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At least 397 records · Page 22Linked to original sources

From Digital to Physical Reservoir Computing: Co-Optimizing Soft Robotic Reservoirs via Dynamics Matching

Soft robotic substrates are promising for Physical Reservoir Computing (PRC) because their compliant nonlinear dynamics can provide temporal memory, high-dimensional state transformations, and efficient inference. However, physical reservoirs are often adopted as-is rather than pretrained or co-optimized, potentially limiting soft robotic PRC performance relative to digital reservoirs. We investigate whether a physical reservoir can instead be pretrained against high-performing digital reference dynamics. Our formulation jointly optimizes physical parameters, a diffeomorphic physical-reference state map, and feedforward-feedback control using a differentiable physical model and an acceleration-level equation-error objective that avoids temporal integration. As a proof of concept, we instantiate the formulation with simulated soft robots, a Random Oscillators Network (RON) reference, and parallel multi-start gradient descent. We evaluate the optimized reservoirs on classification (sMNIST and ADIAC) and forecasting (Mackey-Glass and Lorenz96) tasks across four reservoir dimensions. Compared with unoptimized soft robot reservoirs, the optimized reservoirs achieve a mean relative improvement of 33.7% across all tasks and datasets, while remaining close to the digital reference. These results demonstrate the feasibility of dynamics-level co-optimization for the simulated soft robotic reservoirs considered here.

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OVIP-SG: Open-Vocabulary Instance-Preserving Scene Graphs for Mapping and Retrieval of Small, Fine-Grained Objects

Integrating open-vocabulary perception into object-level 3D scene graphs is a double-edged sword. While vision-language detectors recover long-tail categories and small, fine-grained objects overlooked by closed-set models, they also tend to fragment large surfaces and merge small objects into larger neighboring objects, compromising instance-level consistency and undermining mapping fidelity. Moreover, existing methods struggle to retrieve previously unmapped targets or determine whether a queried object is absent, hindering robust embodied open-world navigation and exploration. We present OVIP-SG, a unified framework for instance-preserving semantic mapping, functional scene partitioning, and language-guided small, fine-grained object retrieval. OVIP-SG uses a vision-language model (VLM) to enumerate scene-specific categories for robust open-world detection. Symmetric 3D Intersection over Union (IoU) association and area-weighted feature fusion preserve small independent instances, while VLM-inferred object functions partition scenes into compact functional search regions. A four-stage cascaded retrieval pipeline further incorporates voxel voting and determines target absence from exploration coverage. Under a unified evaluation protocol on Replica, OVIP-SG outperforms ConceptGraphs by 6.31 points in class-mean accuracy (mAcc) and 5.15 points in frequency-weighted mIoU (F-mIoU) while achieving a class-agnostic native-instance Panoptic Quality (PQ) of 0.398. It reduces the search area to 21.8% of the indoor floor space and reaches 0.773 balanced accuracy for object-presence classification. Real-world robotic experiments further demonstrate its practical effectiveness. Code is available at https://github.com/Agibot-Spatial-Intelligence/OVIP-SG.

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DARP: A Calibrated Dual-Arm RGB-D-IR Dataset for Multi-View Robotic Perception

Robotic perception from a single viewpoint is often limited by self-occlusion and incomplete surface visibility. This paper presents DARP(Dual-Arm Robotic Perception) https://doi.org/10.21227/rmv3-be47, a calibrated dual-arm RGB-D-IR dataset for object-centered robotic perception using two independently moving eye-in-hand manipulators positioned on opposite sides of a shared tabletop workspace. Each arm carries an Intel RealSense sensor that continuously records RGB, depth, and stereo infrared data while synchronized robot joint states are logged for pose recovery. Objects are placed without fixed poses or marked locations, and the acquisition procedure performs automatic localization, cross-arm confirmation, adaptive viewpoint generation, and continuous multimodal recording. DARP contains ten unique tabletop objects and preserves the original sensor recordings, robot-state logs, object-level metadata, and calibration information required to reconstruct camera trajectories in a shared metric frame. To evaluate the geometric consistency of the acquisition, we implement a deterministic multi-view fusion pipeline that converts calibrated RGB-D observations into complementary partial point clouds and measured surface meshes without using learned or generative completion methods. Evaluation on 224 held-out RGB-D keyframes comprising 1,563,466 three-dimensional query points yields a median point-to-mesh distance of 2.13~mm and an RMSE of 4.04~mm, with 96.56\% of points within 10~mm of the measured-surface mesh. DARP is intended as a reusable resource for multi-view reconstruction, collaborative robotic perception, multimodal fusion, active perception, and future learning-based reasoning over partial object observations.

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MACAW: Reliable And Efficient Surgical Debridement Using Monocular Adaptive Compact Attention Windows

Augmenting the dexterity of human surgeons has the potential to free them from tedious subtasks. We consider debridement (removal of diseased or dead tissue fragments), which is challenging due to imprecision in spatial perception and cable actuation. We develop an augmented dexterity system for surgical debridement that uses visual servoing to align the cable-driven gripper with the target position in the image plane, and then introduces a novel approach to depth control, MACAW: Monocular Adaptive Compact Attention Windows. Across 100 physical trials using the da Vinci Research Kit (dVRK) robot, camera-frame servoing reduced average gripper position offset from 37 to fewer than 5 pixels within 4 optimization steps, taking an average of only 0.39s. MACAW significantly outperforms procedural and learned VLA baselines, achieving a 93% success rate at 11 seconds per fragment, yielding a throughput of 304 fragments per hour. Extending MACAW to a bimanual debridement setup maintains a 92% success rate at an average of 7 seconds per fragment, increasing the throughput to 473 fragments per hour.

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Design and Validation of a Lightweight, Low-Profile Powered Knee Prosthesis with Quasi-Direct Drive Actuation

Fully-powered knee prostheses, unlike traditional passive knees, can perform controlled positive work, reducing the need for compensatory behaviors by users during energy-intensive activities. While quasi-direct drive (QDD) actuators provide superior torque control, backdrivability, and acoustic noise properties compared to traditional highly-geared actuators, prior QDD prototypes have been too heavy and bulky for commercial translation. In this work, we present the design and validation of a new lightweight (2.6 kg) and low-profile (24.5 cm tip-to-tip build height) QDD knee prosthesis. By optimizing an 18 to 1 two-stage transmission alongside thermal and structural finite-element analyses, we significantly reduce device mass while enabling a peak torque of 145 Nm. Through benchtop tests, we validate the device's high output torque, low backdrive torque (1 Nm), and its precision position and torque control capabilities. We also demonstrate biomimetic kinematics and peak knee extension torques (within one standard deviation of able-bodied references) during both level-ground walking and sit-stand transitions performed by three participants with transfemoral amputation and varying K-levels. By meeting or improving upon the mass, build height, peak torque, and acoustic noise of a leading commercial powered knee, this work establishes the clinical viability of emerging QDD prostheses that promise improved dynamic performance for their users.

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Real-Time Dynamics-Based Torque-Sampling MPPI for Compliant and Force Aware Manipulation

This study proposes a novel Model Predictive Path Integral (MPPI)-based task-space control framework. The proposed framework explicitly solves rigid-body dynamics within a real-time MPC formulation and enforces safety constraints, enabling accurate motion and force control that yields compliant behaviors for safe and effective physical interaction of robotic manipulators in unstructured environments. By leveraging MPPI, the proposed framework efficiently handles nonlinear dynamics that are difficult to solve with conventional MPC approaches in real-time. Furthermore, we develop a torque-sampling-based control architecture that enables efficient exploitation of GPU-based parallelization, resulting in effective compliant and force-aware behaviors. As a result, the proposed framework achieves a solver update rate of over 166 Hz with a 0.18 s prediction horizon, and its performance is validated through real-world experiments on a 7-DoF manipulator.

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Modeling What Changes: Sparse, Residual World Models for Object-Centric Manipulation

Monolithic world models predict the entire next state at every step, spending capacity re-predicting the static majority of a scene and injecting error into it. We ask whether explicitly modeling change (a per-object change gate plus a residual delta head that perturbs only the objects the gate flags) is a more effective and interpretable bias for physical prediction and control. On a MuJoCo tabletop pushing benchmark scaling from 3 to 8 objects, the sparse/residual model predicts next-state poses 2.5 to 4.6 times more accurately than a dense multilayer perceptron at 8.6 to 11.1 times fewer parameters, sustains change-detection F1 of 0.80 to 0.87 where the dense baseline is degenerate, transfers across object counts with zero retraining (99.4 percent F1 retention), and reaches about 90 percent of its full-data accuracy with a quarter of the data. In autoregressive rollout it compounds far less error, hugging the no-motion floor while the dense model drifts. Finally, inside a sampling-based planner, prediction-only models fail (though a true-simulator oracle solves the task with the identical planner, confirming the planner is sound), but once featurized and trained for the states a planner visits, the sparse model begins to plan (0.23 plus or minus 0.06 success over three seeds) while the dense monolith stays at zero at every seed. Modeling what changes, rather than re-predicting the whole world, is a simple, effective bias for object-centric physical AI; code, data generators, and all checkpoints will be released upon publication.

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Towards Effective Physical Reservoir Computing with a Pneumatic Soft Robot

Physical reservoir computing (PRC) refers to the use of a physical dynamical system as a computational resource for tasks such as state estimation and control, but there has been a lack of formal study of design rules towards more effective design of such physical reservoirs. Using a pneumatic soft arm with a five-pouch sensing column, this work studies how the pouch interconnection topology, robot stiffness, and the number of instrumented sensors affect bending-angle estimation performance. Across 36 matched trials spanning waveform, baseline pressure of the sensing column, and actuation range, all designs are evaluated under the same-time bending-angle estimation benchmark using 0.2 s of pressure history and a fixed ridge estimator. Our analysis of the experimental results leads to three design guidelines. First, independently sealed pouches preserve a much richer observable state than a shared manifold. Second, increasing the baseline pressure of the sensing column makes the pouch responses more redundant and increases estimation error most strongly in the coupled topology. Third, in the sealed topology, two strategically placed sensors already recover most of the attainable benefit, three capture essentially all of it, and additional sensors provide little or no additional value. In summary, the results suggest that topology, stiffness, and number of instrumented sensors should be co-designed for accurate PRC of soft robot states; stronger excitation alone cannot recover the diversity that poor design choices have already removed.

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Hardware-Accelerated Instance Segmentation for Resource-Constrained Space Robotics with Criticality Analysis

Autonomous lunar missions require real-time per- ception under three coupled constraints: extreme low-light conditions, limited onboard compute, and radiation-induced hardware faults that can silently corrupt inference. We present a deployment-oriented instance segmentation framework for resource-constrained lunar robotics that jointly addresses quan- tization calibration and system-level fault exposure under strict compute constraints. First, we introduce Activation Variance Informative Sampling (AVIS), a label-free calibration strategy that deterministically selects calibration samples based on activation variance statistics. Second, we deploy a YOLO-based segmentation model on a Deep Learning Processor Unit (DPU) with architectural modifications that reduce CPU fallback paths and enable statically compiled execution with bounded latency in low-lighting conditions. We further introduce a software-level criticality analysis to estimate fault exposure and guide mitigation under radiation-constrained operation. On a lunar micro-rover platform, AVIS with bias correction recovers 69.8% of quantization-induced accuracy loss while achieving 309 ms inference latency and 5.7 W power consumption. Targeted mitigation reduces global criticality by 31.7%. The results demonstrate an integrated approach and a blueprint for a reliable and safe AI perception framework under space deployment constraints.

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FOCUS: Foot Observation Confidence for Robust Humanoid Proprioceptive Odometry

Foot forward kinematics (FK) is widely used to improve proprioceptive legged odometry by providing reliable velocity constraints during foot support. Existing contact-aided estimators generally rely on binary contact decisions to determine whether the FK measurements of an entire foot should be trusted. However, contact does not necessarily imply FK reliability. Dynamic locomotion often involves partial support, toe dragging, and foot slip, causing binary contact decisions to accumulate significant drift over long trajectories. To address this limitation, we propose FOCUS (Foot Observation Confidence from Unannotated Simulation), which predicts a continuous FK reliability weight for each foot instead of estimating binary foot contact. Rather than replacing the model-based estimator, the predicted reliability weights are used to blend FK velocity observations with IMU-propagated body velocity and to adapt the observation covariance of an extended Kalman filter (EKF), enabling smooth reliability-aware fusion without hard contact switching. The network is trained from automatically generated simulation signals using an FK-weighted velocity consistency loss with lightweight simulator-contact regularization, without manually annotated continuous FK-reliability labels. The deployed model relies only on IMU and joint kinematic measurements, making it suitable for hardware platforms with unreliable torque sensing. Experiments demonstrate that FOCUS reduces absolute trajectory error (ATE) by 83.7% on simulated walking episodes, preserves simulated dynamic-motion fidelity in motion scale and spectral energy, reduces ATE by 70.8% across 19 real walking segments, and reduces mean ATE by 42.7% across four real dynamic-motion routines.

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Recursive Value Learning for Long-Horizon Offline Goal-Conditioned RL

Scaling offline goal-conditioned reinforcement learning (GCRL) to long-horizon tasks is difficult because (1) long-range value learning depends on shorter-range estimates that may still be inaccurate, and (2) max-based value backups can amplify overestimation through repeated propagation. We propose DCRL (Divide-and-Conquer RL), which recursively decomposes each trajectory segment into a balanced binary tree and trains the values from leaves to root. Each parent is therefore updated only after its children, using an exact factorization of the observed route rather than selecting among noisy alternatives. Since this objective learns values along demonstrated routes that are not necessarily optimal, DCRL jointly propagates values across trajectories to discover shorter routes. Thanks to the balanced binary tree, DCRL reduces worst-case bootstrap depth from linear to logarithmic, and this shorter dependency structure empirically corresponds to much slower error accumulation. Across diverse goal-reaching tasks, DCRL substantially outperforms prior flat offline GCRL methods, and on the five most challenging long-horizon OGBench tasks, it improves the best prior average score from 55 to 64, surpassing all flat and hierarchical baselines.

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DiffuSearch: How Hybrid Trajectory Planning Benefits from Aligned Objectives in Diffusion and Action Space

In trajectory planning for autonomous driving, hybrid planning architectures are often realized as a collection of disparate modules, each with its own objectives. This lack of a unifying principle can lead to inconsistencies between the initial and refined trajectory, resulting in suboptimal behavior. We address this by introducing DiffuSearch, a novel hybrid planner that uses a unified set of objectives across generation and refinement. Our model encourages all components to follow the same shared driving goals: collision avoidance, drivable area compliance, comfort, and progress. DiffuSearch employs a two-stage architecture. First, a guided diffusion model generates a scene-consistent, joint trajectory prediction, using our driving objectives as differentiable guidance functions to implicitly steer the denoising process. Second, a Monte Carlo Tree Search (MCTS) in a discretized action space performs an explicit, local refinement of this proposal, leveraging the same driving objectives as its reward function. This synergistic design leverages the diffusion model's strength in finding scene-consistent solutions combined with the explainable, constraint-aware refinement of MCTS. Experiments on nuPlan and interPlan reactive closed-loop benchmarks demonstrate that DiffuSearch achieves strong and often state-of-the-art performance, substantially reducing collisions and improving comfort, particularly in complex, interactive scenarios. Our ablation studies indicate that MCTS refinement is the main mechanism behind the gains, while sharing objectives between implicit guidance and explicit search provides further consistent improvements.

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CrashDiffuser: VLM-Guided Collision Intent Reasoning for Fine-Grained Safety-Critical Traffic Scenario Generation

Generating safety-critical scenarios is essential for evaluating autonomous driving systems. However, existing generators primarily focus on inducing collisions and offer limited control over where contact occurs on the target vehicle. In this paper, we study fine-grained safety-critical scenario generation, where success requires both a target collision and a specified head, rear, or side contact region. We propose CrashDiffuser, a closed-loop VLM-guided diffusion framework that decouples semantic collision reasoning from continuous trajectory synthesis through a hierarchical collision-intent interface derived from the requested target contact region. At initialization, the VLM extracts reusable scene-level context; at each replanning step, it predicts a structured action tuple describing speed change, turning behavior, and collision stage. This intent conditions a diffusion model to generate executable adversarial trajectories, while collision-guided sampling, candidate selection, and short-horizon replanning adapt generation to the target vehicle's evolving behavior. On WOMD-derived closed-loop scenarios, CrashDiffuser achieves a target-collision rate of 50.33% in a single attempt and 67.98% after three attempts, together with a contact-region control success rate of 40.05% and competitive trajectory naturalness. Component ablations further support the proposed design.

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Humanoid Safe Stop via Learned Stoppability Value

Humanoid robots responding to emergency stop commands typically execute a fixed maneuver, without reasoning about whether a safe stop is actually feasible from the current state. We cast emergency stopping as a reach-avoid problem and propose Safe-Stop, a task-agnostic framework that pairs a learned stop policy with learned stoppability estimators. The estimators are complementary: a stop-probability estimator supervised by the actual outcomes of the fixed stop policy, and a reach-avoidance estimator supervised by a Hamilton-Jacobi backup over physical state. The first captures emergent stopping behavior of the learned controller; the second provides a complementary recoverability signal. Because the stop policy and estimators do not depend on the behavior policy that preceded the stop command, they transfer across diverse upstream tasks without retraining. At deployment, the two estimates are combined: Safe-Stop commits to the stop only when both estimators indicate that stopping remains feasible, otherwise it hands off to a fall policy, instantiated as a damping fallback. This agreement check yields decisions that are robust without sacrificing reactivity.

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A Physics-Consistent Benchmark for Contact-Rich Human-Robot Interaction in Assistive Care

Conventional task-level evaluation asks whether a robot policy completes a specified action, but can miss failures that emerge only during physical human contact. This limitation is critical in contact-rich assistive tasks, where meaningful evaluation requires a physically responsive human, interaction-quality assessment beyond task success, and a leak-free observer-scorer protocol. We introduce a physics-consistent benchmark for contact-rich human-robot interaction, instantiated in robot-assisted bathing. The benchmark combines a deformable, passively responding human, physics-aware scores alongside task-level success, and a frozen vision-only / scorer-only evaluation protocol. To establish physical validity, region-wise simulated responses are calibrated against force-indentation measurements from Franka impedance pushes on a medical-care manikin. Under a frozen T1-T7 protocol with 140 runs per method, an LLM-augmented state machine (State Machine) achieves 72.9% task success but drops to 56.4% after correct-region and force-safety screening; VoxPoser produces lighter and more stable contact but completes only 27.9% of trials; and zero-shot pi0.5 achieves 0.7% task success with no correct-region or safety-gated successes. These results show that task completion alone does not imply physically valid contact and motivate physics-aware screening before deployment of contact-rich assistive robot policies.

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WildFab: Multi-Axis 3D Printing from Models in the Wild

Multi-axis 3D printing enables support-free fabrication and improved part quality, but robustly processing real-world geometries remains challenging. Models from design workflows or direct data acquisition often contain solid--shell combinations and non-manifold structures. Handling such models in the wild typically requires time-consuming geometry repair, which may alter the intended geometry. In this work, we present WildFab, a computational framework for multi-axis 3D printing that directly computes spatial toolpath and global collision-free motion from input models. Our pipeline builds on a hybrid query representation that combines a neural unsigned distance field (UDF) with a regularized generalized winding number field (reg-GWN). The UDF supplies differentiable surface-distance and direction queries, while the reg-GWN resolves near-surface ambiguity in the fitted UDF by providing reliable surface localization and a solid-void indicator. Based on this representation, we introduce a high-precision spatial toolpath computation algorithm that iteratively projects points between optimized guidance-field level sets and reg-GWN gradient-magnitude ridges. Subsequently, we develop an efficient and robust coarse-to-fine collision checking scheme for motion planning: UDF-based rejection first identifies potential collisions, while time-varying reg-GWN verification accurately resolves collision pairs for both solid and shell components. We validate WildFab on diverse inputs, demonstrating successful computation from non-manifold parametric surfaces, voxelized topology-optimization results, implicit models, raw scanned point clouds, and non-watertight meshes. The fabrication results highlight our method's ability to advance end-to-end design-to-3DP workflows.

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An Adaptive Control Architecture for Slope and Terrain Compensation in Autonomous Navigation in Mediterranean Greenhouses

The ability to move stably over terrain with varying slopes and textures is essential for mobile agricultural robots operating in complex and dynamic environments such as greenhouses, where small terrain irregularities can lead to significant navigation errors. This article presents a novel terrain-adaptation strategy based on the carried payload, ensuring accurate and robust trajectory tracking. The proposed approach is based on: (i) the experimental characterization of the most common types of greenhouse soil, concrete, compacted sand, and gravel, and (ii) the direct measurement of terrain slope using the IMU, in order to estimate the force with which this angle affects the motor input. Based on this information, a cascade trajectory-tracking scheme has been designed, consisting of a model-based predictive controller (MPC) in the outer loop and a PI controller in the inner loop. The system incorporates an adaptive feedforward control through gain scheduling approach, capable of adjusting to disturbances caused by variations in slope and terrain type. Simulation results demonstrate that the differential-drive robot achieves a significant improvement both in error indices and in control signal efficiency, highlighting the effectiveness and robustness of the proposed approach.

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MS-MEM: Multi-Skill Manipulation-Enhanced Mapping via Uncertainty- and Disturbance-Aware Action Selection

Accurate scene understanding in confined, cluttered spaces such as shelves is essential for service robots, as many everyday tasks require them to locate and retrieve objects reliably. Yet, it remains challenging due to severe occlusions, restricted accessibility, and the need to avoid excessive scene changes. In this paper, we propose Multi-Skill Manipulation-Enhanced Mapping (MS-MEM), an evidential framework for uncertainty-aware mapping that integrates active viewpoint selection, object pushing, and grasping. MS-MEM combines scene-level metric-semantic evidential belief estimators with an uncertainty-aware grasp representation. This representation is learned using a novel full-evidential grasp estimator that models both grasp affordance and orientation uncertainty. In our framework, candidate perception and manipulation actions are evaluated within a unified action selection pipeline using a common information gain criterion. For manipulation actions, we further introduce a collateral disturbance constraint (CDC) that discourages excessive changes to confident regions of the scene belief. This enables MS-MEM to select actions that effectively reduce map uncertainty while limiting collateral scene changes. Experimental results show that, compared with single-skill and unconstrained baselines that ignore scene disturbance, MS-MEM achieves higher mapping accuracy while substantially reducing scene disturbance, highlighting the synergistic effects of active viewpoint selection, push, and grasp actions.

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