirmation. Dataset pathologies amplify each component without originating failure independently, supporting an asymmetric-dependence claim: components are necessary intermediaries for data-induced failure, but data defects are not necessary for component-induced failure.

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KCSAT-ML: Probing Reasoning Models with Nationwide-Cohort Human Difficulty

Math reasoning benchmarks have proliferated, yet most lack a per-item difficulty signal grounded in actual human performance. We introduce KCSAT-ML, a decade (2014-2025) of Korean College Scholastic Ability Test (KCSAT; Suneung) mathematics: 664 problems with a 339-item core set carrying official per-item error rates from nationwide cohorts of hundreds of thousands of examinees. We pair the benchmark with Difficulty-aligned Reasoning Gain (DRG): a score-orthogonal metric that asks whether a model's mistakes concentrate on the items humans found hard, or on items humans found easy. Together they expose, across a wide range of VLMs (and LLMs with OCR), three patterns: (i) low-budget accuracy collapses on the high-human-error tail at every model size; (ii) test-time scaling (TTS) raises token use roughly linearly with cohort error rate, while accuracy gains follow a non-monotonic curve; (iii) within a single family, TTS flips between anti-scaling on the hardest items and overthinking on easier ones -- two faces of the same alignment failure. With the proposed DRG metric, we find that models with near-identical accuracy can sit at near-opposite values: one model gets wrong what humans also find hard, while another solves the hardest items yet fails on items humans find easy, which is a critical contrast that aggregate accuracy hides. Our code and dataset builder is fully open-sourced at https://github.com/naver-ai/KCSAT-ML.

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CacheWeaver: Cache-Aware Evidence Ordering for Efficient Grounded RAG Inference

Retrieval-Augmented Generation (RAG) improves factual grounding, but it also lengthens prompts and raises prefill cost. Prefix caching in serving engines such as vLLM reduces this cost only when requests share the same token prefix. In grounded generation, however, adjacent queries may retrieve overlapping evidence in different orders, so set overlap does not become reusable prefix overlap. We present CacheWeaver, a lightweight prompt-layer method for cache-aware evidence ordering. The method keeps a prefix tree over recently served evidence sequences and uses a greedy walk to place the most reusable prefix first, while leaving the serving engine and retrieved evidence set unchanged. Across three vLLM configurations, the method lowers median time-to-first-token (TTFT) by about 20-33 percent relative to retrieval-order prefix caching, without hurting answer quality in our QA tests. The greedy policy reaches 97.5 percent of the median TTFT gain from oracle ordering, indicating that most reusable prefix locality can be recovered by a simple scheduling layer between retrieval and inference.

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GPTNT: Benchmarking Real-Time Collaboration Between Multimodal Agents on Keep Talking And Nobody Explodes

Multimodal models are increasingly deployed to solve tasks collaboratively with humans or other artificial agents. While existing benchmarks show that they possess the fundamental capabilities, the various conditions that coincide when collaborating---time pressure, information asymmetry, and imperfect communication---have traditionally been studied in isolation. To address this gap, we introduce GPTNT, a benchmark built on the cooperative video game Keep Talking and Nobody Explodes, in which two agents must coordinate to defuse procedurally generated bomb puzzles against a live countdown. One agent has access to the bomb but not the instructions for defusing it; the other holds the instructions but cannot see or manipulate the bomb. Neither agent can succeed alone: the task requires contributions from both, and is solvable only through effective, efficient communication. We remove turn-taking proxies or simplifications, instead requiring agents to act asynchronously and communicate in real time. GPTNT is designed to expose how models collaborate versus how they perform alone: the instruction manual, the partner, or both, can optionally be withheld to surface what a model has memorised versus what it derives in the moment. We demonstrate that GPTNT poses a considerable challenge to the state-of-the-art: not one of the closed- and open-source models we test defuses a single bomb in real time, a bar that human players clear. In a range of controlled experiments, we explore where capabilities break down, identifying critical weaknesses in state tracking, efficient acting within the time budget, handling ambiguity, and error recovery. Since it runs on the real game, GPTNT benefits from procedural generation and inherits a living modding community: as models improve, the benchmark can be evolved to remain challenging, rather than being solved once and retired.

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Robust Text Watermarking for Large Language Models via Dual Semantic Embeddings

This work presents Dual-Embedding Watermarking (DEW), a semantic watermarking scheme for large language models (LLMs) that leverages contextual and token-level embeddings to enhance robustness against paraphrasing and translation. DEW utilizes a signal-processing methodology, applying algebraic vector-space operations to token and context embeddings to derive a watermark signal that degrades gracefully under semantic shifts. The method obfuscates the watermark by projecting embedding vectors through pseudo-random matrices seeded with a secret key. Experimental results show that dual-embedding watermarking can offer state-of-the-art robustness, particularly against translation, while incurring relatively low computational overhead compared with other semantic schemes. At lower watermark strength, DEW also maintains competitive text quality, suggesting that dual-embedding signals provide a promising substrate for robust semantic watermarking.

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Estimating Uncertainty from Reasoning: A Large-Scale Study of Multi- and Crosslingual MCQA Performance in LLMs

Uncertainty estimation (UE) enables LLM-powered systems to recognize when to abstain, yet existing research has predominantly focused on English. We present the first large-scale evaluation of UE methods across 22 languages, spanning high-, mid-, and low-resource settings. Using two human-curated Q&A datasets, we compare open and closed box UE methods (nine in total) across different model sizes and architectures while eliciting long-form reasoning, avoiding LLM-as-a-judge and embedding-based scoring, which can introduce evaluation noise. We report three main actionable findings. First, we find that prompting models to reason in English while keeping questions in low-resource languages substantially improves UE performance, suggesting that comprehension of low-resource languages is largely intact, and that the reliability bottleneck lies in generation rather than understanding. Second, prompting models to reason in English closes the UE performance gap between low and high-resource languages, demonstrating that generation language matters more than the question language. Third, the choice of UE method should depend on model scale: at smaller scales, open-box probability-based methods outperform alternatives; at larger scales, closed-box self-verbalized uncertainty becomes superior. Finally, we provide an analysis of threshold selection for selective prediction, offering guidance on calibrating abstention in multilingual settings.

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EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments. Although imitation learning and offline trajectory refinement provide strong priors, static traces cannot cover the causal feedback loop of real computer use: each action changes the screen state, future action space, and recovery options. EvoCUA-1.5 extends self-evolving computer-use agents from offline experience learning to online reinforcement learning, where policies interact with executable sandbox environments and improve from verifiable task outcomes. Online RL in this setting requires more than directly reusing single-turn language-RL recipes. Multi-turn interaction introduces context-managed observations, sparse terminal rewards, variable-length trajectories, and slow environment feedback. EvoCUA-1.5 addresses these challenges with Step-Level Policy Optimization (STEPO), which preserves trajectory-level advantage balance after decomposition into step-level samples; policy-aware filtering and pass-rate calibration over verifiable synthesized tasks; Dynamic Tri-Adaptive Curriculum (DTAC), which combines learnable tasks, difficult positive replay, and controlled infeasible-task exposure; and a fully asynchronous RL infrastructure with staleness control and mini-group batching. Experiments show that these components improve training stability and downstream performance. EvoCUA-1.5 achieves 63.2\% success on OSWorld-Verified, outperforming comparable 32B/35B-scale open-weight baselines and even approaching models with significantly larger parameter counts. Overall, EvoCUA-1.5 provides a practical framework for scaling online RL in multi-turn computer-use agents.

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Revisiting Lossy Verification in Speculative Decoding: Mechanisms, Trade-offs, and Failure Modes

Speculative Decoding (SD) accelerates large language model inference by allowing a lightweight draft model to propose tokens that are subsequently verified in parallel by a larger target model. Recent approaches introduce lossy verification schemes to further improve efficiency by relaxing strict distributional matching. Yet such relaxation silently rewrites the decoding distribution, and the resulting acceleration can come at the cost of unstable, sometimes severely degraded generation quality. In this work, we present a principled analysis of the distributions induced by lossy verification methods. We show that many seemingly distinct approaches differ only superficially and can be unified into two categories: truncation-based verification and collaborative verification. We further construct a diagnostic evaluation framework across curated benchmarks. For truncation-based methods, we identify a fundamental pitfall-performance can degrade significantly compared to the true truncation sampling baseline due to distributional distortion. For collaborative verification, we reveal that well-designed relaxation principles, namely overshoot suppression and supervision quality, matter far more than the linear interpolation between draft and target. Our code is available at https://github.com/ZhouYuxuanYX/Fast-HSD.

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Pruned BPE: Post-training Visibility Pruning and Token Reallocation for Byte Pair Encoding

Byte Pair Encoding (BPE) is widely used for subword tokenization, but standard BPE exposes every learned merge token to the downstream model, including tokens that mainly serve as intermediate construction units and rarely appear in the final encoded corpus. This paper proposes Pruned BPE, a post-training visibility-pruning and token-reallocation method that separates merge construction from model-visible vocabulary selection. After standard BPE training, tokens are evaluated by final exposure. Low-exposure tokens are retained as internal-only merge nodes, while their visible vocabulary slots are reassigned to better-exposed candidates learned through resumed training. During encoding, internal-only tokens are recursively expanded into visible descendants while the original BPE merge order is preserved. Experiments on two non-overlapping English- and Chinese-dominated corpora and their combination show that Pruned BPE consistently reduces encoded length relative to Standard BPE at the same training corpus, evaluation corpus, and model-visible vocabulary size. At a 40% exposure threshold, the reduction is approximately 0.27%--0.36% on same-corpus evaluations. In a vocabulary-only evaluation using a shared exact minimum-token dynamic-programming encoder, Pruned BPE retains an advantage of approximately 0.23%--0.31%, indicating that the improvement arises from a more efficient visible vocabulary. These gains represent a meaningful fraction of the approximately 1.5%--3.8% marginal reduction that would otherwise require adding another 2K Standard BPE tokens. Qualitative analysis shows that internal-only tokens include reusable English fragments, Chinese components, partial UTF-8 byte sequences, and structured-text fragments. The results indicate that post-training visibility pruning can improve BPE vocabulary efficiency without increasing the vocabulary exposed to the language model.

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ConWriter: Transition-Constrained Stateful Long-Form Story Generation with Lightweight Neuro-Symbolic Consistency Control

Long-form story generation requires models to preserve narrative consistency across extended contexts, yet existing prompting-based methods often accumulate temporal, factual, character, commonsense, and stylistic errors as the story grows. We propose ConWriter, a training-free framework for consistency-aware long-form story generation. ConWriter writes stories incrementally at the scene level, guided by static story requirements, dynamic narrative memory, symbolic state reasoning, and uncertainty-aware risk signals. Rather than treating long-story generation as a single free-form decoding process, ConWriter maintains evolving story states, checks whether new scenes satisfy required narrative transitions, and uses uncertainty-aware risk signals to prioritize validation and localized repair. This enables consistency control during generation, before local errors propagate into later scenes. We evaluate ConWriter on ConStory-Bench across four long-story tasks, three target lengths, and multiple base LLMs following the official evaluation protocol. Across models and story lengths, ConWriter consistently matches or improves upon direct generation and outperforms the recent training-free baseline DOME in narrative consistency. These results demonstrate the effectiveness of lightweight neuro-symbolic consistency control for training-free long-form story generation. Code is available on \href{https://github.com/jindongli-Ai/ConWriter}{GitHub}.

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CT-$Δ$Bench: A Benchmark for Longitudinal 3D Medical Imaging Difference Reporting with Vision-Language Models

In medical imaging, the clinical value of Computed Tomography (CT) lies not only in depicting current disease status, but crucially in enabling longitudinal comparison of serial scans to determine disease evolution, a process that underpins response assessment, recurrence detection, and ongoing patient management. Yet, despite this central role of temporal comparison in clinical decision-making, existing medical foundation models remain largely confined to single-study understanding, leaving temporally grounded cross-examination insufficiently addressed. To address this gap, we study longitudinal imaging difference reporting, a task in which a model takes two temporally separated scans from the same patient and generates a clinically meaningful report describing interval changes between them. We introduce CT-$Δ$Bench, a dedicated benchmark for this task with patient-level splitting to prevent information leakage. To better evaluate this task beyond surface-level text similarity, we further develop change-aware metrics specifically designed to capture clinically meaningful longitudinal changes, and conduct an independent physician validation to assess the reliability of the synthesized references and event extraction pipeline. We also compare direct paired-CT reasoning with an indirect two-stage pipeline that first generates single-timepoint reports and then performs textual differencing. Finally, we propose DeltaMed, a baseline model for direct paired-CT difference reporting, and train it on the benchmark training set. Together, these contributions lay the groundwork for temporally aware medical foundation models that better reflect real-world longitudinal clinical reasoning.

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Compiler-Guided Adaptive Proof Search with Cross-Model Synergy on Context-Dependent Theorem Proving

Theorem proving in real-world Lean 4 projects is challenging because proofs often depend on project-specific context. While iterative refinement can use compiler errors to repair failed proofs, reusing failed attempts requires careful search control: some proofs provide better starting points than others, and later revisions may degrade a partially correct proof. We propose a compiler-guided proof search framework that balances exploration and exploitation. It explores diverse starting points through dual-model generation and stagnation-triggered resampling, while exploiting promising proof states through current-best refinement guided by compiler-grounded pairwise comparison. Experiments on seven real-world Lean 4 projects from miniCTX-v2 show that our method achieves a better effectiveness--efficiency tradeoff than pass@k baselines. Within the pass@32 budget, our method improves average pass rate by 12.8 percentage points while reducing LLM calls by 21.9%.

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