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At least 649 records · Page 36Linked to original sources

When Obstacles Bend: Modeling Vegetation Deformation in the context of Field Robotics

Autonomous robots operating in natural environments must often interact with vegetation rather than simply avoid it. In this context, traversability is typically defined from the robot's perspective, by measuring how a specific platform responds when moving through the environment. While practical, this viewpoint entangles the assessment of the environment with the robot's own dynamics, making the resulting characterization difficult to transfer across different platforms. More importantly, it does not directly reflect the properties of the vegetation itself, which are the true source of interaction and potential damage in applications such as agriculture and environmental monitoring. To address this limitation, we propose to characterize vegetation through its intrinsic mechanical properties, independently of any specific robot. By combining deformation measurements with contact force data, we estimate the underlying mechanical parameters and reconstruct the vegetation's response to interaction. This enables vegetation-aware navigation based on intrinsic environmental properties rather than platform-dependent metrics.

cs.RO↗

Beyond Relative Geometry: Metric-Aware Geometry Perception for Robotics

Recent embodied models increasingly leverage geometric representations to improve spatial reasoning and robotic manipulation. However, existing reconstruction methods only reconstruct relative geometry with arbitrary scales, causing predicted object dimensions and spatial distances to vary across scenes, viewpoints, and input configurations. This inconsistency prevents geometric perception from being directly aligned with robotic actions defined on the real-world scale. To address this limitation, we propose Metric-Aware Geometry Perception (MAGP), an end-to-end, plug-and-play framework for metric geometry reconstruction that can be seamlessly integrated into robotic policies. At its core, Metric Scale Equivariant Augmentation encourages the model to reconstruct metric geometry from camera parameters and depth observations, ensuring that the reconstructed geometry follows the metric scale specified by observations. Flexible Metric Conditioning further enables MAGP to support arbitrary view counts and combinations of camera and depth inputs, improving robustness to heterogeneous robotic sensing configurations. Together, these designs produce geometrically consistent reconstructions with stable object dimensions and spatial distances across scenes and sensing conditions. Experiments on ETH3D, MegaDepth, and ScanNet++ demonstrate that MAGP maintains strong relative geometry accuracy while reducing the absolute error by over an order of magnitude, from 2.01m to 0.07m. When integrated into multiple robotic policies, MAGP consistently improves performance on LIBERO, RoboTwin, and zero-shot LIBERO-Plus, with gains of up to 6.26% on RoboTwin. These results demonstrate the effectiveness and generalizability of metric geometry for robotic manipulation.

cs.RO↗

PHR-VLA: Planning Horizon Reasoning for Vision-Language-Action Models

Vision-language-action models (VLAs) have shown strong promise for general-purpose robotic manipulation by mapping language instructions and vision observations directly to actions. However, most VLAs primarily condition action prediction on current observations and lack an explicit mechanism for reasoning over future task dynamics, which is particularly important for fine-grained, contact-rich manipulation. We present PHR-VLA, a framework that enables planning-horizon reasoning in VLAs through privileged latent representations of future dynamics. PHR-VLA introduces a lightweight auxiliary future head that, during training, aligns the VLA's internal representations with latent dynamics extracted from future observations. Evaluation results demonstrate that local, contact-centric, patch-level latent dynamics supervision from the wrist camera improves success rate on LIBERO from 84.1% to 88.4% and on real-world disassembly tasks from 63.3% to 82.5%. Patch-level supervision from a third-person camera also improves performance on Meta-World from 56.70% to 57.8%. These results demonstrate that privileged latent dynamics alignment provides an effective training signal for improving anticipatory reasoning in VLA policies. Project website: \href{https://davoodsz.github.io/PHR-VLA.github.io/}{https://davoodsz.github.io/PHR-VLA.github.io/}

cs.RO↗

One year in a forest: Analyzing the challenges of autonomous navigation in subarctic environments

Subarctic regions have the potential to see increased deployment of autonomous robots in applications including forestry, mining, and environmental monitoring. In these conditions, an autonomous system's reliance on GNSS or cloud computing is precarious due to dense tree canopies and atmospheric attenuation, necessitating onboard sensing and data processing. However, established exteroceptive modalities, including cameras, lidars, and radars, are typically evaluated in structured urban settings or in environments that lack significant seasonal variations. To address this, we present a field report on a year-long deployment of a mobile robot in a subarctic boreal forest. We evaluate 64 km of data using nine odometry, localization, and mapping methods and assess their performance across seasonal changes. The performed experiments suggest that the environment changes significantly hinder the performance of state-of-the-art techniques, which show increased fragility when subject to conditions characterized by self-similar scenes or tall snowbanks. Additionally, complex Simultaneous Localization and Mapping (SLAM) algorithms offer limited accuracy gains over a proprioceptive baseline while significantly increasing system fragility. Furthermore, by correlating the position drift with features and confidence weight distribution, we show that visual-based SLAM methods are particularly affected by the seasonal changes. Additionally, we investigate the task of cross-season localization in a prior map. While lidar-based methods successfully completed localization runs between seasons, radar and visual methods are prone to failure due to a few matching features between runs, even within the same season. Finally, we detail the challenges and lessons learned from this year-long trial, including a multi-season Teach and Repeat (T&R) evaluation using both radar and lidar-based pipelines.

cs.RO↗

Distributed Model-Based Diffusion: Finite Horizon Contraction under Bounded Delay

Simultaneously optimizing the trajectories of multiple agents is a challenging problem plagued by nonlinearity, nonconvexity, and the curse of dimensionality. A collection of interacting aerial vehicles or self-driving cars in an intersection are examples of complex multi-agent systems that remain difficult to solve without many simplifying assumptions. The presence of communication latency between agents further increases the difficulty. In this paper, we analyze Distributed Model-Based Diffusion: a sampling-based Model-Predictive Control method suitable for highly nonlinear, nonconvex, nonsmooth, multi-agent systems. We prove contraction and robustness to latency for multi-agent, nonconvex problems, showing applicability to real-world constraints. We test the algorithm on a circleswap task, a cooperative medium-fidelity driving task, and in an aerial combat scenario. Despite the addition of latency, our algorithm improves circleswap makespan by 31% and increases aerial combat win rate by 25% compared to centralized Model-Based Diffusion.

cs.RO↗

CARDINAL Predicts Cardiovascular Risk From Non-contrast Cardiac CT

Cardiovascular risk prediction remains limited by incomplete clinical data and imaging biomarkers that reduce computed tomography (CT) to a small number of handcrafted features. We developed CARDINAL (Cardiovascular Assessment via Representation learning from Deep Imaging with Nested Anatomical Latent embeddings), a clinically grounded framework that learns compact representations from routine non-contrast cardiac CT for major adverse cardiovascular event (MACE) prediction. In 17,659 patients, CARDINAL was evaluated for 1-, 3-, 5-, and 10-year MACE prediction against American Heart Association (AHA) pooled cohort equations (PCE), AHA predicting risk of cardiovascular disease events (PREVENT), coronary artery calcium (CAC), segmentation-derived CT biomarkers, and 70-feature structural radiomics. Gains were largest at longer horizons. At 10 years, CARDINAL (joint) achieved an area under the receiver operating characteristic curve (AUROC) of 0.866 $\pm$ 0.020 and an area under the precision-recall curve (AUPRC) of 0.890 $\pm$ 0.015, compared with an AUROC of 0.826 $\pm$ 0.023 and an AUPRC of 0.826 $\pm$ 0.022 for structural radiomics, the strongest baseline. CARDINAL also achieved the highest survival concordance index (C-index), 0.753 $\pm$ 0.015, and high-versus-low risk-tertile hazard ratio, 10.78 $\pm$ 3.16, with favorable reclassification and exploratory calibration. These findings suggest that non-contrast cardiac CT contains prognostic information beyond conventional risk equations, CAC scoring, and engineered imaging biomarkers.

eess.IV↗

Coordinated Motion Planning for Multi-Arm Systems via Iterative LQ Games

Multi-agent motion planning for high-degree-of-freedom robotics manipulators in shared workspaces remains a fundamental yet challenging problem. Centralized planners often suffer from poor scalability, while decentralized approaches face robustness and safety concerns. Game-theoretic formulations offer a promising approach for modeling agent interactions, potentially overcoming these limitations. However, their application to articulated multi-arm systems remains limited. This paper presents an iterative Linear Quadratic (LQ) game framework for multi-manipulator motion planning, where each manipulator is modeled as an independent agent optimizing its own objective while interacting with other agents based on shared global states and collision constraints. The method solves a series of local LQ games by linearizing the dynamics and approximating the cost around a nominal trajectory, with Riccati backward recursions yielding feedback Nash strategies. To address the challenges of articulated systems, we incorporate differentiable penalties for self-collision and inter-arm collision into the optimization pipeline, enabling coordinated, collision-aware trajectory generation. Experiments demonstrate that our framework produces smooth, safe, and efficient trajectories in high-dimensional settings, outperforming traditional methods. This highlights the effectiveness of differential game formulations for multi-robot manipulation.

cs.RO↗

RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction

Enabling humanoid robots to respond to human speech with synchronized and semantically meaningful gestures is fundamental to natural human-robot interaction. However, this task faces three critical barriers: the scarcity of semantically rich datasets, the "modality eclipse" where models ignore audio cues in favor of kinematic inertia, and the sim-to-real gap regarding physical safety. We propose RoboGesture, a robot-centric framework that co-designs data, modeling, and control to power a complete interactive human-humanoid system in which the robot listens, responds, and gestures in real time. We first establish the RoboGesture dataset featuring over 300 gesture categories and develop an automated pipeline to synthesize large-scale collision-free, robot-specific audio-motion pairs. Our architecture features a Hierarchical Semantic-Acoustic Aligner that extracts multi-granular prosodic and semantic cues directly from raw audio tokens. These cues drive a Streaming Conditional Motion Generator based on a diffusion transformer with conditional flow matching. To ensure high responsiveness, we introduce Anti-Inertia CFG Masking, which prevents the model from collapsing into repetitive historical patterns by compelling it to proactively mine control signals from the audio modality. Finally, an MPC-based safety filter ensures real-time, collision-free execution on physical hardware. Experiments on a Unitree G1 humanoid demonstrate that RoboGesture generates safer, more rhythmic, and more semantically appropriate responses compared to state-of-the-art baselines.

cs.RO↗

Multi-Group Pipe Routing under Permanent Geometric Occupancy: Problem, Benchmark, and Classical Baselines

Additive manufacturing (AM) enables compact hydraulic components whose internal fluid channels can follow free-form 3D paths rather than conventionally drilled holes. A representative case is multi-group channel layout in rotary direct-drive servo valves: once a channel is placed it permanently occupies volume, so later channels must clear earlier geometry--unlike classical multi-agent pathfinding (MAPF), where agents free space after moving. We study this setting as multi-group pipe routing under permanent geometric occupancy. Our contributions are a problem formalization with geometric dual-witness conflicts, a constructive 3D benchmark (two corridor generators x two obstacle painters, controlled difficulty, feasibility witnesses), and baseline results for CBS, PBS, and priority planning adapted to this coupling. We evaluate by success rate under a fixed time budget. PlaneSlice hard instances clearly rank CBS above PBS and PP, while easier cells validate the pipeline. The goal is a reproducible problem definition, suite, and classical baselines--not a new optimal MAPF algorithm.

cs.RO↗

Action- and Language-Conditioned Video Assessment for Embodied Control

Vision-based embodied agents executing multi-step natural language instructions require feedback mechanisms that assess task progress over complete trajectories. Conventional approaches based on final-frame matching or continuous embedding similarity may overlook intermediate transitions that are necessary for determining whether an instruction has been completed. We propose ALVA (Action- and Language-Conditioned Video Assessment), a trajectory evaluator that conditions its assessment on visual observations, the executed action sequence, and the natural language instruction. The method uses a pre-trained vision-language model (VLM) in two stages: it first summarizes frame-to-frame visual transitions conditioned on the executed actions and then assesses the generated summary with respect to the instruction to produce a discrete trajectory-level progress score. In simulated 3D household environments, ALVA exhibits a conservative assessment pattern with near-zero false-positive rates. When used as terminal feedback for closed-loop policy optimization, it provides more effective feedback than the evaluated static image and embedding-based visual baselines and reduces the performance gap to a ground-truth oracle. These results support action- and language-conditioned video assessment as an interpretable feedback mechanism for the evaluated simulated embodied-control tasks.

cs.RO↗

Cognitively-Grounded On-Device Runtime Learning for Ground Robots in Unknown Physical Environments

This paper presents \ul{CogRun}, a framework that enables safety-critical ground robots to perform cognitively-grounded runtime learning entirely on edge-AI devices in unknown physical environments, without prior maps or perceptual knowledge. CogRun consists of three components: a Learning-Agent, a Rational-Agent, and a Coordinator. The Learning-Agent is novel in cognitive-neural learning architecture, which featurs dedicated replay buffers, cognition-driven experience sampling, and a safety-aware action blending of actor-critic reinforcement learning (RL) with instance-based learning (IBL). The Rational-Agent is a non-learning module that complements the Learning-Agent by exclusively handling safety-critical functions, while the Coordinator manages interactions between the two agents to promote safe and efficient runtime learning. CogRun's full autonomy stack (i.e., perception, learning, and control) on edge-AI devices eliminates dependence on wireless communications, enabling broader applications in challenging environments with limited or no connectivity. Experiments on a quadruped robot in real-world wild forests and on an off-road autonomous vehicle in a simulated wild forest demonstrate that CogRun enables safe and efficient runtime learning, allowing robots to safely and continuously interact with the physical world for enhancing task performance in complex, unknown environments.

cs.RO↗

Electrospun Fields: 3D Nano-Fiber Material Computation as Design Method

We present a robotic electrospinning platform and design method for depositing nanofiber membranes onto non-planar, three-dimensional conductive geometries. Conventional electrospinning relies on fixed emitters and planar grounded collectors, which restricts deposition to flat substrates: on concave geometries, field shielding prevents fibers from reaching recessed regions, and material bridges across elevated features instead. We address this with a custom end-effector integrated with a six-axis UR20 arm. The tool carries a localized stepper-driven syringe pump that maintains consistent polymer flow independent of orientation, and routes high-voltage DC (up to 25 kV) directly to a robot-mounted needle, turning the arm into a mobile emitter with full kinematic control over position, orientation, working distance, and traversal velocity. Toolpaths that continuously reorient the emitter along surface normals give access to concave topologies unreachable by fixed-axis systems. We characterize the resulting deposition behavior in two parts. A catalog of four bio-compatible polymer systems (PEO, PVA, keratin-PEO, silk-PEO) establishes the operating envelope, reporting deposition speed, jet stability, fiber size, alignment, and durability for each. A taxonomy of 3D-printed conductive scaffolds spanning geometric primitives, hybrid compositions, and square, triangular, and hexagonal lattices links collector geometry to fiber alignment, density, and cross-void bridging. We also demonstrate programmable grounding, in which selectively energized pins in an array steer deposition without changing physical geometry. Assembly instructions and toolpath-generation code are released as an open-source repository.

cond-mat.soft↗

Understanding Temporal Semantic Stability in Open-Vocabulary UAV Perception through Metric 3D Fusion

Recent open-vocabulary segmentation models have advanced semantic perception for UAVs, but predictions from moving aerial platforms can remain temporally inconsistent across repeated observations of the same physical scene. We investigate temporal semantic stability by associating frame-wise predictions with persistent world-space locations through metric 3D fusion. We introduce a voxel-level evaluation framework that jointly characterises final semantic agreement, Semantic Belief Drift (SBD), Observation Persistence (OP), and semantic uncertainty. Experiments on UAVid-3D reveal substantial frame-wise semantic flicker and show that high aggregate world-space agreement can overstate temporal stability when locations have limited repeated-observation support. Persistence-stratified analysis shows that recurrent voxels expose greater semantic disagreement, while belief drift decreases as additional evidence accumulates. This behaviour is observed across two segmentation backbones and remains consistent under variations in voxel resolution, geometric association, and temporal sampling density. Conditions that reduce world-space recurrence can increase apparent aggregate stability, demonstrating that semantic consistency must be interpreted together with observation support. Our findings highlight observation persistence as an essential conditioning variable for evaluating long-horizon semantic reliability.

cs.CV↗

The Potential of Haptic Foundation Models

Despite the success of foundation models in language and vision, their expansion into embodied AI is bottlenecked by a lack of generalized touch sensing. This limitation is especially relevant to consumer electronics, where smartphones, wearables, VR controllers, home robots, and health monitoring devices require safe and adaptive physical interaction. Constrained by hardware heterogeneity and the necessity of active physical data collection, current haptic models remain rigidly task-specific. To overcome these limitations, this article explores the transformative potential and developmental trajectory of Haptic Foundation Models (HFMs). We detail the paradigm shift required to transition from passive Large Language Models and Vision Language Models into active HFMs across four core dimensions: action coupling, physical dynamical representation space, continuous time-series data granularity, and action-conditioned future state prediction. Furthermore, we synthesize existing large-scale tactile datasets and benchmark UniTouch, AnyTouch, T3, and Sparsh on TacBench for force estimation, slip detection, and relative pose estimation.

cs.RO↗

RedLight-VLA: Models for traffic-rule grounding and behavioral emphasis in driving policies

Behavior-cloned Vision-Language-Action (VLA) driving policies struggle with rare rule-governed maneuvers at signalized intersections. Braking and launching examples contribute little to averaged trajectory loss, while fused representations lack explicit supervision for the governing traffic-light and stop-line state. We present RedLight-VLA, a training objective that uses expert futures and automatically generated perception targets without additional manual rule annotation. First, trajectory-derived behavioral reweighting (BR) emphasizes rare deceleration and acceleration using rotation-invariant longitudinal dynamics and a scale-preserving reduction that exactly recovers the baseline when disabled. Second, parallel auxiliary (AUX) heads ground traffic-light and stop-line state in continuous post-fusion rule tokens, without autoregressive language generation or changes to the trajectory decoder. We evaluate on a curated set of 20 s sequences with a 5 s prediction horizon. Controlled variants share the same backbone, training data, decoder, and evaluation population. Against an otherwise identical VLA baseline, RedLight-VLA reduces red-light stop-line overshoot from 7.3% to6.8%, reduces stop-line velocity error by 12.7%, and improves 3 s trafficlight-sliced ADE/FDE from 0.274/0.964 m to 0.247/0.897 m. Green-light false stops increase from 3.2% to 3.9%; however, combining BR with AUX supervision mitigates the larger increase observed for AUX alone (4.0%). The combined model also improves non-traffic-light ADE/FDE from 0.268/0.956 m to 0.241/0.876 m and outperforms either mechanism alone on all four sliced displacement measures.

cs.RO↗

Goal Staying Makes Sum-of-Costs Anonymous Multi-Agent Path Finding NP-Hard

Anonymous Multi-Agent Path Finding (AMAPF) admits polynomial-time network-flow algorithms for several objectives, including makespan, total distance, and sum-of-costs (SoC) when agents disappear upon reaching goals. We show that standard goal-staying AMAPF is fundamentally different. We first formulate SoC minimization by augmenting the standard time-expanded flow model with goal-settlement constraints and show that the resulting linear programming relaxation is non-integral. We then prove that minimizing SoC in goal-staying AMAPF is NP-hard via a reduction from 3-SAT. Together with the polynomial-time result for the disappearing variant, this establishes a sharp complexity boundary determined by whether completed agents remain at their goals.

cs.MA↗

Formalisms for Robotic Mission Specification and Execution: A Comparative Analysis

Robots are increasingly deployed across diverse domains and designed for multi-purpose operation. As robotic systems grow in complexity and operate in dynamic environments, the need for structured, expressive, and scalable mission-specification approaches becomes critical, with mission specifications often defined in the field by domain experts rather than robotics specialists. However, there is no standard or widely accepted formalism for specifying missions in single- or multi-robot systems. A variety of formalisms, such as Behavior Trees, State Machines, Hierarchical Task Networks, and Business Process Model and Notation, have been adopted in robotics to varying degrees, each providing different levels of abstraction, expressiveness, and support for integration with human workflows and external devices. This paper presents a systematic analysis of these four formalisms with respect to their suitability for robot mission specification. Our study focuses on mission-level descriptions rather than robot software development. We analyze their underlying control structures and mission concepts, evaluate their expressiveness and limitations in modeling real-world missions, and assess the extent of available tool support. By comparing the formalisms and validating our findings with experts, we provide insights into their applicability, strengths, and shortcomings in robotic system modeling. The results aim to support practitioners and researchers in selecting appropriate modeling approaches for designing robust and adaptable robot and multi-robot missions.

cs.SE↗

Two-dimensional time-to-collision measures for articulated vehicles: predicting sideswipe and rear-end collisions

Time-to-collision is a commonly employed measure for rear-end collision prediction. However, its conventional formulation, which assumes constant speed and heading, is incapable of identifying sideswipe collisions. A two-dimensional extension has been proposed to incorporate lateral interactions with passenger cars, yet it assumes identical, fixed headings and does not accommodate articulated vehicles such as tractor-semitrailers. In this paper, the existing formulation for the car is first refined to incorporate differences in vehicle heading. Subsequently, new two-dimensional time-to-collision measures are proposed for articulated vehicles: TTC$_{\mathrm{2D}}^{\mathrm{AV}}$ and modified TTC$_{\mathrm{2D}}^{\mathrm{AV}}$. These measures employ constant-speed and constant-acceleration assumptions and are analogous to their one-dimensional counterparts: time-to-collision and modified time-to-collision. The proposed measures are assessed in CARLA using randomly generated cut-in scenarios simulated with a tractor-semitrailer model, incorporating a range of trailer lengths. A short analysis is also conducted to test the measures in a roundabout and tight turn. The analyses demonstrate that the proposed measures substantially improve the detection of sideswipe collisions while maintaining a comparable level of performance to existing measures in detecting rear-end collisions. Across 30 simulated scenarios, they correctly identify 14 of 15 sideswipe collisions, compared with 7 of 15 identified by the existing formulation. Moreover, the mean prediction error for sideswipe collisions is reduced by approximately 20% compared to the existing formulation.

cs.RO↗