Searcharxiv⌕ Search

SEARCH · Searcharxiv

Search Searcharxiv

Search indexed arXiv papers on artificial intelligence, large language models, computer vision and robotics. Read source abstracts and follow links to arXiv.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 523 records · Page 29Linked to original sources

Autonomously Acquiring Robot Manipulation Skills with Language-Driven Quality-Diversity

Quality-diversity (QD) algorithms have been gaining traction in robot learning, where diverse motion primitive libraries allow robots to adapt zero-shot to constraints at deployment time. However, such methods typically require expert designers to write the success condition, fitness and diversity metrics, and this strongly limits the robot's autonomy. On the other hand, existing LLM-based reward-shaping techniques allow robots to learn autonomously but only output single high-performing solutions, limiting the robot's adaptability. In this paper, we propose an approach designed to output diverse motion primitive archives by autonomously leveraging quality-diversity algorithms, only requiring a free-form description of the task in common language. To address the difficulty of designing relevant fitness and diversity metrics, we propose an autonomous exploration mechanism able to reliably output sets of functionals covering the fitness and behavior descriptor (BD) space. First, we pose policy exploration as a functional design problem, where the functional spaces are lower-dimensional than the full BD and fitness spaces, and propose an LLM-based exploration scheme to sample from these low-dimensional spaces without any task-specific prompts, fine-tuning or expert intervention. We adapt a multi-BD variant of the MAP-Elites success (MES) algorithm, designed to leverage the heterogeneous BD samples. Finally, through experiments based on the genesis simulator, we show that our method effectively generates archives of diverse motion primitives, outperforming classical QD algorithms with inferred and hand-written parametrizations on a set of $4$ robotic manipulation tasks.

cs.RO↗

Driving on Memory

End-to-end autonomous driving models plan future trajectories from raw sensor input. While earlier driving benchmarks often measured deviation from the human trajectory, current benchmarks such as NAVSIM and Bench2Drive evaluate models with richer simulation-based metrics intended to capture safe and compliant driving. A high benchmark score should reflect that a model can understand the scene in front of it and act accordingly. But how much of that score specifically comes from reacting to the dynamic part of that scene? To probe this, we remove a model's camera input and replace it with memories from prior drives at the same location. The retrieved memories can provide persistent scene information, including road layout and location-conditioned regularities, but not the current traffic state. Surprisingly, memory is nearly sufficient on NAVSIM, reaching or even exceeding the performance of leading end-to-end methods without actually observing the evaluated scene. Our results suggest that a high NAVSIM score does not require a planner to react to the current traffic scene and should be treated with caution. This effect is benchmark-dependent: driving from memory causes substantially larger performance drops on Bench2Drive and RealEngine. We provide our code at https://github.com/boschresearch/MemoryDrivoR .

cs.CV↗

Deploying and Evaluating a Smart-Agriculture Agentic Engine for Full-Season Soybean Farm Operations

This paper presents FAIRY, a full-stack smart-agriculture agent system developed for and deployed to an operating soybean research farm at Harbin Institute of Technology's smart-agriculture site. We develop FAIRY to execute and evaluate agentic agronomic operations on full-season spatiotemporal workflows that span ridge preparation, planting, irrigation, fertilization, pest and disease treatment, harvest, grain handling, drying, and storage. FAIRY integrates APIs and infrastructure across production-grade machinery, fixed soil and canopy sensors, multispectral and thermal drones, satellite vegetation products, a weather station, calibrated crop-process models, agronomic records, and multi-season yield histories. The system is built around the novel "everything is an event" execution paradigm, which represents spatiotemporal world evolution, remote sensing and UAV observations, sensor readings, crop-growth transitions, machinery actions, and management interventions as state-changing events in a shared farm process engine. On top of this event-driven world model, FAIRY implements a complete agentic stack: a knowledge library of atomic agronomic skills; multi-agent controller and orchestration backends; frontier- and edge-model execution; full-path trace logging; and deployment profiling on local nodes. We use FAIRY to evaluate nine state-of-the-art agent controllers across one hundred full-season soybean scenarios that preserve the operational coupling between spatial observations in a 64-ridge field, temporal decision sequences, agronomic constraints, delayed effects, and final yield. We develop an evaluation suite that combines agentic success, full-path spatiotemporal correctness, token cost, and edge-device runtime.

cs.AI↗

IMPACT: Attention Is the Interaction Map for Scalable Interaction-Aware World Model Training

World models have made remarkable progress in action-conditioned future prediction for embodied agents, yet still struggle to model physically plausible interactions. Existing approaches address this limitation by constraining the generation process with external representations encoding motion, geometry, or semantics. Obtaining these spatiotemporally dense representations typically requires auxiliary estimators or manual annotations, limiting training scalability. We instead revisit the training objective and identify a supervision-allocation mismatch under the globally averaged mean squared error (MSE) denoising objective: prevalent static content dominates the optimization signal, leaving sparse dynamic-object regions critical to interaction generation disproportionately under-supervised. Motivated by this observation, we introduce IMPACT, a scalable Interaction-aware Model training framework with Prior-guided Attention Calibration and Targeting. IMPACT uses cross-attention associated with manipulated-object tokens as an internal spatiotemporal prior for action-conditioned changes. It samples candidate regions from this prior, calibrates them with detached local prediction errors to construct an interaction map, and uses the map to reweight denoising supervision, requiring neither external representations nor inference-time modifications. Extensive experiments on robot-arm and human-hand manipulation, spanning diverse control modalities and DiT backbones, show that IMPACT consistently outperforms the corresponding MSE-trained baselines, improving interaction fidelity, physical plausibility, and visual quality.

cs.AI↗

CoLT-Drive: Counterfactual Long-Tail Benchmarking and Knowledge-Preserving Adaptation for Driving Affordance Prediction

Long-tail autonomous driving failures are often framed as rare-object recognition errors. We argue that this view is incomplete: the decision-critical question is not only whether a model recognizes an unusual object, but whether it infers how that object changes the ego vehicle's feasible high-level actions. We formalize this problem as decision-level driving affordance prediction, where a model maps a front-view image, ego-motion history, and navigation command to a structured longitudinal--lateral meta-action. To evaluate this capability, we introduce CoLT-Drive, a 3,536-sample counterfactual long-tail benchmark that inserts rare objects into otherwise fixed driving scenes and measures whether models predict acceptable action pairs. To improve deployable small VLMs, we propose KPA, a knowledge-preserving adaptation framework that combines structured perception-to-decision prompting, SLERP-based expert merging, and RegMoE, a regime-aware LoRA mixture-of-experts module. KPA preserves the pretrained model's open-world knowledge while allocating lightweight adaptation capacity to different driving decision regimes. Experiments on an in-domain driving split and CoLT-Drive show that KPA achieves 60.8\% pair accuracy on CoLT-Drive, outperforming the pretrained Qwen3-VL-2B baseline (50.3\%) and LoRA SFT (32.4\%) while maintaining competitive in-domain accuracy. Our benchmark and code are available at https://huggingface.co/datasets/tangzx2024/CoLT-Drive and https://github.com/tangzhengxu/CoLT-Drive.

cs.CV↗

Scene Graph-based Driving Scenario Extraction for Automotive Egocentric Datasets

Extracting scenarios from unlabelled real-world sensor data streams is a critical but challenging task in the development process of automated driving systems (ADS). Automatically sifting through large datasets to spatially and temporally locate critical scenarios can enable scenario-based coverage analysis of ADS datasets. In this paper, we present a method for extracting scenarios from egocentric datasets using scene graphs and Linear Temporal Logic (LTL). We first process egocentric sensor data and HD maps to generate a sequence of scene graphs representing a driving scenario. Next, we use LTL to formally specify driving scenarios of interest, then extract all instances of the scenarios from the dataset using an off-the-shelf model checker, which evaluates the LTL formula against the sequence of scene graphs. Our approach can be used on both simulated and real world datasets. We evaluate the method on the training and validation datasets from Argoverse 2 consisting of 850 15-second real-world driving logs, and several videos of dashcam footage. We demonstrate the effectiveness of our approach for extracting and querying scenarios by evaluating against a rule-based benchmark based on track annotations and HD maps.

cs.RO↗

Beyond Textual Chain-of-Thought: A Survey on Action-Grounded Reasoning in Autonomous Driving

Chain-of-thought (CoT) reasoning powers generative models by eliciting intermediate steps before producing an answer. In autonomous driving, the answer is a continuous action. Thus its reasoning must share the same spatiotemporal structure as the physical world. This survey studies the resulting shift from textual CoT to action-grounded reasoning. Surveying 171 papers, including 130 method papers and 41 benchmarks, datasets, surveys, and analysis papers, we propose a representation-centered taxonomy that treats the form of the intermediate state as the organizing axis. We systematize the 130 methods into four categories: language-based, visual-spatial, latent-dynamic, and externalized reasoning, further divided into 13 subtypes tied to distinct regions of interests. Our synthesis shows that the open frontier of reasoning in driving agents lies in intermediate representations that can be grounded in the real world, coupled to real-time action, and verified under safety-critical systems. Project page: https://github.com/tangzhengxu/awesome-av-cot.

cs.CV↗

Multi-robot Learning-based Informative Path Planning Using Spatio-Temporal Gaussian Process Kalman Filter

Multi-robot informative path planning (IPP) for persistent target monitoring requires robots to reason about spatial uncertainty, temporal evolution, and practical sensing and communication constraints. Recent learning-based multi-robot IPP methods use Gaussian Processes (GPs) for target uncertainty, but often rely on simplified sensing models and centralized belief updates. We propose a grid-based spatio-temporal GP-Kalman filtering framework for learning-based multi-robot IPP. Instead of maintaining one GP per target, we represent anonymous target presence as a single latent field over a discrete workspace grid. The proposed recursive update considers all visible cells inside a camera footprint and supports arbitrary fields of view and range-dependent noise. A GP-consistent temporal process update accounts for moving targets and stale information by inflating uncertainty over time. For decentralized deployment, each robot maintains its own mapper and exchanges compact belief summaries rather than raw measurements. Received beliefs are fused using diagonal covariance intersection to remain conservative under unknown inter-robot correlations. We integrate the mapper with a reinforcement-learning policy for graph-based neighbor selection. Simulation benchmarks show about 20% lower average target uncertainty and improved target visitation compared with learning-based and classical auction/coverage baselines. Real-world two-UAV experiments demonstrate transfer to outdoor multi-robot search over a large field of more than 7000 square meters.

cs.RO↗

Inverse kinematic solution for generic 3R positional robots using Conformal Geometric Algebra

The inverse kinematics of generic 3R robots has been investigated through multiple approaches, mainly algebraic methods involving the solution of certain equation sets. Previous geometric interpretations of the solution, characterized as the intersection of a pair of conics have been confined to the joint-space domain. In this article, we study the Inverse Kinematic Model (IKM) of 3R robots, using the advantages of Conformal Geometric Algebra (CGA) to provide further insights on its kinematic properties. Our approach directly yields a univariate polynomial in terms of theta_2 without the need to eliminate theta_1 and theta_3 by reframing the problem as the intersection of two circles, which are fundamental elements within this algebraic framework.

cs.RO↗

Geometric analysis of generic 3R robots, and necessary and sufficient conditions for a class of orthogonal robots to have four IKS

The kinematic analysis of a generic 3R robot has been investigated with multiple approaches in the past. The algebraic approaches have established concrete results but are unfortunately limited to special classes or architectural simplifications. Geometric approaches on the other hand have extended the analysis to generic robots while also providing an intuitive understanding of their kinematic properties. We use the best of both approaches to present the kinematic analysis of a generic 3R robot, using the inverse kinematic model inherited from a method based on conformal geometric algebra. The paper discusses a generic framework to study the conditions for a 3R robot to have four inverse kinematic solutions (IKS) and allows to study the distribution of IKS as seen in workspace. The necessary and sufficient conditions for a class of orthogonal robots are presented using the proposed approach.

cs.RO↗

Robots Influencing Humans to Reveal their Goals during Collaboration and Competition

We propose a unified strategy for fast goal inference in human-robot interaction. The core idea is to drive the human toward Critical Decision Points (CDPs)-states where competing human strategies prescribe different next actions and thus maximally reveal the goal. We formalise CDPs using a goal-conditioned policy divergence measure and incorporate them into a Receding-Horizon Planner that explores future action sequences while optimizing a cost function balancing task progress and information gain. We evaluate this approach in both a collaborative, fully observable cooking task and a competitive, partially observable hide-and-seek game, each in simulation and on real robots. In both scenarios, our method infers human goals more accurately and earlier than baseline strategies.

cs.RO↗

A Dual-Cam Parallel Elastic Actuator with Shared Gas-Spring Compensation for Humanoid Ankles

To improve torque capacity and energy efficiency of humanoid ankles, this paper proposes a 2-DoF parallel elastic actuator (PEA). The main novelty of the proposed design lies in its dual-cam, single-gas-spring architecture, which enables torque compensation in both pitch and roll using a shared elastic element, thereby improving structural compactness compared with conventional multi-element compensation schemes. By leveraging parallel gas springs and customized cam modules, the proposed architecture provides dual-axis torque assistance tailored to specific task requirements. The second key contribution is the formulation of a coupled 2-DoF mathematical model that explicitly captures the interdependence between the two compensation units through the shared spring. Based on this model, an optimization-based design framework is developed to synthesize customized cam profiles from prescribed torque references, establishing a systematic link from task requirements to hardware realization. The complete lower-leg CAD integration is presented in detail. Static FEA and kinematic simulations confirm the design's feasibility and torque-relief effectiveness. The results highlight the proposed design as a compact, customizable solution for 2-DoF humanoid ankle torque compensation.

cs.RO↗

HorizonNet for visual terrain navigation

This paper investigates the problem of position estimation of unmanned surface vessels (USVs) operating in coastal areas or in the archipelago. We propose a position estimation method where the horizon line is extracted in a 360 degree panoramic image around the USV. We design a CNN architecture to determine an approximate horizon line in the image and implicitly determine the camera orientation (the pitch and roll angles). The panoramic image is warped to compensate for the camera orientation and to generate an image from an approximately level camera. A second CNN architecture is designed to extract the pixelwise horizon line in the warped image. The extracted horizon line is correlated with digital elevation model (DEM) data in the Fourier domain using a MOSSE correlation filter. Finally, we determine the location of the maximum correlation score over the search area to estimate the position of the USV. Comprehensive experiments are performed in a field trial in the archipelago. Our approach provides promising results by achieving position estimates with GPS-level accuracy.

cs.CV↗

Neural 3D Object Reconstruction with Small-Scale Unmanned Aerial Vehicles

Miniaturized Uncrewed Aerial Vehicles (UAVs) can access indoor and hard-to-reach spaces, but severe constraints on payload and autonomy have limited their use in demanding tasks such as high-quality 3D reconstruction. We introduce a novel system architecture that enables autonomous, high-fidelity 3D scanning of static objects with sub-100 gram UAVs. Our core innovation lies in a closed-loop active viewpoint selection framework specifically tailored for ultra-constrained micro-platforms, advancing beyond standard static or offline active reconstruction methods. The framework establishes a dual-reconstruction pipeline that creates a real-time (RT) feedback loop between data capture and flight control. A near-RT process uses Structure-from-Motion (SfM) to generate an instantaneous point-cloud of the object. A systematic trajectory adaptation algorithm analyzes the model quality on the fly and dynamically adapts the UAV's trajectory based on parameterized spatial partitioning to intelligently capture new images of poorly covered areas, ensuring comprehensive acquisition. For the final, high-fidelity output, a non-RT pipeline employs a Neural Radiance Fields (NeRF)-based Neural 3D Reconstruction (N3DR) approach, fusing SfM-derived camera poses with precise external location data, evaluated across both radio-based Ultra Wideband (UWB) and visual motion-capture setups, to correct sensor noise and achieve superior accuracy. We implemented and validated this architecture using Crazyflie 2.1 UAVs. Our experiments, conducted in both single- and multi-UAV configurations show that algorithmic dynamic trajectory adaptation consistently improves reconstruction quality over static flight paths. This work demonstrates a scalable and autonomous solution that unlocks the potential of miniaturized UAVs for fine-grained 3D reconstruction, a capability previously reserved for much larger platforms.

cs.RO↗

BikeScenes: LiDAR Semantic Segmentation for Bicycles

The vulnerability of cyclists, exacerbated by the rising popularity of faster e-bikes, motivates adapting automotive perception technologies for bicycle safety. We use our multi-sensor SenseBike research platform to study 3D LiDAR semantic segmentation for bicycles. We introduce the novel BikeScenes-lidarseg Dataset, comprising 3021 consecutive LiDAR scans around the university campus of the TU Delft, semantically annotated for 29 dynamic and static classes. As an initial baseline study, we evaluate how a SemanticKITTI pre-trained FRNet model transfers to this bicycle-mounted solid-state LiDAR setting. Fine-tuning on BikeScenes increases mean Intersection-over-Union (mIoU) from 13.8% to 63.6% on our held-out subsequences. These results show the practical value of in-domain data for this platform, while also highlighting the need for larger bicycle datasets. We contribute BikeScenes as a resource for advancing research in cyclist-centric perception.

cs.CV↗

Cross-Modal Visuo-Tactile Representation Learning with Action Chunking Transformers for Contact-Rich Manipulation

Tactile feedback is important for contact-rich robotic manipulation, yet effective use of tactile observations remains challenging when tactile signals are image-like, hardware-dependent, and only weakly aligned with external visual observations. This study addresses this representation-learning problem by proposing a visuo-tactile contrastive learning framework for imitation-based manipulation. The method aligns external RGB observations and calibrated tactile images in a shared embedding space using a CLIP-style objective, and integrates the resulting representation into an Action Chunking Transformer (ACT) policy. A low-cost visuo-tactile gripper (LVTG) is proposed to provide a modular and durable sensing platform for reproducible data collection, supplying tactile observations that can be used by downstream manipulation algorithms. Experiments on contact-rich manipulation tasks show that tactile feedback improves the average task completion rate from 30% for a vision-only ACT baseline to 42%, and that the proposed contrastive pretraining further increases the completion rate to 54%. These results indicate that explicitly aligning visual and tactile observations provides more useful contact-aware features for downstream policy learning than directly adding tactile images without pretraining.

cs.RO↗

Phys4D: Fine-Grained Physics-Consistent 4D Modeling from Video Diffusion

Recent video diffusion models have achieved impressive capabilities as large-scale generative world models. However, these models often struggle with fine-grained physical consistency, exhibiting physically implausible dynamics over time. In this work, we present \textbf{Phys4D}, a pipeline for learning physics-consistent 4D world representations from video diffusion models. Phys4D adopts \textbf{a three-stage training paradigm} that progressively lifts appearance-driven video diffusion models into physics-consistent 4D world representations. We first bootstrap robust geometry and motion representations through large-scale pseudo-supervised pretraining, establishing a foundation for 4D scene modeling. We then perform physics-grounded supervised fine-tuning using simulation-generated data, enforcing temporally consistent 4D dynamics. Finally, we apply simulation-grounded reinforcement learning to correct residual physical violations that are difficult to capture through explicit supervision. To evaluate fine-grained physical consistency beyond appearance-based metrics, we introduce a set of \textbf{4D world consistency evaluation} that probe geometric coherence, motion stability, and long-horizon physical plausibility. Experimental results demonstrate that Phys4D substantially improves fine-grained spatiotemporal and physical consistency compared to appearance-driven baselines, while maintaining strong generative performance. Our project page is available at https://sensational-brioche-7657e7.netlify.app/

cs.CV↗

PhyGile: Physics-Prefix Guided Motion Generation for Agile General Humanoid Motion Tracking

Humanoid robots are expected to execute agile and expressive whole-body motions in real-world settings. Existing text-to-motion generation models are predominantly trained on captured human motion datasets, whose priors assume human biomechanics, actuation, mass distribution, and contact strategies. When such motions are directly retargeted to humanoid robots, the resulting trajectories may satisfy geometric constraints (e.g., joint limits and pose continuity) and appear kinematically reasonable. However, they frequently violate the physical feasibility required for real-world execution. To address these issues, we present PhyGile, a unified framework that closes the loop between robot-native motion generation and General Motion Tracking (GMT). PhyGile performs physics-prefix-guided robot-native motion generation at inference time, directly generating robot-native motions in a 262-dimensional skeletal space with physics-guided prefixes, thereby eliminating inference-time retargeting artifacts and reducing generation-execution discrepancies. Before physics-prefix adaptation, we train the GMT controller with a curriculum-based mixture-of-experts scheme, followed by post-training on unlabeled motion data to improve robustness over large-scale robot motions. During physics-prefix adaptation, the GMT controller is further fine-tuned with generated objectives under physics-derived prefixes, enabling agile and stable execution of complex motions on real robots. Extensive offline and real-robot experiments demonstrate that PhyGile expands the frontier of text-driven humanoid control, enabling stable tracking of agile, highly difficult whole-body motions that go well beyond walking and low-dynamic motions typically achieved by prior methods.

cs.RO↗