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At least 109 records · Page 6Linked to original sources

The human-authorship halo: attribution bias in literary style evaluation by humans and AI

As AI writing tools become widespread, we need to understand how both humans and machines evaluate literary style, a domain where objective standards are elusive and judgments are inherently subjective. We conducted controlled experiments using Raymond Queneau's Exercises in Style (1947) to measure attribution bias across evaluators. Study 1 compared human participants (N=556) and AI models (N=13) evaluating literary passages from Queneau versus GPT-4-generated versions under three conditions: blind, accurately labeled, and counterfactually labeled. Study 2 tested bias generalization across a 14x14 matrix of AI evaluators and creators. Both studies revealed systematic pro-human attribution bias. Humans showed +13.7 percentage point (pp) bias (Cohen's h = 0.28, 95% CI: 0.19-0.37), while AI models showed +34.3 percentage point bias (h = 0.70, 95% CI: 0.62-0.78), a 2.5-fold stronger effect (P<0.001). Study 2 confirmed this bias operates across AI architectures (+25.8pp, 95% CI: 24.1-27.6%), demonstrating that AI systems systematically devalue creative content when labeled as "AI-generated" regardless of which AI created it. We also find that attribution labels lead evaluators to invert assessment criteria, with identical features receiving opposing evaluations based solely on perceived authorship. This suggests AI models have absorbed human cultural biases against artificial creativity during training, including through the preference signals on which they are aligned. Our study represents the first controlled comparison of attribution bias between human and artificial evaluators in aesthetic judgment, revealing that AI systems not only replicate but amplify this human tendency.

cs.AI↗

ConsistencyAI: A Benchmark to Assess LLMs' Factual Consistency When Responding to Different Demographic Groups

Is an LLM telling you different facts than it's telling me? This paper introduces ConsistencyAI, an independent benchmark for measuring the factual consistency of large language models (LLMs) for different personas. ConsistencyAI tests whether, when users of different demographics ask identical questions, the model responds with factually inconsistent answers. Designed without involvement from LLM providers, this benchmark offers impartial evaluation and accountability. In our experiment, we queried 19 LLMs with prompts that requested 5 facts for each of 15 topics. We repeated this query 100 times for each LLM, each time adding prompt context from a different persona selected from a subset of personas modeling the general population. We processed the responses into sentence embeddings, computed cross-persona cosine similarity, and computed the weighted average of cross-persona cosine similarity to calculate factual consistency scores. In 100-persona experiments, scores ranged from 0.9065 to 0.7896, and the mean was 0.8656, which we adopt as a benchmark threshold. xAI's Grok-3 is most consistent, while several lightweight models rank lowest. Consistency varies by topic: the job market is least consistent, G7 world leaders most consistent, and issues like vaccines or the Israeli-Palestinian conflict diverge by provider. These results show that both the provider and the topic shape the factual consistency. We release our code and interactive demo to support reproducible evaluation and encourage persona-invariant prompting strategies.

cs.CL↗

Human-AI Teaming Under Deception: An Implicit BCI Safeguards Drone Team Performance in Virtual Reality

Human-AI teams can be vulnerable to catastrophic failure when feedback from the AI is incorrect, especially under high cognitive workload. Traditional team aggregation methods, such as voting, are susceptible to these AI errors, which can actively bias the behaviour of each individual and inflate the likelihood of an erroneous group decision. We hypothesised that a collaborative Brain-Computer Interface (cBCI) using neural activity collected before a behavioural decision is made can provide a source of information that is "decoupled" from this biased behaviour, thereby protecting the team from the deleterious influence of AI error. We tested this in a VR drone surveillance task where teams of operators faced high workload and systematically misleading AI cues. Using a passive BCI (pBCI) framework validated via offline simulation, we compared traditional behaviour-based team strategies against a purely Neuro-Decoupled Team (NDT) that used only BCI confidence scores derived from pre-response EEG. Under AI deception, behaviour-based teams catastrophically failed, with Majority Vote accuracy collapsing to 42.6% (worse than chance). The NDT, however, maintained a robust 68.3% accuracy. While this did not exceed the best individual's theoretical maximum, it provided a critical +25.7% "Safety Net Delta" that prevented the team from succumbing to the correlated error. This resilience was explained by a neuro-behavioural decoupling, where the BCI's predictions relied on preserved posterior-visual processing ("The Truth Signal") while the operators' executive monitoring systems collapsed. We conclude that an implicit BCI provides resilience by learning to bypass a compromised executive networks and access the preserved sensory representation of ground truth, defending against AI-induced error in high-stakes environments.

cs.HC↗

The Fake Friend Dilemma: Relational Trust and the Political Economy of Conversational AI

As conversational AI systems become a larger part of the media landscape, they raise questions about whose interests they serve and the risks they may pose to users. These systems do more than provide information: they increasingly offer advice and companionship through interfaces that can appear supportive and socially responsive. A pressing concern is that users may form perceived social relationships with these systems and place relational trust in them, even when the interests shaping interactions do not fully align with their own. The Fake Friend Dilemma (FFD) describes the problem that follows: the same relational trust that makes conversational AI useful can also leave users open to manipulation and exploitation when institutional interests conflict with their own. Drawing on work on relational trust, AI alignment, extractive design, and the political economy of communication, the paper considers how the FFD can manifest through product sales, propaganda and biased information, surveillance, and behavioral nudging. It also considers possible structural and technical mitigation strategies. The FFD is not simply about AI misleading users. The problem it surfaces is that the trust people place in these systems can itself become a resource for institutional actors seeking to influence behavior or extract information. The FFD is therefore as much a problem of media governance and political economy as it is a technological one.

cs.CY↗

Role-Aware Artificial Intelligence Across Augmentation and Automation in Human-Machine Symbiosis

The evolution of artificial intelligence (AI) has rendered the boundary between humanity and computational machinery increasingly ambiguous. In the presence of more interwoven relationships within human-machine symbiosis, the very notion of AI-generated information becomes difficult to define, as such information arises not from either humans or machines in isolation, but from their mutual shaping. At times AI acts in place of the human, automating the task; at others it extends what the human can do, augmenting their capability. Therefore, a more pertinent question lies not merely in whether AI has participated, but in how it has participated. In general, the role assumed by AI is often specified, either implicitly or explicitly, in the input prompt, yet becomes less apparent or altogether unobservable when the generated content alone is available. Once detached from the dialogue context, the functional role may no longer be traceable. This study considers the problem of tracing the functional role played by AI in natural language generation. A methodology is proposed to infer the latent role specified by the prompt, embed this role into the content during the probabilistic generation process and subsequently recover the nature of AI participation from the resulting text. Experimentation is conducted under a representative scenario in which AI acts either as an assistive agent that edits human-written content or as a creative agent that generates new content from a brief concept. The experimental results support the validity of the proposed methodology in terms of discrimination between roles, robustness against perturbations and preservation of linguistic quality. We envision that this study may contribute to future research on the ethics of AI with regard to whether AI has been used fairly, transparently and appropriately.

cs.AI↗

Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs

As AI-generated and AI-assisted content floods online spaces, source labels attached to such content can distort human reasoning judgments, with downstream consequences for moderation, evaluation, and decision-making. Whether LLMs share this vulnerability, or offer more source-agnostic evaluation, remains an open question with strong implications for human-AI collaboration. We examine this issue using logical fallacies as a controlled setting to isolate source-label effects on reasoning quality, independent of domain knowledge. We conduct an online study (N=505) where participants are assigned to a source condition (human, AI, human with AI assistance, AI with human assistance, or no disclosure) and evaluate comments containing logical fallacies, comparing their judgments with those of LLMs (GPT-5.2, Gemini 2.5 Flash, Claude Sonnet 4.5), which were evaluated across the same source conditions. Human evaluators were significantly more susceptible to fallacies labeled as 'written by human' or 'written by human with AI assistance' and assigned higher trust ratings in these conditions. LLM evaluations remained comparatively stable across source labels, though performance varied across models. Confidence levels were similarly high across conditions for both humans and LLMs, regardless of the presence of fallacies. Our findings indicate that source-label bias is primarily a human vulnerability for logical fallacy evaluation, with potential implications in human-LLM collaboration in increasingly AI-mediated environments.

cs.HC↗

CustomDance: Customized 3D Dance Generation with Coarse-to-Fine Human-Centered Interactive Control

With the rise of AI-generated content (AIGC) and advanced techniques for 3D human representation, the task of generating 3D dance movements has become an exciting area of research. Despite significant advancements, current methods often fail to provide comprehensive and distinct control over various multimodal inputs from users, such as music or specific descriptions of desired movements. As a result, the generated motions may be statistically plausible and technically correct, but they often lack depth, expressiveness, and alignment with the user's creative vision. To address this issue, we present CustomDance, a coarse-to-fine interactive system designed for customized 3D dance generation. Inspired by the workflows of expert choreographers, CustomDance introduces a novel paradigm to AI-assisted choreography through three interconnected stages. First, a multimodal Large Language Model (MLLM) analyzes the music and a high-level text prompt to identify key temporal anchors and creative cues for the piece. Next, for each anchor, a multimodal retriever suggests high-quality motion clips from a dance library based on local music and text, empowering the user with concrete and predictable options. Finally, a custom music-conditioned diffusion in-painter seamlessly connects the selected phrases, allowing for iterative, user-guided refinement of the final composition, supported by visualizations of motion dynamics. Our evaluations demonstrate that CustomDance not only highlights the significant creative utility and empowering potential of our AI-assisted choreography paradigm, but also outperforms competitive baselines across quantitative and qualitative comparisons. Project page: https://github.com/XulongT/CustomDance

cs.HC↗

Reducing Catastrophic Risk from AI with Systematic Monitoring and Evaluation of Rogue AI Progression

This article presents a structured framework of behavioral indicators that may signal progression toward potentially catastrophic threats from artificial intelligence systems. We adopt a pragmatic approach, inspired by established methodologies in cybersecurity and national security. By establishing clear metrics, indicators, and thresholds across multiple dimensions of AI capability and behavior, this framework enables researchers and policymakers to implement evidence-based monitoring protocols.

cs.CY↗

Hidden In Plain Gaze: Gaze Representations as Privacy Controls for Utility and Re-identification Risk in XR

Intelligent extended reality (XR) systems increasingly use eye and head tracking to infer user intent, task, and attention, but the same signals can also reveal biometric identity. We study whether gaze data representation choice can serve as a lightweight privacy control at feature extraction, before adding perturbation or formal privacy mechanisms. Using the egocentric HoloAssist dataset, we compare three gaze representations under matched model capacity: raw gaze, spatial attention heatmaps, and engineered eye-movement features. We evaluate each representation on action recognition as task utility and closed-set user re-identification as privacy leakage. Representation choice substantially changes the privacy-utility tradeoff. Engineered features retain roughly 85% of raw gaze's action-recognition accuracy while reducing re-identification by about an order of magnitude, to roughly four times the chance rate across 206 identities. This reduction attenuates rather than eliminates identity leakage, and the differences across representations show that abstraction alone does not guarantee privacy. Engineered features expose interpretable and auditable structure, giving designers a transparent privacy lever that complements mechanisms such as differential privacy.

cs.CV↗

Beyond Prompt-to-App: Accountable Translation in Teacher-Facing Agentic Authoring

Natural-language app builders let domain experts create software, but their pipelines transform professional intent across compilation, generation, checking, and approval. We report a bounded trace study of a teacher-facing agentic authoring system. Evidence comprises six eligible build attempts across three accounts; a separate corpus of 37 workshop units from 23 display names contextualizes commitments without person-level linkage. Compiled specifications added governance requirements, while downstream representations sometimes normalized case-specific learning relations. Two drafts met a stored package/security threshold despite analyzer reservations and unresolved correspondence to their briefs; four attempts in one account produced no usable payload, and repair messages did not translate internal terms into domain-legible revisions. We develop accountable translation as an analytic framework for making consequential changes attributable, inspectable, scoped in validation, and contestable. It extends HCI accounts of traceability and end-user debugging by locating professional authority and repair rights across heterogeneous technical and organizational handoffs.

cs.HC↗

MIVAIS: A Study Environment for Multi-Agent Mixed-Initiative Visual Analytics Applications

Mixed-initiative Visual Analytics (VA) systems empower human users by interleaving human intuition with software agents and their machine intelligence. However, the development and rigorous evaluation of such systems remain constrained by engineering overhead. Developers must, e.g., implement complex, low-level state synchronization to manage asynchronous agent behaviors, while researchers struggle to capture the multimodal provenance required to study and evaluate human-AI collaboration. We present MIVAIS, a dual-layered research platform designed to abstract the structural complexities of mixed-initiative VA. First, it contributes a computational Infrastructure that standardizes human-software agent interaction, state synchronization, and communication between the agents. Second, it provides a declarative Study Environment that automatically logs multimodal human-AI telemetry - including application/system state, screen capture, audio, and additional sensor data - enabling seamless, in-situ user studies and post-session analysis. We technically validate our infrastructure by replicating three state-of-the-art systems (Podium, Voyager 2, and ProactiveVA). Furthermore, we evaluate the framework's expressiveness and efficiency through expert case studies with HCI and VA researchers, demonstrating how MIVAIS effectively lowers the barrier to prototyping and evaluating intelligent, co-adaptive interfaces.

cs.HC↗

Beyond Bias: Participatory and Reflective Approaches to Cultural AI

Generative AI systems increasingly shape cultural production, yet creative intentions, cultural meanings, and interpretive practices often can't be articulated through computational metrics alone. This paper presents Beyond Bias, a collaboration between Gooey.AI and Goethe-Institut India, as a participatory approach to cultural AI which includes collaborative dataset creation, reflective AI tooling, artist-led model fine-tuning, and co-authored governance practices. Across 9 workshops involving over 200 participants, artists and cultural practitioners engaged with AI systems through experimentation, iteration, and collaborative LoRA training. Participants used their AI-generated outputs and visualizations as reflective interfaces for exploring symbolism, memory, authorship, and cultural contexts. Comparing contemporary generative AI outputs with participant fine-tuned outputs helped participants reflect on cultural details missing in big tech AI systems. This paper contributes reflective AI tooling approaches foregrounding transparency, stewardship, and community participation; findings from participatory workshops examining how generative AI visualizations mediate cultural representation and interpretive practice; and a framework for cultural AI grounded in cultural integrity, and reflective practice.

cs.HC↗

From Interpretability Methods to Interpretable Models

More than a decade in, explainable AI (XAI) for computer vision has assembled a mature toolbox: attribution, feature visualization, concept-based, and circuit-based methods. Yet almost all of the field's effort has gone into building and comparing these methods, and little into the question they were meant to answer---how interpretable are our models, and are we making progress as they evolve? We argue for shifting the field's focus from methods to models, along two complementary lines. One is already within reach: existing tools let us characterize and compare what different models represent and compute. The other is harder, and largely neglected: whether a model can actually be understood by the humans who rely on it---the independent evaluators on whom trust and certification depend, not the experts confirming what they already expect. It can only be measured, not inferred. We review why the toolbox is mature enough to support both, survey the thin body of work comparing models, draw a parallel to systems neuroscience, and close with a model-centric XAI agenda.

cs.CV↗

Diffusion TV: Experiencing Diffusion Models through Tangible, Embodied Interaction

Diffusion TV is an interactive AI art installation that offers a tangible and embodied experience of diffusion models through a modified CRT TV. By physically manipulating the TV's antenna, audiences control the clarity of AI-generated images and sounds, metaphorically enacting the denoising process that underlies diffusion-based generation. Using the tuning knob, participants switch between three channels featuring AI-generated animals from the Past (extinct species), Present (endangered species), and Future (speculative creatures), situating the interaction within a temporal and ecological narrative. Through continuous audiovisual feedback and physical interaction, Diffusion TV foregrounds the generative process over final outputs, allowing audiences to explore intermediate states as experiential material. Rather than providing explicit technical explanation, the work presents an alternative, embodied mode of explainable AI that invites exploratory engagement with and reflection on generative technologies.

cs.HC↗

Who Maintains Agent Skills? A Longitudinal Study of Human-Governed, AI-Assisted Skill Maintenance

Lifelong LLM agents increasingly rely on external skill artifacts as one element for preserving and reusing capabilities over time. These skills (usually portable Markdown files such as SKILL.md) describe when and how to apply a capability and must be corrected, expanded, and consolidated as tools and usage patterns shift over deployment. Recent work seeks to automate skill curation, but it largely evaluates against automated baselines and treats human maintenance as an unmeasured bottleneck. We study that missing process directly. We mine the full commit histories of five public AI-skill repositories, a purposive sample of AI-tooling organizations, covering 873 commits, 143 skill files, and 254 substantive post-creation edits from October 2025 to June 2026. We code each edit with pre-registered governance, operation, and trigger-evidence codebooks. Three findings emerge. First, every substantive edit is authored or merged through a named human account, while 62% carry an AI co-author trailer, with large repository-level variation. Second, these edits are genuine curation: an audited sample shows that most change skill content, and the coded operations are dominated by additions and corrections. Third, a pre-registered rule-likeness axis fails its reliability gate; reliably coding rule-likeness from commit artifacts remains an open measurement problem. We release the corpus, codebooks, mining scripts, and a replay protocol for automated skill curators. For self-evolving agents, public skill maintenance currently looks less like an autonomous pipeline than a human-governed, AI-assisted loop that future curators must measure against and operate within.

cs.CL↗

Comparables XAI: Faithful Example-based AI Explanations with Counterfactual Trace Adjustments

Explaining with examples is an intuitive way to justify AI decisions. However, it is challenging to understand how a decision value should change relative to the examples with many features differing by large amounts. We draw from real estate valuation that uses Comparables-examples with known values for comparison. Estimates are made more accurate by hypothetically adjusting the attributes of each Comparable and correspondingly changing the value based on factors. We propose Comparables XAI for relatable example-based explanations of AI with Trace adjustments that trace counterfactual changes from each Comparable to the Subject, one attribute at a time, monotonically along the AI feature space. In modelling and user studies, Trace-adjusted Comparables achieved the highest XAI faithfulness and precision, user accuracy, and narrowest uncertainty bounds compared to linear regression, linearly adjusted Comparables, or unadjusted Comparables. This work contributes a new analytical basis for using example-based explanations to improve user understanding of AI decisions.

cs.HC↗

Scales, Reflections, and Conversations: A Multi-Modal Approach to Emotion Annotation

Mental health concerns are increasing worldwide, highlighting the need for interventions that support everyday emotional well being. Prior work has demonstrated the potential of wearable and mobile technologies to deliver data driven interventions. However, developing effective data-driven systems requires access to emotion data that captures individuals' emotional variability and change in everyday contexts. Existing approaches to data collection largely rely on frequent, prescheduled prompts and predefined scales or questionnaires. These methods often fail to account for participants' availability, agency, or the complexity of their emotional experiences, resulting in shallow, context poor data. In this paper, we present a feasibility study of a participant centric, multimodal emotion-annotation application designed around users' emotional intensity and availability. Our findings show how multimodal emotion logging can shape participants' experiences and data logging behaviors, and demonstrate its potential to support the collection of richer, more nuanced emotion data.

cs.HC↗

TherMosaic: Accelerating Perceived Thermal Transitions Through Spatiotemporal Thermal Feedback

Thermal feedback can enrich immersive interaction, but thermoelectric devices often change temperature too slowly to match interactive timing. We present TherMosaic, a spatiotemporal thermal feedback approach that accelerates perceived temperature transitions by leveraging two perceptual mechanisms: spatial summation and thermal adaptation. Focusing on the fingertip, we first investigate this approach using a custom 2*2 array of independently controlled Peltier modules. Across three controlled perceptual studies, we show that distributed thermal stimulation can preserve stable hot and cold percepts despite local deviations, that adaptation helps maintain these percepts during changing stimulation, and that combining these effects reduces perceived transition time by about 30%-40% for transitions originating from hot or cold states. We then translate the same design principles into a standalone wearable implementation of TherMosaic and evaluate it in virtual reality. Our results show that this approach reduces perceived thermal lag and improves temporal alignment between thermal and visual events in interactive use.

cs.HC↗