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220 records · Page 13Linked to original sources

How Real Is AI Tutoring? Comparing Simulated and Human Dialogues in One-on-One Instruction

Heuristic and scaffolded teacher-student dialogues are widely regarded as critical for fostering students' higher-order thinking and deep learning. However, large language models (LLMs) currently face challenges in generating pedagogically rich interactions. This study systematically investigates the structural and behavioral differences between AI-simulated and authentic human tutoring dialogues. We conducted a quantitative comparison using an Initiation-Response-Feedback (IRF) coding scheme and Epistemic Network Analysis (ENA). The results show that human dialogues are significantly superior to their AI counterparts in utterance length, as well as in questioning (I-Q) and general feedback (F-F) behaviors. More importantly, ENA results reveal a fundamental divergence in interactional patterns: human dialogues are more cognitively guided and diverse, centered around a "question-factual response-feedback" teaching loop that clearly reflects pedagogical guidance and student-driven thinking; in contrast, simulated dialogues exhibit a pattern of structural simplification and behavioral convergence, revolving around an "explanation-simplistic response" loop that is essentially a simple information transfer between the teacher and student. These findings illuminate key limitations in current AI-generated tutoring and provide empirical guidance for designing and evaluating more pedagogically effective generative educational dialogue systems.

cs.AI↗

Eavesdropping on Goal-Oriented Communication: Timing Attacks and Countermeasures

Goal-oriented communication is a new paradigm that considers the meaning of transmitted information to optimize communication. One possible application is the remote monitoring of a process under communication costs: scheduling updates based on goal-oriented considerations can significantly reduce transmission frequency while maintaining high-quality tracking performance. However, goal-oriented scheduling also opens a timing-based side-channel that an eavesdropper may exploit to obtain information about the state of the remote process, even if the content of updates is perfectly secure. In this work, we study an eavesdropping attack against pull-based goal-oriented scheduling for the tracking of remote Markov processes. We provide a theoretical framework for defining the effectiveness of the attack and of possible countermeasures, as well as a practical heuristic that can provide a balance between the performance gains offered by goal-oriented communication and the information leakage.

eess.SY↗

Discovering Sensorimotor Agency in Cellular Automata using Diversity Search

The research field of Artificial Life studies how life-like phenomena such as autopoiesis, agency, or self-regulation can self-organize in computer simulations. In cellular automata (CA), a key open-question has been whether it it is possible to find environment rules that self-organize robust "individuals" from an initial state with no prior existence of things like "bodies", "brain", "perception" or "action". In this paper, we leverage recent advances in machine learning, combining algorithms for diversity search, curriculum learning and gradient descent, to automate the search of such "individuals", i.e. localized structures that move around with the ability to react in a coherent manner to external obstacles and maintain their integrity, hence primitive forms of sensorimotor agency. We show that this approach enables to find systematically environmental conditions in CA leading to self-organization of such basic forms of agency. Through multiple experiments, we show that the discovered agents have surprisingly robust capabilities to move, maintain their body integrity and navigate among various obstacles. They also show strong generalization abilities, with robustness to changes of scale, random updates or perturbations from the environment not seen during training. We discuss how this approach opens new perspectives in AI and synthetic bioengineering.

cs.MA↗

Ball Trajectory Inference from Multi-Agent Sports Contexts Using Set Transformer and Hierarchical Bi-LSTM

As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data during sports matches. In particular, it is a conundrum to reliably track a tiny ball on a wide soccer pitch with obstacles such as occlusion and imitations. Tackling the problem, this paper proposes an inference framework of ball trajectory from player trajectories as a cost-efficient alternative to ball tracking. We combine Set Transformers to get permutation-invariant and equivariant representations of the multi-agent contexts with a hierarchical architecture that intermediately predicts the player ball possession to support the final trajectory inference. Also, we introduce the reality loss term and postprocessing to secure the estimated trajectories to be physically realistic. The experimental results show that our model provides natural and accurate trajectories as well as admissible player ball possession at the same time. Lastly, we suggest several practical applications of our framework including missing trajectory imputation, semi-automated pass annotation, automated zoom-in for match broadcasting, and calculating possession-wise running performance metrics.

cs.MA↗